Remove array of TextureSampler pointers from GrIOResourceProcessor.
Instead store sampler count on base class and subclasses implement a
virtual to get the ith sampler.
Change-Id: I13e2447a6467a09761d8615acb4aa360b87b1476
Reviewed-on: https://skia-review.googlesource.com/141563
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/effects/GrRRectBlurEffect.cpp b/src/gpu/effects/GrRRectBlurEffect.cpp
index 9ab844a..6101f24 100644
--- a/src/gpu/effects/GrRRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRRectBlurEffect.cpp
@@ -146,11 +146,14 @@
, fRect(src.fRect)
, fCornerRadius(src.fCornerRadius)
, fNinePatchSampler(src.fNinePatchSampler) {
- this->addTextureSampler(&fNinePatchSampler);
+ this->setTextureSamplerCnt(1);
}
std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrRRectBlurEffect(*this));
}
+const GrFragmentProcessor::TextureSampler& GrRRectBlurEffect::onTextureSampler(int index) const {
+ return IthTextureSampler(index, fNinePatchSampler);
+}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) {