Make asDirectContext public
External clients will eventually have to call this to get access
to a direct context from an SkCanvas or SkSurface (which will
only have 'recordingContext' accessors).
Bug: skia:10441
Change-Id: I10e34081277b685fa59d03e1fce1887f3524e0fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300178
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrDrawingManager.cpp b/src/gpu/GrDrawingManager.cpp
index f14da9b..d273d56 100644
--- a/src/gpu/GrDrawingManager.cpp
+++ b/src/gpu/GrDrawingManager.cpp
@@ -214,7 +214,7 @@
}
}
- auto direct = fContext->priv().asDirectContext();
+ auto direct = fContext->asDirectContext();
if (!direct) {
if (info.fSubmittedProc) {
info.fSubmittedProc(info.fSubmittedContext, false);
@@ -384,7 +384,7 @@
return false;
}
- auto direct = fContext->priv().asDirectContext();
+ auto direct = fContext->asDirectContext();
if (!direct) {
return false; // Can't submit while DDL recording
}
@@ -540,7 +540,7 @@
SkASSERT(numProxies >= 0);
SkASSERT(!numProxies || proxies);
- auto direct = fContext->priv().asDirectContext();
+ auto direct = fContext->asDirectContext();
if (!direct) {
if (info.fSubmittedProc) {
info.fSubmittedProc(info.fSubmittedContext, false);
@@ -953,7 +953,7 @@
}
void GrDrawingManager::flushIfNecessary() {
- auto direct = fContext->priv().asDirectContext();
+ auto direct = fContext->asDirectContext();
if (!direct) {
return;
}