Move a bunch of gpu files out of include/private and into src/gpu.
In GrRecordingContext I moved the auditTrail onto the heap and only there
when compiling for tests. This allowed us to move a lot of files out of
include private.
Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/GrClipStackClip.cpp b/src/gpu/GrClipStackClip.cpp
index 43342ed..48d4cb4 100644
--- a/src/gpu/GrClipStackClip.cpp
+++ b/src/gpu/GrClipStackClip.cpp
@@ -5,7 +5,6 @@
* found in the LICENSE file.
*/
-#include "include/private/GrTextureProxy.h"
#include "include/private/SkTo.h"
#include "src/core/SkClipOpPriv.h"
#include "src/core/SkMakeUnique.h"
@@ -24,6 +23,7 @@
#include "src/gpu/GrSWMaskHelper.h"
#include "src/gpu/GrStencilAttachment.h"
#include "src/gpu/GrStyle.h"
+#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/effects/GrConvexPolyEffect.h"
#include "src/gpu/effects/GrRRectEffect.h"
#include "src/gpu/effects/GrTextureDomain.h"