Move a bunch of gpu files out of include/private and into src/gpu.

In GrRecordingContext I moved the auditTrail onto the heap and only there
when compiling for tests. This allowed us to move a lot of files out of
include private.

Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/GrRecordingContext.cpp b/src/gpu/GrRecordingContext.cpp
index 1117ff1..bdf5edf 100644
--- a/src/gpu/GrRecordingContext.cpp
+++ b/src/gpu/GrRecordingContext.cpp
@@ -8,13 +8,14 @@
 #include "include/private/GrRecordingContext.h"
 
 #include "include/gpu/GrContext.h"
-#include "include/private/GrSkSLFPFactoryCache.h"
+#include "src/gpu/GrAuditTrail.h"
 #include "src/gpu/GrCaps.h"
 #include "src/gpu/GrDrawingManager.h"
 #include "src/gpu/GrMemoryPool.h"
 #include "src/gpu/GrProxyProvider.h"
 #include "src/gpu/GrRecordingContextPriv.h"
 #include "src/gpu/GrRenderTargetContext.h"
+#include "src/gpu/GrSkSLFPFactoryCache.h"
 #include "src/gpu/GrTextureContext.h"
 #include "src/gpu/SkGr.h"
 #include "src/gpu/text/GrTextBlobCache.h"
@@ -25,7 +26,8 @@
 GrRecordingContext::GrRecordingContext(GrBackendApi backend,
                                        const GrContextOptions& options,
                                        uint32_t contextID)
-        : INHERITED(backend, options, contextID) {
+        : INHERITED(backend, options, contextID)
+        , fAuditTrail(new GrAuditTrail()) {
 }
 
 GrRecordingContext::~GrRecordingContext() { }