Move a bunch of gpu files out of include/private and into src/gpu.

In GrRecordingContext I moved the auditTrail onto the heap and only there
when compiling for tests. This allowed us to move a lot of files out of
include private.

Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index 911262b..27a12a7 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -12,7 +12,6 @@
 #include "include/gpu/GrContext.h"
 #include "include/gpu/GrTypes.h"
 #include "include/private/GrRecordingContext.h"
-#include "include/private/GrTextureProxy.h"
 #include "include/private/SkImageInfoPriv.h"
 #include "include/private/SkTemplates.h"
 #include "src/core/SkAutoMalloc.h"
@@ -32,6 +31,7 @@
 #include "src/gpu/GrPaint.h"
 #include "src/gpu/GrProxyProvider.h"
 #include "src/gpu/GrRecordingContextPriv.h"
+#include "src/gpu/GrTextureProxy.h"
 #include "src/gpu/GrXferProcessor.h"
 #include "src/gpu/SkGr.h"
 #include "src/gpu/effects/GrBicubicEffect.h"