| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkImage_Gpu_DEFINED |
| #define SkImage_Gpu_DEFINED |
| |
| #include "GrTexture.h" |
| #include "GrGpuResourcePriv.h" |
| #include "SkBitmap.h" |
| #include "SkImage_Base.h" |
| #include "SkImagePriv.h" |
| #include "SkSurface.h" |
| |
| class SkImage_Gpu : public SkImage_Base { |
| public: |
| SK_DECLARE_INST_COUNT(SkImage_Gpu) |
| |
| /** |
| * An "image" can be a subset/window into a larger texture, so we explicit take the |
| * width and height. |
| */ |
| SkImage_Gpu(int w, int h, SkAlphaType, GrTexture*, int sampleCountForNewSurfaces, |
| SkSurface::Budgeted); |
| |
| void applyBudgetDecision() const { |
| GrTexture* tex = this->getTexture(); |
| SkASSERT(tex); |
| if (fBudgeted) { |
| tex->resourcePriv().makeBudgeted(); |
| } else { |
| tex->resourcePriv().makeUnbudgeted(); |
| } |
| } |
| |
| bool getROPixels(SkBitmap*) const override; |
| GrTexture* getTexture() const override { return fTexture; } |
| SkShader* onNewShader(SkShader::TileMode, |
| SkShader::TileMode, |
| const SkMatrix* localMatrix) const override; |
| bool isOpaque() const override; |
| SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const override; |
| bool onReadPixels(const SkImageInfo&, void* dstPixels, size_t dstRowBytes, |
| int srcX, int srcY) const override; |
| |
| private: |
| SkAutoTUnref<GrTexture> fTexture; |
| const int fSampleCountForNewSurfaces; // 0 if we don't know |
| const SkAlphaType fAlphaType; |
| SkSurface::Budgeted fBudgeted; |
| |
| typedef SkImage_Base INHERITED; |
| }; |
| |
| #endif |