changed vertex attribute precisions to be actual types

Bug: skia:
Change-Id: Ic5555d9f1be7f24655bdea9f2a3677bfb128ef70
Reviewed-on: https://skia-review.googlesource.com/50221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index 58ae2a9..32d16ff 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -256,18 +256,16 @@
             , fLocalCoordsWillBeRead(localCoordsWillBeRead)
             , fColorSpaceXform(std::move(colorSpaceXform)) {
         this->initClassID<DefaultGeoProc>();
-        fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
-                                             kHigh_GrSLPrecision);
+        fInPosition = &this->addVertexAttrib("inPosition", kFloat2_GrVertexAttribType);
         if (fFlags & kColorAttribute_GPFlag) {
-            fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
+            fInColor = &this->addVertexAttrib("inColor", kUByte4_norm_GrVertexAttribType);
         }
         if (fFlags & kLocalCoordAttribute_GPFlag) {
-            fInLocalCoords = &this->addVertexAttrib("inLocalCoord", kVec2f_GrVertexAttribType,
-                                                    kHigh_GrSLPrecision);
+            fInLocalCoords = &this->addVertexAttrib("inLocalCoord", kFloat2_GrVertexAttribType);
             this->setHasExplicitLocalCoords();
         }
         if (fFlags & kCoverageAttribute_GPFlag) {
-            fInCoverage = &this->addVertexAttrib("inCoverage", kFloat_GrVertexAttribType);
+            fInCoverage = &this->addVertexAttrib("inCoverage", kHalf_GrVertexAttribType);
         }
     }