changed vertex attribute precisions to be actual types
Bug: skia:
Change-Id: Ic5555d9f1be7f24655bdea9f2a3677bfb128ef70
Reviewed-on: https://skia-review.googlesource.com/50221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
index 58ae2a9..32d16ff 100644
--- a/src/gpu/GrDefaultGeoProcFactory.cpp
+++ b/src/gpu/GrDefaultGeoProcFactory.cpp
@@ -256,18 +256,16 @@
, fLocalCoordsWillBeRead(localCoordsWillBeRead)
, fColorSpaceXform(std::move(colorSpaceXform)) {
this->initClassID<DefaultGeoProc>();
- fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType,
- kHigh_GrSLPrecision);
+ fInPosition = &this->addVertexAttrib("inPosition", kFloat2_GrVertexAttribType);
if (fFlags & kColorAttribute_GPFlag) {
- fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType);
+ fInColor = &this->addVertexAttrib("inColor", kUByte4_norm_GrVertexAttribType);
}
if (fFlags & kLocalCoordAttribute_GPFlag) {
- fInLocalCoords = &this->addVertexAttrib("inLocalCoord", kVec2f_GrVertexAttribType,
- kHigh_GrSLPrecision);
+ fInLocalCoords = &this->addVertexAttrib("inLocalCoord", kFloat2_GrVertexAttribType);
this->setHasExplicitLocalCoords();
}
if (fFlags & kCoverageAttribute_GPFlag) {
- fInCoverage = &this->addVertexAttrib("inCoverage", kFloat_GrVertexAttribType);
+ fInCoverage = &this->addVertexAttrib("inCoverage", kHalf_GrVertexAttribType);
}
}