shape ops work in progress
refined line/quad intersection, made more robust
still working on edge cases
git-svn-id: http://skia.googlecode.com/svn/trunk@6017 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/experimental/Intersection/Intersection_Tests.cpp b/experimental/Intersection/Intersection_Tests.cpp
index 8a8cb30..c379fb2 100644
--- a/experimental/Intersection/Intersection_Tests.cpp
+++ b/experimental/Intersection/Intersection_Tests.cpp
@@ -15,14 +15,14 @@
void Intersection_Tests() {
int testsRun = 0;
SimplifyNew_Test();
- QuadraticIntersection_Test();
+ LineQuadraticIntersection_Test();
MiniSimplify_Test();
+ QuadraticIntersection_Test();
SimplifyAngle_Test();
QuarticRoot_Test();
// QuadraticIntersection_Test();
Simplify4x4QuadraticsThreaded_Test(testsRun);
QuadLineIntersectThreaded_Test(testsRun);
- LineQuadraticIntersection_Test();
Simplify4x4RectsThreaded_Test(testsRun);
SimplifyNondegenerate4x4TrianglesThreaded_Test(testsRun);
SimplifyDegenerate4x4TrianglesThreaded_Test(testsRun);