shape ops work in progress

refined line/quad intersection, made more robust
still working on edge cases

git-svn-id: http://skia.googlecode.com/svn/trunk@6017 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/experimental/Intersection/Intersection_Tests.cpp b/experimental/Intersection/Intersection_Tests.cpp
index 8a8cb30..c379fb2 100644
--- a/experimental/Intersection/Intersection_Tests.cpp
+++ b/experimental/Intersection/Intersection_Tests.cpp
@@ -15,14 +15,14 @@
 void Intersection_Tests() {
     int testsRun = 0;
     SimplifyNew_Test();
-    QuadraticIntersection_Test();
+    LineQuadraticIntersection_Test();
     MiniSimplify_Test();
+    QuadraticIntersection_Test();
     SimplifyAngle_Test();
     QuarticRoot_Test();
  //   QuadraticIntersection_Test();
     Simplify4x4QuadraticsThreaded_Test(testsRun);
     QuadLineIntersectThreaded_Test(testsRun);
-    LineQuadraticIntersection_Test();
     Simplify4x4RectsThreaded_Test(testsRun);
     SimplifyNondegenerate4x4TrianglesThreaded_Test(testsRun);
     SimplifyDegenerate4x4TrianglesThreaded_Test(testsRun);