shape ops work in progress
refined line/quad intersection, made more robust
still working on edge cases
git-svn-id: http://skia.googlecode.com/svn/trunk@6017 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/experimental/Intersection/Intersections.h b/experimental/Intersection/Intersections.h
index c1421e3..fe12b25 100644
--- a/experimental/Intersection/Intersections.h
+++ b/experimental/Intersection/Intersections.h
@@ -143,6 +143,8 @@
++fUsed;
}
+ // FIXME: all callers should be moved to regular insert. Failures are likely
+ // if two separate callers differ on whether ts are equal or not
void insertOne(double t, int side) {
int used = side ? fUsed2 : fUsed;
assert(used <= 1 || fT[side][0] < fT[side][1]);