Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/effects/SkLayerDrawLooper.h b/include/effects/SkLayerDrawLooper.h
index d00c1e5..d347de7 100644
--- a/include/effects/SkLayerDrawLooper.h
+++ b/include/effects/SkLayerDrawLooper.h
@@ -35,7 +35,7 @@
kShader_Bit = 1 << 4, //!< use this layer's shader
kColorFilter_Bit = 1 << 5, //!< use this layer's colorfilter
kXfermode_Bit = 1 << 6, //!< use this layer's xfermode
-
+
/**
* Use the layer's paint entirely, with these exceptions:
* - We never override the draw's paint's text_encoding, since that is
@@ -44,7 +44,7 @@
* fFlagsMask and fColorMode.
*/
kEntirePaint_Bits = -1
-
+
};
typedef int32_t BitFlags;
@@ -93,22 +93,22 @@
* This layer will draw with the original paint, ad the specified offset
*/
void addLayer(SkScalar dx, SkScalar dy);
-
+
/**
* This layer will with the original paint and no offset.
*/
void addLayer() { this->addLayer(0, 0); }
-
+
// overrides from SkDrawLooper
virtual void init(SkCanvas*);
virtual bool next(SkCanvas*, SkPaint* paint);
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerDrawLooper)
-
+
protected:
SkLayerDrawLooper(SkFlattenableReadBuffer&);
virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
-
+
private:
struct Rec {
Rec* fNext;
@@ -129,7 +129,7 @@
public:
MyRegistrar();
};
-
+
typedef SkDrawLooper INHERITED;
};