Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/views/SkOSMenu.h b/include/views/SkOSMenu.h
index 0c4a619..3e5ee43 100644
--- a/include/views/SkOSMenu.h
+++ b/include/views/SkOSMenu.h
@@ -17,9 +17,9 @@
 public:
     explicit SkOSMenu(const char title[] = "");
     ~SkOSMenu();
-    
+
     /**
-     * Each of these (except action) has an associated value, which is stored in 
+     * Each of these (except action) has an associated value, which is stored in
      * the event payload for the item.
      * Each type has a specific type for its value...
      *     Action : none
@@ -40,23 +40,23 @@
         kTextField_Type,
         kCustom_Type
     };
-    
+
     enum TriState {
         kMixedState = -1,
         kOffState = 0,
         kOnState = 1
     };
-    
+
     class Item {
     public:
         /**
          * Auto increments a global to generate an unique ID for each new item
          * Note: Thread safe
          */
-        Item(const char label[], SkOSMenu::Type type, const char slotName[], 
+        Item(const char label[], SkOSMenu::Type type, const char slotName[],
              SkEvent* evt);
         ~Item() { delete fEvent; }
-        
+
         SkEvent*    getEvent() const { return fEvent; }
         int         getID() const { return fID; }
         const char* getLabel() const { return fLabel.c_str(); }
@@ -64,18 +64,18 @@
         Type        getType() const { return fType; }
         void        setKeyEquivalent(SkUnichar key) { fKey = key; }
         SkUnichar   getKeyEquivalent() const { return fKey; }
-        
+
         /**
          * Helper functions for predefined types
          */
         void setBool(bool value) const;             //For Switch
-        void setScalar(SkScalar value) const;       //For Slider     
+        void setScalar(SkScalar value) const;       //For Slider
         void setInt(int value) const;               //For List
         void setTriState(TriState value) const;     //For Tristate
         void setString(const char value[]) const;   //For TextField
-        
+
         /**
-         * Post event associated with the menu item to target, any changes to 
+         * Post event associated with the menu item to target, any changes to
          * the associated event must be made prior to calling this method
          */
         void postEvent() const { (new SkEvent(*(fEvent)))->post(); }
@@ -88,80 +88,80 @@
         Type            fType;
         SkUnichar       fKey;
     };
-    
+
     void        reset();
     const char* getTitle() const { return fTitle.c_str(); }
     void        setTitle (const char title[]) { fTitle.set(title); }
     int         getCount() const { return fItems.count(); }
     const Item* getItemByID(int itemID) const;
     void        getItems(const Item* items[]) const;
-    
+
     /**
-     * Assign key to the menu item with itemID, will do nothing if there's no 
+     * Assign key to the menu item with itemID, will do nothing if there's no
      * item with the id given
      */
     void        assignKeyEquivalentToItem(int itemID, SkUnichar key);
     /**
-     * Call this in a SkView's onHandleChar to trigger any menu items with the 
-     * given key equivalent. If such an item is found, the method will return 
-     * true and its corresponding event will be triggered (default behavior 
+     * Call this in a SkView's onHandleChar to trigger any menu items with the
+     * given key equivalent. If such an item is found, the method will return
+     * true and its corresponding event will be triggered (default behavior
      * defined for switches(toggling), tristates(cycle), and lists(cycle),
-     * for anything else, the event attached is posted without state changes) 
+     * for anything else, the event attached is posted without state changes)
      * If no menu item can be matched with the key, false will be returned
      */
     bool        handleKeyEquivalent(SkUnichar key);
-    
+
     /**
-     * The following functions append new items to the menu and returns their 
-     * associated unique id, which can be used to by the client to refer to 
+     * The following functions append new items to the menu and returns their
+     * associated unique id, which can be used to by the client to refer to
      * the menu item created and change its state. slotName specifies the string
      * identifier of any state/value to be returned in the item's SkEvent object
      * NOTE: evt must be dynamically allocated
      */
-    int appendItem(const char label[], Type type, const char slotName[], 
-                   SkEvent* evt); 
-    
+    int appendItem(const char label[], Type type, const char slotName[],
+                   SkEvent* evt);
+
     /**
-     * Create predefined items with the given parameters. To be used with the 
+     * Create predefined items with the given parameters. To be used with the
      * other helper functions below to retrive/update state information.
-     * Note: the helper functions below assume that slotName is UNIQUE for all 
+     * Note: the helper functions below assume that slotName is UNIQUE for all
      * menu items of the same type since it's used to identify the event
      */
     int appendAction(const char label[], SkEventSinkID target);
-    int appendList(const char label[], const char slotName[], 
+    int appendList(const char label[], const char slotName[],
                    SkEventSinkID target, int defaultIndex, const char[] ...);
-    int appendSlider(const char label[], const char slotName[], 
-                     SkEventSinkID target, SkScalar min, SkScalar max, 
+    int appendSlider(const char label[], const char slotName[],
+                     SkEventSinkID target, SkScalar min, SkScalar max,
                      SkScalar defaultValue);
-    int appendSwitch(const char label[], const char slotName[], 
+    int appendSwitch(const char label[], const char slotName[],
                      SkEventSinkID target, bool defaultState = false);
     int appendTriState(const char label[], const char slotName[],
                        SkEventSinkID target, TriState defaultState = kOffState);
     int appendTextField(const char label[], const char slotName[],
                         SkEventSinkID target, const char placeholder[] = "");
-    
-    
+
+
     /**
      * Helper functions to retrieve information other than the stored value for
      * some predefined types
      */
     static bool FindListItemCount(const SkEvent& evt, int* count);
     /**
-     * Ensure that the items array can store n SkStrings where n is the count 
+     * Ensure that the items array can store n SkStrings where n is the count
      * extracted using FindListItemCount
      */
     static bool FindListItems(const SkEvent& evt, SkString items[]);
     static bool FindSliderMin(const SkEvent& evt, SkScalar* min);
     static bool FindSliderMax(const SkEvent& evt, SkScalar* max);
-    
+
     /**
      * Returns true if an action with the given label is found, false otherwise
      */
     static bool FindAction(const SkEvent& evt, const char label[]);
     /**
-     * The following helper functions will return true if evt is generated from 
-     * a predefined item type and retrieve the corresponding state information. 
-     * They will return false and leave value unchanged if there's a type 
+     * The following helper functions will return true if evt is generated from
+     * a predefined item type and retrieve the corresponding state information.
+     * They will return false and leave value unchanged if there's a type
      * mismatch or slotName is incorrect
      */
     static bool FindListIndex(const SkEvent& evt, const char slotName[], int* value);
@@ -169,11 +169,11 @@
     static bool FindSwitchState(const SkEvent& evt, const char slotName[], bool* value);
     static bool FindTriState(const SkEvent& evt, const char slotName[], TriState* value);
     static bool FindText(const SkEvent& evt, const char slotName[], SkString* value);
-    
+
 private:
     SkString fTitle;
     SkTDArray<Item*> fItems;
-    
+
     // illegal
     SkOSMenu(const SkOSMenu&);
     SkOSMenu& operator=(const SkOSMenu&);