Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkClipStack.cpp b/src/core/SkClipStack.cpp
index e8ff6e8..3c9705d 100644
--- a/src/core/SkClipStack.cpp
+++ b/src/core/SkClipStack.cpp
@@ -13,7 +13,7 @@
 
 
 // 0-2 are reserved for invalid, empty & wide-open
-int32_t SkClipStack::gGenID = 3; 
+int32_t SkClipStack::gGenID = 3;
 
 struct SkClipStack::Rec {
     enum State {
@@ -30,13 +30,13 @@
     bool            fDoAA;
 
     // fFiniteBoundType and fFiniteBound are used to incrementally update
-    // the clip stack's bound. When fFiniteBoundType is kNormal_BoundsType, 
-    // fFiniteBound represents the  conservative bounding box of the pixels 
-    // that aren't clipped (i.e., any pixels that can be drawn to are inside 
-    // the bound). When fFiniteBoundType is kInsideOut_BoundsType (which occurs 
-    // when a clip is inverse filled), fFiniteBound represents the 
-    // conservative bounding box of the pixels that _are_ clipped (i.e., any 
-    // pixels that cannot be drawn to are inside the bound). When 
+    // the clip stack's bound. When fFiniteBoundType is kNormal_BoundsType,
+    // fFiniteBound represents the  conservative bounding box of the pixels
+    // that aren't clipped (i.e., any pixels that can be drawn to are inside
+    // the bound). When fFiniteBoundType is kInsideOut_BoundsType (which occurs
+    // when a clip is inverse filled), fFiniteBound represents the
+    // conservative bounding box of the pixels that _are_ clipped (i.e., any
+    // pixels that cannot be drawn to are inside the bound). When
     // fFiniteBoundType is kInsideOut_BoundsType the actual bound is
     // the infinite plane. This behavior of fFiniteBoundType and
     // fFiniteBound is required so that we can capture the cancelling out
@@ -48,13 +48,13 @@
 
     int                     fGenID;
 
-    Rec(int saveCount) 
+    Rec(int saveCount)
     : fGenID(kInvalidGenID) {
         fSaveCount = saveCount;
         this->setEmpty();
     }
-    
-    Rec(int saveCount, const SkRect& rect, SkRegion::Op op, bool doAA) 
+
+    Rec(int saveCount, const SkRect& rect, SkRegion::Op op, bool doAA)
         : fRect(rect)
         , fGenID(kInvalidGenID) {
         fSaveCount = saveCount;
@@ -64,7 +64,7 @@
         // bounding box members are updated in a following updateBound call
     }
 
-    Rec(int saveCount, const SkPath& path, SkRegion::Op op, bool doAA) 
+    Rec(int saveCount, const SkPath& path, SkRegion::Op op, bool doAA)
         : fPath(path)
         , fGenID(kInvalidGenID) {
         fRect.setEmpty();
@@ -91,8 +91,8 @@
     }
 
     bool operator==(const Rec& b) const {
-        if (fSaveCount != b.fSaveCount || 
-            fOp != b.fOp || 
+        if (fSaveCount != b.fSaveCount ||
+            fOp != b.fOp ||
             fState != b.fState ||
             fDoAA != b.fDoAA) {
             return false;
@@ -124,7 +124,7 @@
         }
         // Only clips within the same save/restore frame (as captured by
         // the save count) can be merged
-        return  fSaveCount == saveCount && 
+        return  fSaveCount == saveCount &&
                 SkRegion::kIntersect_Op == op &&
                 (SkRegion::kIntersect_Op == fOp || SkRegion::kReplace_Op == fOp);
     }
@@ -155,8 +155,8 @@
 
         // So either the two overlap in some complex manner or newR contains oldR.
         // In the first, case the edges will require different AA. In the second,
-        // the AA setting that would be carried forward is incorrect (e.g., oldR 
-        // is AA while newR is BW but since newR contains oldR, oldR will be 
+        // the AA setting that would be carried forward is incorrect (e.g., oldR
+        // is AA while newR is BW but since newR contains oldR, oldR will be
         // drawn BW) since the new AA setting will predominate.
         return false;
     }
@@ -165,7 +165,7 @@
     /**
      * The different combination of fill & inverse fill when combining
      * bounding boxes
-     */ 
+     */
     enum FillCombo {
         kPrev_Cur_FillCombo,
         kPrev_InvCur_FillCombo,
@@ -192,7 +192,7 @@
                 break;
             case kPrev_InvCur_FillCombo:
                 // In this case everything outside of this clip's bound
-                // is erased, so the only pixels that can remain set 
+                // is erased, so the only pixels that can remain set
                 // occur w/in the intersection of the two finite bounds
                 if (!fFiniteBound.intersect(prevFinite)) {
                     fFiniteBound.setEmpty();
@@ -200,11 +200,11 @@
                 fFiniteBoundType = kNormal_BoundsType;
                 break;
             case kPrev_Cur_FillCombo:
-                // The most conservative result bound is that of the 
-                // prior clip. This could be wildly incorrect if the 
-                // second clip either exactly matches the first clip 
+                // The most conservative result bound is that of the
+                // prior clip. This could be wildly incorrect if the
+                // second clip either exactly matches the first clip
                 // (which should yield the empty set) or reduces the
-                // size of the prior bound (e.g., if the second clip 
+                // size of the prior bound (e.g., if the second clip
                 // exactly matched the bottom half of the prior clip).
                 // We ignore these two possibilities.
                 fFiniteBound = prevFinite;
@@ -227,16 +227,16 @@
                 fFiniteBoundType = kInsideOut_BoundsType;
                 break;
             case kInvPrev_InvCur_FillCombo:
-                // The only pixels that can survive are within the 
+                // The only pixels that can survive are within the
                 // union of the two bounding boxes since the extensions
                 // to infinity of both clips cancel out
                 // fall through!
             case kPrev_Cur_FillCombo:
-                // The most conservative bound for xor is the 
+                // The most conservative bound for xor is the
                 // union of the two bounds. If the two clips exactly overlapped
-                // the xor could yield the empty set. Similarly the xor 
-                // could reduce the size of the original clip's bound (e.g., 
-                // if the second clip exactly matched the bottom half of the 
+                // the xor could yield the empty set. Similarly the xor
+                // could reduce the size of the original clip's bound (e.g.,
+                // if the second clip exactly matched the bottom half of the
                 // first clip). We ignore these two cases.
                 fFiniteBound.join(prevFinite);
                 fFiniteBoundType = kNormal_BoundsType;
@@ -281,12 +281,12 @@
 
         switch (combination) {
             case kInvPrev_InvCur_FillCombo:
-                // The only pixels that aren't writable in this case 
+                // The only pixels that aren't writable in this case
                 // occur in the union of the two finite bounds
                 fFiniteBound.join(prevFinite);
                 fFiniteBoundType = kInsideOut_BoundsType;
                 break;
-            case kInvPrev_Cur_FillCombo:      
+            case kInvPrev_Cur_FillCombo:
                 // In this case the only pixels that will remain writeable
                 // are within the current clip
                 break;
@@ -312,7 +312,7 @@
 
         switch (combination) {
             case kInvPrev_InvCur_FillCombo:
-                // The only pixels that can survive are in the 
+                // The only pixels that can survive are in the
                 // previous bound since the extensions to infinity in
                 // both clips cancel out
                 fFiniteBound = prevFinite;
@@ -329,10 +329,10 @@
                 fFiniteBoundType = kInsideOut_BoundsType;
                 break;
             case kPrev_Cur_FillCombo:
-                // Fall through - as with the kDifference_Op case, the 
+                // Fall through - as with the kDifference_Op case, the
                 // most conservative result bound is the bound of the
-                // current clip. The prior clip could reduce the size of this 
-                // bound (as in the kDifference_Op case) but we are ignoring 
+                // current clip. The prior clip could reduce the size of this
+                // bound (as in the kDifference_Op case) but we are ignoring
                 // those cases.
                 break;
             default:
@@ -343,7 +343,7 @@
 
     void updateBound(const Rec* prior) {
 
-        // First, optimistically update the current Rec's bound information 
+        // First, optimistically update the current Rec's bound information
         // with the current clip's bound
         fIsIntersectionOfRects = false;
         if (kRect_State == fState) {
@@ -351,7 +351,7 @@
             fFiniteBoundType = kNormal_BoundsType;
 
             if (SkRegion::kReplace_Op == fOp ||
-                (SkRegion::kIntersect_Op == fOp && NULL == prior) || 
+                (SkRegion::kIntersect_Op == fOp && NULL == prior) ||
                 (SkRegion::kIntersect_Op == fOp && prior->fIsIntersectionOfRects &&
                  prior->rectRectIntersectAllowed(fRect, fDoAA))) {
                 fIsIntersectionOfRects = true;
@@ -359,7 +359,7 @@
 
         } else {
             SkASSERT(kPath_State == fState);
-            
+
             fFiniteBound = fPath.getBounds();
 
             if (fPath.isInverseFillType()) {
@@ -376,9 +376,9 @@
             // Note: the left edge is handled slightly differently below. We
             // are a bit more generous in the rounding since we don't want to
             // risk missing the left pixels when fLeft is very close to .5
-            fFiniteBound.set(SkIntToScalar(SkScalarFloorToInt(fFiniteBound.fLeft+0.45f)), 
-                             SkIntToScalar(SkScalarRound(fFiniteBound.fTop)), 
-                             SkIntToScalar(SkScalarRound(fFiniteBound.fRight)), 
+            fFiniteBound.set(SkIntToScalar(SkScalarFloorToInt(fFiniteBound.fLeft+0.45f)),
+                             SkIntToScalar(SkScalarRound(fFiniteBound.fTop)),
+                             SkIntToScalar(SkScalarRound(fFiniteBound.fRight)),
                              SkIntToScalar(SkScalarRound(fFiniteBound.fBottom)));
         }
 
@@ -404,9 +404,9 @@
             combination = (FillCombo) (combination | 0x02);
         }
 
-        SkASSERT(kInvPrev_InvCur_FillCombo == combination || 
+        SkASSERT(kInvPrev_InvCur_FillCombo == combination ||
                  kInvPrev_Cur_FillCombo == combination ||
-                 kPrev_InvCur_FillCombo == combination || 
+                 kPrev_InvCur_FillCombo == combination ||
                  kPrev_Cur_FillCombo == combination);
 
         // Now integrate with clip with the prior clips
@@ -439,23 +439,23 @@
     }
 };
 
-// This constant determines how many Rec's are allocated together as a block in 
+// This constant determines how many Rec's are allocated together as a block in
 // the deque. As such it needs to balance allocating too much memory vs.
 // incurring allocation/deallocation thrashing. It should roughly correspond to
 // the deepest save/restore stack we expect to see.
 static const int kDefaultRecordAllocCnt = 8;
 
-SkClipStack::SkClipStack() 
+SkClipStack::SkClipStack()
     : fDeque(sizeof(Rec), kDefaultRecordAllocCnt)
     , fSaveCount(0) {
 }
 
-SkClipStack::SkClipStack(const SkClipStack& b) 
+SkClipStack::SkClipStack(const SkClipStack& b)
     : fDeque(sizeof(Rec), kDefaultRecordAllocCnt) {
     *this = b;
 }
 
-SkClipStack::SkClipStack(const SkRect& r) 
+SkClipStack::SkClipStack(const SkRect& r)
     : fDeque(sizeof(Rec), kDefaultRecordAllocCnt)
     , fSaveCount(0) {
     if (!r.isEmpty()) {
@@ -463,7 +463,7 @@
     }
 }
 
-SkClipStack::SkClipStack(const SkIRect& r) 
+SkClipStack::SkClipStack(const SkIRect& r)
     : fDeque(sizeof(Rec), kDefaultRecordAllocCnt)
     , fSaveCount(0) {
     if (!r.isEmpty()) {
@@ -495,7 +495,7 @@
 }
 
 bool SkClipStack::operator==(const SkClipStack& b) const {
-    if (fSaveCount != b.fSaveCount || 
+    if (fSaveCount != b.fSaveCount ||
         fDeque.count() != b.fDeque.count()) {
         return false;
     }
@@ -543,7 +543,7 @@
     }
 }
 
-void SkClipStack::getBounds(SkRect* canvFiniteBound, 
+void SkClipStack::getBounds(SkRect* canvFiniteBound,
                             BoundsType* boundType,
                             bool* isIntersectionOfRects) const {
     SkASSERT(NULL != canvFiniteBound && NULL != boundType);
@@ -670,17 +670,17 @@
         }
     }
     new (fDeque.push_back()) Rec(fSaveCount);
-    
+
     if (rec && rec->fSaveCount == fSaveCount) {
         this->purgeClip(rec);
     }
 }
 
-bool SkClipStack::isWideOpen() const { 
+bool SkClipStack::isWideOpen() const {
     if (0 == fDeque.count()) {
         return true;
     }
-    
+
     const Rec* back = (const Rec*) fDeque.back();
     return kInsideOut_BoundsType == back->fFiniteBoundType &&
            back->fFiniteBound.isEmpty();
@@ -766,10 +766,10 @@
 
         if (op == rec->fOp) {
             // The Deque's iterator is actually one pace ahead of the
-            // returned value. So while "rec" is the element we want to 
+            // returned value. So while "rec" is the element we want to
             // return, the iterator is actually pointing at (and will
             // return on the next "next" or "prev" call) the element
-            // in front of it in the deque. Bump the iterator forward a 
+            // in front of it in the deque. Bump the iterator forward a
             // step so we get the expected result.
             if (NULL == fIter.next()) {
                 // The reverse iterator has run off the front of the deque
@@ -803,12 +803,12 @@
                                         bool* isIntersectionOfRects) const {
     SkASSERT(NULL != devBounds);
 
-    devBounds->setLTRB(0, 0, 
+    devBounds->setLTRB(0, 0,
                        SkIntToScalar(maxWidth), SkIntToScalar(maxHeight));
 
     SkRect temp;
     SkClipStack::BoundsType boundType;
-    
+
     // temp starts off in canvas space here
     this->getBounds(&temp, &boundType, isIntersectionOfRects);
     if (SkClipStack::kInsideOut_BoundsType == boundType) {