Rename GrContext::uniqueID to contextID and hide it
The GrContext's ID isn't really unique any more (since it can be shared among a family of contexts). Change its name to reflect the new reality.
Additionally, no client seems to be using it so make it private.
Change-Id: Ibb9004d699fe6ca7876b3be94142e612b5b9efbd
Reviewed-on: https://skia-review.googlesource.com/c/188308
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/text/GrTextContext.cpp b/src/gpu/text/GrTextContext.cpp
index 01a4a4f..ccdca2b 100644
--- a/src/gpu/text/GrTextContext.cpp
+++ b/src/gpu/text/GrTextContext.cpp
@@ -9,7 +9,7 @@
#include "GrCaps.h"
#include "GrContext.h"
-#include "GrContextPriv.h"
+#include "GrRecordingContextPriv.h"
#include "GrSDFMaskFilter.h"
#include "GrTextBlobCache.h"
#include "SkDistanceFieldGen.h"
@@ -210,8 +210,8 @@
static std::unique_ptr<GrTextContext> gTextContext;
static SkSurfaceProps gSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType);
- if (context->uniqueID() != gContextID) {
- gContextID = context->uniqueID();
+ if (context->priv().contextID() != gContextID) {
+ gContextID = context->priv().contextID();
gTextContext = GrTextContext::Make(GrTextContext::Options());
}