Move GrQuad to src/gpu/geometry folder
Change-Id: I3d1b8e8268c2cd0d1ceec93c847069494b9aa965
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216601
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/ops/GrDashOp.cpp b/src/gpu/ops/GrDashOp.cpp
index eae40a1..4fcce84 100644
--- a/src/gpu/ops/GrDashOp.cpp
+++ b/src/gpu/ops/GrDashOp.cpp
@@ -17,11 +17,11 @@
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/GrProcessor.h"
-#include "src/gpu/GrQuad.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrStyle.h"
#include "src/gpu/GrVertexWriter.h"
#include "src/gpu/SkGr.h"
+#include "src/gpu/geometry/GrQuad.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
diff --git a/src/gpu/ops/GrFillRectOp.cpp b/src/gpu/ops/GrFillRectOp.cpp
index 949187d..8e8ae3f 100644
--- a/src/gpu/ops/GrFillRectOp.cpp
+++ b/src/gpu/ops/GrFillRectOp.cpp
@@ -12,8 +12,8 @@
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrGeometryProcessor.h"
#include "src/gpu/GrPaint.h"
-#include "src/gpu/GrQuad.h"
#include "src/gpu/SkGr.h"
+#include "src/gpu/geometry/GrQuad.h"
#include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h"
#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
#include "src/gpu/glsl/GrGLSLVarying.h"
diff --git a/src/gpu/ops/GrQuadPerEdgeAA.cpp b/src/gpu/ops/GrQuadPerEdgeAA.cpp
index 38c5955..1d3c602 100644
--- a/src/gpu/ops/GrQuadPerEdgeAA.cpp
+++ b/src/gpu/ops/GrQuadPerEdgeAA.cpp
@@ -5,8 +5,9 @@
* found in the LICENSE file.
*/
+#include "src/gpu/ops/GrQuadPerEdgeAA.h"
+
#include "include/private/SkNx.h"
-#include "src/gpu/GrQuad.h"
#include "src/gpu/GrVertexWriter.h"
#include "src/gpu/SkGr.h"
#include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h"
@@ -15,7 +16,6 @@
#include "src/gpu/glsl/GrGLSLPrimitiveProcessor.h"
#include "src/gpu/glsl/GrGLSLVarying.h"
#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
-#include "src/gpu/ops/GrQuadPerEdgeAA.h"
#define AI SK_ALWAYS_INLINE
diff --git a/src/gpu/ops/GrQuadPerEdgeAA.h b/src/gpu/ops/GrQuadPerEdgeAA.h
index fb28f43..8b92cb6 100644
--- a/src/gpu/ops/GrQuadPerEdgeAA.h
+++ b/src/gpu/ops/GrQuadPerEdgeAA.h
@@ -14,7 +14,7 @@
#include "include/private/GrColor.h"
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrGeometryProcessor.h"
-#include "src/gpu/GrQuad.h"
+#include "src/gpu/geometry/GrQuad.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
class GrCaps;
diff --git a/src/gpu/ops/GrSmallPathRenderer.cpp b/src/gpu/ops/GrSmallPathRenderer.cpp
index db62c17..e05984b 100644
--- a/src/gpu/ops/GrSmallPathRenderer.cpp
+++ b/src/gpu/ops/GrSmallPathRenderer.cpp
@@ -19,12 +19,12 @@
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrDistanceFieldGenFromVector.h"
#include "src/gpu/GrDrawOpTest.h"
-#include "src/gpu/GrQuad.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/GrVertexWriter.h"
#include "src/gpu/effects/GrBitmapTextGeoProc.h"
#include "src/gpu/effects/GrDistanceFieldGeoProc.h"
+#include "src/gpu/geometry/GrQuad.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp
index 330ee88..70382860 100644
--- a/src/gpu/ops/GrTextureOp.cpp
+++ b/src/gpu/ops/GrTextureOp.cpp
@@ -23,13 +23,13 @@
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOpFlushState.h"
-#include "src/gpu/GrQuad.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/GrResourceProviderPriv.h"
#include "src/gpu/GrShaderCaps.h"
#include "src/gpu/GrTexturePriv.h"
#include "src/gpu/SkGr.h"
+#include "src/gpu/geometry/GrQuad.h"
#include "src/gpu/glsl/GrGLSLVarying.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
#include "src/gpu/ops/GrQuadPerEdgeAA.h"