Measure picture recording speed in nanobench.
Today we measure SkPicture playback speed, but not the time it takes to record
the SkPicture. This fixes that by reading SKPs from disk and re-recording them.
On the console, recording shows up first as the nonrendering skp benches,
followed later by the usual playback benches:
maxrss loops min median mean max stddev samples config bench
51M 2 165µs 168µs 169µs 178µs 3% ▆▄▃█▂▄▁▂▁▁ nonrendering tabl_slashdot.skp
57M 1 9.72ms 9.77ms 9.79ms 9.97ms 1% █▂▂▅▃▂▁▄▂▁ nonrendering desk_pokemonwiki.skp
57M 32 2.92µs 2.96µs 3.03µs 3.46µs 6% ▅▁▁▁▁▁▁█▂▁ nonrendering desk_yahoosports.skp
...
147M 1 3.86ms 3.87ms 3.97ms 4.81ms 7% █▁▁▁▁▁▁▁▁▁ 8888 tabl_slashdot.skp_1
147M 1 4.54ms 4.56ms 4.55ms 4.56ms 0% █▅▇▅█▅▂▁▅▁ 565 tabl_slashdot.skp_1
147M 2 3.08ms 3.24ms 4.17ms 8.18ms 50% █▁▁█▁▁▁▁▁▁ gpu tabl_slashdot.skp_1
147M 1 1.61ms 1.62ms 1.69ms 2.33ms 13% █▁▁▁▁▁▁▁▁▁ 8888 desk_pokemonwiki.skp_1
147M 1 1.44ms 1.44ms 1.45ms 1.47ms 1% ▅▂█▂▂▅▁▁▂▁ 565 desk_pokemonwiki.skp_1
...
On skiaperf.com, they'll also be separated out from playback benches by bench_type.
BUG=skia:
R=reed@google.com, mtklein@google.com, jcgregorio@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/559153002
diff --git a/bench/RecordingBench.h b/bench/RecordingBench.h
new file mode 100644
index 0000000..4c03401
--- /dev/null
+++ b/bench/RecordingBench.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef RecordingBench_DEFINED
+#define RecordingBench_DEFINED
+
+#include "Benchmark.h"
+#include "SkPicture.h"
+
+class RecordingBench : public Benchmark {
+public:
+ RecordingBench(const char* name, const SkPicture*, bool useBBH);
+
+protected:
+ virtual const char* onGetName() SK_OVERRIDE;
+ virtual bool isSuitableFor(Backend) SK_OVERRIDE;
+ virtual void onDraw(const int loops, SkCanvas*) SK_OVERRIDE;
+ virtual SkIPoint onGetSize() SK_OVERRIDE;
+
+private:
+ SkAutoTUnref<const SkPicture> fSrc;
+ SkString fName;
+ bool fUseBBH;
+
+ typedef Benchmark INHERITED;
+};
+
+#endif//RecordingBench_DEFINED