Make sure attribute indexes are correct after restoring vertex attributes
Fix an assert due to
GrDrawState::CommonState::fFixedFunctionVertexAttribIndices getting
out of sync. The assertion in GrDrawState::CommonState::operator==
would fire after using AutoVertexAttribRestore.
AutoVertexAttribRestore would change GrDrawState::fCommon.fVAPtr and
fVACount without updating
GrDrawState::fCommon.fFixedFunctionVertexAttribIndices.
R=jvanverth@google.com, bsalomon@google.com, robertphillips@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/26922004
git-svn-id: http://skia.googlecode.com/svn/trunk@11807 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index 6440790..889dec9 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -160,8 +160,7 @@
}
~AutoVertexAttribRestore(){
- fDrawState->fCommon.fVAPtr = fVAPtr;
- fDrawState->fCommon.fVACount = fVACount;
+ fDrawState->setVertexAttribs(fVAPtr, fVACount);
}
private: