| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) { |
| void draw(SkCanvas* canvas) { |
| canvas->clear(SK_ColorWHITE); |
| SkMatrix matrix; |
| matrix.setScale(0.75f, 0.75f); |
| matrix.preRotate(30.0f); |
| SkPaint paint; |
| paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, |
| SkSamplingOptions(), matrix)); |
| canvas->drawPaint(paint); |
| } |
| } // END FIDDLE |