// Copyright 2020 Google LLC. | |
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
#include "tools/fiddle/examples.h" | |
REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) { | |
void draw(SkCanvas* canvas) { | |
canvas->clear(SK_ColorWHITE); | |
SkMatrix matrix; | |
matrix.setScale(0.75f, 0.75f); | |
matrix.preRotate(30.0f); | |
SkPaint paint; | |
paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, &matrix)); | |
canvas->drawPaint(paint); | |
} | |
} // END FIDDLE |