Calculate pixel config and stencil fmt pairs once per pixel config.

We use a temp FB and stencil buffer to test different stencil formats with
a given pixel config. We then keep a map from pixel config to desired stencil
format.

BUG=skia:

Review URL: https://codereview.chromium.org/1317443004
diff --git a/src/gpu/GrCaps.cpp b/src/gpu/GrCaps.cpp
index e400576..1bcdb20 100644
--- a/src/gpu/GrCaps.cpp
+++ b/src/gpu/GrCaps.cpp
@@ -102,9 +102,9 @@
 
     fMapBufferFlags = kNone_MapFlags;
 
-    fMaxRenderTargetSize = 0;
-    fMaxTextureSize = 0;
-    fMinTextureSize = 0;
+    fMaxRenderTargetSize = 1;
+    fMaxTextureSize = 1;
+    fMinTextureSize = 1;
     fMaxSampleCount = 0;
 
     memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport));