commit | ff590a12441002d281254ec6a86070ac0a19263f | [log] [tgz] |
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author | Herb Derby <herb@google.com> | Mon Feb 13 11:36:14 2017 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Mon Feb 13 17:37:17 2017 +0000 |
tree | 29bff6f7da116c8691448bca204593e1a25c3ba3 | |
parent | fbd6cfbf8401ad645d66842a947e6f1e4edd790f [diff] |
Always make SkImageShaders in heap. I made a couple of measurments, and it looks like any differences is well below the noise threshold. Just for the record run1: .9991 of baseline and run2 .9988 of baseline. I was using top25 .skps as workload. TBR=mtklein@google.com Change-Id: If4fa06e5d5df72fb67dbb4bbb99c926f05765897 Reviewed-on: https://skia-review.googlesource.com/8341 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Herb Derby <herb@google.com>