Revert "Revert "Don't use GrRRectBlurEffect for large rects when highp is not full float""
This reverts commit 729715298c8af1d2ecc4cbe887eeeb9a1c17c595.
Changed std::abs() to SkScalarAbs() and #include "SkScalar.h"
Change-Id: I9a02ca1a63eef748f9a11d324e8bb89e14571bc9
Reviewed-on: https://skia-review.googlesource.com/127320
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrRectBlurEffect.cpp b/src/gpu/effects/GrRectBlurEffect.cpp
index f537361..219fefa 100644
--- a/src/gpu/effects/GrRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRectBlurEffect.cpp
@@ -160,6 +160,7 @@
float sigma = data->fRandom->nextRangeF(3, 8);
float width = data->fRandom->nextRangeF(200, 300);
float height = data->fRandom->nextRangeF(200, 300);
- return GrRectBlurEffect::Make(data->proxyProvider(), SkRect::MakeWH(width, height), sigma);
+ return GrRectBlurEffect::Make(data->proxyProvider(), *data->caps()->shaderCaps(),
+ SkRect::MakeWH(width, height), sigma);
}
#endif
diff --git a/src/gpu/effects/GrRectBlurEffect.fp b/src/gpu/effects/GrRectBlurEffect.fp
index ed9a1e7..814dedb 100644
--- a/src/gpu/effects/GrRectBlurEffect.fp
+++ b/src/gpu/effects/GrRectBlurEffect.fp
@@ -8,6 +8,7 @@
@header {
#include "GrProxyProvider.h"
#include "SkBlurMask.h"
+ #include "SkScalar.h"
}
in uniform float4 rect;
@@ -84,7 +85,17 @@
@make {
static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider,
+ const GrShaderCaps& caps,
const SkRect& rect, float sigma) {
+ if (!caps.floatIs32Bits()) {
+ // We promote the rect uniform from half to float when it has large values for
+ // precision. If we don't have full float then fail.
+ if (SkScalarAbs(rect.fLeft) > 16000.f || SkScalarAbs(rect.fTop) > 16000.f ||
+ SkScalarAbs(rect.fRight) > 16000.f || SkScalarAbs(rect.fBottom) > 16000.f ||
+ SkScalarAbs(rect.width()) > 16000.f || SkScalarAbs(rect.height()) > 16000.f) {
+ return nullptr;
+ }
+ }
int doubleProfileSize = SkScalarCeilToInt(12*sigma);
if (doubleProfileSize >= rect.width() || doubleProfileSize >= rect.height()) {
@@ -142,5 +153,6 @@
float sigma = data->fRandom->nextRangeF(3,8);
float width = data->fRandom->nextRangeF(200,300);
float height = data->fRandom->nextRangeF(200,300);
- return GrRectBlurEffect::Make(data->proxyProvider(), SkRect::MakeWH(width, height), sigma);
+ return GrRectBlurEffect::Make(data->proxyProvider(), *data->caps()->shaderCaps(),
+ SkRect::MakeWH(width, height), sigma);
}
diff --git a/src/gpu/effects/GrRectBlurEffect.h b/src/gpu/effects/GrRectBlurEffect.h
index 47e9dc3..8307a49 100644
--- a/src/gpu/effects/GrRectBlurEffect.h
+++ b/src/gpu/effects/GrRectBlurEffect.h
@@ -14,6 +14,7 @@
#include "GrProxyProvider.h"
#include "SkBlurMask.h"
+#include "SkScalar.h"
#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
class GrRectBlurEffect : public GrFragmentProcessor {
@@ -63,7 +64,17 @@
float sigma() const { return fSigma; }
static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider,
- const SkRect& rect, float sigma) {
+ const GrShaderCaps& caps, const SkRect& rect,
+ float sigma) {
+ if (!caps.floatIs32Bits()) {
+ // We promote the rect uniform from half to float when it has large values for
+ // precision. If we don't have full float then fail.
+ if (SkScalarAbs(rect.fLeft) > 16000.f || SkScalarAbs(rect.fTop) > 16000.f ||
+ SkScalarAbs(rect.fRight) > 16000.f || SkScalarAbs(rect.fBottom) > 16000.f ||
+ SkScalarAbs(rect.width()) > 16000.f || SkScalarAbs(rect.height()) > 16000.f) {
+ return nullptr;
+ }
+ }
int doubleProfileSize = SkScalarCeilToInt(12 * sigma);
if (doubleProfileSize >= rect.width() || doubleProfileSize >= rect.height()) {