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Jim Van Verth22098812019-08-07 11:22:13 -04001/*
2 * Copyright 2019 Google Inc. and Adobe Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "include/core/SkCanvas.h"
9#include "include/core/SkPaint.h"
10#include "include/core/SkSurface.h"
11#include "include/core/SkTypes.h"
12#include "include/gpu/GrContext.h"
13#include "samplecode/Sample.h"
14#include "tools/timer/TimeUtils.h"
15
16/**
17 * This sample exercises heavy texture updates and uploads.
18 */
19class TextureUploadSample : public Sample {
20 static constexpr int kMinTileSize = 128;
21 static constexpr int kMaxTileSize = 2048;
22 static constexpr float kGridScale = 0.25f;
23
24 bool fDrawTexturesToScreen = true;
25 int fTileSize = 256;
26 int fTileRows = 8;
27 int fTileCols = 8;
28
29 sk_sp<SkSurface> fBlueSurface;
30 sk_sp<SkSurface> fGraySurface;
31
32 class RenderTargetTexture : public SkRefCnt {
33 public:
34 RenderTargetTexture(GrContext* context, int size) {
35 SkSurfaceProps surfaceProps(SkSurfaceProps::kLegacyFontHost_InitType);
36 SkImageInfo imageInfo = SkImageInfo::Make(size, size, kRGBA_8888_SkColorType,
37 kPremul_SkAlphaType);
38 fSurface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, imageInfo, 0,
39 &surfaceProps);
40 }
41
42 sk_sp<SkImage> getImage() {
43 return fSurface->makeImageSnapshot();
44 }
45
46 void uploadRasterSurface(sk_sp<SkSurface> rasterSurface) {
47 SkPixmap pixmap;
48 rasterSurface->peekPixels(&pixmap);
49 fSurface->writePixels(pixmap, 0, 0);
50 }
51
52 private:
53 sk_sp<SkSurface> fSurface;
54 sk_sp<SkImage> fCachedImage;
55 };
56
57 SkTArray<sk_sp<RenderTargetTexture>> fTextures;
58 GrContext* fCachedContext = nullptr;
59 SkScalar fActiveTileIndex = 0;
60
61 SkString name() override {
62 return SkString("TextureUpload");
63 }
64
65 bool onChar(SkUnichar uni) override {
66 if ('m' == uni) {
67 fDrawTexturesToScreen = !fDrawTexturesToScreen;
68 return true;
69 } else if ('>' == uni) {
70 fTileSize = SkTMin(kMaxTileSize, 2*fTileSize);
71 fTileRows = kMaxTileSize/fTileSize;
72 fTileCols = kMaxTileSize/fTileSize;
73 fCachedContext = nullptr;
74 } else if ('<' == uni) {
75 fTileSize = SkTMax(kMinTileSize, fTileSize/2);
76 fTileRows = kMaxTileSize/fTileSize;
77 fTileCols = kMaxTileSize/fTileSize;
78 fCachedContext = nullptr;
79 }
80 return false;
81 }
82
83 sk_sp<SkSurface> getFilledRasterSurface(SkColor color, int size) {
84 sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(size, size));
85 SkCanvas* canvas = surface->getCanvas();
86 canvas->clear(color);
87 return surface;
88 }
89
90 void onOnceBeforeDraw() override {
91 this->setBGColor(0xFFFFFFFF);
92 this->setSize(1024, 1024);
93 }
94
95 void initializeTextures(GrContext* context) {
96 fTextures.reset();
97 int textureCount = fTileRows * fTileCols;
98 for (int i = 0; i < textureCount; i++) {
99 fTextures.emplace_back(new RenderTargetTexture(context, fTileSize));
100 }
101
102 // Construct two simple rasters of differing colors to serve
103 // as cpu rasterized data to refresh textures with.
104 fBlueSurface = this->getFilledRasterSurface(SK_ColorBLUE, fTileSize);
105 fGraySurface = this->getFilledRasterSurface(SK_ColorGRAY, fTileSize);
106 }
107
108 void onDrawContent(SkCanvas* canvas) override {
109#if SK_SUPPORT_GPU
110 SkPaint paint;
111
112 GrContext* context = canvas->getGrContext();
113 if (context) {
114 // One-time context-specific setup.
115 if (context != fCachedContext) {
116 fCachedContext = context;
117 this->initializeTextures(context);
118 }
119
120 // Upload new texture data for all textures, simulating a full page of tiles
121 // needing refresh.
122 int textureCount = fTileRows * fTileCols;
123 for (int i = 0; i < textureCount; i++) {
124 fTextures[i]->uploadRasterSurface(i == fActiveTileIndex ? fBlueSurface
125 : fGraySurface);
126 }
127
128 // Scale grid.
129 canvas->scale(kGridScale, kGridScale);
130
131 if (fDrawTexturesToScreen) {
132 for (int y = 0; y < fTileRows; y++) {
133 for (int x = 0; x < fTileCols; x++) {
134 int currentIndex = y * fTileCols + x;
135 canvas->drawImage(fTextures[currentIndex]->getImage(),
136 x * fTileSize, y * fTileSize, &paint);
137 }
138 }
139 }
140 }
141#endif
142 }
143
144 bool onAnimate(double nanos) override {
145 constexpr SkScalar kDesiredDurationSecs = 16.0f;
146 float numTiles = fTileRows*fTileCols;
147 fActiveTileIndex = floorf(TimeUtils::Scaled(1e-9 * nanos,
148 numTiles/kDesiredDurationSecs, numTiles));
149 return true;
150 }
151};
152
153const int TextureUploadSample::kMinTileSize;
154const int TextureUploadSample::kMaxTileSize;
155
156DEF_SAMPLE( return new TextureUploadSample(); )
157