djsollen@google.com | 5587ac0 | 2013-08-29 20:20:40 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "SkCanvasStateUtils.h" |
| 9 | |
| 10 | #include "SkBitmapDevice.h" |
| 11 | #include "SkCanvas.h" |
djsollen@google.com | 339e79f | 2013-09-04 17:16:00 +0000 | [diff] [blame] | 12 | #include "SkCanvasStack.h" |
commit-bot@chromium.org | 07f6cf3 | 2013-09-18 20:15:12 +0000 | [diff] [blame^] | 13 | #include "SkErrorInternals.h" |
djsollen@google.com | 5587ac0 | 2013-08-29 20:20:40 +0000 | [diff] [blame] | 14 | #include "SkWriter32.h" |
| 15 | |
| 16 | #define CANVAS_STATE_VERSION 1 |
| 17 | /* |
| 18 | * WARNING: The structs below are part of a stable ABI and as such we explicitly |
| 19 | * use unambigious primitives (e.g. int32_t instead of an enum). |
| 20 | * |
| 21 | * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN |
| 22 | * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF |
| 23 | * ABSOLUTELY NECESSARY! |
| 24 | */ |
| 25 | enum RasterConfigs { |
| 26 | kUnknown_RasterConfig = 0, |
| 27 | kRGB_565_RasterConfig = 1, |
| 28 | kARGB_8888_RasterConfig = 2 |
| 29 | }; |
| 30 | typedef int32_t RasterConfig; |
| 31 | |
| 32 | enum CanvasBackends { |
| 33 | kUnknown_CanvasBackend = 0, |
| 34 | kRaster_CanvasBackend = 1, |
| 35 | kGPU_CanvasBackend = 2, |
| 36 | kPDF_CanvasBackend = 3 |
| 37 | }; |
| 38 | typedef int32_t CanvasBackend; |
| 39 | |
| 40 | struct ClipRect { |
| 41 | int32_t left, top, right, bottom; |
| 42 | }; |
| 43 | |
| 44 | struct SkMCState { |
| 45 | float matrix[9]; |
| 46 | // NOTE: this only works for non-antialiased clips |
| 47 | int32_t clipRectCount; |
| 48 | ClipRect* clipRects; |
| 49 | }; |
| 50 | |
| 51 | // NOTE: If you add more members, bump CanvasState::version. |
| 52 | struct SkCanvasLayerState { |
| 53 | CanvasBackend type; |
| 54 | int32_t x, y; |
| 55 | int32_t width; |
| 56 | int32_t height; |
| 57 | |
| 58 | SkMCState mcState; |
| 59 | |
| 60 | union { |
| 61 | struct { |
| 62 | RasterConfig config; // pixel format: a value from RasterConfigs. |
| 63 | uint32_t rowBytes; // Number of bytes from start of one line to next. |
| 64 | void* pixels; // The pixels, all (height * rowBytes) of them. |
| 65 | } raster; |
| 66 | struct { |
| 67 | int32_t textureID; |
| 68 | } gpu; |
| 69 | }; |
| 70 | }; |
| 71 | |
| 72 | class SkCanvasState { |
| 73 | public: |
| 74 | SkCanvasState(SkCanvas* canvas) { |
| 75 | SkASSERT(canvas); |
| 76 | version = CANVAS_STATE_VERSION; |
| 77 | width = canvas->getDeviceSize().width(); |
| 78 | height = canvas->getDeviceSize().height(); |
| 79 | layerCount = 0; |
| 80 | layers = NULL; |
| 81 | originalCanvas = SkRef(canvas); |
| 82 | |
| 83 | mcState.clipRectCount = 0; |
| 84 | mcState.clipRects = NULL; |
| 85 | } |
| 86 | |
| 87 | ~SkCanvasState() { |
| 88 | // loop through the layers and free the data allocated to the clipRects |
| 89 | for (int i = 0; i < layerCount; ++i) { |
| 90 | sk_free(layers[i].mcState.clipRects); |
| 91 | } |
| 92 | |
| 93 | sk_free(mcState.clipRects); |
| 94 | sk_free(layers); |
| 95 | |
| 96 | // it is now safe to free the canvas since there should be no remaining |
| 97 | // references to the content that is referenced by this canvas (e.g. pixels) |
| 98 | originalCanvas->unref(); |
| 99 | } |
| 100 | |
| 101 | /** |
| 102 | * The version this struct was built with. This field must always appear |
| 103 | * first in the struct so that when the versions don't match (and the |
| 104 | * remaining contents and size are potentially different) we can still |
| 105 | * compare the version numbers. |
| 106 | */ |
| 107 | int32_t version; |
| 108 | |
| 109 | int32_t width; |
| 110 | int32_t height; |
| 111 | |
| 112 | SkMCState mcState; |
| 113 | |
| 114 | int32_t layerCount; |
| 115 | SkCanvasLayerState* layers; |
| 116 | |
| 117 | private: |
| 118 | SkCanvas* originalCanvas; |
| 119 | }; |
| 120 | |
| 121 | //////////////////////////////////////////////////////////////////////////////// |
| 122 | |
| 123 | class ClipValidator : public SkCanvas::ClipVisitor { |
| 124 | public: |
| 125 | ClipValidator() : fFailed(false) {} |
| 126 | bool failed() { return fFailed; } |
| 127 | |
| 128 | // ClipVisitor |
| 129 | virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) SK_OVERRIDE { |
| 130 | fFailed |= antialias; |
| 131 | } |
| 132 | |
| 133 | virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) SK_OVERRIDE { |
| 134 | fFailed |= antialias; |
| 135 | } |
| 136 | |
| 137 | private: |
| 138 | bool fFailed; |
| 139 | }; |
| 140 | |
| 141 | static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkRegion& clip) { |
| 142 | // initialize the struct |
| 143 | state->clipRectCount = 0; |
| 144 | |
| 145 | // capture the matrix |
| 146 | for (int i = 0; i < 9; i++) { |
| 147 | state->matrix[i] = matrix.get(i); |
| 148 | } |
| 149 | |
| 150 | /* |
| 151 | * capture the clip |
| 152 | * |
| 153 | * storage is allocated on the stack for the first 4 rects. This value was |
| 154 | * chosen somewhat arbitrarily, but does allow us to represent simple clips |
| 155 | * and some more common complex clips (e.g. a clipRect with a sub-rect |
| 156 | * clipped out of its interior) without needing to malloc any additional memory. |
| 157 | */ |
| 158 | const int clipBufferSize = 4 * sizeof(ClipRect); |
| 159 | char clipBuffer[clipBufferSize]; |
| 160 | SkWriter32 clipWriter(sizeof(ClipRect), clipBuffer, clipBufferSize); |
| 161 | |
| 162 | if (!clip.isEmpty()) { |
| 163 | // only returns the b/w clip so aa clips fail |
| 164 | SkRegion::Iterator clip_iterator(clip); |
| 165 | for (; !clip_iterator.done(); clip_iterator.next()) { |
| 166 | // this assumes the SkIRect is stored in l,t,r,b ordering which |
| 167 | // matches the ordering of our ClipRect struct |
| 168 | clipWriter.writeIRect(clip_iterator.rect()); |
| 169 | state->clipRectCount++; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | // allocate memory for the clip then and copy them to the struct |
| 174 | state->clipRects = (ClipRect*) sk_malloc_throw(clipWriter.size()); |
| 175 | clipWriter.flatten(state->clipRects); |
| 176 | } |
| 177 | |
| 178 | |
| 179 | |
| 180 | SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) { |
| 181 | SkASSERT(canvas); |
| 182 | |
| 183 | // Check the clip can be decomposed into rectangles (i.e. no soft clips). |
| 184 | ClipValidator validator; |
| 185 | canvas->replayClips(&validator); |
| 186 | if (validator.failed()) { |
commit-bot@chromium.org | 07f6cf3 | 2013-09-18 20:15:12 +0000 | [diff] [blame^] | 187 | SkErrorInternals::SetError(kInvalidOperation_SkError, |
| 188 | "CaptureCanvasState does not support canvases with antialiased clips.\n"); |
djsollen@google.com | 5587ac0 | 2013-08-29 20:20:40 +0000 | [diff] [blame] | 189 | return NULL; |
| 190 | } |
| 191 | |
| 192 | SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas))); |
| 193 | |
| 194 | // decompose the total matrix and clip |
| 195 | setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getTotalClip()); |
| 196 | |
| 197 | /* |
| 198 | * decompose the layers |
| 199 | * |
| 200 | * storage is allocated on the stack for the first 3 layers. It is common in |
| 201 | * some view systems (e.g. Android) that a few non-clipped layers are present |
| 202 | * and we will not need to malloc any additional memory in those cases. |
| 203 | */ |
| 204 | const int layerBufferSize = 3 * sizeof(SkCanvasLayerState); |
| 205 | char layerBuffer[layerBufferSize]; |
| 206 | SkWriter32 layerWriter(sizeof(SkCanvasLayerState), layerBuffer, layerBufferSize); |
| 207 | int layerCount = 0; |
| 208 | for (SkCanvas::LayerIter layer(canvas, true/*skipEmptyClips*/); !layer.done(); layer.next()) { |
| 209 | |
| 210 | // we currently only work for bitmap backed devices |
| 211 | const SkBitmap& bitmap = layer.device()->accessBitmap(true/*changePixels*/); |
| 212 | if (bitmap.empty() || bitmap.isNull() || !bitmap.lockPixelsAreWritable()) { |
| 213 | return NULL; |
| 214 | } |
| 215 | |
| 216 | SkCanvasLayerState* layerState = |
| 217 | (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState)); |
| 218 | layerState->type = kRaster_CanvasBackend; |
| 219 | layerState->x = layer.x(); |
| 220 | layerState->y = layer.y(); |
| 221 | layerState->width = bitmap.width(); |
| 222 | layerState->height = bitmap.height(); |
| 223 | |
| 224 | switch (bitmap.config()) { |
| 225 | case SkBitmap::kARGB_8888_Config: |
| 226 | layerState->raster.config = kARGB_8888_RasterConfig; |
| 227 | break; |
| 228 | case SkBitmap::kRGB_565_Config: |
| 229 | layerState->raster.config = kRGB_565_RasterConfig; |
| 230 | break; |
| 231 | default: |
| 232 | return NULL; |
| 233 | } |
| 234 | layerState->raster.rowBytes = bitmap.rowBytes(); |
| 235 | layerState->raster.pixels = bitmap.getPixels(); |
| 236 | |
| 237 | setup_MC_state(&layerState->mcState, layer.matrix(), layer.clip()); |
| 238 | layerCount++; |
| 239 | } |
| 240 | |
| 241 | // allocate memory for the layers and then and copy them to the struct |
| 242 | SkASSERT(layerWriter.size() == layerCount * sizeof(SkCanvasLayerState)); |
| 243 | canvasState->layerCount = layerCount; |
| 244 | canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.size()); |
| 245 | layerWriter.flatten(canvasState->layers); |
| 246 | |
| 247 | // for now, just ignore any client supplied DrawFilter. |
| 248 | if (canvas->getDrawFilter()) { |
commit-bot@chromium.org | 07f6cf3 | 2013-09-18 20:15:12 +0000 | [diff] [blame^] | 249 | // SkDEBUGF(("CaptureCanvasState will ignore the canvases draw filter.\n")); |
djsollen@google.com | 5587ac0 | 2013-08-29 20:20:40 +0000 | [diff] [blame] | 250 | } |
| 251 | |
| 252 | return canvasState.detach(); |
| 253 | } |
| 254 | |
| 255 | //////////////////////////////////////////////////////////////////////////////// |
| 256 | |
| 257 | static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) { |
| 258 | // reconstruct the matrix |
| 259 | SkMatrix matrix; |
| 260 | for (int i = 0; i < 9; i++) { |
| 261 | matrix.set(i, state.matrix[i]); |
| 262 | } |
| 263 | |
| 264 | // reconstruct the clip |
| 265 | SkRegion clip; |
| 266 | for (int i = 0; i < state.clipRectCount; ++i) { |
| 267 | clip.op(SkIRect::MakeLTRB(state.clipRects[i].left, |
| 268 | state.clipRects[i].top, |
| 269 | state.clipRects[i].right, |
| 270 | state.clipRects[i].bottom), |
| 271 | SkRegion::kUnion_Op); |
| 272 | } |
| 273 | |
| 274 | canvas->setMatrix(matrix); |
| 275 | canvas->setClipRegion(clip); |
| 276 | } |
| 277 | |
| 278 | static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) { |
| 279 | SkASSERT(kRaster_CanvasBackend == layerState.type); |
| 280 | |
| 281 | SkBitmap bitmap; |
| 282 | SkBitmap::Config config = |
| 283 | layerState.raster.config == kARGB_8888_RasterConfig ? SkBitmap::kARGB_8888_Config : |
| 284 | layerState.raster.config == kRGB_565_RasterConfig ? SkBitmap::kRGB_565_Config : |
| 285 | SkBitmap::kNo_Config; |
| 286 | |
| 287 | if (config == SkBitmap::kNo_Config) { |
| 288 | return NULL; |
| 289 | } |
| 290 | |
| 291 | bitmap.setConfig(config, layerState.width, layerState.height, |
| 292 | layerState.raster.rowBytes); |
| 293 | bitmap.setPixels(layerState.raster.pixels); |
| 294 | |
| 295 | SkASSERT(!bitmap.empty()); |
| 296 | SkASSERT(!bitmap.isNull()); |
| 297 | |
| 298 | // create a device & canvas |
| 299 | SkAutoTUnref<SkBitmapDevice> device(SkNEW_ARGS(SkBitmapDevice, (bitmap))); |
| 300 | SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (device.get()))); |
| 301 | |
| 302 | // setup the matrix and clip |
| 303 | setup_canvas_from_MC_state(layerState.mcState, canvas.get()); |
| 304 | |
| 305 | return canvas.detach(); |
| 306 | } |
| 307 | |
| 308 | SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state) { |
| 309 | SkASSERT(state); |
| 310 | |
| 311 | // check that the versions match |
| 312 | if (CANVAS_STATE_VERSION != state->version) { |
| 313 | SkDebugf("CreateFromCanvasState version does not match the one use to create the input"); |
| 314 | return NULL; |
| 315 | } |
| 316 | |
| 317 | if (state->layerCount < 1) { |
| 318 | return NULL; |
| 319 | } |
| 320 | |
djsollen@google.com | 339e79f | 2013-09-04 17:16:00 +0000 | [diff] [blame] | 321 | SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width, state->height))); |
djsollen@google.com | 5587ac0 | 2013-08-29 20:20:40 +0000 | [diff] [blame] | 322 | |
| 323 | // setup the matrix and clip on the n-way canvas |
| 324 | setup_canvas_from_MC_state(state->mcState, canvas); |
| 325 | |
| 326 | // Iterate over the layers and add them to the n-way canvas |
djsollen@google.com | 339e79f | 2013-09-04 17:16:00 +0000 | [diff] [blame] | 327 | for (int i = state->layerCount - 1; i >= 0; --i) { |
djsollen@google.com | 5587ac0 | 2013-08-29 20:20:40 +0000 | [diff] [blame] | 328 | SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i])); |
| 329 | if (!canvasLayer.get()) { |
| 330 | return NULL; |
| 331 | } |
djsollen@google.com | 339e79f | 2013-09-04 17:16:00 +0000 | [diff] [blame] | 332 | canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state->layers[i].x, |
| 333 | state->layers[i].y)); |
djsollen@google.com | 5587ac0 | 2013-08-29 20:20:40 +0000 | [diff] [blame] | 334 | } |
| 335 | |
| 336 | return canvas.detach(); |
| 337 | } |
| 338 | |
| 339 | //////////////////////////////////////////////////////////////////////////////// |
| 340 | |
| 341 | void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { |
| 342 | SkDELETE(state); |
| 343 | } |