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fmalitabc590c02016-02-22 09:12:33 -08001/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "Sk4fGradientBase.h"
fmalita7e6fcf82016-03-10 11:18:43 -08009
10#include <functional>
fmalitabc590c02016-02-22 09:12:33 -080011
12namespace {
13
Florin Malita0e36b3f2017-06-05 23:33:45 -040014Sk4f pack_color(const SkColor4f& c4f, bool premul, const Sk4f& component_scale) {
fmalitab9313362016-04-15 13:03:07 -070015 const Sk4f pm4f = premul
16 ? c4f.premul().to4f()
17 : Sk4f{c4f.fR, c4f.fG, c4f.fB, c4f.fA};
18
19 return pm4f * component_scale;
fmalitabc590c02016-02-22 09:12:33 -080020}
21
fmalita7e6fcf82016-03-10 11:18:43 -080022class IntervalIterator {
23public:
Florin Malita0e36b3f2017-06-05 23:33:45 -040024 IntervalIterator(const SkGradientShaderBase& shader, SkColorSpace* dstCS, bool reverse)
25 : fShader(shader)
26 , fDstCS(dstCS)
fmalita7e6fcf82016-03-10 11:18:43 -080027 , fFirstPos(reverse ? SK_Scalar1 : 0)
Florin Malita0e36b3f2017-06-05 23:33:45 -040028 , fBegin(reverse ? shader.fColorCount - 1 : 0)
fmalita7e6fcf82016-03-10 11:18:43 -080029 , fAdvance(reverse ? -1 : 1) {
Florin Malita0e36b3f2017-06-05 23:33:45 -040030 SkASSERT(shader.fColorCount > 0);
fmalita7e6fcf82016-03-10 11:18:43 -080031 }
32
Florin Malita0e36b3f2017-06-05 23:33:45 -040033 void iterate(std::function<void(const SkColor4f&, const SkColor4f&,
34 SkScalar, SkScalar)> func) const {
35 if (!fShader.fOrigPos) {
fmalita7e6fcf82016-03-10 11:18:43 -080036 this->iterateImplicitPos(func);
37 return;
38 }
39
Florin Malita0e36b3f2017-06-05 23:33:45 -040040 const int end = fBegin + fAdvance * (fShader.fColorCount - 1);
fmalita7e6fcf82016-03-10 11:18:43 -080041 const SkScalar lastPos = 1 - fFirstPos;
42 int prev = fBegin;
43 SkScalar prevPos = fFirstPos;
44
45 do {
46 const int curr = prev + fAdvance;
Florin Malita0e36b3f2017-06-05 23:33:45 -040047 SkASSERT(curr >= 0 && curr < fShader.fColorCount);
fmalita7e6fcf82016-03-10 11:18:43 -080048
49 // TODO: this sanitization should be done in SkGradientShaderBase
50 const SkScalar currPos = (fAdvance > 0)
Florin Malita0e36b3f2017-06-05 23:33:45 -040051 ? SkTPin(fShader.fOrigPos[curr], prevPos, lastPos)
52 : SkTPin(fShader.fOrigPos[curr], lastPos, prevPos);
fmalita7e6fcf82016-03-10 11:18:43 -080053
54 if (currPos != prevPos) {
55 SkASSERT((currPos - prevPos > 0) == (fAdvance > 0));
Florin Malita0e36b3f2017-06-05 23:33:45 -040056 func(fShader.getXformedColor(prev, fDstCS), fShader.getXformedColor(curr, fDstCS),
57 prevPos, currPos);
fmalita7e6fcf82016-03-10 11:18:43 -080058 }
59
60 prev = curr;
61 prevPos = currPos;
62 } while (prev != end);
63 }
64
65private:
Florin Malita0e36b3f2017-06-05 23:33:45 -040066 void iterateImplicitPos(std::function<void(const SkColor4f&, const SkColor4f&,
67 SkScalar, SkScalar)> func) const {
fmalita7e6fcf82016-03-10 11:18:43 -080068 // When clients don't provide explicit color stop positions (fPos == nullptr),
69 // the color stops are distributed evenly across the unit interval
70 // (implicit positioning).
Florin Malita0e36b3f2017-06-05 23:33:45 -040071 const SkScalar dt = fAdvance * SK_Scalar1 / (fShader.fColorCount - 1);
72 const int end = fBegin + fAdvance * (fShader.fColorCount - 2);
fmalita7e6fcf82016-03-10 11:18:43 -080073 int prev = fBegin;
74 SkScalar prevPos = fFirstPos;
75
76 while (prev != end) {
77 const int curr = prev + fAdvance;
Florin Malita0e36b3f2017-06-05 23:33:45 -040078 SkASSERT(curr >= 0 && curr < fShader.fColorCount);
fmalita7e6fcf82016-03-10 11:18:43 -080079
80 const SkScalar currPos = prevPos + dt;
Florin Malita0e36b3f2017-06-05 23:33:45 -040081 func(fShader.getXformedColor(prev, fDstCS),
82 fShader.getXformedColor(curr, fDstCS),
83 prevPos, currPos);
fmalita7e6fcf82016-03-10 11:18:43 -080084 prev = curr;
85 prevPos = currPos;
86 }
87
88 // emit the last interval with a pinned end position, to avoid precision issues
Florin Malita0e36b3f2017-06-05 23:33:45 -040089 func(fShader.getXformedColor(prev, fDstCS),
90 fShader.getXformedColor(prev + fAdvance, fDstCS),
91 prevPos, 1 - fFirstPos);
fmalita7e6fcf82016-03-10 11:18:43 -080092 }
93
Florin Malita0e36b3f2017-06-05 23:33:45 -040094 const SkGradientShaderBase& fShader;
95 SkColorSpace* fDstCS;
96 const SkScalar fFirstPos;
97 const int fBegin;
98 const int fAdvance;
fmalita7e6fcf82016-03-10 11:18:43 -080099};
100
Florin Malita0e36b3f2017-06-05 23:33:45 -0400101void addMirrorIntervals(const SkGradientShaderBase& shader,
102 SkColorSpace* dstCS,
Florin Malitada4545b2017-03-23 17:04:54 -0400103 const Sk4f& componentScale,
104 bool premulColors, bool reverse,
105 Sk4fGradientIntervalBuffer::BufferType* buffer) {
Florin Malita0e36b3f2017-06-05 23:33:45 -0400106 const IntervalIterator iter(shader, dstCS, reverse);
107 iter.iterate([&] (const SkColor4f& c0, const SkColor4f& c1, SkScalar t0, SkScalar t1) {
Florin Malitacf20f782017-04-07 14:56:14 -0400108 SkASSERT(buffer->empty() || buffer->back().fT1 == 2 - t0);
Florin Malitada4545b2017-03-23 17:04:54 -0400109
Florin Malitacf20f782017-04-07 14:56:14 -0400110 const auto mirror_t0 = 2 - t0;
111 const auto mirror_t1 = 2 - t1;
Florin Malitada4545b2017-03-23 17:04:54 -0400112 // mirror_p1 & mirror_p1 may collapse for very small values - recheck to avoid
113 // triggering Interval asserts.
Florin Malitacf20f782017-04-07 14:56:14 -0400114 if (mirror_t0 != mirror_t1) {
115 buffer->emplace_back(pack_color(c0, premulColors, componentScale), mirror_t0,
116 pack_color(c1, premulColors, componentScale), mirror_t1);
Florin Malitada4545b2017-03-23 17:04:54 -0400117 }
118 });
119}
120
fmalitabc590c02016-02-22 09:12:33 -0800121} // anonymous namespace
122
Florin Malitacf20f782017-04-07 14:56:14 -0400123Sk4fGradientInterval::Sk4fGradientInterval(const Sk4f& c0, SkScalar t0,
124 const Sk4f& c1, SkScalar t1)
125 : fT0(t0)
Florin Malita63f717d2017-05-08 09:53:11 -0400126 , fT1(t1) {
Florin Malitacf20f782017-04-07 14:56:14 -0400127 SkASSERT(t0 != t1);
fmalita8f457592016-10-21 06:02:22 -0700128 // Either p0 or p1 can be (-)inf for synthetic clamp edge intervals.
Florin Malitacf20f782017-04-07 14:56:14 -0400129 SkASSERT(SkScalarIsFinite(t0) || SkScalarIsFinite(t1));
fmalita8f457592016-10-21 06:02:22 -0700130
Florin Malitacf20f782017-04-07 14:56:14 -0400131 const auto dt = t1 - t0;
fmalita8f457592016-10-21 06:02:22 -0700132
133 // Clamp edge intervals are always zero-ramp.
Florin Malita63f717d2017-05-08 09:53:11 -0400134 SkASSERT(SkScalarIsFinite(dt) || (c0 == c1).allTrue());
135 SkASSERT(SkScalarIsFinite(t0) || (c0 == c1).allTrue());
Florin Malitacf20f782017-04-07 14:56:14 -0400136 const Sk4f dc = SkScalarIsFinite(dt) ? (c1 - c0) / dt : 0;
137 const Sk4f bias = c0 - (SkScalarIsFinite(t0) ? t0 * dc : 0);
fmalitabc590c02016-02-22 09:12:33 -0800138
Florin Malitacf20f782017-04-07 14:56:14 -0400139 bias.store(&fCb.fVec);
140 dc.store(&fCg.fVec);
fmalitabc590c02016-02-22 09:12:33 -0800141}
142
Florin Malita0e36b3f2017-06-05 23:33:45 -0400143void Sk4fGradientIntervalBuffer::init(const SkGradientShaderBase& shader, SkColorSpace* dstCS,
Florin Malitada4545b2017-03-23 17:04:54 -0400144 SkShader::TileMode tileMode, bool premulColors,
145 SkScalar alpha, bool reverse) {
fmalita7e6fcf82016-03-10 11:18:43 -0800146 // The main job here is to build a specialized interval list: a different
147 // representation of the color stops data, optimized for efficient scan line
148 // access during shading.
149 //
150 // [{P0,C0} , {P1,C1}) [{P1,C2} , {P2,c3}) ... [{Pn,C2n} , {Pn+1,C2n+1})
151 //
152 // The list may be inverted when requested (such that e.g. points are sorted
153 // in increasing x order when dx < 0).
154 //
155 // Note: the current representation duplicates pos data; we could refactor to
156 // avoid this if interval storage size becomes a concern.
157 //
158 // Aside from reordering, we also perform two more pre-processing steps at
159 // this stage:
160 //
161 // 1) scale the color components depending on paint alpha and the requested
162 // interpolation space (note: the interval color storage is SkPM4f, but
163 // that doesn't necessarily mean the colors are premultiplied; that
164 // property is tracked in fColorsArePremul)
165 //
166 // 2) inject synthetic intervals to support tiling.
167 //
168 // * for kRepeat, no extra intervals are needed - the iterator just
169 // wraps around at the end:
170 //
171 // ->[P0,P1)->..[Pn-1,Pn)->
172 //
173 // * for kClamp, we add two "infinite" intervals before/after:
174 //
175 // [-/+inf , P0)->[P0 , P1)->..[Pn-1 , Pn)->[Pn , +/-inf)
176 //
177 // (the iterator should never run off the end in this mode)
178 //
179 // * for kMirror, we extend the range to [0..2] and add a flipped
180 // interval series - then the iterator operates just as in the
181 // kRepeat case:
182 //
183 // ->[P0,P1)->..[Pn-1,Pn)->[2 - Pn,2 - Pn-1)->..[2 - P1,2 - P0)->
184 //
185 // TODO: investigate collapsing intervals << 1px.
186
Florin Malita0e36b3f2017-06-05 23:33:45 -0400187 const auto count = shader.fColorCount;
188
Florin Malitada4545b2017-03-23 17:04:54 -0400189 SkASSERT(count > 0);
fmalita7e6fcf82016-03-10 11:18:43 -0800190
Florin Malitada4545b2017-03-23 17:04:54 -0400191 fIntervals.reset();
192
193 const Sk4f componentScale = premulColors
194 ? Sk4f(alpha)
195 : Sk4f(1.0f, 1.0f, 1.0f, alpha);
196 const int first_index = reverse ? count - 1 : 0;
197 const int last_index = count - 1 - first_index;
fmalita7e6fcf82016-03-10 11:18:43 -0800198 const SkScalar first_pos = reverse ? SK_Scalar1 : 0;
199 const SkScalar last_pos = SK_Scalar1 - first_pos;
200
Florin Malitada4545b2017-03-23 17:04:54 -0400201 if (tileMode == SkShader::kClamp_TileMode) {
fmalita7e6fcf82016-03-10 11:18:43 -0800202 // synthetic edge interval: -/+inf .. P0
Florin Malita0e36b3f2017-06-05 23:33:45 -0400203 const Sk4f clamp_color = pack_color(shader.getXformedColor(first_index, dstCS),
Florin Malitada4545b2017-03-23 17:04:54 -0400204 premulColors, componentScale);
fmalita8f457592016-10-21 06:02:22 -0700205 const SkScalar clamp_pos = reverse ? SK_ScalarInfinity : SK_ScalarNegativeInfinity;
fmalita7e6fcf82016-03-10 11:18:43 -0800206 fIntervals.emplace_back(clamp_color, clamp_pos,
fmalitab9313362016-04-15 13:03:07 -0700207 clamp_color, first_pos);
Florin Malitada4545b2017-03-23 17:04:54 -0400208 } else if (tileMode == SkShader::kMirror_TileMode && reverse) {
fmalita7e6fcf82016-03-10 11:18:43 -0800209 // synthetic mirror intervals injected before main intervals: (2 .. 1]
Florin Malita0e36b3f2017-06-05 23:33:45 -0400210 addMirrorIntervals(shader, dstCS, componentScale, premulColors, false, &fIntervals);
fmalita7e6fcf82016-03-10 11:18:43 -0800211 }
212
Florin Malita0e36b3f2017-06-05 23:33:45 -0400213 const IntervalIterator iter(shader, dstCS, reverse);
214 iter.iterate([&] (const SkColor4f& c0, const SkColor4f& c1, SkScalar t0, SkScalar t1) {
Florin Malitacf20f782017-04-07 14:56:14 -0400215 SkASSERT(fIntervals.empty() || fIntervals.back().fT1 == t0);
fmalita7e6fcf82016-03-10 11:18:43 -0800216
Florin Malitacf20f782017-04-07 14:56:14 -0400217 fIntervals.emplace_back(pack_color(c0, premulColors, componentScale), t0,
218 pack_color(c1, premulColors, componentScale), t1);
fmalita7e6fcf82016-03-10 11:18:43 -0800219 });
220
Florin Malitada4545b2017-03-23 17:04:54 -0400221 if (tileMode == SkShader::kClamp_TileMode) {
fmalita7e6fcf82016-03-10 11:18:43 -0800222 // synthetic edge interval: Pn .. +/-inf
Florin Malita0e36b3f2017-06-05 23:33:45 -0400223 const Sk4f clamp_color = pack_color(shader.getXformedColor(last_index, dstCS),
224 premulColors, componentScale);
fmalita8f457592016-10-21 06:02:22 -0700225 const SkScalar clamp_pos = reverse ? SK_ScalarNegativeInfinity : SK_ScalarInfinity;
fmalita7e6fcf82016-03-10 11:18:43 -0800226 fIntervals.emplace_back(clamp_color, last_pos,
fmalitab9313362016-04-15 13:03:07 -0700227 clamp_color, clamp_pos);
Florin Malitada4545b2017-03-23 17:04:54 -0400228 } else if (tileMode == SkShader::kMirror_TileMode && !reverse) {
fmalita7e6fcf82016-03-10 11:18:43 -0800229 // synthetic mirror intervals injected after main intervals: [1 .. 2)
Florin Malita0e36b3f2017-06-05 23:33:45 -0400230 addMirrorIntervals(shader, dstCS, componentScale, premulColors, true, &fIntervals);
fmalita7e6fcf82016-03-10 11:18:43 -0800231 }
232}
233
Florin Malitada4545b2017-03-23 17:04:54 -0400234const Sk4fGradientInterval* Sk4fGradientIntervalBuffer::find(SkScalar t) const {
235 // Binary search.
236 const auto* i0 = fIntervals.begin();
237 const auto* i1 = fIntervals.end() - 1;
fmalita7e6fcf82016-03-10 11:18:43 -0800238
Florin Malitada4545b2017-03-23 17:04:54 -0400239 while (i0 != i1) {
240 SkASSERT(i0 < i1);
Florin Malitacf20f782017-04-07 14:56:14 -0400241 SkASSERT(t >= i0->fT0 && t <= i1->fT1);
Florin Malitada4545b2017-03-23 17:04:54 -0400242
243 const auto* i = i0 + ((i1 - i0) >> 1);
244
Florin Malitacf20f782017-04-07 14:56:14 -0400245 if (t > i->fT1) {
Florin Malitada4545b2017-03-23 17:04:54 -0400246 i0 = i + 1;
247 } else {
248 i1 = i;
fmalitacc341762016-11-02 13:10:51 -0700249 }
Florin Malitada4545b2017-03-23 17:04:54 -0400250 }
251
252 SkASSERT(i0->contains(t));
253 return i0;
254}
255
256const Sk4fGradientInterval* Sk4fGradientIntervalBuffer::findNext(
257 SkScalar t, const Sk4fGradientInterval* prev, bool increasing) const {
258
259 SkASSERT(!prev->contains(t));
260 SkASSERT(prev >= fIntervals.begin() && prev < fIntervals.end());
Florin Malitacf20f782017-04-07 14:56:14 -0400261 SkASSERT(t >= fIntervals.front().fT0 && t <= fIntervals.back().fT1);
Florin Malitada4545b2017-03-23 17:04:54 -0400262
263 const auto* i = prev;
264
265 // Use the |increasing| signal to figure which direction we should search for
266 // the next interval, then perform a linear search.
267 if (increasing) {
268 do {
269 i += 1;
270 if (i >= fIntervals.end()) {
271 i = fIntervals.begin();
272 }
273 } while (!i->contains(t));
274 } else {
275 do {
276 i -= 1;
277 if (i < fIntervals.begin()) {
278 i = fIntervals.end() - 1;
279 }
280 } while (!i->contains(t));
281 }
282
283 return i;
284}
285
286SkGradientShaderBase::
287GradientShaderBase4fContext::GradientShaderBase4fContext(const SkGradientShaderBase& shader,
288 const ContextRec& rec)
289 : INHERITED(shader, rec)
290 , fFlags(this->INHERITED::getFlags())
291#ifdef SK_SUPPORT_LEGACY_GRADIENT_DITHERING
292 , fDither(true)
293#else
294 , fDither(rec.fPaint->isDither())
295#endif
296{
297 const SkMatrix& inverse = this->getTotalInverse();
298 fDstToPos.setConcat(shader.fPtsToUnit, inverse);
299 fDstToPosProc = fDstToPos.getMapXYProc();
300 fDstToPosClass = static_cast<uint8_t>(INHERITED::ComputeMatrixClass(fDstToPos));
301
302 if (shader.fColorsAreOpaque && this->getPaintAlpha() == SK_AlphaOPAQUE) {
303 fFlags |= kOpaqueAlpha_Flag;
304 }
305
306 fColorsArePremul =
307 (shader.fGradFlags & SkGradientShader::kInterpolateColorsInPremul_Flag)
308 || shader.fColorsAreOpaque;
309}
310
311bool SkGradientShaderBase::
312GradientShaderBase4fContext::isValid() const {
313 return fDstToPos.isFinite();
fmalita7e6fcf82016-03-10 11:18:43 -0800314}
315
316void SkGradientShaderBase::
317GradientShaderBase4fContext::shadeSpan(int x, int y, SkPMColor dst[], int count) {
318 if (fColorsArePremul) {
fmalitadc6c9bf2016-03-21 13:16:51 -0700319 this->shadePremulSpan<DstType::L32, ApplyPremul::False>(x, y, dst, count);
fmalita7e6fcf82016-03-10 11:18:43 -0800320 } else {
fmalitadc6c9bf2016-03-21 13:16:51 -0700321 this->shadePremulSpan<DstType::L32, ApplyPremul::True>(x, y, dst, count);
fmalita7e6fcf82016-03-10 11:18:43 -0800322 }
323}
324
325void SkGradientShaderBase::
326GradientShaderBase4fContext::shadeSpan4f(int x, int y, SkPM4f dst[], int count) {
327 if (fColorsArePremul) {
fmalitadc6c9bf2016-03-21 13:16:51 -0700328 this->shadePremulSpan<DstType::F32, ApplyPremul::False>(x, y, dst, count);
fmalita7e6fcf82016-03-10 11:18:43 -0800329 } else {
fmalitadc6c9bf2016-03-21 13:16:51 -0700330 this->shadePremulSpan<DstType::F32, ApplyPremul::True>(x, y, dst, count);
fmalita7e6fcf82016-03-10 11:18:43 -0800331 }
332}
333
fmalitadc6c9bf2016-03-21 13:16:51 -0700334template<DstType dstType, ApplyPremul premul>
fmalita7e6fcf82016-03-10 11:18:43 -0800335void SkGradientShaderBase::
336GradientShaderBase4fContext::shadePremulSpan(int x, int y,
fmalitadc6c9bf2016-03-21 13:16:51 -0700337 typename DstTraits<dstType, premul>::Type dst[],
fmalita7e6fcf82016-03-10 11:18:43 -0800338 int count) const {
339 const SkGradientShaderBase& shader =
340 static_cast<const SkGradientShaderBase&>(fShader);
341
342 switch (shader.fTileMode) {
343 case kClamp_TileMode:
fmalitadc6c9bf2016-03-21 13:16:51 -0700344 this->shadeSpanInternal<dstType,
fmalitaa928b282016-03-18 10:28:23 -0700345 premul,
fmalita7e6fcf82016-03-10 11:18:43 -0800346 kClamp_TileMode>(x, y, dst, count);
347 break;
348 case kRepeat_TileMode:
fmalitadc6c9bf2016-03-21 13:16:51 -0700349 this->shadeSpanInternal<dstType,
fmalitaa928b282016-03-18 10:28:23 -0700350 premul,
fmalita7e6fcf82016-03-10 11:18:43 -0800351 kRepeat_TileMode>(x, y, dst, count);
352 break;
353 case kMirror_TileMode:
fmalitadc6c9bf2016-03-21 13:16:51 -0700354 this->shadeSpanInternal<dstType,
fmalitaa928b282016-03-18 10:28:23 -0700355 premul,
fmalita7e6fcf82016-03-10 11:18:43 -0800356 kMirror_TileMode>(x, y, dst, count);
357 break;
358 }
359}
360
fmalitadc6c9bf2016-03-21 13:16:51 -0700361template<DstType dstType, ApplyPremul premul, SkShader::TileMode tileMode>
fmalita7e6fcf82016-03-10 11:18:43 -0800362void SkGradientShaderBase::
363GradientShaderBase4fContext::shadeSpanInternal(int x, int y,
fmalitadc6c9bf2016-03-21 13:16:51 -0700364 typename DstTraits<dstType, premul>::Type dst[],
fmalita7e6fcf82016-03-10 11:18:43 -0800365 int count) const {
366 static const int kBufSize = 128;
367 SkScalar ts[kBufSize];
fmalita3a2e45a2016-10-14 08:18:24 -0700368 TSampler<dstType, premul, tileMode> sampler(*this);
fmalita7e6fcf82016-03-10 11:18:43 -0800369
370 SkASSERT(count > 0);
371 do {
372 const int n = SkTMin(kBufSize, count);
373 this->mapTs(x, y, ts, n);
374 for (int i = 0; i < n; ++i) {
375 const Sk4f c = sampler.sample(ts[i]);
fmalitadc6c9bf2016-03-21 13:16:51 -0700376 DstTraits<dstType, premul>::store(c, dst++);
fmalita7e6fcf82016-03-10 11:18:43 -0800377 }
378 x += n;
379 count -= n;
380 } while (count > 0);
381}
382
fmalita3a2e45a2016-10-14 08:18:24 -0700383template<DstType dstType, ApplyPremul premul, SkShader::TileMode tileMode>
fmalita7e6fcf82016-03-10 11:18:43 -0800384class SkGradientShaderBase::GradientShaderBase4fContext::TSampler {
385public:
386 TSampler(const GradientShaderBase4fContext& ctx)
Florin Malitada4545b2017-03-23 17:04:54 -0400387 : fCtx(ctx)
Florin Malita5b1a7c22016-11-20 19:10:59 -0500388 , fInterval(nullptr) {
Florin Malita5b1a7c22016-11-20 19:10:59 -0500389 switch (tileMode) {
390 case kClamp_TileMode:
391 fLargestIntervalValue = SK_ScalarInfinity;
392 break;
393 case kRepeat_TileMode:
394 fLargestIntervalValue = nextafterf(1, 0);
395 break;
396 case kMirror_TileMode:
397 fLargestIntervalValue = nextafterf(2.0f, 0);
398 break;
399 }
fmalita7e6fcf82016-03-10 11:18:43 -0800400 }
401
402 Sk4f sample(SkScalar t) {
fmalita8ffb3e52016-11-09 11:58:10 -0800403 const auto tiled_t = tileProc(t);
fmalita7e6fcf82016-03-10 11:18:43 -0800404
405 if (!fInterval) {
406 // Very first sample => locate the initial interval.
407 // TODO: maybe do this in ctor to remove a branch?
Florin Malitada4545b2017-03-23 17:04:54 -0400408 fInterval = fCtx.fIntervals.find(tiled_t);
fmalita7e6fcf82016-03-10 11:18:43 -0800409 this->loadIntervalData(fInterval);
Florin Malita3d1a6bc2017-02-09 15:05:15 -0500410 } else if (!fInterval->contains(tiled_t)) {
Florin Malitada4545b2017-03-23 17:04:54 -0400411 fInterval = fCtx.fIntervals.findNext(tiled_t, fInterval, t >= fPrevT);
fmalita7e6fcf82016-03-10 11:18:43 -0800412 this->loadIntervalData(fInterval);
413 }
414
415 fPrevT = t;
416 return lerp(tiled_t);
417 }
418
419private:
fmalita8ffb3e52016-11-09 11:58:10 -0800420 SkScalar tileProc(SkScalar t) const {
421 switch (tileMode) {
422 case kClamp_TileMode:
423 // synthetic clamp-mode edge intervals allow for a free-floating t:
424 // [-inf..0)[0..1)[1..+inf)
425 return t;
426 case kRepeat_TileMode:
427 // t % 1 (intervals range: [0..1))
Florin Malita5b1a7c22016-11-20 19:10:59 -0500428 // Due to the extra arithmetic, we must clamp to ensure the value remains less than 1.
429 return SkTMin(t - SkScalarFloorToScalar(t), fLargestIntervalValue);
fmalita8ffb3e52016-11-09 11:58:10 -0800430 case kMirror_TileMode:
431 // t % 2 (synthetic mirror intervals expand the range to [0..2)
432 // Due to the extra arithmetic, we must clamp to ensure the value remains less than 2.
Florin Malita5b1a7c22016-11-20 19:10:59 -0500433 return SkTMin(t - SkScalarFloorToScalar(t / 2) * 2, fLargestIntervalValue);
fmalita8ffb3e52016-11-09 11:58:10 -0800434 }
435
436 SK_ABORT("Unhandled tile mode.");
437 return 0;
438 }
439
fmalita7e6fcf82016-03-10 11:18:43 -0800440 Sk4f lerp(SkScalar t) {
Florin Malita3d1a6bc2017-02-09 15:05:15 -0500441 SkASSERT(fInterval->contains(t));
Florin Malitacf20f782017-04-07 14:56:14 -0400442 return fCb + fCg * t;
fmalita7e6fcf82016-03-10 11:18:43 -0800443 }
444
Florin Malitada4545b2017-03-23 17:04:54 -0400445 void loadIntervalData(const Sk4fGradientInterval* i) {
Florin Malitacf20f782017-04-07 14:56:14 -0400446 fCb = DstTraits<dstType, premul>::load(i->fCb);
447 fCg = DstTraits<dstType, premul>::load(i->fCg);
fmalita7e6fcf82016-03-10 11:18:43 -0800448 }
449
Florin Malitada4545b2017-03-23 17:04:54 -0400450 const GradientShaderBase4fContext& fCtx;
451 const Sk4fGradientInterval* fInterval;
452 SkScalar fPrevT;
453 SkScalar fLargestIntervalValue;
Florin Malitacf20f782017-04-07 14:56:14 -0400454 Sk4f fCb;
455 Sk4f fCg;
fmalita7e6fcf82016-03-10 11:18:43 -0800456};