blob: b4ddc244e041435b27cde96448baff6e4558552d [file] [log] [blame]
reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
2 Copyright 2010 Google Inc.
3
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
17
18#include "GrGLVertexBuffer.h"
19#include "GrGpuGL.h"
20
21GrGLVertexBuffer::GrGLVertexBuffer(GLuint id, GrGpuGL* gl, uint32_t sizeInBytes,
22 bool dynamic) :
23 INHERITED(sizeInBytes, dynamic),
24 fGL(gl),
25 fBufferID(id),
26 fLockPtr(NULL) {
27}
28
29GrGLVertexBuffer::~GrGLVertexBuffer() {
30 // make sure we've not been abandoned
31 if (fBufferID) {
32 fGL->notifyVertexBufferDelete(this);
33 GR_GL(DeleteBuffers(1, &fBufferID));
34 }
35}
36
37GLuint GrGLVertexBuffer::bufferID() const {
38 return fBufferID;
39}
40
41void GrGLVertexBuffer::abandon() {
42 fBufferID = 0;
43 fGL = NULL;
44 fLockPtr = NULL;
45}
46
47void* GrGLVertexBuffer::lock() {
48 GrAssert(fBufferID);
49 GrAssert(!isLocked());
50 if (fGL->supportsBufferLocking()) {
51 GR_GL(BindBuffer(GL_ARRAY_BUFFER, fBufferID));
52 fGL->notifyVertexBufferBind(this);
53 // call bufferData with null ptr to allow driver to perform renaming
54 // If this call is removed revisit updateData to be sure it doesn't
55 // leave buffer undersized (as it currently does).
56 GR_GL(BufferData(GL_ARRAY_BUFFER, size(), NULL,
57 dynamic() ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW));
58 fLockPtr = GR_GLEXT(fGL->extensions(),
59 MapBuffer(GL_ARRAY_BUFFER, GR_WRITE_ONLY));
60 return fLockPtr;
61 }
62 return NULL;
63}
64
65void GrGLVertexBuffer::unlock() {
66 GrAssert(fBufferID);
67 GrAssert(isLocked());
68 if (fGL->supportsBufferLocking()) {
69 GR_GL(BindBuffer(GL_ARRAY_BUFFER, fBufferID));
70 fGL->notifyVertexBufferBind(this);
71 GR_GLEXT(fGL->extensions(),
72 UnmapBuffer(GL_ARRAY_BUFFER));
73 fLockPtr = NULL;
74 }
75}
76
77bool GrGLVertexBuffer::isLocked() const {
78 GrAssert(fBufferID);
79#if GR_DEBUG
80 if (fGL->supportsBufferLocking()) {
81 GLint mapped;
82 GR_GL(BindBuffer(GL_ARRAY_BUFFER, fBufferID));
83 fGL->notifyVertexBufferBind(this);
84 GR_GL(GetBufferParameteriv(GL_ARRAY_BUFFER, GR_BUFFER_MAPPED, &mapped));
85 GrAssert(!!mapped == !!fLockPtr);
86 }
87#endif
88 return NULL != fLockPtr;
89}
90
91bool GrGLVertexBuffer::updateData(const void* src, uint32_t srcSizeInBytes) {
92 GrAssert(fBufferID);
93 GrAssert(!isLocked());
94 if (srcSizeInBytes > size()) {
95 return false;
96 }
97 GR_GL(BindBuffer(GL_ARRAY_BUFFER, fBufferID));
98 fGL->notifyVertexBufferBind(this);
99 GR_GL(BufferData(GL_ARRAY_BUFFER, srcSizeInBytes, src,
100 dynamic() ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW));
101 return true;
102}
103