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bsalomon@google.com798c8c42013-03-27 19:50:27 +00001/*
egdaniel0d9990f2016-07-29 07:36:52 -07002 * Copyright 2016 Google Inc.
bsalomon@google.com798c8c42013-03-27 19:50:27 +00003 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
Hal Canaryc640d0d2018-06-13 09:59:02 -04007
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/GrProgramDesc.h"
Hal Canaryc640d0d2018-06-13 09:59:02 -04009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "include/private/SkChecksum.h"
11#include "include/private/SkTo.h"
12#include "src/gpu/GrPipeline.h"
13#include "src/gpu/GrPrimitiveProcessor.h"
14#include "src/gpu/GrProcessor.h"
15#include "src/gpu/GrRenderTargetPriv.h"
16#include "src/gpu/GrShaderCaps.h"
17#include "src/gpu/GrTexturePriv.h"
18#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
19#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000020
Brian Salomonf9f45122016-11-29 11:59:17 -050021enum {
22 kSamplerOrImageTypeKeyBits = 4
23};
Brian Salomonbe348822016-11-22 15:56:30 -050024
Brian Salomon60dd8c72018-07-30 10:24:13 -040025static inline uint16_t texture_type_key(GrTextureType type) {
Brian Salomonf9f45122016-11-29 11:59:17 -050026 int value = UINT16_MAX;
27 switch (type) {
Brian Salomon60dd8c72018-07-30 10:24:13 -040028 case GrTextureType::k2D:
Brian Salomonf9f45122016-11-29 11:59:17 -050029 value = 0;
30 break;
Brian Salomon60dd8c72018-07-30 10:24:13 -040031 case GrTextureType::kExternal:
Brian Salomonf9f45122016-11-29 11:59:17 -050032 value = 1;
33 break;
Brian Salomon60dd8c72018-07-30 10:24:13 -040034 case GrTextureType::kRectangle:
Brian Salomonf9f45122016-11-29 11:59:17 -050035 value = 2;
36 break;
Brian Salomonf9f45122016-11-29 11:59:17 -050037 }
38 SkASSERT((value & ((1 << kSamplerOrImageTypeKeyBits) - 1)) == value);
Brian Salomon60dd8c72018-07-30 10:24:13 -040039 return SkToU16(value);
Brian Salomonbe348822016-11-22 15:56:30 -050040}
41
Greg Danielf259b8b2019-02-14 09:03:43 -050042static uint32_t sampler_key(GrTextureType textureType, GrPixelConfig config,
Brian Salomon94efbf52016-11-29 13:43:05 -050043 const GrShaderCaps& caps) {
Brian Salomon60dd8c72018-07-30 10:24:13 -040044 int samplerTypeKey = texture_type_key(textureType);
Brian Salomonf9f45122016-11-29 11:59:17 -050045
Greg Danielf259b8b2019-02-14 09:03:43 -050046 GR_STATIC_ASSERT(2 == sizeof(caps.configTextureSwizzle(config).asKey()));
Brian Salomon68ba1172019-06-05 11:15:08 -040047 uint16_t swizzleKey = 0;
48 if (caps.textureSwizzleAppliedInShader()) {
49 swizzleKey = caps.configTextureSwizzle(config).asKey();
50 }
Greg Danielf259b8b2019-02-14 09:03:43 -050051 return SkToU32(samplerTypeKey |
Brian Salomon68ba1172019-06-05 11:15:08 -040052 swizzleKey << kSamplerOrImageTypeKeyBits |
Greg Danielf259b8b2019-02-14 09:03:43 -050053 (GrSLSamplerPrecision(config) << (16 + kSamplerOrImageTypeKeyBits)));
Brian Salomonf9f45122016-11-29 11:59:17 -050054}
55
Brian Salomone782f842018-07-31 13:53:11 -040056static void add_sampler_keys(GrProcessorKeyBuilder* b, const GrFragmentProcessor& fp,
Greg Daniel7a82edf2018-12-04 10:54:34 -050057 GrGpu* gpu, const GrShaderCaps& caps) {
Brian Salomone782f842018-07-31 13:53:11 -040058 int numTextureSamplers = fp.numTextureSamplers();
Greg Danielf259b8b2019-02-14 09:03:43 -050059 if (!numTextureSamplers) {
bsalomoncdee0092016-01-08 13:20:12 -080060 return;
joshualitt23e280d2014-09-18 12:26:38 -070061 }
Greg Danielf259b8b2019-02-14 09:03:43 -050062 uint32_t* k32 = b->add32n(numTextureSamplers);
Brian Salomone782f842018-07-31 13:53:11 -040063 for (int i = 0; i < numTextureSamplers; ++i) {
64 const GrFragmentProcessor::TextureSampler& sampler = fp.textureSampler(i);
Robert Phillips9bee2e52017-05-29 12:37:20 -040065 const GrTexture* tex = sampler.peekTexture();
Greg Danielf259b8b2019-02-14 09:03:43 -050066 k32[i] = sampler_key(tex->texturePriv().textureType(), tex->config(), caps);
Greg Daniel7a82edf2018-12-04 10:54:34 -050067 uint32_t extraSamplerKey = gpu->getExtraSamplerKeyForProgram(
68 sampler.samplerState(), sampler.proxy()->backendFormat());
69 if (extraSamplerKey) {
70 SkASSERT(sampler.proxy()->textureType() == GrTextureType::kExternal);
71 // We first mark the normal sampler key with last bit to flag that it has an extra
72 // sampler key. We then add all the extraSamplerKeys to the end of the normal ones.
Greg Danielf259b8b2019-02-14 09:03:43 -050073 SkASSERT((k32[i] & (1 << 31)) == 0);
74 k32[i] = k32[i] | (1 << 31);
Greg Daniel7a82edf2018-12-04 10:54:34 -050075 b->add32(extraSamplerKey);
76 }
Brian Salomone782f842018-07-31 13:53:11 -040077 }
Brian Salomone782f842018-07-31 13:53:11 -040078}
Robert Phillips9bee2e52017-05-29 12:37:20 -040079
Brian Salomone782f842018-07-31 13:53:11 -040080static void add_sampler_keys(GrProcessorKeyBuilder* b, const GrPrimitiveProcessor& pp,
Greg Daniel7a82edf2018-12-04 10:54:34 -050081 const GrShaderCaps& caps) {
Brian Salomone782f842018-07-31 13:53:11 -040082 int numTextureSamplers = pp.numTextureSamplers();
Greg Danielf259b8b2019-02-14 09:03:43 -050083 if (!numTextureSamplers) {
Brian Salomone782f842018-07-31 13:53:11 -040084 return;
85 }
Greg Danielf259b8b2019-02-14 09:03:43 -050086 uint32_t* k32 = b->add32n(numTextureSamplers);
Brian Salomone782f842018-07-31 13:53:11 -040087 for (int i = 0; i < numTextureSamplers; ++i) {
88 const GrPrimitiveProcessor::TextureSampler& sampler = pp.textureSampler(i);
Greg Danielf259b8b2019-02-14 09:03:43 -050089 k32[i] = sampler_key(sampler.textureType(), sampler.config(), caps);
Greg Daniel7a82edf2018-12-04 10:54:34 -050090 uint32_t extraSamplerKey = sampler.extraSamplerKey();
91 if (extraSamplerKey) {
92 SkASSERT(sampler.textureType() == GrTextureType::kExternal);
93 // We first mark the normal sampler key with last bit to flag that it has an extra
94 // sampler key. We then add all the extraSamplerKeys to the end of the normal ones.
Greg Danielf259b8b2019-02-14 09:03:43 -050095 SkASSERT((k32[i] & (1 << 15)) == 0);
96 k32[i] = k32[i] | (1 << 15);
Greg Daniel7a82edf2018-12-04 10:54:34 -050097 b->add32(extraSamplerKey);
98 }
bsalomoncdee0092016-01-08 13:20:12 -080099 }
joshualitt23e280d2014-09-18 12:26:38 -0700100}
101
102/**
103 * A function which emits a meta key into the key builder. This is required because shader code may
104 * be dependent on properties of the effect that the effect itself doesn't use
105 * in its key (e.g. the pixel format of textures used). So we create a meta-key for
106 * every effect using this function. It is also responsible for inserting the effect's class ID
joshualittb0a8a372014-09-23 09:50:21 -0700107 * which must be different for every GrProcessor subclass. It can fail if an effect uses too many
bsalomoncdee0092016-01-08 13:20:12 -0800108 * transforms, etc, for the space allotted in the meta-key. NOTE, both FPs and GPs share this
109 * function because it is hairy, though FPs do not have attribs, and GPs do not have transforms
joshualitt23e280d2014-09-18 12:26:38 -0700110 */
Brian Salomone782f842018-07-31 13:53:11 -0400111static bool gen_meta_key(const GrFragmentProcessor& fp,
Greg Daniel7a82edf2018-12-04 10:54:34 -0500112 GrGpu* gpu,
Brian Salomon1edc5b92016-11-29 13:43:46 -0500113 const GrShaderCaps& shaderCaps,
joshualitta5305a12014-10-10 17:47:00 -0700114 uint32_t transformKey,
egdanielc67870c2014-11-26 08:50:50 -0800115 GrProcessorKeyBuilder* b) {
egdanielc67870c2014-11-26 08:50:50 -0800116 size_t processorKeySize = b->size();
Brian Salomone782f842018-07-31 13:53:11 -0400117 uint32_t classID = fp.classID();
joshualitt89c7a2e2014-10-10 14:11:59 -0700118
bsalomon7ea33f52015-11-22 14:51:00 -0800119 // Currently we allow 16 bits for the class id and the overall processor key size.
Ben Wagnerb0897652018-06-15 15:37:57 +0000120 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t)UINT16_MAX);
bsalomon7ea33f52015-11-22 14:51:00 -0800121 if ((processorKeySize | classID) & kMetaKeyInvalidMask) {
joshualitt65171342014-10-09 07:25:36 -0700122 return false;
123 }
124
Greg Daniel7a82edf2018-12-04 10:54:34 -0500125 add_sampler_keys(b, fp, gpu, shaderCaps);
Brian Salomone782f842018-07-31 13:53:11 -0400126
127 uint32_t* key = b->add32n(2);
128 key[0] = (classID << 16) | SkToU32(processorKeySize);
129 key[1] = transformKey;
130 return true;
131}
132
133static bool gen_meta_key(const GrPrimitiveProcessor& pp,
134 const GrShaderCaps& shaderCaps,
135 uint32_t transformKey,
136 GrProcessorKeyBuilder* b) {
137 size_t processorKeySize = b->size();
138 uint32_t classID = pp.classID();
139
140 // Currently we allow 16 bits for the class id and the overall processor key size.
141 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t)UINT16_MAX);
142 if ((processorKeySize | classID) & kMetaKeyInvalidMask) {
143 return false;
144 }
145
146 add_sampler_keys(b, pp, shaderCaps);
bsalomoncdee0092016-01-08 13:20:12 -0800147
148 uint32_t* key = b->add32n(2);
bsalomon7ea33f52015-11-22 14:51:00 -0800149 key[0] = (classID << 16) | SkToU32(processorKeySize);
bsalomoncdee0092016-01-08 13:20:12 -0800150 key[1] = transformKey;
joshualitt65171342014-10-09 07:25:36 -0700151 return true;
152}
joshualittb0a8a372014-09-23 09:50:21 -0700153
Brian Salomonab015ef2017-04-04 10:15:51 -0400154static bool gen_meta_key(const GrXferProcessor& xp,
155 const GrShaderCaps& shaderCaps,
156 GrProcessorKeyBuilder* b) {
157 size_t processorKeySize = b->size();
158 uint32_t classID = xp.classID();
159
160 // Currently we allow 16 bits for the class id and the overall processor key size.
Ben Wagnerb0897652018-06-15 15:37:57 +0000161 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t)UINT16_MAX);
Brian Salomonab015ef2017-04-04 10:15:51 -0400162 if ((processorKeySize | classID) & kMetaKeyInvalidMask) {
163 return false;
164 }
165
166 b->add32((classID << 16) | SkToU32(processorKeySize));
167 return true;
168}
169
bsalomon7ea33f52015-11-22 14:51:00 -0800170static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc,
wangyixa7f4c432015-08-20 07:25:02 -0700171 const GrFragmentProcessor& fp,
Greg Daniel7a82edf2018-12-04 10:54:34 -0500172 GrGpu* gpu,
Brian Salomon1edc5b92016-11-29 13:43:46 -0500173 const GrShaderCaps& shaderCaps,
wangyixa7f4c432015-08-20 07:25:02 -0700174 GrProcessorKeyBuilder* b) {
175 for (int i = 0; i < fp.numChildProcessors(); ++i) {
Greg Daniel7a82edf2018-12-04 10:54:34 -0500176 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), gpu, shaderCaps, b)) {
wangyixa7f4c432015-08-20 07:25:02 -0700177 return false;
178 }
179 }
180
Brian Salomon1edc5b92016-11-29 13:43:46 -0500181 fp.getGLSLProcessorKey(shaderCaps, b);
wangyixa7f4c432015-08-20 07:25:02 -0700182
Greg Daniel7a82edf2018-12-04 10:54:34 -0500183 return gen_meta_key(fp, gpu, shaderCaps, primProc.getTransformKey(fp.coordTransforms(),
184 fp.numCoordTransforms()), b);
wangyixa7f4c432015-08-20 07:25:02 -0700185}
186
Chris Daltond7291ba2019-03-07 14:17:03 -0700187bool GrProgramDesc::Build(
188 GrProgramDesc* desc, const GrRenderTarget* renderTarget,
189 const GrPrimitiveProcessor& primProc, bool hasPointSize, const GrPipeline& pipeline,
190 GrGpu* gpu) {
bsalomon@google.com798c8c42013-03-27 19:50:27 +0000191 // The descriptor is used as a cache key. Thus when a field of the
192 // descriptor will not affect program generation (because of the attribute
193 // bindings in use or other descriptor field settings) it should be set
194 // to a canonical value to avoid duplicate programs with different keys.
195
Greg Daniel7a82edf2018-12-04 10:54:34 -0500196 const GrShaderCaps& shaderCaps = *gpu->caps()->shaderCaps();
197
egdanielc67870c2014-11-26 08:50:50 -0800198 GR_STATIC_ASSERT(0 == kProcessorKeysOffset % sizeof(uint32_t));
199 // Make room for everything up to the effect keys.
egdaniel5d8f69f2016-09-07 07:24:12 -0700200 desc->key().reset();
201 desc->key().push_back_n(kProcessorKeysOffset);
joshualittbd769d02014-09-04 08:56:46 -0700202
egdaniel5d8f69f2016-09-07 07:24:12 -0700203 GrProcessorKeyBuilder b(&desc->key());
joshualitt9b989322014-12-15 14:16:27 -0800204
Brian Salomon1edc5b92016-11-29 13:43:46 -0500205 primProc.getGLSLProcessorKey(shaderCaps, &b);
Brian Osmand3e71302018-12-06 11:17:35 -0500206 primProc.getAttributeKey(&b);
Brian Salomon1edc5b92016-11-29 13:43:46 -0500207 if (!gen_meta_key(primProc, shaderCaps, 0, &b)) {
egdaniel5d8f69f2016-09-07 07:24:12 -0700208 desc->key().reset();
joshualitt9b989322014-12-15 14:16:27 -0800209 return false;
bsalomon@google.comeb6879f2013-06-13 19:34:18 +0000210 }
Chris Daltond7291ba2019-03-07 14:17:03 -0700211 GrProcessor::CustomFeatures processorFeatures = primProc.requestedFeatures();
bsalomon929f29a2014-07-17 07:55:11 -0700212
bsalomonac856c92015-08-27 06:30:17 -0700213 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) {
214 const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i);
Greg Daniel7a82edf2018-12-04 10:54:34 -0500215 if (!gen_frag_proc_and_meta_keys(primProc, fp, gpu, shaderCaps, &b)) {
egdaniel5d8f69f2016-09-07 07:24:12 -0700216 desc->key().reset();
joshualittb0a8a372014-09-23 09:50:21 -0700217 return false;
218 }
Chris Daltond7291ba2019-03-07 14:17:03 -0700219 processorFeatures |= fp.requestedFeatures();
bsalomon@google.com798c8c42013-03-27 19:50:27 +0000220 }
egdaniel170f90b2014-09-16 12:54:40 -0700221
bsalomon2047b782015-12-21 13:12:54 -0800222 const GrXferProcessor& xp = pipeline.getXferProcessor();
Brian Salomon18dfa982017-04-03 16:57:43 -0400223 const GrSurfaceOrigin* originIfDstTexture = nullptr;
224 GrSurfaceOrigin origin;
Robert Phillipsbb581ce2017-05-29 15:05:15 -0400225 if (pipeline.dstTextureProxy()) {
226 origin = pipeline.dstTextureProxy()->origin();
Brian Salomon18dfa982017-04-03 16:57:43 -0400227 originIfDstTexture = &origin;
228 }
229 xp.getGLSLProcessorKey(shaderCaps, &b, originIfDstTexture);
Brian Salomonab015ef2017-04-04 10:15:51 -0400230 if (!gen_meta_key(xp, shaderCaps, &b)) {
egdaniel5d8f69f2016-09-07 07:24:12 -0700231 desc->key().reset();
egdanielc2304142014-12-11 13:15:13 -0800232 return false;
233 }
Chris Daltond7291ba2019-03-07 14:17:03 -0700234 processorFeatures |= xp.requestedFeatures();
235
236 if (processorFeatures & GrProcessor::CustomFeatures::kSampleLocations) {
237 SkASSERT(pipeline.isHWAntialiasState());
Chris Dalton8c4cafd2019-04-15 19:14:36 -0600238 b.add32(renderTarget->renderTargetPriv().getSamplePatternKey());
Chris Daltond7291ba2019-03-07 14:17:03 -0700239 }
egdanielc2304142014-12-11 13:15:13 -0800240
joshualitt65171342014-10-09 07:25:36 -0700241 // --------DO NOT MOVE HEADER ABOVE THIS LINE--------------------------------------------------
bsalomon848faf02014-07-11 10:01:02 -0700242 // Because header is a pointer into the dynamic array, we can't push any new data into the key
243 // below here.
egdaniel5d8f69f2016-09-07 07:24:12 -0700244 KeyHeader* header = desc->atOffset<KeyHeader, kHeaderOffset>();
bsalomon@google.com798c8c42013-03-27 19:50:27 +0000245
joshualitt65171342014-10-09 07:25:36 -0700246 // make sure any padding in the header is zeroed.
247 memset(header, 0, kHeaderSize);
Chris Daltond7291ba2019-03-07 14:17:03 -0700248 header->fOutputSwizzle = shaderCaps.configOutputSwizzle(renderTarget->config()).asKey();
bsalomon2eda5b32016-09-21 10:53:24 -0700249 header->fColorFragmentProcessorCnt = pipeline.numColorFragmentProcessors();
250 header->fCoverageFragmentProcessorCnt = pipeline.numCoverageFragmentProcessors();
251 // Fail if the client requested more processors than the key can fit.
252 if (header->fColorFragmentProcessorCnt != pipeline.numColorFragmentProcessors() ||
253 header->fCoverageFragmentProcessorCnt != pipeline.numCoverageFragmentProcessors()) {
254 return false;
255 }
Chris Daltond7291ba2019-03-07 14:17:03 -0700256 header->fProcessorFeatures = (uint8_t)processorFeatures;
257 SkASSERT(header->processorFeatures() == processorFeatures); // Ensure enough bits.
258 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters();
bsalomon2eda5b32016-09-21 10:53:24 -0700259 header->fHasPointSize = hasPointSize ? 1 : 0;
Brian Osman5ced0bf2019-03-15 10:15:29 -0400260 header->fClampBlendInput =
261 GrClampType::kManual == GrPixelConfigClampType(renderTarget->config()) ? 1 : 0;
bsalomon848faf02014-07-11 10:01:02 -0700262 return true;
263}