commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
joshualitt | 249af15 | 2014-09-15 11:41:13 -0700 | [diff] [blame] | 8 | #ifndef GrGLGeometryProcessor_DEFINED |
| 9 | #define GrGLGeometryProcessor_DEFINED |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 10 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 11 | #include "GrGLProcessor.h" |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 12 | |
joshualitt | a5305a1 | 2014-10-10 17:47:00 -0700 | [diff] [blame] | 13 | class GrGLGPBuilder; |
| 14 | |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 15 | /** |
| 16 | * If a GL effect needs a GrGLFullShaderBuilder* object to emit vertex code, then it must inherit |
| 17 | * from this class. Since paths don't have vertices, this class is only meant to be used internally |
| 18 | * by skia, for special cases. |
| 19 | */ |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 20 | class GrGLGeometryProcessor : public GrGLProcessor { |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 21 | public: |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 22 | GrGLGeometryProcessor(const GrBackendProcessorFactory& factory) |
| 23 | : INHERITED(factory) {} |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 24 | |
joshualitt | c369e7c | 2014-10-22 10:56:26 -0700 | [diff] [blame] | 25 | struct EmitArgs { |
| 26 | EmitArgs(GrGLGPBuilder* pb, |
| 27 | const GrGeometryProcessor& gp, |
joshualitt | c369e7c | 2014-10-22 10:56:26 -0700 | [diff] [blame] | 28 | const char* output, |
| 29 | const char* input, |
| 30 | const TextureSamplerArray& samplers) |
joshualitt | 267ce48 | 2014-11-25 14:52:21 -0800 | [diff] [blame] | 31 | : fPB(pb), fGP(gp), fOutput(output), fInput(input), fSamplers(samplers) {} |
joshualitt | c369e7c | 2014-10-22 10:56:26 -0700 | [diff] [blame] | 32 | GrGLGPBuilder* fPB; |
| 33 | const GrGeometryProcessor& fGP; |
joshualitt | c369e7c | 2014-10-22 10:56:26 -0700 | [diff] [blame] | 34 | const char* fOutput; |
| 35 | const char* fInput; |
| 36 | const TextureSamplerArray& fSamplers; |
| 37 | }; |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 38 | /** |
| 39 | * This is similar to emitCode() in the base class, except it takes a full shader builder. |
| 40 | * This allows the effect subclass to emit vertex code. |
| 41 | */ |
joshualitt | c369e7c | 2014-10-22 10:56:26 -0700 | [diff] [blame] | 42 | virtual void emitCode(const EmitArgs&) = 0; |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 43 | |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 44 | private: |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 45 | typedef GrGLProcessor INHERITED; |
commit-bot@chromium.org | 261dc56 | 2013-10-04 15:42:56 +0000 | [diff] [blame] | 46 | }; |
| 47 | |
| 48 | #endif |