blob: 91a69272666eef9a878d5b388c947a873ee1ad2b [file] [log] [blame]
Brian Salomon34169692017-08-28 15:32:01 -04001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrTextureOp.h"
9#include "GrAppliedClip.h"
Brian Salomon336ce7b2017-09-08 08:23:58 -040010#include "GrCaps.h"
Brian Salomon34169692017-08-28 15:32:01 -040011#include "GrDrawOpTest.h"
12#include "GrGeometryProcessor.h"
13#include "GrMeshDrawOp.h"
14#include "GrOpFlushState.h"
15#include "GrQuad.h"
16#include "GrResourceProvider.h"
17#include "GrShaderCaps.h"
18#include "GrTexture.h"
Brian Salomon336ce7b2017-09-08 08:23:58 -040019#include "GrTexturePriv.h"
Brian Salomon34169692017-08-28 15:32:01 -040020#include "GrTextureProxy.h"
21#include "SkGr.h"
Brian Salomon336ce7b2017-09-08 08:23:58 -040022#include "SkMathPriv.h"
Brian Salomona33b67c2018-05-17 10:42:14 -040023#include "SkMatrixPriv.h"
Brian Salomonb5ef1f92018-01-11 11:46:21 -050024#include "SkPoint.h"
25#include "SkPoint3.h"
Brian Salomon34169692017-08-28 15:32:01 -040026#include "glsl/GrGLSLColorSpaceXformHelper.h"
Brian Salomonb5ef1f92018-01-11 11:46:21 -050027#include "glsl/GrGLSLFragmentShaderBuilder.h"
Brian Salomon34169692017-08-28 15:32:01 -040028#include "glsl/GrGLSLGeometryProcessor.h"
29#include "glsl/GrGLSLVarying.h"
Brian Salomonb5ef1f92018-01-11 11:46:21 -050030#include "glsl/GrGLSLVertexGeoBuilder.h"
Brian Salomon34169692017-08-28 15:32:01 -040031
32namespace {
33
34/**
35 * Geometry Processor that draws a texture modulated by a vertex color (though, this is meant to be
36 * the same value across all vertices of a quad and uses flat interpolation when available). This is
37 * used by TextureOp below.
38 */
39class TextureGeometryProcessor : public GrGeometryProcessor {
40public:
41 struct Vertex {
42 SkPoint fPosition;
43 SkPoint fTextureCoords;
44 GrColor fColor;
45 };
Brian Salomon30e1a5e2018-05-18 12:32:32 -040046 struct AAVertex : public Vertex {
Brian Salomonb5ef1f92018-01-11 11:46:21 -050047 SkPoint3 fEdges[4];
Brian Salomonb5ef1f92018-01-11 11:46:21 -050048 };
Brian Salomon30e1a5e2018-05-18 12:32:32 -040049 struct MultiTextureVertex : Vertex {
Brian Salomon336ce7b2017-09-08 08:23:58 -040050 int fTextureIdx;
Brian Salomon336ce7b2017-09-08 08:23:58 -040051 };
Brian Salomon30e1a5e2018-05-18 12:32:32 -040052 struct AAMultiTextureVertex : MultiTextureVertex {
Brian Salomonb5ef1f92018-01-11 11:46:21 -050053 SkPoint3 fEdges[4];
Brian Salomonb5ef1f92018-01-11 11:46:21 -050054 };
Brian Salomon336ce7b2017-09-08 08:23:58 -040055
56 // Maximum number of textures supported by this op. Must also be checked against the caps
57 // limit. These numbers were based on some limited experiments on a HP Z840 and Pixel XL 2016
58 // and could probably use more tuning.
59#ifdef SK_BUILD_FOR_ANDROID
60 static constexpr int kMaxTextures = 4;
61#else
62 static constexpr int kMaxTextures = 8;
63#endif
64
Brian Salomon0b4d8aa2017-10-11 15:34:27 -040065 static int SupportsMultitexture(const GrShaderCaps& caps) {
Brian Salomon762d5e72017-12-01 10:25:08 -050066 return caps.integerSupport() && caps.maxFragmentSamplers() > 1;
Brian Salomon0b4d8aa2017-10-11 15:34:27 -040067 }
Brian Salomon336ce7b2017-09-08 08:23:58 -040068
69 static sk_sp<GrGeometryProcessor> Make(sk_sp<GrTextureProxy> proxies[], int proxyCnt,
Brian Salomon485b8c62018-01-12 15:11:06 -050070 sk_sp<GrColorSpaceXform> csxf, bool coverageAA,
Brian Salomon336ce7b2017-09-08 08:23:58 -040071 const GrSamplerState::Filter filters[],
72 const GrShaderCaps& caps) {
73 // We use placement new to avoid always allocating space for kMaxTextures TextureSampler
74 // instances.
75 int samplerCnt = NumSamplersToUse(proxyCnt, caps);
76 size_t size = sizeof(TextureGeometryProcessor) + sizeof(TextureSampler) * (samplerCnt - 1);
77 void* mem = GrGeometryProcessor::operator new(size);
78 return sk_sp<TextureGeometryProcessor>(new (mem) TextureGeometryProcessor(
Brian Salomon485b8c62018-01-12 15:11:06 -050079 proxies, proxyCnt, samplerCnt, std::move(csxf), coverageAA, filters, caps));
Brian Salomon336ce7b2017-09-08 08:23:58 -040080 }
81
82 ~TextureGeometryProcessor() override {
83 int cnt = this->numTextureSamplers();
84 for (int i = 1; i < cnt; ++i) {
85 fSamplers[i].~TextureSampler();
86 }
Brian Salomon34169692017-08-28 15:32:01 -040087 }
88
89 const char* name() const override { return "TextureGeometryProcessor"; }
90
91 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
92 b->add32(GrColorSpaceXform::XformKey(fColorSpaceXform.get()));
Brian Salomon485b8c62018-01-12 15:11:06 -050093 b->add32(static_cast<uint32_t>(this->usesCoverageEdgeAA()));
Brian Salomon34169692017-08-28 15:32:01 -040094 }
95
96 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override {
97 class GLSLProcessor : public GrGLSLGeometryProcessor {
98 public:
99 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
100 FPCoordTransformIter&& transformIter) override {
101 const auto& textureGP = proc.cast<TextureGeometryProcessor>();
102 this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
103 if (fColorSpaceXformHelper.isValid()) {
104 fColorSpaceXformHelper.setData(pdman, textureGP.fColorSpaceXform.get());
105 }
106 }
107
108 private:
109 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
Chris Dalton7b046312018-02-02 11:06:30 -0700110 using Interpolation = GrGLSLVaryingHandler::Interpolation;
Brian Salomon34169692017-08-28 15:32:01 -0400111 const auto& textureGP = args.fGP.cast<TextureGeometryProcessor>();
112 fColorSpaceXformHelper.emitCode(
113 args.fUniformHandler, textureGP.fColorSpaceXform.get());
114 args.fVaryingHandler->setNoPerspective();
115 args.fVaryingHandler->emitAttributes(textureGP);
116 this->writeOutputPosition(args.fVertBuilder, gpArgs, textureGP.fPositions.fName);
117 this->emitTransforms(args.fVertBuilder,
118 args.fVaryingHandler,
119 args.fUniformHandler,
Brian Salomon04460cc2017-12-06 14:47:42 -0500120 textureGP.fTextureCoords.asShaderVar(),
Brian Salomon34169692017-08-28 15:32:01 -0400121 args.fFPCoordTransformHandler);
Chris Dalton7b046312018-02-02 11:06:30 -0700122 args.fVaryingHandler->addPassThroughAttribute(&textureGP.fColors,
123 args.fOutputColor,
124 Interpolation::kCanBeFlat);
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400125 args.fFragBuilder->codeAppend("float2 texCoord;");
Chris Daltonfdde34e2017-10-16 14:15:26 -0600126 args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureCoords,
127 "texCoord");
Brian Salomon336ce7b2017-09-08 08:23:58 -0400128 if (textureGP.numTextureSamplers() > 1) {
Chris Dalton7b046312018-02-02 11:06:30 -0700129 // If this changes to float, reconsider Interpolation::kMustBeFlat.
130 SkASSERT(kInt_GrVertexAttribType == textureGP.fTextureIdx.fType);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400131 SkASSERT(args.fShaderCaps->integerSupport());
132 args.fFragBuilder->codeAppend("int texIdx;");
Chris Dalton7b046312018-02-02 11:06:30 -0700133 args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureIdx, "texIdx",
134 Interpolation::kMustBeFlat);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400135 args.fFragBuilder->codeAppend("switch (texIdx) {");
136 for (int i = 0; i < textureGP.numTextureSamplers(); ++i) {
137 args.fFragBuilder->codeAppendf("case %d: %s = ", i, args.fOutputColor);
138 args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
139 args.fTexSamplers[i],
140 "texCoord",
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400141 kFloat2_GrSLType,
Brian Salomon336ce7b2017-09-08 08:23:58 -0400142 &fColorSpaceXformHelper);
143 args.fFragBuilder->codeAppend("; break;");
144 }
145 args.fFragBuilder->codeAppend("}");
146 } else {
147 args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor);
148 args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
149 args.fTexSamplers[0],
150 "texCoord",
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400151 kFloat2_GrSLType,
Brian Salomon336ce7b2017-09-08 08:23:58 -0400152 &fColorSpaceXformHelper);
153 }
Brian Salomon34169692017-08-28 15:32:01 -0400154 args.fFragBuilder->codeAppend(";");
Brian Salomon485b8c62018-01-12 15:11:06 -0500155 if (textureGP.usesCoverageEdgeAA()) {
Brian Salomondba65f92018-01-22 08:43:38 -0500156 const char* aaDistName = nullptr;
157 // When interpolation is innacurate we perform the evaluation of the edge
158 // equations in the fragment shader rather than interpolating values computed
159 // in the vertex shader.
160 if (!args.fShaderCaps->interpolantsAreInaccurate()) {
161 GrGLSLVarying aaDistVarying(kFloat4_GrSLType,
162 GrGLSLVarying::Scope::kVertToFrag);
163 args.fVaryingHandler->addVarying("aaDists", &aaDistVarying);
164 args.fVertBuilder->codeAppendf(
165 R"(%s = float4(dot(aaEdge0.xy, %s.xy) + aaEdge0.z,
166 dot(aaEdge1.xy, %s.xy) + aaEdge1.z,
167 dot(aaEdge2.xy, %s.xy) + aaEdge2.z,
168 dot(aaEdge3.xy, %s.xy) + aaEdge3.z);)",
169 aaDistVarying.vsOut(), textureGP.fPositions.fName,
170 textureGP.fPositions.fName, textureGP.fPositions.fName,
171 textureGP.fPositions.fName);
172 aaDistName = aaDistVarying.fsIn();
173 } else {
174 GrGLSLVarying aaEdgeVarying[4]{
175 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag},
176 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag},
177 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag},
178 {kFloat3_GrSLType, GrGLSLVarying::Scope::kVertToFrag}
179 };
180 for (int i = 0; i < 4; ++i) {
181 SkString name;
182 name.printf("aaEdge%d", i);
Brian Salomon7d982c62018-02-05 16:20:47 -0500183 args.fVaryingHandler->addVarying(name.c_str(), &aaEdgeVarying[i],
184 Interpolation::kCanBeFlat);
Brian Salomondba65f92018-01-22 08:43:38 -0500185 args.fVertBuilder->codeAppendf(
186 "%s = aaEdge%d;", aaEdgeVarying[i].vsOut(), i);
187 }
188 args.fFragBuilder->codeAppendf(
189 R"(float4 aaDists = float4(dot(%s.xy, sk_FragCoord.xy) + %s.z,
190 dot(%s.xy, sk_FragCoord.xy) + %s.z,
191 dot(%s.xy, sk_FragCoord.xy) + %s.z,
192 dot(%s.xy, sk_FragCoord.xy) + %s.z);)",
193 aaEdgeVarying[0].fsIn(), aaEdgeVarying[0].fsIn(),
194 aaEdgeVarying[1].fsIn(), aaEdgeVarying[1].fsIn(),
195 aaEdgeVarying[2].fsIn(), aaEdgeVarying[2].fsIn(),
196 aaEdgeVarying[3].fsIn(), aaEdgeVarying[3].fsIn());
197 aaDistName = "aaDists";
198 }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500199 args.fFragBuilder->codeAppendf(
200 "float mindist = min(min(%s.x, %s.y), min(%s.z, %s.w));",
Brian Salomondba65f92018-01-22 08:43:38 -0500201 aaDistName, aaDistName, aaDistName, aaDistName);
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500202 args.fFragBuilder->codeAppendf("%s = float4(clamp(mindist, 0, 1));",
203 args.fOutputCoverage);
204 } else {
205 args.fFragBuilder->codeAppendf("%s = float4(1);", args.fOutputCoverage);
206 }
Brian Salomon34169692017-08-28 15:32:01 -0400207 }
208 GrGLSLColorSpaceXformHelper fColorSpaceXformHelper;
209 };
210 return new GLSLProcessor;
211 }
212
Brian Salomon485b8c62018-01-12 15:11:06 -0500213 bool usesCoverageEdgeAA() const { return SkToBool(fAAEdges[0].isInitialized()); }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500214
Brian Salomon34169692017-08-28 15:32:01 -0400215private:
Brian Salomon336ce7b2017-09-08 08:23:58 -0400216 // This exists to reduce the number of shaders generated. It does some rounding of sampler
217 // counts.
218 static int NumSamplersToUse(int numRealProxies, const GrShaderCaps& caps) {
219 SkASSERT(numRealProxies > 0 && numRealProxies <= kMaxTextures &&
220 numRealProxies <= caps.maxFragmentSamplers());
221 if (1 == numRealProxies) {
222 return 1;
223 }
224 if (numRealProxies <= 4) {
225 return 4;
226 }
227 // Round to the next power of 2 and then clamp to kMaxTextures and the max allowed by caps.
228 return SkTMin(SkNextPow2(numRealProxies), SkTMin(kMaxTextures, caps.maxFragmentSamplers()));
229 }
230
231 TextureGeometryProcessor(sk_sp<GrTextureProxy> proxies[], int proxyCnt, int samplerCnt,
Brian Salomon485b8c62018-01-12 15:11:06 -0500232 sk_sp<GrColorSpaceXform> csxf, bool coverageAA,
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500233 const GrSamplerState::Filter filters[], const GrShaderCaps& caps)
234 : INHERITED(kTextureGeometryProcessor_ClassID), fColorSpaceXform(std::move(csxf)) {
Brian Salomon336ce7b2017-09-08 08:23:58 -0400235 SkASSERT(proxyCnt > 0 && samplerCnt >= proxyCnt);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400236 fSamplers[0].reset(std::move(proxies[0]), filters[0]);
237 this->addTextureSampler(&fSamplers[0]);
238 for (int i = 1; i < proxyCnt; ++i) {
239 // This class has one sampler built in, the rest come from memory this processor was
240 // placement-newed into and so haven't been constructed.
241 new (&fSamplers[i]) TextureSampler(std::move(proxies[i]), filters[i]);
242 this->addTextureSampler(&fSamplers[i]);
243 }
Brian Salomon30e1a5e2018-05-18 12:32:32 -0400244
245 fPositions = this->addVertexAttrib("position", kFloat2_GrVertexAttribType);
246 fTextureCoords = this->addVertexAttrib("textureCoords", kFloat2_GrVertexAttribType);
247 fColors = this->addVertexAttrib("color", kUByte4_norm_GrVertexAttribType);
248
Brian Salomon336ce7b2017-09-08 08:23:58 -0400249 if (samplerCnt > 1) {
250 // Here we initialize any extra samplers by repeating the last one samplerCnt - proxyCnt
251 // times.
252 GrTextureProxy* dupeProxy = fSamplers[proxyCnt - 1].proxy();
253 for (int i = proxyCnt; i < samplerCnt; ++i) {
254 new (&fSamplers[i]) TextureSampler(sk_ref_sp(dupeProxy), filters[proxyCnt - 1]);
255 this->addTextureSampler(&fSamplers[i]);
256 }
257 SkASSERT(caps.integerSupport());
258 fTextureIdx = this->addVertexAttrib("textureIdx", kInt_GrVertexAttribType);
259 }
260
Brian Salomon485b8c62018-01-12 15:11:06 -0500261 if (coverageAA) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500262 fAAEdges[0] = this->addVertexAttrib("aaEdge0", kFloat3_GrVertexAttribType);
263 fAAEdges[1] = this->addVertexAttrib("aaEdge1", kFloat3_GrVertexAttribType);
264 fAAEdges[2] = this->addVertexAttrib("aaEdge2", kFloat3_GrVertexAttribType);
265 fAAEdges[3] = this->addVertexAttrib("aaEdge3", kFloat3_GrVertexAttribType);
266 }
Brian Salomon34169692017-08-28 15:32:01 -0400267 }
268
269 Attribute fPositions;
Brian Salomon34169692017-08-28 15:32:01 -0400270 Attribute fColors;
Brian Salomon30e1a5e2018-05-18 12:32:32 -0400271 Attribute fTextureCoords;
272 Attribute fTextureIdx;
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500273 Attribute fAAEdges[4];
Brian Salomon34169692017-08-28 15:32:01 -0400274 sk_sp<GrColorSpaceXform> fColorSpaceXform;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400275 TextureSampler fSamplers[1];
Ethan Nicholasabff9562017-10-09 10:54:08 -0400276
277 typedef GrGeometryProcessor INHERITED;
Brian Salomon34169692017-08-28 15:32:01 -0400278};
279
Brian Salomon6872e942018-05-18 10:29:54 -0400280// This computes the four edge equations for a quad, then outsets them and computes a new quad
281// as the intersection points of the outset edges. 'x' and 'y' contain the original points as input
282// and the outset points as output. 'a', 'b', and 'c' are the edge equation coefficients on output.
283static void compute_quad_edges_and_outset_vertices(Sk4f* x, Sk4f* y, Sk4f* a, Sk4f* b, Sk4f* c) {
284 static constexpr auto fma = SkNx_fma<4, float>;
285 // These rotate the points/edge values either clockwise or counterclockwise assuming tri strip
286 // order.
287 auto nextCW = [](const Sk4f& v) { return SkNx_shuffle<2, 0, 3, 1>(v); };
288 auto nextCCW = [](const Sk4f& v) { return SkNx_shuffle<1, 3, 0, 2>(v); };
289
290 auto xnext = nextCCW(*x);
291 auto ynext = nextCCW(*y);
292 *a = ynext - *y;
293 *b = *x - xnext;
294 *c = fma(xnext, *y, -ynext * *x);
295 Sk4f invNormLengths = (*a * *a + *b * *b).rsqrt();
296 // Make sure the edge equations have their normals facing into the quad in device space.
297 auto test = fma(*a, nextCW(*x), fma(*b, nextCW(*y), *c));
298 if ((test < Sk4f(0)).anyTrue()) {
299 invNormLengths = -invNormLengths;
300 }
301 *a *= invNormLengths;
302 *b *= invNormLengths;
303 *c *= invNormLengths;
304
305 // Here is the outset. This makes our edge equations compute coverage without requiring a
306 // half pixel offset and is also used to compute the bloated quad that will cover all
307 // pixels.
308 *c += Sk4f(0.5f);
309
310 // Reverse the process to compute the points of the bloated quad from the edge equations.
311 // This time the inputs don't have 1s as their third coord and we want to homogenize rather
312 // than normalize.
313 auto anext = nextCW(*a);
314 auto bnext = nextCW(*b);
315 auto cnext = nextCW(*c);
316 *x = fma(bnext, *c, -*b * cnext);
317 *y = fma(*a, cnext, -anext * *c);
318 auto ic = (fma(anext, *b, -bnext * *a)).invert();
319 *x *= ic;
320 *y *= ic;
321}
322
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500323namespace {
324// This is a class soley so it can be partially specialized (functions cannot be).
325template<GrAA, typename Vertex> class VertexAAHandler;
326
327template<typename Vertex> class VertexAAHandler<GrAA::kNo, Vertex> {
328public:
329 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad,
330 const SkRect& texRect) {
331 vertices[0].fPosition = quad.point(0);
332 vertices[0].fTextureCoords = {texRect.fLeft, texRect.fTop};
333 vertices[1].fPosition = quad.point(1);
334 vertices[1].fTextureCoords = {texRect.fLeft, texRect.fBottom};
335 vertices[2].fPosition = quad.point(2);
336 vertices[2].fTextureCoords = {texRect.fRight, texRect.fTop};
337 vertices[3].fPosition = quad.point(3);
338 vertices[3].fTextureCoords = {texRect.fRight, texRect.fBottom};
339 }
340};
341
342template<typename Vertex> class VertexAAHandler<GrAA::kYes, Vertex> {
343public:
344 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad,
345 const SkRect& texRect) {
Brian Salomon6872e942018-05-18 10:29:54 -0400346 auto x = quad.x4f();
347 auto y = quad.y4f();
348 Sk4f a, b, c;
349 compute_quad_edges_and_outset_vertices(&x, &y, &a, &b, &c);
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500350
351 for (int i = 0; i < 4; ++i) {
Brian Salomon6872e942018-05-18 10:29:54 -0400352 vertices[i].fPosition = {x[i], y[i]};
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500353 for (int j = 0; j < 4; ++j) {
Brian Salomon6872e942018-05-18 10:29:54 -0400354 vertices[i].fEdges[j] = {a[j], b[j], c[j]};
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500355 }
356 }
357
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500358 AssignTexCoords(vertices, quad, texRect);
359 }
360
361private:
362 static void AssignTexCoords(Vertex* vertices, const GrQuad& quad, const SkRect& tex) {
Brian Salomona33b67c2018-05-17 10:42:14 -0400363 SkMatrix q = SkMatrix::MakeAll(quad.x(0), quad.x(1), quad.x(2),
364 quad.y(0), quad.y(1), quad.y(2),
365 1.f, 1.f, 1.f);
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500366 SkMatrix qinv;
367 if (!q.invert(&qinv)) {
368 return;
369 }
370 SkMatrix t = SkMatrix::MakeAll(tex.fLeft, tex.fLeft, tex.fRight,
371 tex.fTop, tex.fBottom, tex.fTop,
372 1.f, 1.f, 1.f);
373 SkMatrix map;
374 map.setConcat(t, qinv);
375 SkMatrixPriv::MapPointsWithStride(map, &vertices[0].fTextureCoords, sizeof(Vertex),
376 &vertices[0].fPosition, sizeof(Vertex), 4);
377 }
378};
379
380template <typename Vertex, bool IsMultiTex> struct TexIdAssigner;
381
382template <typename Vertex> struct TexIdAssigner<Vertex, true> {
383 static void Assign(Vertex* vertices, int textureIdx) {
384 vertices[0].fTextureIdx = textureIdx;
385 vertices[1].fTextureIdx = textureIdx;
386 vertices[2].fTextureIdx = textureIdx;
387 vertices[3].fTextureIdx = textureIdx;
388 }
389};
390
391template <typename Vertex> struct TexIdAssigner<Vertex, false> {
392 static void Assign(Vertex* vertices, int textureIdx) {}
393};
394} // anonymous namespace
395
396template <typename Vertex, bool IsMultiTex, GrAA AA>
397static void tessellate_quad(const GrQuad& devQuad, const SkRect& srcRect, GrColor color,
398 GrSurfaceOrigin origin, Vertex* vertices, SkScalar iw, SkScalar ih,
399 int textureIdx) {
400 SkRect texRect = {
401 iw * srcRect.fLeft,
402 ih * srcRect.fTop,
403 iw * srcRect.fRight,
404 ih * srcRect.fBottom
405 };
406 if (origin == kBottomLeft_GrSurfaceOrigin) {
407 texRect.fTop = 1.f - texRect.fTop;
408 texRect.fBottom = 1.f - texRect.fBottom;
409 }
410 VertexAAHandler<AA, Vertex>::AssignPositionsAndTexCoords(vertices, devQuad, texRect);
411 vertices[0].fColor = color;
412 vertices[1].fColor = color;
413 vertices[2].fColor = color;
414 vertices[3].fColor = color;
415 TexIdAssigner<Vertex, IsMultiTex>::Assign(vertices, textureIdx);
416}
Brian Salomon34169692017-08-28 15:32:01 -0400417/**
418 * Op that implements GrTextureOp::Make. It draws textured quads. Each quad can modulate against a
419 * the texture by color. The blend with the destination is always src-over. The edges are non-AA.
420 */
421class TextureOp final : public GrMeshDrawOp {
422public:
423 static std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy,
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400424 GrSamplerState::Filter filter, GrColor color,
Brian Salomon485b8c62018-01-12 15:11:06 -0500425 const SkRect& srcRect, const SkRect& dstRect,
426 GrAAType aaType, const SkMatrix& viewMatrix,
427 sk_sp<GrColorSpaceXform> csxf, bool allowSRBInputs) {
Brian Salomon34169692017-08-28 15:32:01 -0400428 return std::unique_ptr<GrDrawOp>(new TextureOp(std::move(proxy), filter, color, srcRect,
Brian Salomon485b8c62018-01-12 15:11:06 -0500429 dstRect, aaType, viewMatrix, std::move(csxf),
Brian Salomon34169692017-08-28 15:32:01 -0400430 allowSRBInputs));
431 }
432
Brian Salomon336ce7b2017-09-08 08:23:58 -0400433 ~TextureOp() override {
434 if (fFinalized) {
435 auto proxies = this->proxies();
436 for (int i = 0; i < fProxyCnt; ++i) {
437 proxies[i]->completedRead();
438 }
439 if (fProxyCnt > 1) {
440 delete[] reinterpret_cast<const char*>(proxies);
441 }
442 } else {
443 SkASSERT(1 == fProxyCnt);
444 fProxy0->unref();
445 }
446 }
Brian Salomon34169692017-08-28 15:32:01 -0400447
448 const char* name() const override { return "TextureOp"; }
449
Robert Phillipsf1748f52017-09-14 14:11:24 -0400450 void visitProxies(const VisitProxyFunc& func) const override {
Robert Phillipsb493eeb2017-09-13 13:10:52 -0400451 auto proxies = this->proxies();
452 for (int i = 0; i < fProxyCnt; ++i) {
453 func(proxies[i]);
454 }
455 }
456
Brian Salomon34169692017-08-28 15:32:01 -0400457 SkString dumpInfo() const override {
458 SkString str;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400459 str.appendf("AllowSRGBInputs: %d\n", fAllowSRGBInputs);
Brian Salomon34169692017-08-28 15:32:01 -0400460 str.appendf("# draws: %d\n", fDraws.count());
Brian Salomon336ce7b2017-09-08 08:23:58 -0400461 auto proxies = this->proxies();
462 for (int i = 0; i < fProxyCnt; ++i) {
463 str.appendf("Proxy ID %d: %d, Filter: %d\n", i, proxies[i]->uniqueID().asUInt(),
464 static_cast<int>(this->filters()[i]));
465 }
Brian Salomon34169692017-08-28 15:32:01 -0400466 for (int i = 0; i < fDraws.count(); ++i) {
467 const Draw& draw = fDraws[i];
468 str.appendf(
Brian Salomon336ce7b2017-09-08 08:23:58 -0400469 "%d: Color: 0x%08x, ProxyIdx: %d, TexRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f] "
470 "Quad [(%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n",
471 i, draw.fColor, draw.fTextureIdx, draw.fSrcRect.fLeft, draw.fSrcRect.fTop,
Brian Salomona33b67c2018-05-17 10:42:14 -0400472 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.point(0).fX,
473 draw.fQuad.point(0).fY, draw.fQuad.point(1).fX, draw.fQuad.point(1).fY,
474 draw.fQuad.point(2).fX, draw.fQuad.point(2).fY, draw.fQuad.point(3).fX,
475 draw.fQuad.point(3).fY);
Brian Salomon34169692017-08-28 15:32:01 -0400476 }
477 str += INHERITED::dumpInfo();
478 return str;
479 }
480
Brian Osman9a725dd2017-09-20 09:53:22 -0400481 RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip,
482 GrPixelConfigIsClamped dstIsClamped) override {
Brian Salomon34169692017-08-28 15:32:01 -0400483 SkASSERT(!fFinalized);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400484 SkASSERT(1 == fProxyCnt);
Brian Salomon34169692017-08-28 15:32:01 -0400485 fFinalized = true;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400486 fProxy0->addPendingRead();
487 fProxy0->unref();
Brian Salomon34169692017-08-28 15:32:01 -0400488 return RequiresDstTexture::kNo;
489 }
490
Brian Salomon485b8c62018-01-12 15:11:06 -0500491 FixedFunctionFlags fixedFunctionFlags() const override {
492 return this->aaType() == GrAAType::kMSAA ? FixedFunctionFlags::kUsesHWAA
493 : FixedFunctionFlags::kNone;
494 }
Brian Salomon34169692017-08-28 15:32:01 -0400495
496 DEFINE_OP_CLASS_ID
497
498private:
Brian Salomon762d5e72017-12-01 10:25:08 -0500499
500 // This is used in a heursitic for choosing a code path. We don't care what happens with
501 // really large rects, infs, nans, etc.
502#if defined(__clang__) && (__clang_major__ * 1000 + __clang_minor__) >= 3007
503__attribute__((no_sanitize("float-cast-overflow")))
504#endif
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500505 size_t RectSizeAsSizeT(const SkRect& rect) {;
Brian Salomon762d5e72017-12-01 10:25:08 -0500506 return static_cast<size_t>(SkTMax(rect.width(), 1.f) * SkTMax(rect.height(), 1.f));
507 }
508
Brian Salomon336ce7b2017-09-08 08:23:58 -0400509 static constexpr int kMaxTextures = TextureGeometryProcessor::kMaxTextures;
510
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400511 TextureOp(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filter, GrColor color,
Brian Salomon485b8c62018-01-12 15:11:06 -0500512 const SkRect& srcRect, const SkRect& dstRect, GrAAType aaType,
513 const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs)
Brian Salomon34169692017-08-28 15:32:01 -0400514 : INHERITED(ClassID())
Brian Salomon34169692017-08-28 15:32:01 -0400515 , fColorSpaceXform(std::move(csxf))
Brian Salomon336ce7b2017-09-08 08:23:58 -0400516 , fProxy0(proxy.release())
517 , fFilter0(filter)
518 , fProxyCnt(1)
Brian Salomon485b8c62018-01-12 15:11:06 -0500519 , fAAType(static_cast<unsigned>(aaType))
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500520 , fFinalized(0)
521 , fAllowSRGBInputs(allowSRGBInputs ? 1 : 0) {
Brian Salomon485b8c62018-01-12 15:11:06 -0500522 SkASSERT(aaType != GrAAType::kMixedSamples);
Brian Salomon34169692017-08-28 15:32:01 -0400523 Draw& draw = fDraws.push_back();
524 draw.fSrcRect = srcRect;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400525 draw.fTextureIdx = 0;
Brian Salomon34169692017-08-28 15:32:01 -0400526 draw.fColor = color;
Brian Salomona33b67c2018-05-17 10:42:14 -0400527 draw.fQuad = GrQuad(dstRect, viewMatrix);
528 SkRect bounds = draw.fQuad.bounds();
Brian Salomon34169692017-08-28 15:32:01 -0400529 this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo);
Brian Salomon762d5e72017-12-01 10:25:08 -0500530
531 fMaxApproxDstPixelArea = RectSizeAsSizeT(bounds);
Brian Salomon34169692017-08-28 15:32:01 -0400532 }
533
534 void onPrepareDraws(Target* target) override {
Brian Salomon336ce7b2017-09-08 08:23:58 -0400535 sk_sp<GrTextureProxy> proxiesSPs[kMaxTextures];
536 auto proxies = this->proxies();
537 auto filters = this->filters();
538 for (int i = 0; i < fProxyCnt; ++i) {
539 if (!proxies[i]->instantiate(target->resourceProvider())) {
540 return;
541 }
542 proxiesSPs[i] = sk_ref_sp(proxies[i]);
Brian Salomon34169692017-08-28 15:32:01 -0400543 }
Brian Salomon336ce7b2017-09-08 08:23:58 -0400544
Brian Salomon485b8c62018-01-12 15:11:06 -0500545 bool coverageAA = GrAAType::kCoverage == this->aaType();
Brian Salomon336ce7b2017-09-08 08:23:58 -0400546 sk_sp<GrGeometryProcessor> gp =
547 TextureGeometryProcessor::Make(proxiesSPs, fProxyCnt, std::move(fColorSpaceXform),
Brian Salomon485b8c62018-01-12 15:11:06 -0500548 coverageAA, filters, *target->caps().shaderCaps());
Brian Salomon34169692017-08-28 15:32:01 -0400549 GrPipeline::InitArgs args;
550 args.fProxy = target->proxy();
551 args.fCaps = &target->caps();
552 args.fResourceProvider = target->resourceProvider();
Brian Salomon485b8c62018-01-12 15:11:06 -0500553 args.fFlags = 0;
554 if (fAllowSRGBInputs) {
555 args.fFlags |= GrPipeline::kAllowSRGBInputs_Flag;
556 }
557 if (GrAAType::kMSAA == this->aaType()) {
558 args.fFlags |= GrPipeline::kHWAntialias_Flag;
559 }
560
Brian Salomon34169692017-08-28 15:32:01 -0400561 const GrPipeline* pipeline = target->allocPipeline(args, GrProcessorSet::MakeEmptySet(),
562 target->detachAppliedClip());
Brian Salomon34169692017-08-28 15:32:01 -0400563 int vstart;
564 const GrBuffer* vbuffer;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400565 void* vdata = target->makeVertexSpace(gp->getVertexStride(), 4 * fDraws.count(), &vbuffer,
566 &vstart);
567 if (!vdata) {
Brian Salomon34169692017-08-28 15:32:01 -0400568 SkDebugf("Could not allocate vertices\n");
569 return;
570 }
Brian Salomon57caa662017-10-18 12:21:05 +0000571 if (1 == fProxyCnt) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500572 GrSurfaceOrigin origin = proxies[0]->origin();
573 GrTexture* texture = proxies[0]->priv().peekTexture();
574 float iw = 1.f / texture->width();
575 float ih = 1.f / texture->height();
Brian Salomon485b8c62018-01-12 15:11:06 -0500576 if (coverageAA) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500577 SkASSERT(gp->getVertexStride() == sizeof(TextureGeometryProcessor::AAVertex));
578 auto vertices = static_cast<TextureGeometryProcessor::AAVertex*>(vdata);
579 for (int i = 0; i < fDraws.count(); ++i) {
580 tessellate_quad<TextureGeometryProcessor::AAVertex, false, GrAA::kYes>(
581 fDraws[i].fQuad, fDraws[i].fSrcRect, fDraws[i].fColor, origin,
582 vertices + 4 * i, iw, ih, 0);
Brian Salomon57caa662017-10-18 12:21:05 +0000583 }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500584 } else {
585 SkASSERT(gp->getVertexStride() == sizeof(TextureGeometryProcessor::Vertex));
586 auto vertices = static_cast<TextureGeometryProcessor::Vertex*>(vdata);
587 for (int i = 0; i < fDraws.count(); ++i) {
588 tessellate_quad<TextureGeometryProcessor::Vertex, false, GrAA::kNo>(
589 fDraws[i].fQuad, fDraws[i].fSrcRect, fDraws[i].fColor, origin,
590 vertices + 4 * i, iw, ih, 0);
591 }
Brian Salomon57caa662017-10-18 12:21:05 +0000592 }
593 } else {
Brian Salomon57caa662017-10-18 12:21:05 +0000594 GrTexture* textures[kMaxTextures];
595 float iw[kMaxTextures];
596 float ih[kMaxTextures];
597 for (int t = 0; t < fProxyCnt; ++t) {
598 textures[t] = proxies[t]->priv().peekTexture();
599 iw[t] = 1.f / textures[t]->width();
600 ih[t] = 1.f / textures[t]->height();
601 }
Brian Salomon485b8c62018-01-12 15:11:06 -0500602 if (coverageAA) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500603 SkASSERT(gp->getVertexStride() ==
604 sizeof(TextureGeometryProcessor::AAMultiTextureVertex));
605 auto vertices = static_cast<TextureGeometryProcessor::AAMultiTextureVertex*>(vdata);
606 for (int i = 0; i < fDraws.count(); ++i) {
607 auto tidx = fDraws[i].fTextureIdx;
608 GrSurfaceOrigin origin = proxies[tidx]->origin();
609 tessellate_quad<TextureGeometryProcessor::AAMultiTextureVertex, true,
610 GrAA::kYes>(fDraws[i].fQuad, fDraws[i].fSrcRect,
611 fDraws[i].fColor, origin, vertices + 4 * i,
612 iw[tidx], ih[tidx], tidx);
Brian Salomon57caa662017-10-18 12:21:05 +0000613 }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500614 } else {
615 SkASSERT(gp->getVertexStride() ==
616 sizeof(TextureGeometryProcessor::MultiTextureVertex));
617 auto vertices = static_cast<TextureGeometryProcessor::MultiTextureVertex*>(vdata);
618 for (int i = 0; i < fDraws.count(); ++i) {
619 auto tidx = fDraws[i].fTextureIdx;
620 GrSurfaceOrigin origin = proxies[tidx]->origin();
621 tessellate_quad<TextureGeometryProcessor::MultiTextureVertex, true, GrAA::kNo>(
622 fDraws[i].fQuad, fDraws[i].fSrcRect, fDraws[i].fColor, origin,
623 vertices + 4 * i, iw[tidx], ih[tidx], tidx);
624 }
Brian Salomon57caa662017-10-18 12:21:05 +0000625 }
626 }
627 GrPrimitiveType primitiveType =
628 fDraws.count() > 1 ? GrPrimitiveType::kTriangles : GrPrimitiveType::kTriangleStrip;
629 GrMesh mesh(primitiveType);
Brian Salomon34169692017-08-28 15:32:01 -0400630 if (fDraws.count() > 1) {
Brian Salomon57caa662017-10-18 12:21:05 +0000631 sk_sp<const GrBuffer> ibuffer = target->resourceProvider()->refQuadIndexBuffer();
Brian Salomon34169692017-08-28 15:32:01 -0400632 if (!ibuffer) {
633 SkDebugf("Could not allocate quad indices\n");
634 return;
635 }
Brian Salomon34169692017-08-28 15:32:01 -0400636 mesh.setIndexedPatterned(ibuffer.get(), 6, 4, fDraws.count(),
637 GrResourceProvider::QuadCountOfQuadBuffer());
Brian Salomon34169692017-08-28 15:32:01 -0400638 } else {
Brian Salomon34169692017-08-28 15:32:01 -0400639 mesh.setNonIndexedNonInstanced(4);
Brian Salomon34169692017-08-28 15:32:01 -0400640 }
Brian Salomon57caa662017-10-18 12:21:05 +0000641 mesh.setVertexData(vbuffer, vstart);
642 target->draw(gp.get(), pipeline, mesh);
Brian Salomon34169692017-08-28 15:32:01 -0400643 }
644
645 bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
646 const auto* that = t->cast<TextureOp>();
Brian Salomon762d5e72017-12-01 10:25:08 -0500647 const auto& shaderCaps = *caps.shaderCaps();
Brian Salomon336ce7b2017-09-08 08:23:58 -0400648 if (!GrColorSpaceXform::Equals(fColorSpaceXform.get(), that->fColorSpaceXform.get())) {
Brian Salomon34169692017-08-28 15:32:01 -0400649 return false;
650 }
Brian Salomon485b8c62018-01-12 15:11:06 -0500651 if (this->aaType() != that->aaType()) {
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500652 return false;
653 }
Brian Salomon336ce7b2017-09-08 08:23:58 -0400654 // Because of an issue where GrColorSpaceXform adds the same function every time it is used
655 // in a texture lookup, we only allow multiple textures when there is no transform.
Brian Salomon762d5e72017-12-01 10:25:08 -0500656 if (TextureGeometryProcessor::SupportsMultitexture(shaderCaps) && !fColorSpaceXform &&
657 fMaxApproxDstPixelArea <= shaderCaps.disableImageMultitexturingDstRectAreaThreshold() &&
658 that->fMaxApproxDstPixelArea <=
659 shaderCaps.disableImageMultitexturingDstRectAreaThreshold()) {
Brian Salomon336ce7b2017-09-08 08:23:58 -0400660 int map[kMaxTextures];
Brian Salomon762d5e72017-12-01 10:25:08 -0500661 int numNewProxies = this->mergeProxies(that, map, shaderCaps);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400662 if (numNewProxies < 0) {
663 return false;
664 }
665 if (1 == fProxyCnt && numNewProxies) {
666 void* mem = new char[(sizeof(GrSamplerState::Filter) + sizeof(GrTextureProxy*)) *
667 kMaxTextures];
668 auto proxies = reinterpret_cast<GrTextureProxy**>(mem);
669 auto filters = reinterpret_cast<GrSamplerState::Filter*>(proxies + kMaxTextures);
670 proxies[0] = fProxy0;
671 filters[0] = fFilter0;
672 fProxyArray = proxies;
673 }
674 fProxyCnt += numNewProxies;
675 auto thisProxies = fProxyArray;
676 auto thatProxies = that->proxies();
677 auto thatFilters = that->filters();
678 auto thisFilters = reinterpret_cast<GrSamplerState::Filter*>(thisProxies +
679 kMaxTextures);
680 for (int i = 0; i < that->fProxyCnt; ++i) {
681 if (map[i] < 0) {
682 thatProxies[i]->addPendingRead();
Robert Phillipsb493eeb2017-09-13 13:10:52 -0400683
Brian Salomon336ce7b2017-09-08 08:23:58 -0400684 thisProxies[-map[i]] = thatProxies[i];
685 thisFilters[-map[i]] = thatFilters[i];
686 map[i] = -map[i];
687 }
688 }
689 int firstNewDraw = fDraws.count();
690 fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
691 for (int i = firstNewDraw; i < fDraws.count(); ++i) {
692 fDraws[i].fTextureIdx = map[fDraws[i].fTextureIdx];
693 }
694 } else {
Brian Salomonbbf05752017-11-30 11:30:48 -0500695 // We can get here when one of the ops is already multitextured but the other cannot
696 // be because of the dst rect size.
697 if (fProxyCnt > 1 || that->fProxyCnt > 1) {
698 return false;
699 }
Brian Salomon336ce7b2017-09-08 08:23:58 -0400700 if (fProxy0->uniqueID() != that->fProxy0->uniqueID() || fFilter0 != that->fFilter0) {
701 return false;
702 }
703 fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
704 }
Brian Salomon34169692017-08-28 15:32:01 -0400705 this->joinBounds(*that);
Brian Salomon762d5e72017-12-01 10:25:08 -0500706 fMaxApproxDstPixelArea = SkTMax(that->fMaxApproxDstPixelArea, fMaxApproxDstPixelArea);
Brian Salomon34169692017-08-28 15:32:01 -0400707 return true;
708 }
709
Brian Salomon336ce7b2017-09-08 08:23:58 -0400710 /**
711 * Determines a mapping of indices from that's proxy array to this's proxy array. A negative map
712 * value means that's proxy should be added to this's proxy array at the absolute value of
713 * the map entry. If it is determined that the ops shouldn't combine their proxies then a
714 * negative value is returned. Otherwise, return value indicates the number of proxies that have
715 * to be added to this op or, equivalently, the number of negative entries in map.
716 */
717 int mergeProxies(const TextureOp* that, int map[kMaxTextures], const GrShaderCaps& caps) const {
718 std::fill_n(map, kMaxTextures, -kMaxTextures);
719 int sharedProxyCnt = 0;
720 auto thisProxies = this->proxies();
721 auto thisFilters = this->filters();
722 auto thatProxies = that->proxies();
723 auto thatFilters = that->filters();
724 for (int i = 0; i < fProxyCnt; ++i) {
725 for (int j = 0; j < that->fProxyCnt; ++j) {
726 if (thisProxies[i]->uniqueID() == thatProxies[j]->uniqueID()) {
727 if (thisFilters[i] != thatFilters[j]) {
728 // In GL we don't currently support using the same texture with different
729 // samplers. If we added support for sampler objects and a cap bit to know
730 // it's ok to use different filter modes then we could support this.
731 // Otherwise, we could also only allow a single filter mode for each op
732 // instance.
733 return -1;
734 }
735 map[j] = i;
736 ++sharedProxyCnt;
737 break;
738 }
739 }
740 }
Brian Salomon2b6f6142017-11-13 11:49:13 -0500741 int actualMaxTextures = SkTMin(caps.maxFragmentSamplers(), kMaxTextures);
Brian Salomon336ce7b2017-09-08 08:23:58 -0400742 int newProxyCnt = that->fProxyCnt - sharedProxyCnt;
743 if (newProxyCnt + fProxyCnt > actualMaxTextures) {
744 return -1;
745 }
746 GrPixelConfig config = thisProxies[0]->config();
747 int nextSlot = fProxyCnt;
748 for (int j = 0; j < that->fProxyCnt; ++j) {
749 // We want to avoid making many shaders because of different permutations of shader
750 // based swizzle and sampler types. The approach taken here is to require the configs to
751 // be the same and to only allow already instantiated proxies that have the most
752 // common sampler type. Otherwise we don't merge.
753 if (thatProxies[j]->config() != config) {
754 return -1;
755 }
756 if (GrTexture* tex = thatProxies[j]->priv().peekTexture()) {
757 if (tex->texturePriv().samplerType() != kTexture2DSampler_GrSLType) {
758 return -1;
759 }
760 }
761 if (map[j] < 0) {
762 map[j] = -(nextSlot++);
763 }
764 }
765 return newProxyCnt;
766 }
767
Brian Salomon485b8c62018-01-12 15:11:06 -0500768 GrAAType aaType() const { return static_cast<GrAAType>(fAAType); }
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500769
Brian Salomon336ce7b2017-09-08 08:23:58 -0400770 GrTextureProxy* const* proxies() const { return fProxyCnt > 1 ? fProxyArray : &fProxy0; }
771
772 const GrSamplerState::Filter* filters() const {
773 if (fProxyCnt > 1) {
774 return reinterpret_cast<const GrSamplerState::Filter*>(fProxyArray + kMaxTextures);
775 }
776 return &fFilter0;
777 }
778
Brian Salomon34169692017-08-28 15:32:01 -0400779 struct Draw {
780 SkRect fSrcRect;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400781 int fTextureIdx;
Brian Salomon34169692017-08-28 15:32:01 -0400782 GrQuad fQuad;
783 GrColor fColor;
784 };
785 SkSTArray<1, Draw, true> fDraws;
Brian Salomon34169692017-08-28 15:32:01 -0400786 sk_sp<GrColorSpaceXform> fColorSpaceXform;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400787 // Initially we store a single proxy ptr and a single filter. If we grow to have more than
788 // one proxy we instead store pointers to dynamically allocated arrays of size kMaxTextures
789 // followed by kMaxTextures filters.
790 union {
791 GrTextureProxy* fProxy0;
792 GrTextureProxy** fProxyArray;
793 };
Brian Salomonbbf05752017-11-30 11:30:48 -0500794 size_t fMaxApproxDstPixelArea;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400795 GrSamplerState::Filter fFilter0;
796 uint8_t fProxyCnt;
Brian Salomon485b8c62018-01-12 15:11:06 -0500797 unsigned fAAType : 2;
Brian Salomon34169692017-08-28 15:32:01 -0400798 // Used to track whether fProxy is ref'ed or has a pending IO after finalize() is called.
Brian Salomonb5ef1f92018-01-11 11:46:21 -0500799 unsigned fFinalized : 1;
800 unsigned fAllowSRGBInputs : 1;
Brian Salomon336ce7b2017-09-08 08:23:58 -0400801
Brian Salomon34169692017-08-28 15:32:01 -0400802 typedef GrMeshDrawOp INHERITED;
803};
804
Brian Salomon336ce7b2017-09-08 08:23:58 -0400805constexpr int TextureGeometryProcessor::kMaxTextures;
806constexpr int TextureOp::kMaxTextures;
807
Brian Salomon34169692017-08-28 15:32:01 -0400808} // anonymous namespace
809
810namespace GrTextureOp {
811
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400812std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy, GrSamplerState::Filter filter,
Brian Salomon485b8c62018-01-12 15:11:06 -0500813 GrColor color, const SkRect& srcRect, const SkRect& dstRect,
814 GrAAType aaType, const SkMatrix& viewMatrix,
815 sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs) {
Brian Salomon34169692017-08-28 15:32:01 -0400816 SkASSERT(!viewMatrix.hasPerspective());
Brian Salomon485b8c62018-01-12 15:11:06 -0500817 return TextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect, aaType, viewMatrix,
Brian Salomon34169692017-08-28 15:32:01 -0400818 std::move(csxf), allowSRGBInputs);
819}
820
821} // namespace GrTextureOp
822
823#if GR_TEST_UTILS
824#include "GrContext.h"
Robert Phillips1afd4cd2018-01-08 13:40:32 -0500825#include "GrContextPriv.h"
Robert Phillips0bd24dc2018-01-16 08:06:32 -0500826#include "GrProxyProvider.h"
Brian Salomon34169692017-08-28 15:32:01 -0400827
828GR_DRAW_OP_TEST_DEFINE(TextureOp) {
829 GrSurfaceDesc desc;
830 desc.fConfig = kRGBA_8888_GrPixelConfig;
831 desc.fHeight = random->nextULessThan(90) + 10;
832 desc.fWidth = random->nextULessThan(90) + 10;
Brian Salomon2a4f9832018-03-03 22:43:43 -0500833 auto origin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
Brian Salomon34169692017-08-28 15:32:01 -0400834 SkBackingFit fit = random->nextBool() ? SkBackingFit::kApprox : SkBackingFit::kExact;
Robert Phillips0bd24dc2018-01-16 08:06:32 -0500835
836 GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
Brian Salomon2a4f9832018-03-03 22:43:43 -0500837 sk_sp<GrTextureProxy> proxy = proxyProvider->createProxy(desc, origin, fit, SkBudgeted::kNo);
Robert Phillips0bd24dc2018-01-16 08:06:32 -0500838
Brian Salomon34169692017-08-28 15:32:01 -0400839 SkRect rect = GrTest::TestRect(random);
840 SkRect srcRect;
841 srcRect.fLeft = random->nextRangeScalar(0.f, proxy->width() / 2.f);
842 srcRect.fRight = random->nextRangeScalar(0.f, proxy->width()) + proxy->width() / 2.f;
843 srcRect.fTop = random->nextRangeScalar(0.f, proxy->height() / 2.f);
844 srcRect.fBottom = random->nextRangeScalar(0.f, proxy->height()) + proxy->height() / 2.f;
845 SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random);
846 GrColor color = SkColorToPremulGrColor(random->nextU());
Brian Salomon2bbdcc42017-09-07 12:36:34 -0400847 GrSamplerState::Filter filter = (GrSamplerState::Filter)random->nextULessThan(
848 static_cast<uint32_t>(GrSamplerState::Filter::kMipMap) + 1);
Brian Salomon34169692017-08-28 15:32:01 -0400849 auto csxf = GrTest::TestColorXform(random);
850 bool allowSRGBInputs = random->nextBool();
Brian Salomon485b8c62018-01-12 15:11:06 -0500851 GrAAType aaType = GrAAType::kNone;
852 if (random->nextBool()) {
853 aaType = (fsaaType == GrFSAAType::kUnifiedMSAA) ? GrAAType::kMSAA : GrAAType::kCoverage;
854 }
855 return GrTextureOp::Make(std::move(proxy), filter, color, srcRect, rect, aaType, viewMatrix,
Brian Salomon34169692017-08-28 15:32:01 -0400856 std::move(csxf), allowSRGBInputs);
857}
858
859#endif