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mike@reedtribe.org0c87ea82013-12-30 04:07:34 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm.h"
9#include "SkCanvas.h"
bsalomon093779c2016-03-08 11:53:31 -080010#include "SkColorFilter.h"
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +000011#include "SkGradientShader.h"
mike@reedtribe.org2c326b72013-12-30 04:20:38 +000012#include "SkRandom.h"
Brian Salomon199fb872017-02-06 09:41:10 -050013#include "SkVertices.h"
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +000014
Brian Salomon3f363692017-02-02 21:05:19 -050015static constexpr SkScalar kShaderSize = 40;
16static sk_sp<SkShader> make_shader1() {
reed@google.com85e143c2013-12-30 15:51:25 +000017 const SkColor colors[] = {
18 SK_ColorRED, SK_ColorCYAN, SK_ColorGREEN, SK_ColorWHITE,
19 SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorYELLOW,
20 };
Brian Salomon3f363692017-02-02 21:05:19 -050021 const SkPoint pts[] = {{kShaderSize / 4, 0}, {3 * kShaderSize / 4, kShaderSize}};
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +000022
reed1a9b9642016-03-13 14:13:58 -070023 return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
24 SkShader::kMirror_TileMode);
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +000025}
26
reed1a9b9642016-03-13 14:13:58 -070027static sk_sp<SkShader> make_shader2() {
28 return SkShader::MakeColorShader(SK_ColorBLUE);
bsalomon093779c2016-03-08 11:53:31 -080029}
30
reedd053ce92016-03-22 10:17:23 -070031static sk_sp<SkColorFilter> make_color_filter() {
Mike Reed7d954ad2016-10-28 15:42:34 -040032 return SkColorFilter::MakeModeFilter(0xFFAABBCC, SkBlendMode::kDarken);
bsalomon093779c2016-03-08 11:53:31 -080033}
34
Brian Salomon3f363692017-02-02 21:05:19 -050035static constexpr SkScalar kMeshSize = 30;
36
37// start with the center of a 3x3 grid of vertices.
38static constexpr uint16_t kMeshFan[] = {
39 4,
40 0, 1, 2, 5, 8, 7, 6, 3, 0
41};
42
Brian Salomon199fb872017-02-06 09:41:10 -050043static const int kMeshIndexCnt = (int)SK_ARRAY_COUNT(kMeshFan);
Brian Salomon3f363692017-02-02 21:05:19 -050044static const int kMeshVertexCnt = 9;
45
46static void fill_mesh(SkPoint pts[kMeshVertexCnt], SkPoint texs[kMeshVertexCnt],
47 SkColor colors[kMeshVertexCnt]) {
48 pts[0].set(0, 0);
49 pts[1].set(kMeshSize / 2, 3);
50 pts[2].set(kMeshSize, 0);
51 pts[3].set(3, kMeshSize / 2);
52 pts[4].set(kMeshSize / 2, kMeshSize / 2);
53 pts[5].set(kMeshSize - 3, kMeshSize / 2);
54 pts[6].set(0, kMeshSize);
55 pts[7].set(kMeshSize / 2, kMeshSize - 3);
56 pts[8].set(kMeshSize, kMeshSize);
57
58 texs[0].set(0, 0);
59 texs[1].set(kShaderSize / 2, 0);
60 texs[2].set(kShaderSize, 0);
61 texs[3].set(0, kShaderSize / 2);
62 texs[4].set(kShaderSize / 2, kShaderSize / 2);
63 texs[5].set(kShaderSize, kShaderSize / 2);
64 texs[6].set(0, kShaderSize);
65 texs[7].set(kShaderSize / 2, kShaderSize);
66 texs[8].set(kShaderSize, kShaderSize);
67
68 SkRandom rand;
69 for (size_t i = 0; i < kMeshVertexCnt; ++i) {
70 colors[i] = rand.nextU() | 0xFF000000;
71 }
72}
73
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +000074class VerticesGM : public skiagm::GM {
Brian Salomon3f363692017-02-02 21:05:19 -050075 SkPoint fPts[kMeshVertexCnt];
76 SkPoint fTexs[kMeshVertexCnt];
77 SkColor fColors[kMeshVertexCnt];
reedd053ce92016-03-22 10:17:23 -070078 sk_sp<SkShader> fShader1;
79 sk_sp<SkShader> fShader2;
80 sk_sp<SkColorFilter> fColorFilter;
Brian Salomon199fb872017-02-06 09:41:10 -050081 sk_sp<SkVertices> fVertices;
82 bool fUseObject;
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +000083
84public:
Brian Salomon199fb872017-02-06 09:41:10 -050085 VerticesGM(bool useObject) : fUseObject(useObject) {}
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +000086
87protected:
commit-bot@chromium.orga90c6802014-04-30 13:20:45 +000088
mtklein36352bf2015-03-25 18:17:31 -070089 void onOnceBeforeDraw() override {
Brian Salomon3f363692017-02-02 21:05:19 -050090 fill_mesh(fPts, fTexs, fColors);
91 fShader1 = make_shader1();
reed1a9b9642016-03-13 14:13:58 -070092 fShader2 = make_shader2();
reedd053ce92016-03-22 10:17:23 -070093 fColorFilter = make_color_filter();
Brian Salomon199fb872017-02-06 09:41:10 -050094 if (fUseObject) {
95 std::unique_ptr<SkPoint[]> points(new SkPoint[kMeshVertexCnt]);
96 std::unique_ptr<SkPoint[]> texs(new SkPoint[kMeshVertexCnt]);
97 std::unique_ptr<SkColor[]> colors(new SkColor[kMeshVertexCnt]);
98 std::unique_ptr<uint16_t[]> indices(new uint16_t[kMeshIndexCnt]);
99 memcpy(points.get(), fPts, sizeof(SkPoint) * kMeshVertexCnt);
100 memcpy(colors.get(), fColors, sizeof(SkColor) * kMeshVertexCnt);
101 memcpy(texs.get(), fTexs, sizeof(SkPoint) * kMeshVertexCnt);
102 memcpy(indices.get(), kMeshFan, sizeof(uint16_t) * kMeshIndexCnt);
Brian Salomon604c9892017-02-06 14:11:51 -0500103 // Older libstdc++ does not allow moving a std::unique_ptr<T[]> into a
104 // std::unique_ptr<const T[]>. Hence the release() calls below.
105 fVertices = SkVertices::MakeIndexed(
106 SkCanvas::kTriangleFan_VertexMode,
Brian Salomon3a970542017-02-06 15:30:06 -0500107 std::unique_ptr<const SkPoint[]>((const SkPoint*)points.release()),
108 std::unique_ptr<const SkColor[]>((const SkColor*)colors.release()),
109 std::unique_ptr<const SkPoint[]>((const SkPoint*)texs.release()),
110 kMeshVertexCnt,
111 std::unique_ptr<const uint16_t[]>((const uint16_t*)indices.release()),
112 kMeshIndexCnt);
Brian Salomon199fb872017-02-06 09:41:10 -0500113 }
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000114 }
115
mtklein36352bf2015-03-25 18:17:31 -0700116 SkString onShortName() override {
reed@google.com60da8f32014-05-05 20:41:21 +0000117 SkString name("vertices");
Brian Salomon199fb872017-02-06 09:41:10 -0500118 if (fUseObject) {
119 name.append("_object");
120 }
reed@google.com60da8f32014-05-05 20:41:21 +0000121 return name;
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000122 }
123
mtklein36352bf2015-03-25 18:17:31 -0700124 SkISize onISize() override {
Brian Salomon32161802017-02-10 10:48:15 -0500125 return SkISize::Make(975, 1175);
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000126 }
127
mtklein36352bf2015-03-25 18:17:31 -0700128 void onDraw(SkCanvas* canvas) override {
Mike Reed7d954ad2016-10-28 15:42:34 -0400129 const SkBlendMode modes[] = {
130 SkBlendMode::kClear,
131 SkBlendMode::kSrc,
132 SkBlendMode::kDst,
133 SkBlendMode::kSrcOver,
134 SkBlendMode::kDstOver,
135 SkBlendMode::kSrcIn,
136 SkBlendMode::kDstIn,
137 SkBlendMode::kSrcOut,
138 SkBlendMode::kDstOut,
139 SkBlendMode::kSrcATop,
140 SkBlendMode::kDstATop,
141 SkBlendMode::kXor,
142 SkBlendMode::kPlus,
143 SkBlendMode::kModulate,
144 SkBlendMode::kScreen,
145 SkBlendMode::kOverlay,
146 SkBlendMode::kDarken,
147 SkBlendMode::kLighten,
148 SkBlendMode::kColorDodge,
149 SkBlendMode::kColorBurn,
150 SkBlendMode::kHardLight,
151 SkBlendMode::kSoftLight,
152 SkBlendMode::kDifference,
153 SkBlendMode::kExclusion,
154 SkBlendMode::kMultiply,
155 SkBlendMode::kHue,
156 SkBlendMode::kSaturation,
157 SkBlendMode::kColor,
158 SkBlendMode::kLuminosity,
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000159 };
skia.committer@gmail.com4c912862013-12-30 07:01:37 +0000160
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000161 SkPaint paint;
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000162
bsalomon093779c2016-03-08 11:53:31 -0800163 canvas->translate(4, 4);
164 int x = 0;
Brian Salomon199fb872017-02-06 09:41:10 -0500165 for (auto mode : modes) {
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000166 canvas->save();
Brian Salomon199fb872017-02-06 09:41:10 -0500167 for (uint8_t alpha : {0xFF, 0x80}) {
168 for (const auto& cf : {sk_sp<SkColorFilter>(nullptr), fColorFilter}) {
169 for (const auto& shader : {fShader1, fShader2}) {
170 static constexpr struct {
171 bool fHasColors;
172 bool fHasTexs;
173 } kAttrs[] = {{true, false}, {false, true}, {true, true}};
174 for (auto attrs : kAttrs) {
175 paint.setShader(shader);
176 paint.setColorFilter(cf);
177 paint.setAlpha(alpha);
178 if (fUseObject) {
179 uint32_t flags = 0;
180 flags |=
181 attrs.fHasColors ? 0 : SkCanvas::kIgnoreColors_VerticesFlag;
182 flags |= attrs.fHasTexs ? 0
183 : SkCanvas::kIgnoreTexCoords_VerticesFlag;
184 canvas->drawVertices(fVertices, mode, paint, flags);
185 } else {
186 const SkColor* colors = attrs.fHasColors ? fColors : nullptr;
187 const SkPoint* texs = attrs.fHasTexs ? fTexs : nullptr;
188 canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode,
189 kMeshVertexCnt, fPts, texs, colors, mode,
190 kMeshFan, kMeshIndexCnt, paint);
191 }
192 canvas->translate(40, 0);
193 ++x;
194 }
195 }
196 }
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000197 }
198 canvas->restore();
bsalomon093779c2016-03-08 11:53:31 -0800199 canvas->translate(0, 40);
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000200 }
201 }
202
mike@reedtribe.org0c87ea82013-12-30 04:07:34 +0000203private:
204 typedef skiagm::GM INHERITED;
205};
206
reed@google.com60da8f32014-05-05 20:41:21 +0000207/////////////////////////////////////////////////////////////////////////////////////
208
Brian Salomon199fb872017-02-06 09:41:10 -0500209DEF_GM(return new VerticesGM(true);)
210DEF_GM(return new VerticesGM(false);)
Brian Salomon3f363692017-02-02 21:05:19 -0500211
Brian Salomon199fb872017-02-06 09:41:10 -0500212static void draw_batching(SkCanvas* canvas, bool useObject) {
213 std::unique_ptr<SkPoint[]> pts(new SkPoint[kMeshVertexCnt]);
214 std::unique_ptr<SkPoint[]> texs(new SkPoint[kMeshVertexCnt]);
215 std::unique_ptr<SkColor[]> colors(new SkColor[kMeshVertexCnt]);
216 fill_mesh(pts.get(), texs.get(), colors.get());
217
Brian Salomon3f363692017-02-02 21:05:19 -0500218 SkTDArray<SkMatrix> matrices;
219 matrices.push()->reset();
220 matrices.push()->setTranslate(0, 40);
221 SkMatrix* m = matrices.push();
222 m->setRotate(45, kMeshSize / 2, kMeshSize / 2);
223 m->postScale(1.2f, .8f, kMeshSize / 2, kMeshSize / 2);
224 m->postTranslate(0, 80);
225
226 auto shader = make_shader1();
227
228 // Triangle fans can't batch so we convert to regular triangles,
Brian Salomon199fb872017-02-06 09:41:10 -0500229 static constexpr int kNumTris = kMeshIndexCnt - 2;
230 std::unique_ptr<uint16_t[]> indices(new uint16_t[3 * kNumTris]);
Brian Salomon3f363692017-02-02 21:05:19 -0500231 for (size_t i = 0; i < kNumTris; ++i) {
232 indices[3 * i] = kMeshFan[0];
233 indices[3 * i + 1] = kMeshFan[i + 1];
234 indices[3 * i + 2] = kMeshFan[i + 2];
235 }
Brian Salomon199fb872017-02-06 09:41:10 -0500236
237 sk_sp<SkVertices> vertices;
238 if (useObject) {
Brian Salomon604c9892017-02-06 14:11:51 -0500239 // Older libstdc++ does not allow moving a std::unique_ptr<T[]> into a
240 // std::unique_ptr<const T[]>. Hence the release() calls below.
241 vertices = SkVertices::MakeIndexed(
Brian Salomon3a970542017-02-06 15:30:06 -0500242 SkCanvas::kTriangles_VertexMode,
243 std::unique_ptr<const SkPoint[]>((const SkPoint*)pts.release()),
244 std::unique_ptr<const SkColor[]>((const SkColor*)colors.release()),
245 std::unique_ptr<const SkPoint[]>((const SkPoint*)texs.release()), kMeshVertexCnt,
246 std::unique_ptr<const uint16_t[]>((const uint16_t*)indices.release()),
247 3 * kNumTris);
Brian Salomon199fb872017-02-06 09:41:10 -0500248 }
249 canvas->save();
Brian Salomon3f363692017-02-02 21:05:19 -0500250 canvas->translate(10, 10);
251 for (bool useShader : {false, true}) {
252 for (bool useTex : {false, true}) {
253 for (const auto& m : matrices) {
254 canvas->save();
255 canvas->concat(m);
256 SkPaint paint;
Brian Salomon3f363692017-02-02 21:05:19 -0500257 paint.setShader(useShader ? shader : nullptr);
Brian Salomon199fb872017-02-06 09:41:10 -0500258 if (useObject) {
259 uint32_t flags = useTex ? 0 : SkCanvas::kIgnoreTexCoords_VerticesFlag;
260 canvas->drawVertices(vertices, SkBlendMode::kModulate, paint, flags);
261 } else {
262 const SkPoint* t = useTex ? texs.get() : nullptr;
263 canvas->drawVertices(SkCanvas::kTriangles_VertexMode, kMeshVertexCnt, pts.get(),
264 t, colors.get(), indices.get(), kNumTris * 3, paint);
265 }
Brian Salomon3f363692017-02-02 21:05:19 -0500266 canvas->restore();
267 }
268 canvas->translate(0, 120);
269 }
270 }
Brian Salomon199fb872017-02-06 09:41:10 -0500271 canvas->restore();
272}
273
274// This test exists to exercise batching in the gpu backend.
275DEF_SIMPLE_GM(vertices_batching, canvas, 100, 500) {
276 draw_batching(canvas, false);
277 canvas->translate(50, 0);
278 draw_batching(canvas, true);
Brian Salomon3f363692017-02-02 21:05:19 -0500279}