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joshualitt9e36c1a2015-04-14 12:17:27 -07001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm.h"
Mike Klein33d20552017-03-22 13:47:51 -04009#include "sk_tool_utils.h"
joshualitt9e36c1a2015-04-14 12:17:27 -070010
11#include "Resources.h"
12#include "SkCanvas.h"
13#include "SkGradientShader.h"
14#include "SkStream.h"
15#include "SkTextBlob.h"
16#include "SkTypeface.h"
17
18namespace skiagm {
19class TextBlobColorTrans : public GM {
20public:
21 // This gm tests that textblobs can be translated and have their colors regenerated
22 // correctly. With smaller atlas sizes, it can also trigger regeneration of texture coords on
23 // the GPU backend
24 TextBlobColorTrans() { }
25
26protected:
27 void onOnceBeforeDraw() override {
28 SkTextBlobBuilder builder;
29
30 // make textblob
31 // Large text is used to trigger atlas eviction
32 SkPaint paint;
33 paint.setTextSize(256);
34 const char* text = "AB";
caryclark1818acb2015-07-24 12:09:25 -070035 sk_tool_utils::set_portable_typeface(&paint);
joshualitt9e36c1a2015-04-14 12:17:27 -070036
37 SkRect bounds;
38 paint.measureText(text, strlen(text), &bounds);
39
40 SkScalar yOffset = bounds.height();
41 sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, yOffset - 30);
42
43 // A8
44 paint.setTextSize(28);
45 text = "The quick brown fox jumps over the lazy dog.";
46 paint.setSubpixelText(false);
47 paint.setLCDRenderText(false);
48 paint.measureText(text, strlen(text), &bounds);
49 sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, yOffset - 8);
50
51 // build
fmalita37283c22016-09-13 10:00:23 -070052 fBlob = builder.make();
joshualitt9e36c1a2015-04-14 12:17:27 -070053 }
54
55 SkString onShortName() override {
56 return SkString("textblobcolortrans");
57 }
58
59 SkISize onISize() override {
60 return SkISize::Make(kWidth, kHeight);
61 }
62
63 void onDraw(SkCanvas* canvas) override {
64
Mike Kleind46dce32018-08-16 10:17:03 -040065 canvas->drawColor(SK_ColorGRAY);
joshualitt9e36c1a2015-04-14 12:17:27 -070066
67 SkPaint paint;
68 canvas->translate(10, 40);
69
70 SkRect bounds = fBlob->bounds();
71
72 // Colors were chosen to map to pairs of canonical colors. The GPU Backend will cache A8
73 // Texture Blobs based on the canonical color they map to. Canonical colors are used to
74 // create masks. For A8 there are 8 of them.
Mike Kleind46dce32018-08-16 10:17:03 -040075 SkColor colors[] = {SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorYELLOW, SK_ColorWHITE};
joshualitt9e36c1a2015-04-14 12:17:27 -070076
77 size_t count = SK_ARRAY_COUNT(colors);
78 size_t colorIndex = 0;
79 for (int y = 0; y + SkScalarFloorToInt(bounds.height()) < kHeight;
80 y += SkScalarFloorToInt(bounds.height())) {
81 paint.setColor(colors[colorIndex++ % count]);
82 canvas->save();
83 canvas->translate(0, SkIntToScalar(y));
84 canvas->drawTextBlob(fBlob, 0, 0, paint);
85 canvas->restore();
86 }
87 }
88
89private:
fmalita37283c22016-09-13 10:00:23 -070090 sk_sp<SkTextBlob> fBlob;
joshualitt9e36c1a2015-04-14 12:17:27 -070091
mtkleindbfd7ab2016-09-01 11:24:54 -070092 static constexpr int kWidth = 675;
93 static constexpr int kHeight = 1600;
joshualitt9e36c1a2015-04-14 12:17:27 -070094
95 typedef GM INHERITED;
96};
97
98//////////////////////////////////////////////////////////////////////////////
99
halcanary385fe4d2015-08-26 13:07:48 -0700100DEF_GM(return new TextBlobColorTrans;)
joshualitt9e36c1a2015-04-14 12:17:27 -0700101}