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tomhudson@google.com7fab52d2012-05-31 19:40:13 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrGradientEffects.h"
9#include "gl/GrGLProgramStage.h"
10#include "GrProgramStageFactory.h"
11
12/////////////////////////////////////////////////////////////////////
13
14class GrGLRadialGradient : public GrGLProgramStage {
15
16public:
17
18 GrGLRadialGradient(const GrProgramStageFactory& factory,
19 const GrCustomStage&) : INHERITED (factory) { }
20 virtual ~GrGLRadialGradient() { }
21
22 virtual void emitVS(GrGLShaderBuilder* state,
23 const char* vertexCoords) SK_OVERRIDE { }
24 virtual void emitFS(GrGLShaderBuilder* state,
25 const char* outputColor,
26 const char* inputColor,
27 const char* samplerName) SK_OVERRIDE;
28
29 static StageKey GenKey(const GrCustomStage& s) { return 0; }
30
31private:
32
33 typedef GrGLProgramStage INHERITED;
34
35};
36
37void GrGLRadialGradient::emitFS(GrGLShaderBuilder* state,
rileya@google.com3e332582012-07-03 13:43:35 +000038 const char* outputColor,
39 const char* inputColor,
40 const char* samplerName) {
tomhudson@google.com7fab52d2012-05-31 19:40:13 +000041 state->fSampleCoords.printf("vec2(length(%s.xy), 0.5)",
42 state->fSampleCoords.c_str());
43 state->fComplexCoord = true;
44
45 state->emitDefaultFetch(outputColor, samplerName);
46}
47
48
49/////////////////////////////////////////////////////////////////////
50
51
52GrRadialGradient::GrRadialGradient() {
53
54}
55
56GrRadialGradient::~GrRadialGradient() {
57
58}
59
60
61const GrProgramStageFactory& GrRadialGradient::getFactory() const {
62 return GrTProgramStageFactory<GrRadialGradient>::getInstance();
63}
64
65bool GrRadialGradient::isEqual(const GrCustomStage& sBase) const {
66 return true;
67}
68
69/////////////////////////////////////////////////////////////////////
70
71class GrGLRadial2Gradient : public GrGLProgramStage {
72
73public:
74
75 GrGLRadial2Gradient(const GrProgramStageFactory& factory,
76 const GrCustomStage&);
77 virtual ~GrGLRadial2Gradient() { }
78
79 virtual void setupVariables(GrGLShaderBuilder* state,
80 int stage) SK_OVERRIDE;
81 virtual void emitVS(GrGLShaderBuilder* state,
82 const char* vertexCoords) SK_OVERRIDE;
83 virtual void emitFS(GrGLShaderBuilder* state,
84 const char* outputColor,
85 const char* inputColor,
86 const char* samplerName) SK_OVERRIDE;
87 virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
88 virtual void setData(const GrGLInterface*,
89 const GrGLTexture&,
tomhudson@google.comdcdc1fc2012-05-31 19:53:37 +000090 const GrCustomStage&,
tomhudson@google.com7fab52d2012-05-31 19:40:13 +000091 int stageNum) SK_OVERRIDE;
92
93 static StageKey GenKey(const GrCustomStage& s) {
94 return (static_cast<const GrRadial2Gradient&>(s).isDegenerate());
95 }
96
97protected:
98
tomhudson@google.com761b37c2012-06-13 15:22:18 +000099 const GrGLShaderVar* fVSParamVar;
100 GrGLint fVSParamLocation;
101 const GrGLShaderVar* fFSParamVar;
102 GrGLint fFSParamLocation;
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000103
104 const char* fVSVaryingName;
105 const char* fFSVaryingName;
106
107 bool fIsDegenerate;
108
109 // @{
110 /// Values last uploaded as uniforms
111
112 GrScalar fCachedCenter;
113 GrScalar fCachedRadius;
bsalomon@google.com0b323312012-06-01 18:50:01 +0000114 bool fCachedPosRoot;
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000115
116 // @}
117
118private:
119
120 typedef GrGLProgramStage INHERITED;
121
122};
123
124GrGLRadial2Gradient::GrGLRadial2Gradient(
125 const GrProgramStageFactory& factory,
126 const GrCustomStage& baseData)
127 : INHERITED(factory)
tomhudson@google.com761b37c2012-06-13 15:22:18 +0000128 , fVSParamVar(NULL)
129 , fFSParamVar(NULL)
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000130 , fVSVaryingName(NULL)
131 , fFSVaryingName(NULL)
132 , fCachedCenter(GR_ScalarMax)
133 , fCachedRadius(-GR_ScalarMax)
134 , fCachedPosRoot(0) {
135
136 const GrRadial2Gradient& data =
137 static_cast<const GrRadial2Gradient&>(baseData);
138 fIsDegenerate = data.isDegenerate();
139}
140
141void GrGLRadial2Gradient::setupVariables(GrGLShaderBuilder* state, int stage) {
tomhudson@google.com761b37c2012-06-13 15:22:18 +0000142 // 2 copies of uniform array, 1 for each of vertex & fragment shader,
143 // to work around Xoom bug. Doesn't seem to cause performance decrease
144 // in test apps, but need to keep an eye on it.
145 fVSParamVar = &state->addUniform(
146 GrGLShaderBuilder::kVertex_VariableLifetime,
147 kFloat_GrSLType, "uRadial2VSParams", stage, 6);
148 fFSParamVar = &state->addUniform(
149 GrGLShaderBuilder::kFragment_VariableLifetime,
150 kFloat_GrSLType, "uRadial2FSParams", stage, 6);
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000151
tomhudson@google.com761b37c2012-06-13 15:22:18 +0000152 fVSParamLocation = GrGLProgramStage::kUseUniform;
153 fFSParamLocation = GrGLProgramStage::kUseUniform;
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000154
155 // For radial gradients without perspective we can pass the linear
156 // part of the quadratic as a varying.
157 if (state->fVaryingDims == state->fCoordDims) {
158 state->addVarying(kFloat_GrSLType, "Radial2BCoeff", stage,
159 &fVSVaryingName, &fFSVaryingName);
160 }
161}
162
163void GrGLRadial2Gradient::emitVS(GrGLShaderBuilder* state,
rileya@google.com3e332582012-07-03 13:43:35 +0000164 const char* vertexCoords) {
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000165 GrStringBuilder* code = &state->fVSCode;
166 GrStringBuilder p2;
167 GrStringBuilder p3;
tomhudson@google.com761b37c2012-06-13 15:22:18 +0000168 fVSParamVar->appendArrayAccess(2, &p2);
169 fVSParamVar->appendArrayAccess(3, &p3);
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000170
171 // For radial gradients without perspective we can pass the linear
172 // part of the quadratic as a varying.
173 if (state->fVaryingDims == state->fCoordDims) {
174 // r2Var = 2 * (r2Parm[2] * varCoord.x - r2Param[3])
175 code->appendf("\t%s = 2.0 *(%s * %s.x - %s);\n",
176 fVSVaryingName, p2.c_str(),
177 vertexCoords, p3.c_str());
178 }
179}
180
181void GrGLRadial2Gradient::emitFS(GrGLShaderBuilder* state,
rileya@google.com3e332582012-07-03 13:43:35 +0000182 const char* outputColor,
183 const char* inputColor,
184 const char* samplerName) {
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000185 GrStringBuilder* code = &state->fFSCode;
186 GrStringBuilder cName("c");
187 GrStringBuilder ac4Name("ac4");
188 GrStringBuilder rootName("root");
189 GrStringBuilder p0;
190 GrStringBuilder p1;
191 GrStringBuilder p2;
192 GrStringBuilder p3;
193 GrStringBuilder p4;
194 GrStringBuilder p5;
tomhudson@google.com761b37c2012-06-13 15:22:18 +0000195 fFSParamVar->appendArrayAccess(0, &p0);
196 fFSParamVar->appendArrayAccess(1, &p1);
197 fFSParamVar->appendArrayAccess(2, &p2);
198 fFSParamVar->appendArrayAccess(3, &p3);
199 fFSParamVar->appendArrayAccess(4, &p4);
200 fFSParamVar->appendArrayAccess(5, &p5);
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000201
202 // If we we're able to interpolate the linear component,
203 // bVar is the varying; otherwise compute it
204 GrStringBuilder bVar;
205 if (state->fCoordDims == state->fVaryingDims) {
206 bVar = fFSVaryingName;
207 GrAssert(2 == state->fVaryingDims);
208 } else {
209 GrAssert(3 == state->fVaryingDims);
210 bVar = "b";
211 //bVar.appendS32(stageNum);
212 code->appendf("\tfloat %s = 2.0 * (%s * %s.x - %s);\n",
213 bVar.c_str(), p2.c_str(),
214 state->fSampleCoords.c_str(), p3.c_str());
215 }
216
217 // c = (x^2)+(y^2) - params[4]
218 code->appendf("\tfloat %s = dot(%s, %s) - %s;\n",
219 cName.c_str(), state->fSampleCoords.c_str(),
220 state->fSampleCoords.c_str(),
221 p4.c_str());
222
223 // If we aren't degenerate, emit some extra code, and accept a slightly
224 // more complex coord.
tomhudson@google.com898e7b52012-06-01 20:42:15 +0000225 if (!fIsDegenerate) {
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000226
227 // ac4 = 4.0 * params[0] * c
228 code->appendf("\tfloat %s = %s * 4.0 * %s;\n",
229 ac4Name.c_str(), p0.c_str(),
230 cName.c_str());
231
232 // root = sqrt(b^2-4ac)
233 // (abs to avoid exception due to fp precision)
234 code->appendf("\tfloat %s = sqrt(abs(%s*%s - %s));\n",
235 rootName.c_str(), bVar.c_str(), bVar.c_str(),
236 ac4Name.c_str());
237
238 // x coord is: (-b + params[5] * sqrt(b^2-4ac)) * params[1]
239 // y coord is 0.5 (texture is effectively 1D)
240 state->fSampleCoords.printf("vec2((-%s + %s * %s) * %s, 0.5)",
241 bVar.c_str(), p5.c_str(),
242 rootName.c_str(), p1.c_str());
243 } else {
244 // x coord is: -c/b
245 // y coord is 0.5 (texture is effectively 1D)
246 state->fSampleCoords.printf("vec2((-%s / %s), 0.5)",
247 cName.c_str(), bVar.c_str());
248 }
249 state->fComplexCoord = true;
250
251 state->emitDefaultFetch(outputColor, samplerName);
252}
253
254void GrGLRadial2Gradient::initUniforms(const GrGLInterface* gl, int programID) {
tomhudson@google.com761b37c2012-06-13 15:22:18 +0000255 GR_GL_CALL_RET(gl, fVSParamLocation,
256 GetUniformLocation(programID, fVSParamVar->getName().c_str()));
257 GR_GL_CALL_RET(gl, fFSParamLocation,
258 GetUniformLocation(programID, fFSParamVar->getName().c_str()));
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000259}
260
261void GrGLRadial2Gradient::setData(const GrGLInterface* gl,
rileya@google.com3e332582012-07-03 13:43:35 +0000262 const GrGLTexture& texture,
263 const GrCustomStage& baseData,
264 int stageNum) {
tomhudson@google.comdcdc1fc2012-05-31 19:53:37 +0000265 const GrRadial2Gradient& data =
266 static_cast<const GrRadial2Gradient&>(baseData);
267 GrAssert(data.isDegenerate() == fIsDegenerate);
268 GrScalar centerX1 = data.center();
269 GrScalar radius0 = data.radius();
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000270 if (fCachedCenter != centerX1 ||
271 fCachedRadius != radius0 ||
tomhudson@google.comdcdc1fc2012-05-31 19:53:37 +0000272 fCachedPosRoot != data.isPosRoot()) {
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000273
274 GrScalar a = GrMul(centerX1, centerX1) - GR_Scalar1;
275
276 // When we're in the degenerate (linear) case, the second
277 // value will be INF but the program doesn't read it. (We
278 // use the same 6 uniforms even though we don't need them
279 // all in the linear case just to keep the code complexity
280 // down).
281 float values[6] = {
282 GrScalarToFloat(a),
283 1 / (2.f * GrScalarToFloat(a)),
284 GrScalarToFloat(centerX1),
285 GrScalarToFloat(radius0),
286 GrScalarToFloat(GrMul(radius0, radius0)),
tomhudson@google.comdcdc1fc2012-05-31 19:53:37 +0000287 data.isPosRoot() ? 1.f : -1.f
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000288 };
289
tomhudson@google.com761b37c2012-06-13 15:22:18 +0000290 GR_GL_CALL(gl, Uniform1fv(fVSParamLocation, 6, values));
291 GR_GL_CALL(gl, Uniform1fv(fFSParamLocation, 6, values));
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000292 fCachedCenter = centerX1;
293 fCachedRadius = radius0;
tomhudson@google.comdcdc1fc2012-05-31 19:53:37 +0000294 fCachedPosRoot = data.isPosRoot();
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000295 }
296}
297
298
299/////////////////////////////////////////////////////////////////////
300
301GrRadial2Gradient::GrRadial2Gradient(GrScalar center,
302 GrScalar radius,
303 bool posRoot)
304 : fCenterX1 (center)
305 , fRadius0 (radius)
306 , fPosRoot (posRoot) {
307
308}
309
310GrRadial2Gradient::~GrRadial2Gradient() {
311
312}
313
314
315const GrProgramStageFactory& GrRadial2Gradient::getFactory() const {
316 return GrTProgramStageFactory<GrRadial2Gradient>::getInstance();
317}
318
319bool GrRadial2Gradient::isEqual(const GrCustomStage& sBase) const {
320 const GrRadial2Gradient& s = static_cast<const GrRadial2Gradient&>(sBase);
321 return (this->isDegenerate() == s.isDegenerate());
322}
323
324/////////////////////////////////////////////////////////////////////
325
rileya@google.com3e332582012-07-03 13:43:35 +0000326class GrGLConical2Gradient : public GrGLProgramStage {
327
328public:
329
330 GrGLConical2Gradient(const GrProgramStageFactory& factory,
331 const GrCustomStage&);
332 virtual ~GrGLConical2Gradient() { }
333
334 virtual void setupVariables(GrGLShaderBuilder* state,
335 int stage) SK_OVERRIDE;
336 virtual void emitVS(GrGLShaderBuilder* state,
337 const char* vertexCoords) SK_OVERRIDE;
338 virtual void emitFS(GrGLShaderBuilder* state,
339 const char* outputColor,
340 const char* inputColor,
341 const char* samplerName) SK_OVERRIDE;
342 virtual void initUniforms(const GrGLInterface*, int programID) SK_OVERRIDE;
343 virtual void setData(const GrGLInterface*,
344 const GrGLTexture&,
345 const GrCustomStage&,
346 int stageNum) SK_OVERRIDE;
347
348 static StageKey GenKey(const GrCustomStage& s) {
349 return (static_cast<const GrConical2Gradient&>(s).isDegenerate());
350 }
351
352protected:
353
354 const GrGLShaderVar* fVSParamVar;
355 GrGLint fVSParamLocation;
356 const GrGLShaderVar* fFSParamVar;
357 GrGLint fFSParamLocation;
358
359 const char* fVSVaryingName;
360 const char* fFSVaryingName;
361
362 bool fIsDegenerate;
363
364 // @{
365 /// Values last uploaded as uniforms
366
367 GrScalar fCachedCenter;
368 GrScalar fCachedRadius;
369 GrScalar fCachedDiffRadius;
370
371 // @}
372
373private:
374
375 typedef GrGLProgramStage INHERITED;
376
377};
378
379GrGLConical2Gradient::GrGLConical2Gradient(
380 const GrProgramStageFactory& factory,
381 const GrCustomStage& baseData)
382 : INHERITED(factory)
383 , fVSParamVar(NULL)
384 , fFSParamVar(NULL)
385 , fVSVaryingName(NULL)
386 , fFSVaryingName(NULL)
387 , fCachedCenter(GR_ScalarMax)
388 , fCachedRadius(-GR_ScalarMax)
389 , fCachedDiffRadius(-GR_ScalarMax) {
390
391 const GrConical2Gradient& data =
392 static_cast<const GrConical2Gradient&>(baseData);
393 fIsDegenerate = data.isDegenerate();
394}
395
396void GrGLConical2Gradient::setupVariables(GrGLShaderBuilder* state, int stage) {
397 // 2 copies of uniform array, 1 for each of vertex & fragment shader,
398 // to work around Xoom bug. Doesn't seem to cause performance decrease
399 // in test apps, but need to keep an eye on it.
400 fVSParamVar = &state->addUniform(
401 GrGLShaderBuilder::kVertex_VariableLifetime,
402 kFloat_GrSLType, "uConical2VSParams", stage, 6);
403 fFSParamVar = &state->addUniform(
404 GrGLShaderBuilder::kFragment_VariableLifetime,
405 kFloat_GrSLType, "uConical2FSParams", stage, 6);
406
407 fVSParamLocation = GrGLProgramStage::kUseUniform;
408 fFSParamLocation = GrGLProgramStage::kUseUniform;
409
410 // For radial gradients without perspective we can pass the linear
411 // part of the quadratic as a varying.
412 if (state->fVaryingDims == state->fCoordDims) {
413 state->addVarying(kFloat_GrSLType, "Conical2BCoeff", stage,
414 &fVSVaryingName, &fFSVaryingName);
415 }
416}
417
418void GrGLConical2Gradient::emitVS(GrGLShaderBuilder* state,
419 const char* vertexCoords) {
420 GrStringBuilder* code = &state->fVSCode;
421 GrStringBuilder p2; // distance between centers
422 GrStringBuilder p3; // start radius
423 GrStringBuilder p5; // difference in radii (r1 - r0)
424 fVSParamVar->appendArrayAccess(2, &p2);
425 fVSParamVar->appendArrayAccess(3, &p3);
426 fVSParamVar->appendArrayAccess(5, &p5);
427
428 // For radial gradients without perspective we can pass the linear
429 // part of the quadratic as a varying.
430 if (state->fVaryingDims == state->fCoordDims) {
431 // r2Var = -2 * (r2Parm[2] * varCoord.x - r2Param[3] * r2Param[5])
432 code->appendf("\t%s = -2.0 * (%s * %s.x + %s * %s);\n",
433 fVSVaryingName, p2.c_str(),
434 vertexCoords, p3.c_str(), p5.c_str());
435 }
436}
437
438void GrGLConical2Gradient::emitFS(GrGLShaderBuilder* state,
439 const char* outputColor,
440 const char* inputColor,
441 const char* samplerName) {
442 GrStringBuilder* code = &state->fFSCode;
443
444 GrStringBuilder cName("c");
445 GrStringBuilder ac4Name("ac4");
446 GrStringBuilder dName("d");
447 GrStringBuilder qName("q");
448 GrStringBuilder r0Name("r0");
449 GrStringBuilder r1Name("r1");
450 GrStringBuilder tName("t");
451 GrStringBuilder p0; // 4a
452 GrStringBuilder p1; // 1/(2a)
453 GrStringBuilder p2; // distance between centers
454 GrStringBuilder p3; // start radius
455 GrStringBuilder p4; // start radius squared
456 GrStringBuilder p5; // difference in radii (r1 - r0)
457 fFSParamVar->appendArrayAccess(0, &p0);
458 fFSParamVar->appendArrayAccess(1, &p1);
459 fFSParamVar->appendArrayAccess(2, &p2);
460 fFSParamVar->appendArrayAccess(3, &p3);
461 fFSParamVar->appendArrayAccess(4, &p4);
462 fFSParamVar->appendArrayAccess(5, &p5);
463
464 // If we we're able to interpolate the linear component,
465 // bVar is the varying; otherwise compute it
466 GrStringBuilder bVar;
467 if (state->fCoordDims == state->fVaryingDims) {
468 bVar = fFSVaryingName;
469 GrAssert(2 == state->fVaryingDims);
470 } else {
471 GrAssert(3 == state->fVaryingDims);
472 bVar = "b";
473 code->appendf("\tfloat %s = -2.0 * (%s * %s.x + %s * %s);\n",
474 bVar.c_str(), p2.c_str(), state->fSampleCoords.c_str(),
475 p3.c_str(), p5.c_str());
476 }
477
478 // c = (x^2)+(y^2) - params[4]
479 code->appendf("\tfloat %s = dot(%s, %s) - %s;\n", cName.c_str(),
480 state->fSampleCoords.c_str(), state->fSampleCoords.c_str(),
481 p4.c_str());
482
483 // Non-degenerate case (quadratic)
484 if (!fIsDegenerate) {
485
486 // ac4 = params[0] * c
487 code->appendf("\tfloat %s = %s * %s;\n", ac4Name.c_str(), p0.c_str(),
488 cName.c_str());
489
490 // d = b^2 - ac4
491 code->appendf("\tfloat %s = %s * %s - %s;\n", dName.c_str(),
492 bVar.c_str(), bVar.c_str(), ac4Name.c_str());
493
494 // if discriminant is < 0, set to transparent black and return
495 code->appendf("\tif (%s < 0.0) {\n\t\tgl_FragColor = vec4(0.0,0.0,0.0,"
496 "0.0);\n\t\treturn;\n\t}\n", dName.c_str());
497
498 // intermediate value we'll use to compute the roots
499 // q = -0.5 * (b +/- sqrt(d))
500 code->appendf("\tfloat %s = -0.5f * (%s + (%s < 0.0 ? -1.0 : 1.0)"
501 " * sqrt(%s));\n", qName.c_str(), bVar.c_str(),
502 bVar.c_str(), dName.c_str());
503
504 // compute both roots
505 // r0 = q * params[1]
506 code->appendf("\tfloat %s = %s * %s;\n", r0Name.c_str(), qName.c_str(),
507 p1.c_str());
508 // r1 = c / q
509 code->appendf("\tfloat %s = %s / %s;\n", r1Name.c_str(), cName.c_str(),
510 qName.c_str());
511
512 // Note: If there are two roots that both generate radius(t) > 0, the
513 // Canvas spec says to choose the larger t.
514
515 // so we'll look at the larger one first:
516 code->appendf("\tfloat %s = max(%s, %s);\n", tName.c_str(),
517 r0Name.c_str(), r1Name.c_str());
518
519 // if r(t) for the larger root is <= 0, try the other one
520 code->appendf("\tif (%s * %s + %s <= 0.0) {\n", tName.c_str(),
521 p5.c_str(), p3.c_str());
522 code->appendf("\t\t%s = min(%s, %s);\n", tName.c_str(),
523 r0Name.c_str(), r1Name.c_str());
524
525 // if r(t) for the smaller root is also <= 0, set the fragment to
526 // transparent black and return
527 code->appendf("\t\tif (%s * %s + %s <= 0.0) {\n\t\t\tgl_FragColor = "
528 "vec4(0.0,0.0,0.0,0.0);\n\t\t\treturn;\n\t\t}\n",
529 tName.c_str(), p5.c_str(), p3.c_str());
530
531 code->appendf("\t}\n");
532 } else {
533
534 // linear case: t = -c/b
535 code->appendf("\tfloat %s = -(%s / %s);\n", tName.c_str(),
536 cName.c_str(), bVar.c_str());
537
538 // set the fragment to transparent black and return if r(t) is <= 0
539 code->appendf("\tif (%s * %s + %s <= 0.0) {\n\t\tgl_FragColor = vec4("
540 "0.0,0.0,0.0,0.0);\n\t\treturn;\n\t}\n", tName.c_str(),
541 p5.c_str(), p3.c_str());
542 }
543 state->fComplexCoord = true;
544
545 // x coord is: t
546 // y coord is 0.5 (texture is effectively 1D)
547 state->fSampleCoords.printf("\tvec2(%s, 0.5)", tName.c_str());
548
549 state->emitDefaultFetch(outputColor, samplerName);
550}
551
552void GrGLConical2Gradient::initUniforms(const GrGLInterface* gl, int programID) {
553 GR_GL_CALL_RET(gl, fVSParamLocation,
554 GetUniformLocation(programID, fVSParamVar->getName().c_str()));
555 GR_GL_CALL_RET(gl, fFSParamLocation,
556 GetUniformLocation(programID, fFSParamVar->getName().c_str()));
557}
558
559void GrGLConical2Gradient::setData(const GrGLInterface* gl,
560 const GrGLTexture& texture,
561 const GrCustomStage& baseData,
562 int stageNum) {
563 const GrConical2Gradient& data =
564 static_cast<const GrConical2Gradient&>(baseData);
565 GrAssert(data.isDegenerate() == fIsDegenerate);
566 GrScalar centerX1 = data.center();
567 GrScalar radius0 = data.radius();
568 GrScalar diffRadius = data.diffRadius();
569
570 if (fCachedCenter != centerX1 ||
571 fCachedRadius != radius0 ||
572 fCachedDiffRadius != diffRadius) {
573
574 GrScalar a = GrMul(centerX1, centerX1) - diffRadius * diffRadius;
575
576 // When we're in the degenerate (linear) case, the second
577 // value will be INF but the program doesn't read it. (We
578 // use the same 6 uniforms even though we don't need them
579 // all in the linear case just to keep the code complexity
580 // down).
581 float values[6] = {
582 GrScalarToFloat(a * 4),
583 1.f / (GrScalarToFloat(a)),
584 GrScalarToFloat(centerX1),
585 GrScalarToFloat(radius0),
586 GrScalarToFloat(SkScalarMul(radius0, radius0)),
587 GrScalarToFloat(diffRadius)
588 };
589
590 GR_GL_CALL(gl, Uniform1fv(fVSParamLocation, 6, values));
591 GR_GL_CALL(gl, Uniform1fv(fFSParamLocation, 6, values));
592 fCachedCenter = centerX1;
593 fCachedRadius = radius0;
594 fCachedDiffRadius = diffRadius;
595 }
596}
597
598
599/////////////////////////////////////////////////////////////////////
600
601GrConical2Gradient::GrConical2Gradient(GrScalar center,
602 GrScalar radius,
603 GrScalar diffRadius)
604 : fCenterX1 (center)
605 , fRadius0 (radius)
606 , fDiffRadius (diffRadius) {
607
608}
609
610GrConical2Gradient::~GrConical2Gradient() {
611
612}
613
614
615const GrProgramStageFactory& GrConical2Gradient::getFactory() const {
616 return GrTProgramStageFactory<GrConical2Gradient>::getInstance();
617}
618
619bool GrConical2Gradient::isEqual(const GrCustomStage& sBase) const {
620 const GrConical2Gradient& s = static_cast<const GrConical2Gradient&>(sBase);
621 return (this->isDegenerate() == s.isDegenerate());
622}
623
624/////////////////////////////////////////////////////////////////////
625
626
tomhudson@google.com7fab52d2012-05-31 19:40:13 +0000627class GrGLSweepGradient : public GrGLProgramStage {
628
629public:
630
631 GrGLSweepGradient(const GrProgramStageFactory& factory,
632 const GrCustomStage&) : INHERITED (factory) { }
633 virtual ~GrGLSweepGradient() { }
634
635 virtual void emitVS(GrGLShaderBuilder* state,
636 const char* vertexCoords) SK_OVERRIDE { }
637 virtual void emitFS(GrGLShaderBuilder* state,
638 const char* outputColor,
639 const char* inputColor,
640 const char* samplerName) SK_OVERRIDE;
641
642 static StageKey GenKey(const GrCustomStage& s) { return 0; }
643
644private:
645
646 typedef GrGLProgramStage INHERITED;
647
648};
649
650void GrGLSweepGradient::emitFS(GrGLShaderBuilder* state,
651 const char* outputColor,
652 const char* inputColor,
653 const char* samplerName) {
654 state->fSampleCoords.printf(
655 "vec2(atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5, 0.5)",
656 state->fSampleCoords.c_str(), state->fSampleCoords.c_str());
657 state->fComplexCoord = true;
658
659 state->emitDefaultFetch(outputColor, samplerName);
660}
661
662/////////////////////////////////////////////////////////////////////
663
664GrSweepGradient::GrSweepGradient() {
665
666}
667
668GrSweepGradient::~GrSweepGradient() {
669
670}
671
672const GrProgramStageFactory& GrSweepGradient::getFactory() const {
673 return GrTProgramStageFactory<GrSweepGradient>::getInstance();
674}
675
676bool GrSweepGradient::isEqual(const GrCustomStage& sBase) const {
677 return true;
678}
679