Brian Salomon | cbcb0a1 | 2017-11-19 13:20:13 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GLTestAtlasTextRenderer.h" |
| 9 | #include "../gl/GLTestContext.h" |
| 10 | #include "SkBitmap.h" |
| 11 | #include "TestAtlasTextRenderer.h" |
| 12 | #include "gl/GrGLDefines.h" |
| 13 | |
| 14 | using sk_gpu_test::GLTestContext; |
| 15 | |
| 16 | namespace { |
| 17 | |
| 18 | class GLTestAtlasTextRenderer : public sk_gpu_test::TestAtlasTextRenderer { |
| 19 | public: |
| 20 | GLTestAtlasTextRenderer(std::unique_ptr<GLTestContext>); |
| 21 | |
| 22 | void* createTexture(AtlasFormat, int width, int height) override; |
| 23 | |
| 24 | void deleteTexture(void* textureHandle) override; |
| 25 | |
| 26 | void setTextureData(void* textureHandle, const void* data, int x, int y, int width, int height, |
| 27 | size_t rowBytes) override; |
| 28 | |
| 29 | void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[], |
| 30 | int quadCnt) override; |
| 31 | |
| 32 | void* makeTargetHandle(int width, int height) override; |
| 33 | |
| 34 | void targetDeleted(void* target) override; |
| 35 | |
| 36 | SkBitmap readTargetHandle(void* target) override; |
| 37 | |
| 38 | bool initialized() const { return 0 != fProgram; } |
| 39 | |
| 40 | private: |
| 41 | struct AtlasTexture { |
| 42 | GrGLuint fID; |
| 43 | AtlasFormat fFormat; |
| 44 | int fWidth; |
| 45 | int fHeight; |
| 46 | }; |
| 47 | |
| 48 | struct Target { |
| 49 | GrGLuint fFBOID; |
| 50 | GrGLuint fRBID; |
| 51 | int fWidth; |
| 52 | int fHeight; |
| 53 | }; |
| 54 | |
| 55 | std::unique_ptr<GLTestContext> fContext; |
| 56 | GrGLuint fProgram = 0; |
| 57 | GrGLint fDstScaleAndTranslateLocation = 0; |
| 58 | GrGLint fAtlasInvSizeLocation = 0; |
| 59 | GrGLint fSamplerLocation = 0; |
| 60 | }; |
| 61 | |
| 62 | #define callgl(NAME, ...) fContext->gl()->fFunctions.f##NAME(__VA_ARGS__) |
| 63 | #define checkgl() \ |
| 64 | do { \ |
| 65 | static constexpr auto line = __LINE__; \ |
| 66 | auto error = fContext->gl()->fFunctions.fGetError(); \ |
| 67 | if (error != GR_GL_NO_ERROR) { \ |
| 68 | SkDebugf("GL ERROR: 0x%x, line %d\n", error, line); \ |
| 69 | } \ |
| 70 | } while (false) |
| 71 | |
| 72 | GLTestAtlasTextRenderer::GLTestAtlasTextRenderer(std::unique_ptr<GLTestContext> context) |
| 73 | : fContext(std::move(context)) { |
| 74 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 75 | auto vs = callgl(CreateShader, GR_GL_VERTEX_SHADER); |
| 76 | static constexpr char kGLVersionString[] = "#version 430 compatibility"; |
| 77 | static constexpr char kGLESVersionString[] = "#version 300 es"; |
| 78 | GrGLint lengths[2]; |
| 79 | const GrGLchar* strings[2]; |
| 80 | switch (fContext->gl()->fStandard) { |
| 81 | case kGL_GrGLStandard: |
| 82 | strings[0] = kGLVersionString; |
| 83 | lengths[0] = static_cast<GrGLint>(SK_ARRAY_COUNT(kGLVersionString)) - 1; |
| 84 | break; |
| 85 | case kGLES_GrGLStandard: |
| 86 | strings[0] = kGLESVersionString; |
| 87 | lengths[0] = static_cast<GrGLint>(SK_ARRAY_COUNT(kGLESVersionString)) - 1; |
| 88 | break; |
| 89 | default: |
| 90 | strings[0] = nullptr; |
| 91 | lengths[0] = 0; |
| 92 | break; |
| 93 | } |
| 94 | |
| 95 | static constexpr const char kVS[] = R"( |
| 96 | uniform vec4 uDstScaleAndTranslate; |
| 97 | uniform vec2 uAtlasInvSize; |
| 98 | |
| 99 | layout (location = 0) in vec2 inPosition; |
| 100 | layout (location = 1) in vec4 inColor; |
| 101 | layout (location = 2) in uvec2 inTextureCoords; |
| 102 | |
| 103 | out vec2 vTexCoord; |
| 104 | out vec4 vColor; |
| 105 | out vec2 vIntTexCoord; |
| 106 | |
| 107 | void main() { |
| 108 | vec2 intCoords; |
| 109 | // floor(vec2) doesn't seem to work on some ES devices. |
| 110 | intCoords.x = floor(float(inTextureCoords.x)); |
| 111 | intCoords.y = floor(float(inTextureCoords.y)); |
| 112 | vTexCoord = intCoords * uAtlasInvSize; |
| 113 | vIntTexCoord = intCoords; |
| 114 | vColor = inColor; |
| 115 | gl_Position = vec4(inPosition.x * uDstScaleAndTranslate.x + uDstScaleAndTranslate.y, |
| 116 | inPosition.y * uDstScaleAndTranslate.z + uDstScaleAndTranslate.w, |
| 117 | 0.0, 1.0); |
| 118 | } |
| 119 | )"; |
| 120 | strings[1] = kVS; |
| 121 | lengths[1] = SK_ARRAY_COUNT(kVS) - 1; |
| 122 | callgl(ShaderSource, vs, 2, strings, lengths); |
| 123 | callgl(CompileShader, vs); |
| 124 | GrGLint compileStatus; |
| 125 | callgl(GetShaderiv, vs, GR_GL_COMPILE_STATUS, &compileStatus); |
| 126 | if (compileStatus == GR_GL_FALSE) { |
| 127 | GrGLint logLength; |
| 128 | callgl(GetShaderiv, vs, GR_GL_INFO_LOG_LENGTH, &logLength); |
| 129 | std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); |
| 130 | log[logLength] = '\0'; |
| 131 | callgl(GetShaderInfoLog, vs, logLength, &logLength, log.get()); |
| 132 | SkDebugf("Vertex Shader failed to compile\n%s", log.get()); |
| 133 | callgl(DeleteShader, vs); |
| 134 | return; |
| 135 | } |
| 136 | |
| 137 | auto fs = callgl(CreateShader, GR_GL_FRAGMENT_SHADER); |
| 138 | static constexpr const char kFS[] = R"( |
| 139 | uniform sampler2D uSampler; |
| 140 | |
| 141 | in vec2 vTexCoord; |
| 142 | in vec4 vColor; |
| 143 | in vec2 vIntTexCoord; |
| 144 | |
| 145 | layout (location = 0) out vec4 outColor; |
| 146 | |
| 147 | void main() { |
| 148 | float sdfValue = texture(uSampler, vTexCoord).r; |
| 149 | float distance = 7.96875 * (sdfValue - 0.50196078431000002); |
| 150 | vec2 dist_grad = vec2(dFdx(distance), dFdy(distance)); |
| 151 | vec2 Jdx = dFdx(vIntTexCoord); |
| 152 | vec2 Jdy = dFdy(vIntTexCoord); |
| 153 | float dg_len2 = dot(dist_grad, dist_grad); |
| 154 | if (dg_len2 < 0.0001) { |
| 155 | dist_grad = vec2(0.7071, 0.7071); |
| 156 | } else { |
| 157 | dist_grad = dist_grad * inversesqrt(dg_len2); |
| 158 | } |
| 159 | vec2 grad = vec2(dist_grad.x * Jdx.x + dist_grad.y * Jdy.x, |
| 160 | dist_grad.x * Jdx.y + dist_grad.y * Jdy.y); |
| 161 | float afwidth = abs(0.65000000000000002 * length(grad)); |
| 162 | float value = smoothstep(-afwidth, afwidth, distance); |
| 163 | outColor = value * vec4(vColor.rgb * vColor.a, vColor.a); |
| 164 | } |
| 165 | )"; |
| 166 | strings[1] = kFS; |
| 167 | lengths[1] = SK_ARRAY_COUNT(kFS) - 1; |
| 168 | callgl(ShaderSource, fs, 2, strings, lengths); |
| 169 | callgl(CompileShader, fs); |
| 170 | callgl(GetShaderiv, fs, GR_GL_COMPILE_STATUS, &compileStatus); |
| 171 | if (compileStatus == GR_GL_FALSE) { |
| 172 | GrGLint logLength; |
| 173 | callgl(GetShaderiv, fs, GR_GL_INFO_LOG_LENGTH, &logLength); |
| 174 | std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); |
| 175 | log[logLength] = '\0'; |
| 176 | callgl(GetShaderInfoLog, fs, logLength, &logLength, log.get()); |
| 177 | SkDebugf("Fragment Shader failed to compile\n%s", log.get()); |
| 178 | callgl(DeleteShader, vs); |
| 179 | callgl(DeleteShader, fs); |
| 180 | return; |
| 181 | } |
| 182 | |
| 183 | fProgram = callgl(CreateProgram); |
| 184 | if (!fProgram) { |
| 185 | callgl(DeleteShader, vs); |
| 186 | callgl(DeleteShader, fs); |
| 187 | return; |
| 188 | } |
| 189 | |
| 190 | callgl(AttachShader, fProgram, vs); |
| 191 | callgl(AttachShader, fProgram, fs); |
| 192 | callgl(LinkProgram, fProgram); |
| 193 | GrGLint linkStatus; |
| 194 | callgl(GetProgramiv, fProgram, GR_GL_LINK_STATUS, &linkStatus); |
| 195 | if (linkStatus == GR_GL_FALSE) { |
| 196 | GrGLint logLength = 0; |
| 197 | callgl(GetProgramiv, vs, GR_GL_INFO_LOG_LENGTH, &logLength); |
| 198 | std::unique_ptr<GrGLchar[]> log(new GrGLchar[logLength + 1]); |
| 199 | log[logLength] = '\0'; |
| 200 | callgl(GetProgramInfoLog, vs, logLength, &logLength, log.get()); |
| 201 | SkDebugf("Program failed to link\n%s", log.get()); |
| 202 | callgl(DeleteShader, vs); |
| 203 | callgl(DeleteShader, fs); |
| 204 | callgl(DeleteProgram, fProgram); |
| 205 | fProgram = 0; |
| 206 | return; |
| 207 | } |
| 208 | fDstScaleAndTranslateLocation = callgl(GetUniformLocation, fProgram, "uDstScaleAndTranslate"); |
| 209 | fAtlasInvSizeLocation = callgl(GetUniformLocation, fProgram, "uAtlasInvSize"); |
| 210 | fSamplerLocation = callgl(GetUniformLocation, fProgram, "uSampler"); |
| 211 | if (fDstScaleAndTranslateLocation < 0 || fAtlasInvSizeLocation < 0 || fSamplerLocation < 0) { |
| 212 | callgl(DeleteShader, vs); |
| 213 | callgl(DeleteShader, fs); |
| 214 | callgl(DeleteProgram, fProgram); |
| 215 | fProgram = 0; |
| 216 | } |
| 217 | |
| 218 | checkgl(); |
| 219 | } |
| 220 | |
| 221 | inline bool atlas_format_to_gl_types(SkAtlasTextRenderer::AtlasFormat format, |
| 222 | GrGLenum* internalFormat, GrGLenum* externalFormat, |
| 223 | GrGLenum* type) { |
| 224 | switch (format) { |
| 225 | case SkAtlasTextRenderer::AtlasFormat::kA8: |
| 226 | *internalFormat = GR_GL_R8; |
| 227 | *externalFormat = GR_GL_RED; |
| 228 | *type = GR_GL_UNSIGNED_BYTE; |
| 229 | return true; |
| 230 | } |
| 231 | return false; |
| 232 | } |
| 233 | |
| 234 | inline int atlas_format_bytes_per_pixel(SkAtlasTextRenderer::AtlasFormat format) { |
| 235 | switch (format) { |
| 236 | case SkAtlasTextRenderer::AtlasFormat::kA8: |
| 237 | return 1; |
| 238 | } |
| 239 | return 0; |
| 240 | } |
| 241 | |
| 242 | void* GLTestAtlasTextRenderer::createTexture(AtlasFormat format, int width, int height) { |
| 243 | GrGLenum internalFormat; |
| 244 | GrGLenum externalFormat; |
| 245 | GrGLenum type; |
| 246 | if (!atlas_format_to_gl_types(format, &internalFormat, &externalFormat, &type)) { |
| 247 | return nullptr; |
| 248 | } |
| 249 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 250 | |
| 251 | GrGLuint id; |
| 252 | callgl(GenTextures, 1, &id); |
| 253 | if (!id) { |
| 254 | return nullptr; |
| 255 | } |
| 256 | |
| 257 | callgl(BindTexture, GR_GL_TEXTURE_2D, id); |
| 258 | callgl(TexImage2D, GR_GL_TEXTURE_2D, 0, internalFormat, width, height, 0, externalFormat, type, |
| 259 | nullptr); |
| 260 | checkgl(); |
| 261 | |
| 262 | AtlasTexture* atlas = new AtlasTexture; |
| 263 | atlas->fID = id; |
| 264 | atlas->fFormat = format; |
| 265 | atlas->fWidth = width; |
| 266 | atlas->fHeight = height; |
| 267 | return atlas; |
| 268 | } |
| 269 | |
| 270 | void GLTestAtlasTextRenderer::deleteTexture(void* textureHandle) { |
| 271 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 272 | |
| 273 | auto* atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle); |
| 274 | |
| 275 | callgl(DeleteTextures, 1, &atlasTexture->fID); |
| 276 | checkgl(); |
| 277 | |
| 278 | delete atlasTexture; |
| 279 | } |
| 280 | |
| 281 | void GLTestAtlasTextRenderer::setTextureData(void* textureHandle, const void* data, int x, int y, |
| 282 | int width, int height, size_t rowBytes) { |
| 283 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 284 | |
| 285 | auto atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle); |
| 286 | |
| 287 | GrGLenum internalFormat; |
| 288 | GrGLenum externalFormat; |
| 289 | GrGLenum type; |
| 290 | if (!atlas_format_to_gl_types(atlasTexture->fFormat, &internalFormat, &externalFormat, &type)) { |
| 291 | return; |
| 292 | } |
| 293 | int bpp = atlas_format_bytes_per_pixel(atlasTexture->fFormat); |
| 294 | GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); |
| 295 | if (static_cast<size_t>(rowLength * bpp) != rowBytes) { |
| 296 | return; |
| 297 | } |
| 298 | callgl(PixelStorei, GR_GL_UNPACK_ALIGNMENT, 1); |
| 299 | callgl(PixelStorei, GR_GL_UNPACK_ROW_LENGTH, rowLength); |
| 300 | callgl(BindTexture, GR_GL_TEXTURE_2D, atlasTexture->fID); |
| 301 | callgl(TexSubImage2D, GR_GL_TEXTURE_2D, 0, x, y, width, height, externalFormat, type, data); |
| 302 | checkgl(); |
| 303 | } |
| 304 | |
| 305 | void GLTestAtlasTextRenderer::drawSDFGlyphs(void* targetHandle, void* textureHandle, |
| 306 | const SDFVertex vertices[], int quadCnt) { |
| 307 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 308 | |
| 309 | auto target = reinterpret_cast<const Target*>(targetHandle); |
| 310 | auto atlas = reinterpret_cast<const AtlasTexture*>(textureHandle); |
| 311 | |
| 312 | callgl(UseProgram, fProgram); |
| 313 | |
| 314 | callgl(ActiveTexture, GR_GL_TEXTURE0); |
| 315 | callgl(BindTexture, GR_GL_TEXTURE_2D, atlas->fID); |
| 316 | callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MAG_FILTER, GR_GL_LINEAR); |
| 317 | callgl(TexParameteri, GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MIN_FILTER, GR_GL_LINEAR); |
| 318 | |
| 319 | float uniformScaleAndTranslate[4] = {2.f / target->fWidth, -1.f, 2.f / target->fHeight, -1.f}; |
| 320 | callgl(Uniform4fv, fDstScaleAndTranslateLocation, 1, uniformScaleAndTranslate); |
| 321 | callgl(Uniform2f, fAtlasInvSizeLocation, 1.f / atlas->fWidth, 1.f / atlas->fHeight); |
| 322 | callgl(Uniform1i, fSamplerLocation, 0); |
| 323 | |
| 324 | callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, target->fFBOID); |
| 325 | callgl(Viewport, 0, 0, target->fWidth, target->fHeight); |
| 326 | |
| 327 | callgl(Enable, GR_GL_BLEND); |
| 328 | callgl(BlendFunc, GR_GL_ONE, GR_GL_ONE_MINUS_SRC_ALPHA); |
| 329 | callgl(Disable, GR_GL_DEPTH_TEST); |
| 330 | |
| 331 | callgl(BindVertexArray, 0); |
| 332 | callgl(BindBuffer, GR_GL_ARRAY_BUFFER, 0); |
| 333 | callgl(BindBuffer, GR_GL_ELEMENT_ARRAY_BUFFER, 0); |
| 334 | callgl(VertexAttribPointer, 0, 2, GR_GL_FLOAT, GR_GL_FALSE, sizeof(SDFVertex), vertices); |
| 335 | size_t colorOffset = 2 * sizeof(float); |
| 336 | callgl(VertexAttribPointer, 1, 4, GR_GL_UNSIGNED_BYTE, GR_GL_TRUE, sizeof(SDFVertex), |
| 337 | reinterpret_cast<const char*>(vertices) + colorOffset); |
| 338 | size_t texOffset = colorOffset + sizeof(uint32_t); |
| 339 | callgl(VertexAttribIPointer, 2, 2, GR_GL_UNSIGNED_SHORT, sizeof(SDFVertex), |
| 340 | reinterpret_cast<const char*>(vertices) + texOffset); |
| 341 | callgl(EnableVertexAttribArray, 0); |
| 342 | callgl(EnableVertexAttribArray, 1); |
| 343 | callgl(EnableVertexAttribArray, 2); |
| 344 | |
| 345 | std::unique_ptr<uint16_t[]> indices(new uint16_t[quadCnt * 6]); |
| 346 | for (int q = 0; q < quadCnt; ++q) { |
| 347 | indices[q * 6 + 0] = 0 + 4 * q; |
| 348 | indices[q * 6 + 1] = 1 + 4 * q; |
| 349 | indices[q * 6 + 2] = 2 + 4 * q; |
| 350 | indices[q * 6 + 3] = 2 + 4 * q; |
| 351 | indices[q * 6 + 4] = 1 + 4 * q; |
| 352 | indices[q * 6 + 5] = 3 + 4 * q; |
| 353 | } |
| 354 | callgl(DrawElements, GR_GL_TRIANGLES, 6 * quadCnt, GR_GL_UNSIGNED_SHORT, indices.get()); |
| 355 | checkgl(); |
| 356 | } |
| 357 | |
| 358 | void* GLTestAtlasTextRenderer::makeTargetHandle(int width, int height) { |
| 359 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 360 | |
| 361 | GrGLuint fbo; |
| 362 | callgl(GenFramebuffers, 1, &fbo); |
| 363 | if (!fbo) { |
| 364 | return nullptr; |
| 365 | } |
| 366 | GrGLuint rb; |
| 367 | callgl(GenRenderbuffers, 1, &rb); |
| 368 | if (!rb) { |
| 369 | callgl(DeleteFramebuffers, 1, &fbo); |
| 370 | return nullptr; |
| 371 | } |
| 372 | callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo); |
| 373 | callgl(BindRenderbuffer, GR_GL_RENDERBUFFER, rb); |
| 374 | callgl(RenderbufferStorage, GR_GL_RENDERBUFFER, GR_GL_RGBA8, width, height); |
| 375 | callgl(FramebufferRenderbuffer, GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, |
| 376 | rb); |
| 377 | GrGLenum status = callgl(CheckFramebufferStatus, GR_GL_FRAMEBUFFER); |
| 378 | if (GR_GL_FRAMEBUFFER_COMPLETE != status) { |
| 379 | callgl(DeleteFramebuffers, 1, &fbo); |
| 380 | callgl(DeleteRenderbuffers, 1, &rb); |
| 381 | return nullptr; |
| 382 | } |
| 383 | callgl(Disable, GR_GL_SCISSOR_TEST); |
| 384 | callgl(ClearColor, 0.5, 0.5, 0.5, 1.0); |
| 385 | callgl(Clear, GR_GL_COLOR_BUFFER_BIT); |
| 386 | checkgl(); |
| 387 | Target* target = new Target; |
| 388 | target->fFBOID = fbo; |
| 389 | target->fRBID = rb; |
| 390 | target->fWidth = width; |
| 391 | target->fHeight = height; |
| 392 | return target; |
| 393 | } |
| 394 | |
| 395 | void GLTestAtlasTextRenderer::targetDeleted(void* target) { |
| 396 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 397 | |
| 398 | Target* t = reinterpret_cast<Target*>(target); |
| 399 | callgl(DeleteFramebuffers, 1, &t->fFBOID); |
| 400 | callgl(DeleteRenderbuffers, 1, &t->fRBID); |
| 401 | delete t; |
| 402 | } |
| 403 | |
| 404 | SkBitmap GLTestAtlasTextRenderer::readTargetHandle(void* target) { |
| 405 | auto restore = fContext->makeCurrentAndAutoRestore(); |
| 406 | |
| 407 | Target* t = reinterpret_cast<Target*>(target); |
| 408 | |
| 409 | auto info = |
| 410 | SkImageInfo::Make(t->fWidth, t->fHeight, kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
| 411 | SkBitmap bmp; |
| 412 | bmp.setInfo(info, sizeof(uint32_t) * t->fWidth); |
| 413 | bmp.allocPixels(); |
| 414 | |
| 415 | callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, t->fFBOID); |
| 416 | callgl(ReadPixels, 0, 0, t->fWidth, t->fHeight, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, |
| 417 | bmp.getPixels()); |
| 418 | checkgl(); |
| 419 | return bmp; |
| 420 | } |
| 421 | |
| 422 | } // anonymous namespace |
| 423 | |
| 424 | namespace sk_gpu_test { |
| 425 | |
| 426 | sk_sp<TestAtlasTextRenderer> MakeGLTestAtlasTextRenderer() { |
| 427 | std::unique_ptr<GLTestContext> context(CreatePlatformGLTestContext(kGL_GrGLStandard)); |
| 428 | if (!context) { |
| 429 | context.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard)); |
| 430 | } |
| 431 | if (!context) { |
| 432 | return nullptr; |
| 433 | } |
| 434 | auto restorer = context->makeCurrentAndAutoRestore(); |
| 435 | auto renderer = sk_make_sp<GLTestAtlasTextRenderer>(std::move(context)); |
| 436 | return renderer->initialized() ? std::move(renderer) : nullptr; |
| 437 | } |
| 438 | |
| 439 | } // namespace sk_gpu_test |