blob: 2c9e2c3b172226049f8819ef7c4df8112ba86337 [file] [log] [blame]
Chris Dalton46983b72017-06-06 12:27:16 -06001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkTypes.h"
9#include "Test.h"
10
11#if SK_SUPPORT_GPU
12
13#include "GrContext.h"
14#include "GrColor.h"
15#include "GrGeometryProcessor.h"
Robert Phillips009e9af2017-06-15 14:01:04 -040016#include "GrGpuCommandBuffer.h"
Chris Dalton46983b72017-06-06 12:27:16 -060017#include "GrOpFlushState.h"
18#include "GrRenderTargetContext.h"
19#include "GrRenderTargetContextPriv.h"
20#include "GrResourceProvider.h"
21#include "SkMakeUnique.h"
22#include "glsl/GrGLSLVertexShaderBuilder.h"
23#include "glsl/GrGLSLFragmentShaderBuilder.h"
24#include "glsl/GrGLSLGeometryProcessor.h"
25#include "glsl/GrGLSLVarying.h"
26
27/**
28 * This is a GPU-backend specific test for dynamic pipeline state. It draws boxes using dynamic
29 * scissor rectangles then reads back the result to verify a successful test.
30 */
31
32using ScissorState = GrPipeline::ScissorState;
33
34static constexpr int kScreenSize = 6;
35static constexpr int kNumMeshes = 4;
36static constexpr int kScreenSplitX = kScreenSize/2;
37static constexpr int kScreenSplitY = kScreenSize/2;
38
39static const GrPipeline::DynamicState kDynamicStates[kNumMeshes] = {
40 {SkIRect::MakeLTRB(0, 0, kScreenSplitX, kScreenSplitY)},
41 {SkIRect::MakeLTRB(0, kScreenSplitY, kScreenSplitX, kScreenSize)},
42 {SkIRect::MakeLTRB(kScreenSplitX, 0, kScreenSize, kScreenSplitY)},
43 {SkIRect::MakeLTRB(kScreenSplitX, kScreenSplitY, kScreenSize, kScreenSize)},
44};
45
46static const GrColor kMeshColors[kNumMeshes] {
47 GrColorPackRGBA(255, 0, 0, 255),
48 GrColorPackRGBA(0, 255, 0, 255),
49 GrColorPackRGBA(0, 0, 255, 255),
50 GrColorPackRGBA(0, 0, 0, 255)
51};
52
53struct Vertex {
54 float fX;
55 float fY;
56 GrColor fColor;
57};
58
59class GrPipelineDynamicStateTestProcessor : public GrGeometryProcessor {
60public:
61 GrPipelineDynamicStateTestProcessor()
62 : fVertex(this->addVertexAttrib("vertex", kVec2f_GrVertexAttribType))
63 , fColor(this->addVertexAttrib("color", kVec4ub_GrVertexAttribType)) {
64 this->initClassID<GrPipelineDynamicStateTestProcessor>();
65 }
66
67 const char* name() const override { return "GrPipelineDynamicStateTest Processor"; }
68
69 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final {}
70
71 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
72
73protected:
74 const Attribute& fVertex;
75 const Attribute& fColor;
76
77 friend class GLSLPipelineDynamicStateTestProcessor;
78 typedef GrGeometryProcessor INHERITED;
79};
80
81class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor {
82 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
83 FPCoordTransformIter&& transformIter) final {}
84
85 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
86 const GrPipelineDynamicStateTestProcessor& mp =
87 args.fGP.cast<GrPipelineDynamicStateTestProcessor>();
88
89 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
90 varyingHandler->emitAttributes(mp);
91 varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor);
92
93 GrGLSLVertexBuilder* v = args.fVertBuilder;
94 v->codeAppendf("vec2 vertex = %s;", mp.fVertex.fName);
95 gpArgs->fPositionVar.set(kVec2f_GrSLType, "vertex");
96
97 GrGLSLPPFragmentBuilder* f = args.fFragBuilder;
98 f->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
99 }
100};
101
102GrGLSLPrimitiveProcessor*
103GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const {
104 return new GLSLPipelineDynamicStateTestProcessor;
105}
106
107class GrPipelineDynamicStateTestOp : public GrDrawOp {
108public:
109 DEFINE_OP_CLASS_ID
110
111 GrPipelineDynamicStateTestOp(ScissorState scissorState, sk_sp<const GrBuffer> vbuff)
112 : INHERITED(ClassID())
113 , fScissorState(scissorState)
114 , fVertexBuffer(std::move(vbuff)) {
115 this->setBounds(SkRect::MakeIWH(kScreenSize, kScreenSize),
116 HasAABloat::kNo, IsZeroArea::kNo);
117 }
118
119private:
120 const char* name() const override { return "GrPipelineDynamicStateTestOp"; }
121 FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
Brian Salomonf86d37b2017-06-16 10:04:34 -0400122 RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override {
123 return RequiresDstTexture::kNo;
124 }
Chris Dalton46983b72017-06-06 12:27:16 -0600125 bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
126 void onPrepare(GrOpFlushState*) override {}
127 void onExecute(GrOpFlushState* state) override {
Robert Phillips2890fbf2017-07-26 15:48:41 -0400128 GrRenderTargetProxy* proxy = state->drawOpArgs().fProxy;
129 GrPipeline pipeline(proxy, fScissorState, SkBlendMode::kSrc);
Chris Dalton46983b72017-06-06 12:27:16 -0600130 SkSTArray<kNumMeshes, GrMesh> meshes;
131 for (int i = 0; i < kNumMeshes; ++i) {
Chris Dalton3809bab2017-06-13 10:55:06 -0600132 GrMesh& mesh = meshes.emplace_back(GrPrimitiveType::kTriangleStrip);
Chris Dalton46983b72017-06-06 12:27:16 -0600133 mesh.setNonIndexedNonInstanced(4);
134 mesh.setVertexData(fVertexBuffer.get(), 4 * i);
135 }
136 state->commandBuffer()->draw(pipeline, GrPipelineDynamicStateTestProcessor(),
137 meshes.begin(), kDynamicStates, 4,
138 SkRect::MakeIWH(kScreenSize, kScreenSize));
139 }
140
141 ScissorState fScissorState;
142 const sk_sp<const GrBuffer> fVertexBuffer;
143
144 typedef GrDrawOp INHERITED;
145};
146
147DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest, reporter, ctxInfo) {
148 GrContext* const context = ctxInfo.grContext();
149 GrResourceProvider* rp = context->resourceProvider();
150
151 sk_sp<GrRenderTargetContext> rtc(
152 context->makeDeferredRenderTargetContext(SkBackingFit::kExact, kScreenSize, kScreenSize,
153 kRGBA_8888_GrPixelConfig, nullptr));
154 if (!rtc) {
155 ERRORF(reporter, "could not create render target context.");
156 return;
157 }
158
159 constexpr float d = (float) kScreenSize;
160 Vertex vdata[kNumMeshes * 4] = {
161 {0, 0, kMeshColors[0]},
162 {0, d, kMeshColors[0]},
163 {d, 0, kMeshColors[0]},
164 {d, d, kMeshColors[0]},
165
166 {0, 0, kMeshColors[1]},
167 {0, d, kMeshColors[1]},
168 {d, 0, kMeshColors[1]},
169 {d, d, kMeshColors[1]},
170
171 {0, 0, kMeshColors[2]},
172 {0, d, kMeshColors[2]},
173 {d, 0, kMeshColors[2]},
174 {d, d, kMeshColors[2]},
175
176 {0, 0, kMeshColors[3]},
177 {0, d, kMeshColors[3]},
178 {d, 0, kMeshColors[3]},
179 {d, d, kMeshColors[3]}
180 };
181
182 sk_sp<const GrBuffer> vbuff(rp->createBuffer(sizeof(vdata), kVertex_GrBufferType,
183 kDynamic_GrAccessPattern,
184 GrResourceProvider::kNoPendingIO_Flag |
185 GrResourceProvider::kRequireGpuMemory_Flag,
186 vdata));
187 if (!vbuff) {
188 ERRORF(reporter, "vbuff is null.");
189 return;
190 }
191
192 uint32_t resultPx[kScreenSize * kScreenSize];
193
194 for (ScissorState scissorState : {ScissorState::kEnabled, ScissorState::kDisabled}) {
195 rtc->clear(nullptr, 0xbaaaaaad, true);
196 rtc->priv().testingOnly_addDrawOp(
197 skstd::make_unique<GrPipelineDynamicStateTestOp>(scissorState, vbuff));
198 rtc->readPixels(SkImageInfo::Make(kScreenSize, kScreenSize,
199 kRGBA_8888_SkColorType, kPremul_SkAlphaType),
200 resultPx, 4 * kScreenSize, 0, 0, 0);
201 for (int y = 0; y < kScreenSize; ++y) {
202 for (int x = 0; x < kScreenSize; ++x) {
203 int expectedColorIdx;
204 if (ScissorState::kEnabled == scissorState) {
205 expectedColorIdx = (x < kScreenSplitX ? 0 : 2) + (y < kScreenSplitY ? 0 : 1);
206 } else {
207 expectedColorIdx = kNumMeshes - 1;
208 }
209 uint32_t expected = kMeshColors[expectedColorIdx];
210 uint32_t actual = resultPx[y * kScreenSize + x];
211 if (expected != actual) {
212 ERRORF(reporter, "[scissor=%s] pixel (%i,%i): got 0x%x expected 0x%x",
213 ScissorState::kEnabled == scissorState ? "enabled" : "disabled", x, y,
214 actual, expected);
215 return;
216 }
217 }
218 }
219 }
220}
221
222#endif