epoger@google.com | ec3ed6a | 2011-07-28 14:26:00 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
bungeman | f3c15b7 | 2015-08-19 11:56:48 -0700 | [diff] [blame] | 7 | |
| 8 | #include "SkBitmapProcShader.h" |
Herb Derby | 83e939b | 2017-02-07 14:25:11 -0500 | [diff] [blame] | 9 | |
| 10 | #include "SkArenaAlloc.h" |
bungeman | f3c15b7 | 2015-08-19 11:56:48 -0700 | [diff] [blame] | 11 | #include "SkBitmapProcState.h" |
reed | 013e9e3 | 2015-09-15 14:46:27 -0700 | [diff] [blame] | 12 | #include "SkBitmapProvider.h" |
Mike Reed | d470673 | 2016-11-15 16:44:34 -0500 | [diff] [blame] | 13 | #include "SkXfermodePriv.h" |
reed@android.com | 8a1c16f | 2008-12-17 15:59:43 +0000 | [diff] [blame] | 14 | |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 15 | static bool only_scale_and_translate(const SkMatrix& matrix) { |
| 16 | unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; |
| 17 | return (matrix.getType() & ~mask) == 0; |
| 18 | } |
| 19 | |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 20 | class BitmapProcInfoContext : public SkShaderBase::Context { |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 21 | public: |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 22 | // The info has been allocated elsewhere, but we are responsible for calling its destructor. |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 23 | BitmapProcInfoContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 24 | SkBitmapProcInfo* info) |
| 25 | : INHERITED(shader, rec) |
| 26 | , fInfo(info) |
| 27 | { |
| 28 | fFlags = 0; |
| 29 | if (fInfo->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 30 | fFlags |= SkShaderBase::kOpaqueAlpha_Flag; |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 31 | } |
| 32 | |
| 33 | if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) { |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 34 | fFlags |= SkShaderBase::kConstInY32_Flag; |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 35 | } |
| 36 | } |
| 37 | |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 38 | uint32_t getFlags() const override { return fFlags; } |
| 39 | |
| 40 | private: |
| 41 | SkBitmapProcInfo* fInfo; |
| 42 | uint32_t fFlags; |
| 43 | |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 44 | typedef SkShaderBase::Context INHERITED; |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 45 | }; |
| 46 | |
| 47 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 48 | |
| 49 | class BitmapProcShaderContext : public BitmapProcInfoContext { |
| 50 | public: |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 51 | BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 52 | SkBitmapProcState* state) |
| 53 | : INHERITED(shader, rec, state) |
| 54 | , fState(state) |
| 55 | {} |
| 56 | |
| 57 | void shadeSpan(int x, int y, SkPMColor dstC[], int count) override { |
| 58 | const SkBitmapProcState& state = *fState; |
| 59 | if (state.getShaderProc32()) { |
| 60 | state.getShaderProc32()(&state, x, y, dstC, count); |
| 61 | return; |
| 62 | } |
| 63 | |
| 64 | const int BUF_MAX = 128; |
| 65 | uint32_t buffer[BUF_MAX]; |
| 66 | SkBitmapProcState::MatrixProc mproc = state.getMatrixProc(); |
| 67 | SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32(); |
| 68 | const int max = state.maxCountForBufferSize(sizeof(buffer[0]) * BUF_MAX); |
| 69 | |
| 70 | SkASSERT(state.fPixmap.addr()); |
| 71 | |
| 72 | for (;;) { |
| 73 | int n = SkTMin(count, max); |
| 74 | SkASSERT(n > 0 && n < BUF_MAX*2); |
| 75 | mproc(state, buffer, n, x, y); |
| 76 | sproc(state, buffer, n, dstC); |
| 77 | |
| 78 | if ((count -= n) == 0) { |
| 79 | break; |
| 80 | } |
| 81 | SkASSERT(count > 0); |
| 82 | x += n; |
| 83 | dstC += n; |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | ShadeProc asAShadeProc(void** ctx) override { |
| 88 | if (fState->getShaderProc32()) { |
| 89 | *ctx = fState; |
| 90 | return (ShadeProc)fState->getShaderProc32(); |
| 91 | } |
| 92 | return nullptr; |
| 93 | } |
| 94 | |
| 95 | private: |
| 96 | SkBitmapProcState* fState; |
| 97 | |
| 98 | typedef BitmapProcInfoContext INHERITED; |
| 99 | }; |
| 100 | |
| 101 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 102 | #include "SkLinearBitmapPipeline.h" |
| 103 | #include "SkPM4f.h" |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 104 | |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 105 | class LinearPipelineContext : public BitmapProcInfoContext { |
| 106 | public: |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 107 | LinearPipelineContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, |
Herb Derby | e836b78 | 2017-03-02 14:39:32 -0500 | [diff] [blame] | 108 | SkBitmapProcInfo* info, SkArenaAlloc* alloc) |
| 109 | : INHERITED(shader, rec, info), fAllocator{alloc} |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 110 | { |
herb | 69076fe | 2016-04-12 14:07:59 -0700 | [diff] [blame] | 111 | // Save things off in case we need to build a blitter pipeline. |
| 112 | fSrcPixmap = info->fPixmap; |
| 113 | fAlpha = SkColorGetA(info->fPaintColor) / 255.0f; |
herb | 69076fe | 2016-04-12 14:07:59 -0700 | [diff] [blame] | 114 | fFilterQuality = info->fFilterQuality; |
| 115 | fMatrixTypeMask = info->fRealInvMatrix.getType(); |
| 116 | |
Herb Derby | e836b78 | 2017-03-02 14:39:32 -0500 | [diff] [blame] | 117 | fShaderPipeline = alloc->make<SkLinearBitmapPipeline>( |
herb | 57a69dc | 2016-05-19 14:19:23 -0700 | [diff] [blame] | 118 | info->fRealInvMatrix, info->fFilterQuality, |
| 119 | info->fTileModeX, info->fTileModeY, |
| 120 | info->fPaintColor, |
Herb Derby | dfa492e | 2016-11-17 21:12:36 -0500 | [diff] [blame] | 121 | info->fPixmap, |
Herb Derby | e836b78 | 2017-03-02 14:39:32 -0500 | [diff] [blame] | 122 | fAllocator); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 123 | |
| 124 | // To implement the old shadeSpan entry-point, we need to efficiently convert our native |
| 125 | // floats into SkPMColor. The SkXfermode::D32Procs do exactly that. |
| 126 | // |
Mike Reed | 6a01554 | 2016-11-09 10:38:09 -0500 | [diff] [blame] | 127 | fSrcModeProc = SkXfermode::GetD32Proc(SkBlendMode::kSrc, 0); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 128 | } |
| 129 | |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 130 | void shadeSpan4f(int x, int y, SkPM4f dstC[], int count) override { |
herb | 69076fe | 2016-04-12 14:07:59 -0700 | [diff] [blame] | 131 | fShaderPipeline->shadeSpan4f(x, y, dstC, count); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 132 | } |
| 133 | |
| 134 | void shadeSpan(int x, int y, SkPMColor dstC[], int count) override { |
| 135 | const int N = 128; |
| 136 | SkPM4f tmp[N]; |
| 137 | |
| 138 | while (count > 0) { |
| 139 | const int n = SkTMin(count, N); |
herb | 69076fe | 2016-04-12 14:07:59 -0700 | [diff] [blame] | 140 | fShaderPipeline->shadeSpan4f(x, y, tmp, n); |
Mike Reed | 6a01554 | 2016-11-09 10:38:09 -0500 | [diff] [blame] | 141 | fSrcModeProc(SkBlendMode::kSrc, dstC, tmp, n, nullptr); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 142 | dstC += n; |
| 143 | x += n; |
| 144 | count -= n; |
| 145 | } |
| 146 | } |
| 147 | |
| 148 | private: |
Herb Derby | e836b78 | 2017-03-02 14:39:32 -0500 | [diff] [blame] | 149 | // Store the allocator from the context creation incase we are asked to build a blitter. |
| 150 | SkArenaAlloc* fAllocator; |
Herb Derby | dfa492e | 2016-11-17 21:12:36 -0500 | [diff] [blame] | 151 | SkLinearBitmapPipeline* fShaderPipeline; |
Herb Derby | dfa492e | 2016-11-17 21:12:36 -0500 | [diff] [blame] | 152 | SkXfermode::D32Proc fSrcModeProc; |
| 153 | SkPixmap fSrcPixmap; |
| 154 | float fAlpha; |
| 155 | SkMatrix::TypeMask fMatrixTypeMask; |
| 156 | SkFilterQuality fFilterQuality; |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 157 | |
| 158 | typedef BitmapProcInfoContext INHERITED; |
| 159 | }; |
| 160 | |
| 161 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 162 | |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 163 | static bool choose_linear_pipeline(const SkShaderBase::ContextRec& rec, const SkImageInfo& srcInfo) { |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 164 | // If we get here, we can reasonably use either context, respect the caller's preference |
| 165 | // |
herb | a4e4b79 | 2016-06-04 13:27:10 -0700 | [diff] [blame] | 166 | bool needsPremul = srcInfo.alphaType() == kUnpremul_SkAlphaType; |
| 167 | bool needsSwizzle = srcInfo.bytesPerPixel() == 4 && srcInfo.colorType() != kN32_SkColorType; |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 168 | return SkShaderBase::ContextRec::kPM4f_DstType == rec.fPreferredDstType |
herb | a4e4b79 | 2016-06-04 13:27:10 -0700 | [diff] [blame] | 169 | || needsPremul || needsSwizzle; |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 170 | } |
| 171 | |
reed | 320a40d | 2016-08-02 06:12:06 -0700 | [diff] [blame] | 172 | size_t SkBitmapProcLegacyShader::ContextSize(const ContextRec& rec, const SkImageInfo& srcInfo) { |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 173 | size_t size0 = sizeof(BitmapProcShaderContext) + sizeof(SkBitmapProcState); |
| 174 | size_t size1 = sizeof(LinearPipelineContext) + sizeof(SkBitmapProcInfo); |
reed | 320a40d | 2016-08-02 06:12:06 -0700 | [diff] [blame] | 175 | size_t s = SkTMax(size0, size1); |
| 176 | return s; |
reed | 7a4d847 | 2015-09-15 13:33:58 -0700 | [diff] [blame] | 177 | } |
| 178 | |
Florin Malita | 4aed138 | 2017-05-25 10:38:07 -0400 | [diff] [blame] | 179 | SkShaderBase::Context* SkBitmapProcLegacyShader::MakeContext( |
| 180 | const SkShaderBase& shader, TileMode tmx, TileMode tmy, |
Herb Derby | 83e939b | 2017-02-07 14:25:11 -0500 | [diff] [blame] | 181 | const SkBitmapProvider& provider, const ContextRec& rec, SkArenaAlloc* alloc) |
| 182 | { |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 183 | SkMatrix totalInverse; |
| 184 | // Do this first, so we know the matrix can be inverted. |
Florin Malita | 26368c3 | 2017-05-08 13:03:24 -0400 | [diff] [blame] | 185 | if (!shader.computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &totalInverse)) { |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 186 | return nullptr; |
| 187 | } |
| 188 | |
herb | 6eff52a | 2016-03-23 09:00:33 -0700 | [diff] [blame] | 189 | // Decide if we can/want to use the new linear pipeline |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 190 | bool useLinearPipeline = choose_linear_pipeline(rec, provider.info()); |
reed | cd660e1 | 2016-03-03 09:36:50 -0800 | [diff] [blame] | 191 | |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 192 | if (useLinearPipeline) { |
Herb Derby | 83e939b | 2017-02-07 14:25:11 -0500 | [diff] [blame] | 193 | SkBitmapProcInfo* info = alloc->make<SkBitmapProcInfo>(provider, tmx, tmy); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 194 | if (!info->init(totalInverse, *rec.fPaint)) { |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 195 | return nullptr; |
| 196 | } |
herb | 670f01f | 2016-05-13 10:04:46 -0700 | [diff] [blame] | 197 | |
Herb Derby | e836b78 | 2017-03-02 14:39:32 -0500 | [diff] [blame] | 198 | return alloc->make<LinearPipelineContext>(shader, rec, info, alloc); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 199 | } else { |
Herb Derby | 83e939b | 2017-02-07 14:25:11 -0500 | [diff] [blame] | 200 | SkBitmapProcState* state = alloc->make<SkBitmapProcState>(provider, tmx, tmy); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 201 | if (!state->setup(totalInverse, *rec.fPaint)) { |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 202 | return nullptr; |
| 203 | } |
Herb Derby | 83e939b | 2017-02-07 14:25:11 -0500 | [diff] [blame] | 204 | return alloc->make<BitmapProcShaderContext>(shader, rec, state); |
reed | d882901 | 2016-03-04 11:07:43 -0800 | [diff] [blame] | 205 | } |
reed | 05a5647 | 2016-03-02 09:49:02 -0800 | [diff] [blame] | 206 | } |