Brian Osman | 7c979f5 | 2019-02-12 13:27:51 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkParticleEffect_DEFINED |
| 9 | #define SkParticleEffect_DEFINED |
| 10 | |
| 11 | #include "SkAutoMalloc.h" |
| 12 | #include "SkColor.h" |
| 13 | #include "SkCurve.h" |
| 14 | #include "SkParticleData.h" |
| 15 | #include "SkRandom.h" |
| 16 | #include "SkRect.h" |
| 17 | #include "SkRefCnt.h" |
| 18 | #include "SkString.h" |
| 19 | #include "SkTArray.h" |
| 20 | |
| 21 | class SkAnimTimer; |
| 22 | class SkCanvas; |
| 23 | class SkFieldVisitor; |
| 24 | class SkImage; |
| 25 | class SkParticleAffector; |
| 26 | class SkParticleEmitter; |
| 27 | struct SkRSXform; |
| 28 | |
| 29 | // TODO: Phase this out, once all properties are driven by the two-lists-of-affectors |
| 30 | struct InitialVelocityParams { |
| 31 | float fAngle = 0.0f; |
| 32 | float fAngleSpread = 0.0f; |
| 33 | SkRangedFloat fStrength = { 0.0f, 0.0f }; |
| 34 | bool fBidirectional = false; |
| 35 | |
| 36 | SkRangedFloat fSpin = { 0.0f, 0.0f }; |
| 37 | bool fBidirectionalSpin = false; |
| 38 | |
| 39 | SkParticleVelocity eval(SkRandom& random) const; |
| 40 | |
| 41 | void visitFields(SkFieldVisitor* v); |
| 42 | }; |
| 43 | |
| 44 | class SkParticleEffectParams : public SkRefCnt { |
| 45 | public: |
| 46 | int fMaxCount = 128; |
| 47 | float fRate = 8.0f; |
| 48 | SkRangedFloat fLifetime = { 1.0f, 1.0f }; |
| 49 | SkColor4f fStartColor = { 1.0f, 1.0f, 1.0f, 1.0f }; |
| 50 | SkColor4f fEndColor = { 1.0f, 1.0f, 1.0f, 1.0f }; |
| 51 | |
| 52 | SkCurve fSize = 1.0f; |
| 53 | |
| 54 | // TODO: Add local vs. world copies of these |
| 55 | // Initial velocity controls |
| 56 | InitialVelocityParams fVelocity; |
| 57 | |
| 58 | // Sprite image parameters |
| 59 | // TODO: Move sprite stuff in here, out of effect |
| 60 | SkString fImage; |
| 61 | int fImageCols = 1; |
| 62 | int fImageRows = 1; |
| 63 | |
| 64 | // Emitter shape & parameters |
| 65 | sk_sp<SkParticleEmitter> fEmitter; |
| 66 | |
| 67 | // Update rules |
| 68 | SkTArray<sk_sp<SkParticleAffector>> fAffectors; |
| 69 | |
| 70 | void visitFields(SkFieldVisitor* v); |
| 71 | }; |
| 72 | |
| 73 | class SkParticleEffect : public SkRefCnt { |
| 74 | public: |
| 75 | SkParticleEffect(sk_sp<SkParticleEffectParams> params); |
| 76 | |
| 77 | void update(SkRandom& random, const SkAnimTimer& timer); |
| 78 | void draw(SkCanvas* canvas); |
| 79 | |
| 80 | SkParticleEffectParams* getParams() { return fParams.get(); } |
| 81 | |
| 82 | private: |
| 83 | void setCapacity(int capacity); |
| 84 | |
| 85 | int spriteCount() const { return fParams->fImageCols * fParams->fImageRows; } |
| 86 | SkRect spriteRect(int i) const { |
| 87 | SkASSERT(i >= 0 && i < this->spriteCount()); |
| 88 | int row = i / fParams->fImageCols; |
| 89 | int col = i % fParams->fImageCols; |
| 90 | return fImageRect.makeOffset(col * fImageRect.width(), row * fImageRect.height()); |
| 91 | } |
| 92 | SkPoint spriteCenter() const { |
| 93 | return { fImageRect.width() * 0.5f, fImageRect.height() * 0.5f }; |
| 94 | } |
| 95 | |
| 96 | struct Particle { |
| 97 | double fTimeOfBirth; |
| 98 | double fTimeOfDeath; |
| 99 | SkRandom fStableRandom; |
| 100 | |
| 101 | // Texture coord rects and colors are stored in parallel arrays for drawAtlas. |
| 102 | SkParticlePoseAndVelocity fPV; |
| 103 | }; |
| 104 | |
| 105 | sk_sp<SkParticleEffectParams> fParams; |
| 106 | sk_sp<SkImage> fImage; |
| 107 | SkRect fImageRect; |
| 108 | |
| 109 | int fCount; |
| 110 | double fLastTime; |
| 111 | float fSpawnRemainder; |
| 112 | |
| 113 | SkAutoTMalloc<Particle> fParticles; |
| 114 | SkAutoTMalloc<SkRSXform> fXforms; |
| 115 | SkAutoTMalloc<SkRect> fSpriteRects; |
| 116 | SkAutoTMalloc<SkColor> fColors; |
| 117 | |
| 118 | // Cached |
| 119 | int fCapacity; |
| 120 | }; |
| 121 | |
| 122 | #endif // SkParticleEffect_DEFINED |