bsalomon | 16921ec | 2015-07-30 15:34:56 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "Test.h" |
| 9 | #if SK_SUPPORT_GPU |
| 10 | #include "SkCanvas.h" |
| 11 | |
| 12 | #include "SkSurface.h" |
| 13 | #include "GrContextFactory.h" |
| 14 | #include "GrCaps.h" |
| 15 | |
| 16 | // using anonymous namespace because these functions are used as template params. |
| 17 | namespace { |
| 18 | /** convert 0..1 srgb value to 0..1 linear */ |
| 19 | float srgb_to_linear(float srgb) { |
| 20 | if (srgb <= 0.04045f) { |
| 21 | return srgb / 12.92f; |
| 22 | } else { |
| 23 | return powf((srgb + 0.055f) / 1.055f, 2.4f); |
| 24 | } |
| 25 | } |
| 26 | |
| 27 | /** convert 0..1 linear value to 0..1 srgb */ |
| 28 | float linear_to_srgb(float linear) { |
| 29 | if (linear <= 0.0031308) { |
| 30 | return linear * 12.92f; |
| 31 | } else { |
| 32 | return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f; |
| 33 | } |
| 34 | } |
| 35 | } |
| 36 | |
| 37 | /** tests a conversion with an error tolerance */ |
| 38 | template <float (*CONVERT)(float)> static bool check_conversion(uint32_t input, uint32_t output, |
| 39 | float error) { |
| 40 | // alpha should always be exactly preserved. |
| 41 | if ((input & 0xff000000) != (output & 0xff000000)) { |
| 42 | return false; |
| 43 | } |
| 44 | |
| 45 | for (int c = 0; c < 3; ++c) { |
| 46 | uint8_t inputComponent = (uint8_t) ((input & (0xff << (c*8))) >> (c*8)); |
| 47 | float lower = SkTMax(0.f, (float) inputComponent - error); |
| 48 | float upper = SkTMin(255.f, (float) inputComponent + error); |
| 49 | lower = CONVERT(lower / 255.f); |
| 50 | upper = CONVERT(upper / 255.f); |
| 51 | SkASSERT(lower >= 0.f && lower <= 255.f); |
| 52 | SkASSERT(upper >= 0.f && upper <= 255.f); |
| 53 | uint8_t outputComponent = (output & (0xff << (c*8))) >> (c*8); |
| 54 | if (outputComponent < SkScalarFloorToInt(lower * 255.f) || |
| 55 | outputComponent > SkScalarCeilToInt(upper * 255.f)) { |
| 56 | return false; |
| 57 | } |
| 58 | } |
| 59 | return true; |
| 60 | } |
| 61 | |
| 62 | /** tests a forward and backward conversion with an error tolerance */ |
| 63 | template <float (*FORWARD)(float), float (*BACKWARD)(float)> |
| 64 | static bool check_double_conversion(uint32_t input, uint32_t output, float error) { |
| 65 | // alpha should always be exactly preserved. |
| 66 | if ((input & 0xff000000) != (output & 0xff000000)) { |
| 67 | return false; |
| 68 | } |
| 69 | |
| 70 | for (int c = 0; c < 3; ++c) { |
| 71 | uint8_t inputComponent = (uint8_t) ((input & (0xff << (c*8))) >> (c*8)); |
| 72 | float lower = SkTMax(0.f, (float) inputComponent - error); |
| 73 | float upper = SkTMin(255.f, (float) inputComponent + error); |
| 74 | lower = FORWARD(lower / 255.f); |
| 75 | upper = FORWARD(upper / 255.f); |
| 76 | SkASSERT(lower >= 0.f && lower <= 255.f); |
| 77 | SkASSERT(upper >= 0.f && upper <= 255.f); |
| 78 | uint8_t upperComponent = SkScalarCeilToInt(upper * 255.f); |
| 79 | uint8_t lowerComponent = SkScalarFloorToInt(lower * 255.f); |
| 80 | lower = SkTMax(0.f, (float) lowerComponent - error); |
| 81 | upper = SkTMin(255.f, (float) upperComponent + error); |
| 82 | lower = BACKWARD(lowerComponent / 255.f); |
| 83 | upper = BACKWARD(upperComponent / 255.f); |
| 84 | SkASSERT(lower >= 0.f && lower <= 255.f); |
| 85 | SkASSERT(upper >= 0.f && upper <= 255.f); |
| 86 | upperComponent = SkScalarCeilToInt(upper * 255.f); |
| 87 | lowerComponent = SkScalarFloorToInt(lower * 255.f); |
| 88 | |
| 89 | uint8_t outputComponent = (output & (0xff << (c*8))) >> (c*8); |
| 90 | if (outputComponent < lowerComponent || outputComponent > upperComponent) { |
| 91 | return false; |
| 92 | } |
| 93 | } |
| 94 | return true; |
| 95 | } |
| 96 | |
| 97 | static bool check_srgb_to_linear_conversion(uint32_t srgb, uint32_t linear, float error) { |
| 98 | return check_conversion<srgb_to_linear>(srgb, linear, error); |
| 99 | } |
| 100 | |
| 101 | static bool check_linear_to_srgb_conversion(uint32_t linear, uint32_t srgb, float error) { |
| 102 | return check_conversion<linear_to_srgb>(linear, srgb, error); |
| 103 | } |
| 104 | |
| 105 | static bool check_linear_to_srgb_to_linear_conversion(uint32_t input, uint32_t output, float error) { |
| 106 | return check_double_conversion<linear_to_srgb, srgb_to_linear>(input, output, error); |
| 107 | } |
| 108 | |
| 109 | static bool check_srgb_to_linear_to_srgb_conversion(uint32_t input, uint32_t output, float error) { |
| 110 | return check_double_conversion<srgb_to_linear, linear_to_srgb>(input, output, error); |
| 111 | } |
| 112 | |
| 113 | typedef bool (*CheckFn) (uint32_t orig, uint32_t actual, float error); |
| 114 | |
| 115 | void read_and_check_pixels(skiatest::Reporter* reporter, GrTexture* texture, uint32_t* origData, |
| 116 | GrPixelConfig readConfig, CheckFn checker, float error, |
| 117 | const char* subtestName) { |
| 118 | int w = texture->width(); |
| 119 | int h = texture->height(); |
| 120 | SkAutoTMalloc<uint32_t> readData(w * h); |
| 121 | memset(readData.get(), 0, sizeof(uint32_t) * w * h); |
| 122 | if (!texture->readPixels(0, 0, w, h, readConfig, readData.get())) { |
| 123 | ERRORF(reporter, "Could not read pixels for %s.", subtestName); |
| 124 | return; |
| 125 | } |
| 126 | for (int j = 0; j < h; ++j) { |
| 127 | for (int i = 0; i < w; ++i) { |
| 128 | uint32_t orig = origData[j * w + i]; |
| 129 | uint32_t read = readData[j * w + i]; |
| 130 | |
| 131 | if (!checker(orig, read, error)) { |
| 132 | ERRORF(reporter, "Expected 0x%08x, read back as 0x%08x in %s at %d, %d).", |
| 133 | orig, read, subtestName, i, j); |
| 134 | return; |
| 135 | } |
| 136 | } |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | // TODO: Add tests for copySurface between srgb/linear textures. Add tests for unpremul/premul |
| 141 | // conversion during read/write along with srgb/linear conversions. |
| 142 | DEF_GPUTEST(SRGBReadWritePixels, reporter, factory) { |
| 143 | static const int kW = 255; |
| 144 | static const int kH = 255; |
| 145 | uint32_t origData[kW * kH]; |
| 146 | for (int j = 0; j < kH; ++j) { |
| 147 | for (int i = 0; i < kW; ++i) { |
| 148 | origData[j * kW + i] = (j << 24) | (i << 16) | (i << 8) | i; |
| 149 | } |
| 150 | } |
| 151 | |
| 152 | for (int t = 0; t < GrContextFactory::kGLContextTypeCnt; ++t) { |
| 153 | GrContextFactory::GLContextType glType = (GrContextFactory::GLContextType) t; |
| 154 | GrContext* context; |
| 155 | // We allow more error on GPUs with lower precision shader variables. |
| 156 | if (!GrContextFactory::IsRenderingGLContext(glType) || !(context = factory->get(glType))) { |
| 157 | continue; |
| 158 | } |
| 159 | |
| 160 | GrSurfaceDesc desc; |
| 161 | desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 162 | desc.fWidth = kW; |
| 163 | desc.fHeight = kH; |
| 164 | desc.fConfig = kSRGBA_8888_GrPixelConfig; |
| 165 | if (context->caps()->isConfigRenderable(desc.fConfig, false) && |
| 166 | context->caps()->isConfigTexturable(desc.fConfig)) { |
| 167 | SkAutoTUnref<GrTexture> tex(context->textureProvider()->createTexture(desc, false)); |
| 168 | if (!tex) { |
| 169 | ERRORF(reporter, "Could not create SRGBA texture."); |
| 170 | continue; |
| 171 | } |
| 172 | |
| 173 | float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; |
| 174 | |
| 175 | // Write srgba data and read as srgba and then as rgba |
| 176 | if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) { |
| 177 | // For the all-srgba case, we allow a small error only for devices that have |
| 178 | // precision variation because the srgba data gets converted to linear and back in |
| 179 | // the shader. |
| 180 | float smallError = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.f : |
| 181 | 0.0f; |
| 182 | read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, |
| 183 | check_srgb_to_linear_to_srgb_conversion, smallError, |
| 184 | "write/read srgba to srgba texture"); |
| 185 | read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, |
| 186 | check_srgb_to_linear_conversion, error, |
| 187 | "write srgba/read rgba with srgba texture"); |
| 188 | } else { |
| 189 | ERRORF(reporter, "Could not write srgba data to srgba texture."); |
| 190 | } |
| 191 | |
| 192 | // Now verify that we can write linear data |
| 193 | if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) { |
| 194 | // We allow more error on GPUs with lower precision shader variables. |
| 195 | read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, |
| 196 | check_linear_to_srgb_conversion, error, |
| 197 | "write rgba/read srgba with srgba texture"); |
| 198 | read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, |
| 199 | check_linear_to_srgb_to_linear_conversion, error, |
| 200 | "write/read rgba with srgba texture"); |
| 201 | } else { |
| 202 | ERRORF(reporter, "Could not write rgba data to srgba texture."); |
| 203 | } |
| 204 | |
| 205 | desc.fConfig = kRGBA_8888_GrPixelConfig; |
| 206 | tex.reset(context->textureProvider()->createTexture(desc, false)); |
| 207 | if (!tex) { |
| 208 | ERRORF(reporter, "Could not create RGBA texture."); |
| 209 | continue; |
| 210 | } |
| 211 | |
| 212 | // Write srgba data to a rgba texture and read back as srgba and rgba |
| 213 | if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) { |
| 214 | read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, |
| 215 | check_srgb_to_linear_to_srgb_conversion, error, |
| 216 | "write/read srgba to rgba texture"); |
| 217 | read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig, |
| 218 | check_srgb_to_linear_conversion, error, |
| 219 | "write srgba/read rgba to rgba texture"); |
| 220 | } else { |
| 221 | ERRORF(reporter, "Could not write srgba data to rgba texture."); |
| 222 | } |
| 223 | |
| 224 | // Write rgba data to a rgba texture and read back as srgba |
| 225 | if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) { |
| 226 | read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig, |
| 227 | check_linear_to_srgb_conversion, 1.2f, |
| 228 | "write rgba/read srgba to rgba texture"); |
| 229 | } else { |
| 230 | ERRORF(reporter, "Could not write rgba data to rgba texture."); |
| 231 | } |
| 232 | } |
| 233 | } |
| 234 | } |
| 235 | #endif |