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reedf1ac1822016-08-01 11:24:14 -07001/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "Test.h"
9#include "SkBitmap.h"
10#include "SkImage.h"
11#include "SkShader.h"
12#include "SkSurface.h"
13#include "SkData.h"
14
15static void check_isabitmap(skiatest::Reporter* reporter, SkShader* shader,
16 int expectedW, int expectedH,
17 SkShader::TileMode expectedX, SkShader::TileMode expectedY,
reed320a40d2016-08-02 06:12:06 -070018 const SkMatrix& expectedM) {
reedf1ac1822016-08-01 11:24:14 -070019 SkShader::TileMode tileModes[2];
20 SkMatrix localM;
Mike Reed627778d2016-09-28 17:13:38 -040021
22#ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP
23 SkBitmap bm;
reedf1ac1822016-08-01 11:24:14 -070024 REPORTER_ASSERT(reporter, shader->isABitmap(&bm, &localM, tileModes));
25 REPORTER_ASSERT(reporter, bm.width() == expectedW);
26 REPORTER_ASSERT(reporter, bm.height() == expectedH);
27 REPORTER_ASSERT(reporter, localM == expectedM);
28 REPORTER_ASSERT(reporter, tileModes[0] == expectedX);
29 REPORTER_ASSERT(reporter, tileModes[1] == expectedY);
Mike Reed627778d2016-09-28 17:13:38 -040030#endif
reedf1ac1822016-08-01 11:24:14 -070031
32 // wack these so we don't get a false positive
33 localM.setScale(9999, -9999);
34 tileModes[0] = tileModes[1] = (SkShader::TileMode)99;
35
36 SkImage* image = shader->isAImage(&localM, tileModes);
reed320a40d2016-08-02 06:12:06 -070037 REPORTER_ASSERT(reporter, image);
38 REPORTER_ASSERT(reporter, image->width() == expectedW);
39 REPORTER_ASSERT(reporter, image->height() == expectedH);
40 REPORTER_ASSERT(reporter, localM == expectedM);
41 REPORTER_ASSERT(reporter, tileModes[0] == expectedX);
42 REPORTER_ASSERT(reporter, tileModes[1] == expectedY);
reedf1ac1822016-08-01 11:24:14 -070043}
44
45DEF_TEST(Shader_isABitmap, reporter) {
46 const int W = 100;
47 const int H = 100;
48 SkBitmap bm;
49 bm.allocN32Pixels(W, H);
50 auto img = SkImage::MakeFromBitmap(bm);
51 const SkMatrix localM = SkMatrix::MakeScale(2, 3);
52 const SkShader::TileMode tmx = SkShader::kRepeat_TileMode;
53 const SkShader::TileMode tmy = SkShader::kMirror_TileMode;
54
55 auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM);
56 auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM);
57
reed320a40d2016-08-02 06:12:06 -070058 check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM);
59 check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM);
reedf1ac1822016-08-01 11:24:14 -070060}