blob: 59a2889e9482a70fc469b6086baee6951766df12 [file] [log] [blame]
jvanverth6c177a12016-08-17 07:59:41 -07001/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkGaussianEdgeShader_DEFINED
9#define SkGaussianEdgeShader_DEFINED
10
11#include "SkShader.h"
12
13class SK_API SkGaussianEdgeShader {
14public:
15 /** Returns a shader that applies a Gaussian blur depending on distance to the edge
16 * Currently this is only useable with Circle and RRect shapes on the GPU backend.
17 * Raster will draw nothing.
18 */
19 static sk_sp<SkShader> Make();
20
21 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
jvanverth6c177a12016-08-17 07:59:41 -070022};
23
24#endif