blob: c37350f2f1ee198b1b7a510d27fa6378624e2020 [file] [log] [blame]
Mike Reed3fd3cc92019-06-20 12:40:30 -04001/*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
9#include "include/core/SkCanvas.h"
Mike Reed3fd3cc92019-06-20 12:40:30 -040010#include "include/core/SkData.h"
Mike Reed3fd3cc92019-06-20 12:40:30 -040011#include "include/core/SkPaint.h"
Mike Reed3fd3cc92019-06-20 12:40:30 -040012#include "include/core/SkSize.h"
13#include "include/core/SkString.h"
Brian Osmanee426f22020-01-02 11:55:24 -050014#include "include/effects/SkRuntimeEffect.h"
Mike Reed3fd3cc92019-06-20 12:40:30 -040015
Mike Reed3fd3cc92019-06-20 12:40:30 -040016const char* gProg = R"(
Brian Osmanc937bc52019-12-09 12:07:09 -050017 uniform half4 gColor;
Mike Reed3fd3cc92019-06-20 12:40:30 -040018
Mike Reed8c31f2b2019-07-16 16:50:14 -040019 void main(float x, float y, inout half4 color) {
20 color = half4(half(x)*(1.0/255), half(y)*(1.0/255), gColor.b, 1);
Mike Reed3fd3cc92019-06-20 12:40:30 -040021 }
22)";
23
24class RuntimeShader : public skiagm::GM {
Mike Reed3fd3cc92019-06-20 12:40:30 -040025 bool runAsBench() const override { return true; }
26
Hal Canary594fe852019-07-18 13:35:49 -040027 SkString onShortName() override { return SkString("runtime_shader"); }
Mike Reed3fd3cc92019-06-20 12:40:30 -040028
Hal Canary594fe852019-07-18 13:35:49 -040029 SkISize onISize() override { return {512, 256}; }
Mike Reed3fd3cc92019-06-20 12:40:30 -040030
Mike Reed3fd3cc92019-06-20 12:40:30 -040031 void onDraw(SkCanvas* canvas) override {
Brian Osman32253062020-02-05 11:37:08 -050032 sk_sp<SkRuntimeEffect> gEffect = std::get<0>(SkRuntimeEffect::Make(SkString(gProg)));
Brian Osman93de1622019-12-26 08:43:05 -050033 SkASSERT(gEffect);
34
35 SkMatrix localM;
36 localM.setRotate(90, 128, 128);
37
38 SkColor4f inputColor = { 1, 0, 0, 1 };
39 auto shader = gEffect->makeShader(SkData::MakeWithCopy(&inputColor, sizeof(inputColor)),
40 nullptr, 0, &localM, true);
Mike Reed3fd3cc92019-06-20 12:40:30 -040041 SkPaint p;
Brian Osman93de1622019-12-26 08:43:05 -050042 p.setShader(std::move(shader));
Mike Reed3fd3cc92019-06-20 12:40:30 -040043 canvas->drawRect({0, 0, 256, 256}, p);
44 }
Mike Reed3fd3cc92019-06-20 12:40:30 -040045};
46DEF_GM(return new RuntimeShader;)