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reed@android.com8a1c16f2008-12-17 15:59:43 +00001#include "SampleCode.h"
2#include "SkView.h"
3#include "SkCanvas.h"
4#include "SkGradientShader.h"
5#include "SkGraphics.h"
6#include "SkImageDecoder.h"
7#include "SkPath.h"
8#include "SkPorterDuff.h"
9#include "SkRandom.h"
10#include "SkRegion.h"
11#include "SkShader.h"
12#include "SkUtils.h"
13#include "SkXfermode.h"
reed@android.com8a1c16f2008-12-17 15:59:43 +000014#include "SkColorPriv.h"
15#include "SkColorFilter.h"
16#include "SkTime.h"
17#include "SkTypeface.h"
18
reed@android.com8a1c16f2008-12-17 15:59:43 +000019#include "SkOSFile.h"
20#include "SkStream.h"
21
22#include "SkGeometry.h" // private include :(
23
24static void drawtriangle(SkCanvas* canvas, const SkPaint& paint,
25 const SkPoint pts[3]) {
26 SkPath path;
27
28 path.moveTo(pts[0]);
29 path.lineTo(pts[1]);
30 path.lineTo(pts[2]);
31
32 canvas->drawPath(path, paint);
33}
34
35static SkShader* make_shader0(SkIPoint* size) {
36 SkBitmap bm;
37
38// SkImageDecoder::DecodeFile("/skimages/progressivejpg.jpg", &bm);
39 SkImageDecoder::DecodeFile("/skimages/beach.jpg", &bm);
40 size->set(bm.width(), bm.height());
41 return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
42 SkShader::kClamp_TileMode);
43}
44
45static SkShader* make_shader1(const SkIPoint& size) {
46 SkPoint pts[] = { 0, 0, SkIntToScalar(size.fX), SkIntToScalar(size.fY) };
47 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
48 return SkGradientShader::CreateLinear(pts, colors, NULL,
49 SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
50}
51
52///////////////////////////////////////////////////////////////////////////////
53
54class Patch {
55public:
56 Patch() { bzero(fPts, sizeof(fPts)); }
57 ~Patch() {}
58
59 void setPatch(const SkPoint pts[12]) {
60 memcpy(fPts, pts, 12 * sizeof(SkPoint));
61 fPts[12] = pts[0]; // the last shall be first
62 }
63 void setBounds(int w, int h) { fW = w; fH = h; }
64
65 void draw(SkCanvas*, const SkPaint&, int segsU, int segsV,
66 bool doTextures, bool doColors);
67
68private:
69 SkPoint fPts[13];
70 int fW, fH;
71};
72
73static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) {
74 SkScalar t = 0;
75 SkScalar dt = SK_Scalar1 / segs;
76
77 samples[0] = cubic[0];
78 for (int i = 1; i < segs; i++) {
79 t += dt;
80 SkEvalCubicAt(cubic, t, &samples[i], NULL, NULL);
81 }
82}
83
84static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv,
85 SkPoint* pt) {
86 const int TL = 0;
87 const int TR = nu;
88 const int BR = TR + nv;
89 const int BL = BR + nu;
90
91 SkScalar u = SkIntToScalar(iu) / nu;
92 SkScalar v = SkIntToScalar(iv) / nv;
93
94 SkScalar uv = SkScalarMul(u, v);
95 SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v);
96 SkScalar uV = SkScalarMul(u, SK_Scalar1 - v);
97 SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v);
98
99 SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) +
100 SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX);
101 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) +
102 SkScalarMul(Uv, edge[BL].fY) + SkScalarMul(uv, edge[BR].fY);
103
104 SkScalar x = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fX) +
105 SkScalarMul(u, edge[TR+iv].fX) +
106 SkScalarMul(v, edge[BR+nu-iu].fX) +
107 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fX) - x0;
108 SkScalar y = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fY) +
109 SkScalarMul(u, edge[TR+iv].fY) +
110 SkScalarMul(v, edge[BR+nu-iu].fY) +
111 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0;
112 pt->set(x, y);
113}
114
115static int ScalarTo255(SkScalar v) {
116 int scale = SkScalarToFixed(v) >> 8;
117 if (scale < 0) {
118 scale = 0;
119 } else if (scale > 255) {
120 scale = 255;
121 }
122 return scale;
123}
124
125static SkColor make_color(SkScalar s, SkScalar t) {
126 int cs = ScalarTo255(s);
127 int ct = ScalarTo255(t);
128 return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0);
129}
130
131void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
132 bool doTextures, bool doColors) {
133 if (nu < 1 || nv < 1) {
134 return;
135 }
136
137 int i, npts = (nu + nv) * 2;
138 SkAutoSTMalloc<16, SkPoint> storage(npts + 1);
139 SkPoint* edge0 = storage.get();
140 SkPoint* edge1 = edge0 + nu;
141 SkPoint* edge2 = edge1 + nv;
142 SkPoint* edge3 = edge2 + nu;
143
144 // evaluate the edge points
145 eval_patch_edge(fPts + 0, edge0, nu);
146 eval_patch_edge(fPts + 3, edge1, nv);
147 eval_patch_edge(fPts + 6, edge2, nu);
148 eval_patch_edge(fPts + 9, edge3, nv);
149 edge3[nv] = edge0[0]; // the last shall be first
150
151 for (i = 0; i < npts; i++) {
152// canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint);
153 }
154
155 int row, vertCount = (nu + 1) * (nv + 1);
156 SkAutoTMalloc<SkPoint> vertStorage(vertCount);
157 SkPoint* verts = vertStorage.get();
158
159 // first row
160 memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint));
161 // rows
162 SkPoint* r = verts;
163 for (row = 1; row < nv; row++) {
164 r += nu + 1;
165 r[0] = edge3[nv - row];
166 for (int col = 1; col < nu; col++) {
167 eval_sheet(edge0, nu, nv, col, row, &r[col]);
168 }
169 r[nu] = edge1[row];
170 }
171 // last row
172 SkPoint* last = verts + nv * (nu + 1);
173 for (i = 0; i <= nu; i++) {
174 last[i] = edge2[nu - i];
175 }
176
177// canvas->drawPoints(verts, vertCount, paint);
178
179 int stripCount = (nu + 1) * 2;
180 SkAutoTMalloc<SkPoint> stripStorage(stripCount * 2);
181 SkAutoTMalloc<SkColor> colorStorage(stripCount);
182 SkPoint* strip = stripStorage.get();
183 SkPoint* tex = strip + stripCount;
184 SkColor* colors = colorStorage.get();
185 SkScalar t = 0;
186 const SkScalar ds = SK_Scalar1 * fW / nu;
187 const SkScalar dt = SK_Scalar1 * fH / nv;
188 r = verts;
189 for (row = 0; row < nv; row++) {
190 SkPoint* upper = r;
191 SkPoint* lower = r + nu + 1;
192 r = lower;
193 SkScalar s = 0;
194 for (i = 0; i <= nu; i++) {
195 strip[i*2 + 0] = *upper++;
196 strip[i*2 + 1] = *lower++;
197 tex[i*2 + 0].set(s, t);
198 tex[i*2 + 1].set(s, t + dt);
199 colors[i*2 + 0] = make_color(s/fW, t/fH);
200 colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH);
201 s += ds;
202 }
203 t += dt;
204 canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount,
205 strip, doTextures ? tex : NULL,
206 doColors ? colors : NULL, NULL,
207 NULL, 0, paint);
208 }
209}
210
211static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
212 Patch* patch) {
213
214 SkAutoCanvasRestore ar(canvas, true);
215
216 patch->draw(canvas, paint, 10, 10, false, false);
217 canvas->translate(SkIntToScalar(300), 0);
218 patch->draw(canvas, paint, 10, 10, true, false);
219 canvas->translate(SkIntToScalar(300), 0);
220 patch->draw(canvas, paint, 10, 10, false, true);
221 canvas->translate(SkIntToScalar(300), 0);
222 patch->draw(canvas, paint, 10, 10, true, true);
223}
224
225class PatchView : public SkView {
226 SkShader* fShader0;
227 SkShader* fShader1;
228 SkIPoint fSize0, fSize1;
229 SkPoint fPts[12];
230
231public:
232 PatchView() {
233 fShader0 = make_shader0(&fSize0);
234 fSize1 = fSize0;
235 if (fSize0.fX == 0 || fSize0.fY == 0) {
236 fSize1.set(2, 2);
237 }
238 fShader1 = make_shader1(fSize1);
239
240 const SkScalar S = SkIntToScalar(90);
241 const SkScalar T = SkIntToScalar(64);
242 fPts[0].set(S*1, T);
243 fPts[1].set(S*2, T);
244 fPts[2].set(S*3, T);
245 fPts[3].set(S*4, T);
246 fPts[4].set(S*4, T*2);
247 fPts[5].set(S*4, T*3);
248 fPts[6].set(S*4, T*4);
249 fPts[7].set(S*3, T*4);
250 fPts[8].set(S*2, T*4);
251 fPts[9].set(S*1, T*4);
252 fPts[10].set(S*1, T*3);
253 fPts[11].set(S*1, T*2);
254 }
255
256 virtual ~PatchView() {
257 fShader0->safeUnref();
258 fShader1->safeUnref();
259 }
260
261protected:
262 // overrides from SkEventSink
263 virtual bool onQuery(SkEvent* evt) {
264 if (SampleCode::TitleQ(*evt))
265 {
266 SkString str("Patch");
267 SampleCode::TitleR(evt, str.c_str());
268 return true;
269 }
270 return this->INHERITED::onQuery(evt);
271 }
272
273 void drawBG(SkCanvas* canvas) {
274 canvas->drawColor(SK_ColorGRAY);
275 }
276
277 virtual void onDraw(SkCanvas* canvas) {
278 this->drawBG(canvas);
279
280 SkPaint paint;
281 paint.setDither(true);
282 paint.setFilterBitmap(true);
283
284 if (false) {
285 SkPath p;
286 p.moveTo(0, 0);
287 p.lineTo(SkIntToScalar(30000), SkIntToScalar(30000));
288 paint.setStyle(SkPaint::kStroke_Style);
289 paint.setStrokeWidth(SkIntToScalar(4));
290 paint.setAntiAlias(true);
291 canvas->scale(SkIntToScalar(3), SkIntToScalar(3));
292 canvas->drawPath(p, paint);
293 return;
294 }
295
296 if (false) {
297 for (int dy = -1; dy <= 2; dy++) {
298 canvas->save();
299 if (dy == 2) {
300 canvas->translate(0, SK_Scalar1/2);
301 } else {
302 canvas->translate(0, SkIntToScalar(dy)/100);
303 }
304
305 SkBitmap bm;
306 bm.setConfig(SkBitmap::kARGB_8888_Config, 20, 20);
307 bm.allocPixels();
308 SkCanvas c(bm);
309 SkRect r = { 0, 0, 20*SK_Scalar1, SK_Scalar1 };
310 for (int y = 0; y < 20; y++) {
311 SkPaint p;
312 p.setARGB(0xFF, y*5&0xFF, y*13&0xFF, y*29&0xFF);
313 c.drawRect(r, p);
314 r.offset(0, SK_Scalar1);
315 }
316 SkIRect src;
317 SkRect dst;
318
319 static const int srcPts[] = {
320 // 2, 0, 15, 2,
321 2, 2, 15, 16,
322 17, 2, 2, 16,
323 19, 2, 1, 16,
324 // 2, 18, 15, 2
325 };
326 static const double dstPts[] = {
327 // 7, 262 15, 24.5,
328 7, 286.5, 15, 16,
329 22, 286.5, 5, 16,
330 27, 286.5, 1, 16,
331 // 7, 302.5, 15, 24.5
332 };
333
334 SkPaint p;
335// p.setFilterBitmap(true);
336 const int* s = srcPts;
337 const double* d = dstPts;
338 for (int i = 0; i < 3; i++) {
339 src.set(s[0], s[1], s[0]+s[2], s[1]+s[3]);
340 dst.set(SkDoubleToScalar(d[0]),
341 SkDoubleToScalar(d[1]),
342 SkDoubleToScalar(d[0]+d[2]),
343 SkDoubleToScalar(d[1]+d[3]));
344 canvas->drawBitmapRect(bm, &src, dst, &p);
345 canvas->translate(SkDoubleToScalar(1), 0);
346 s += 4;
347 d += 4;
348 }
349 canvas->restore();
350 canvas->translate(SkIntToScalar(32), 0);
351 }
352 return;
353 }
354
355 Patch patch;
356
357 paint.setShader(fShader0);
358 if (fSize0.fX == 0) {
359 fSize0.fX = 1;
360 }
361 if (fSize0.fY == 0) {
362 fSize0.fY = 1;
363 }
364 patch.setBounds(fSize0.fX, fSize0.fY);
365
366 patch.setPatch(fPts);
367 drawpatches(canvas, paint, 10, 10, &patch);
368
369 paint.setShader(NULL);
370 paint.setAntiAlias(true);
371 paint.setStrokeWidth(SkIntToScalar(5));
372 canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts),
373 fPts, paint);
374
375 canvas->translate(0, SkIntToScalar(300));
376
377 paint.setAntiAlias(false);
378 paint.setShader(fShader1);
379 patch.setBounds(fSize1.fX, fSize1.fY);
380 drawpatches(canvas, paint, 10, 10, &patch);
381 }
382
383 class PtClick : public Click {
384 public:
385 int fIndex;
386 PtClick(SkView* view, int index) : Click(view), fIndex(index) {}
387 };
388
389 static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) {
390 return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5);
391 }
392
393 virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
394 for (int i = 0; i < SK_ARRAY_COUNT(fPts); i++) {
395 if (hittest(fPts[i], x, y)) {
396 return new PtClick(this, i);
397 }
398 }
399 return this->INHERITED::onFindClickHandler(x, y);
400 }
401
402 virtual bool onClick(Click* click) {
403 fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX, click->fCurr.fY);
404 this->inval(NULL);
405 return true;
406 }
407
408private:
409 typedef SkView INHERITED;
410};
411
412//////////////////////////////////////////////////////////////////////////////
413
414static SkView* MyFactory() { return new PatchView; }
415static SkViewRegister reg(MyFactory);
416