blob: 45371f4e81a46342fe2b0637a9db48c9229afaaa [file] [log] [blame]
Stephen White79b81c92019-07-31 15:56:26 -04001/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "src/gpu/dawn/GrDawnProgramDataManager.h"
9
10#include "src/gpu/dawn/GrDawnGpu.h"
11
12GrDawnProgramDataManager::GrDawnProgramDataManager(const UniformInfoArray& uniforms,
13 uint32_t geometryUniformSize,
14 uint32_t fragmentUniformSize)
15 : fGeometryUniformSize(geometryUniformSize)
16 , fFragmentUniformSize(fragmentUniformSize)
17 , fGeometryUniformsDirty(false)
18 , fFragmentUniformsDirty(false) {
19 fGeometryUniformData.reset(geometryUniformSize);
20 fFragmentUniformData.reset(fragmentUniformSize);
21 int count = uniforms.count();
22 fUniforms.push_back_n(count);
23 // We must add uniforms in same order is the UniformInfoArray so that UniformHandles already
24 // owned by other objects will still match up here.
25 for (int i = 0; i < count; i++) {
26 Uniform& uniform = fUniforms[i];
27 const GrDawnUniformHandler::UniformInfo uniformInfo = uniforms[i];
28 SkDEBUGCODE(
29 uniform.fArrayCount = uniformInfo.fVar.getArrayCount();
30 uniform.fType = uniformInfo.fVar.getType();
31 );
32
33 if (!(kFragment_GrShaderFlag & uniformInfo.fVisibility)) {
34 uniform.fBinding = GrDawnUniformHandler::kGeometryBinding;
35 } else {
36 SkASSERT(kFragment_GrShaderFlag == uniformInfo.fVisibility);
37 uniform.fBinding = GrDawnUniformHandler::kFragBinding;
38 }
39 uniform.fOffset = uniformInfo.fUBOOffset;
40 }
41}
42
43void* GrDawnProgramDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const {
44 void* buffer;
45 if (GrDawnUniformHandler::kGeometryBinding == uni.fBinding) {
46 buffer = fGeometryUniformData.get();
47 fGeometryUniformsDirty = true;
48 } else {
49 SkASSERT(GrDawnUniformHandler::kFragBinding == uni.fBinding);
50 buffer = fFragmentUniformData.get();
51 fFragmentUniformsDirty = true;
52 }
53 buffer = static_cast<char*>(buffer)+uni.fOffset;
54 return buffer;
55}
56
57void GrDawnProgramDataManager::set1i(UniformHandle u, int32_t i) const {
58 const Uniform& uni = fUniforms[u.toIndex()];
59 void* buffer = this->getBufferPtrAndMarkDirty(uni);
60 memcpy(buffer, &i, sizeof(int32_t));
61}
62
63void GrDawnProgramDataManager::set1iv(UniformHandle u, int arrayCount, const int32_t v[]) const {
64 const Uniform& uni = fUniforms[u.toIndex()];
65 uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni));
66 for (int i = 0; i < arrayCount; ++i) {
67 const int32_t* curVec = &v[i];
68 memcpy(buffer, curVec, sizeof(int32_t));
69 buffer += 4;
70 }
71}
72
73void GrDawnProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const {
74 const Uniform& uni = fUniforms[u.toIndex()];
75 void* buffer = this->getBufferPtrAndMarkDirty(uni);
76 int32_t v[2] = { i0, i1 };
77 memcpy(buffer, v, 2 * sizeof(int32_t));
78}
79
80void GrDawnProgramDataManager::set2iv(UniformHandle u, int arrayCount, const int32_t v[]) const {
81 const Uniform& uni = fUniforms[u.toIndex()];
82 uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni));
83 for (int i = 0; i < arrayCount; ++i) {
84 const int32_t* curVec = &v[2 * i];
85 memcpy(buffer, curVec, 2 * sizeof(int32_t));
86 buffer += 4;
87 }
88}
89
90void GrDawnProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const {
91 const Uniform& uni = fUniforms[u.toIndex()];
92 void* buffer = this->getBufferPtrAndMarkDirty(uni);
93 int32_t v[3] = { i0, i1, i2 };
94 memcpy(buffer, v, 3 * sizeof(int32_t));
95}
96
97void GrDawnProgramDataManager::set3iv(UniformHandle u, int arrayCount, const int32_t v[]) const {
98 const Uniform& uni = fUniforms[u.toIndex()];
99 uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni));
100 for (int i = 0; i < arrayCount; ++i) {
101 const int32_t* curVec = &v[3 * i];
102 memcpy(buffer, curVec, 3 * sizeof(int32_t));
103 buffer += 4;
104 }
105}
106
107void GrDawnProgramDataManager::set4i(UniformHandle u,
108 int32_t i0,
109 int32_t i1,
110 int32_t i2,
111 int32_t i3) const {
112 const Uniform& uni = fUniforms[u.toIndex()];
113 void* buffer = this->getBufferPtrAndMarkDirty(uni);
114 int32_t v[4] = { i0, i1, i2, i3 };
115 memcpy(buffer, v, sizeof(v));
116}
117
118void GrDawnProgramDataManager::set4iv(UniformHandle u, int arrayCount, const int32_t v[]) const {
119 const Uniform& uni = fUniforms[u.toIndex()];
120 uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni));
121 for (int i = 0; i < arrayCount; ++i) {
122 const int32_t* curVec = &v[4 * i];
123 memcpy(buffer, curVec, 4 * sizeof(int32_t));
124 buffer += 4;
125 }
126}
127
128void GrDawnProgramDataManager::set1f(UniformHandle u, float v0) const {
129 const Uniform& uni = fUniforms[u.toIndex()];
130 void* buffer = this->getBufferPtrAndMarkDirty(uni);
131 memcpy(buffer, &v0, sizeof(float));
132}
133
134void GrDawnProgramDataManager::set1fv(UniformHandle u, int arrayCount, const float v[]) const {
135 const Uniform& uni = fUniforms[u.toIndex()];
136 void* buffer = this->getBufferPtrAndMarkDirty(uni);
137 for (int i = 0; i < arrayCount; ++i) {
138 const float* curVec = &v[i];
139 memcpy(buffer, curVec, sizeof(float));
140 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
141 }
142}
143
144void GrDawnProgramDataManager::set2f(UniformHandle u, float v0, float v1) const {
145 const Uniform& uni = fUniforms[u.toIndex()];
146 void* buffer = this->getBufferPtrAndMarkDirty(uni);
147 float v[2] = { v0, v1 };
148 memcpy(buffer, v, 2 * sizeof(float));
149}
150
151void GrDawnProgramDataManager::set2fv(UniformHandle u, int arrayCount, const float v[]) const {
152 const Uniform& uni = fUniforms[u.toIndex()];
153 void* buffer = this->getBufferPtrAndMarkDirty(uni);
154 for (int i = 0; i < arrayCount; ++i) {
155 const float* curVec = &v[2 * i];
156 memcpy(buffer, curVec, 2 * sizeof(float));
157 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
158 }
159}
160
161void GrDawnProgramDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const {
162 const Uniform& uni = fUniforms[u.toIndex()];
163 void* buffer = this->getBufferPtrAndMarkDirty(uni);
164 float v[3] = { v0, v1, v2 };
165 memcpy(buffer, v, 3 * sizeof(float));
166}
167
168void GrDawnProgramDataManager::set3fv(UniformHandle u, int arrayCount, const float v[]) const {
169 const Uniform& uni = fUniforms[u.toIndex()];
170 void* buffer = this->getBufferPtrAndMarkDirty(uni);
171 for (int i = 0; i < arrayCount; ++i) {
172 const float* curVec = &v[3 * i];
173 memcpy(buffer, curVec, 3 * sizeof(float));
174 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
175 }
176}
177
178void GrDawnProgramDataManager::set4f(UniformHandle u,
179 float v0,
180 float v1,
181 float v2,
182 float v3) const {
183 const Uniform& uni = fUniforms[u.toIndex()];
184 void* buffer = this->getBufferPtrAndMarkDirty(uni);
185 float v[4] = { v0, v1, v2, v3 };
186 memcpy(buffer, v, 4 * sizeof(float));
187}
188
189void GrDawnProgramDataManager::set4fv(UniformHandle u, int arrayCount, const float v[]) const {
190 const Uniform& uni = fUniforms[u.toIndex()];
191 void* buffer = this->getBufferPtrAndMarkDirty(uni);
192 memcpy(buffer, v, arrayCount * 4 * sizeof(float));
193}
194
195void GrDawnProgramDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const {
196 this->setMatrices<2>(u, 1, matrix);
197}
198
199void GrDawnProgramDataManager::setMatrix2fv(UniformHandle u,
200 int arrayCount,
201 const float m[]) const {
202 this->setMatrices<2>(u, arrayCount, m);
203}
204
205void GrDawnProgramDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const {
206 this->setMatrices<3>(u, 1, matrix);
207}
208
209void GrDawnProgramDataManager::setMatrix3fv(UniformHandle u,
210 int arrayCount,
211 const float m[]) const {
212 this->setMatrices<3>(u, arrayCount, m);
213}
214
215void GrDawnProgramDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const {
216 this->setMatrices<4>(u, 1, matrix);
217}
218
219void GrDawnProgramDataManager::setMatrix4fv(UniformHandle u,
220 int arrayCount,
221 const float m[]) const {
222 this->setMatrices<4>(u, arrayCount, m);
223}
224
225template<int N> struct set_uniform_matrix;
226
227template<int N> inline void GrDawnProgramDataManager::setMatrices(UniformHandle u,
228 int arrayCount,
229 const float matrices[]) const {
230 const Uniform& uni = fUniforms[u.toIndex()];
231 void* buffer;
232 if (GrDawnUniformHandler::kGeometryBinding == uni.fBinding) {
233 buffer = fGeometryUniformData.get();
234 fGeometryUniformsDirty = true;
235 } else {
236 SkASSERT(GrDawnUniformHandler::kFragBinding == uni.fBinding);
237 buffer = fFragmentUniformData.get();
238 fFragmentUniformsDirty = true;
239 }
240
241 set_uniform_matrix<N>::set(buffer, uni.fOffset, arrayCount, matrices);
242}
243
244template<int N> struct set_uniform_matrix {
245 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) {
246 GR_STATIC_ASSERT(sizeof(float) == 4);
247 buffer = static_cast<char*>(buffer) + uniformOffset;
248 for (int i = 0; i < count; ++i) {
249 const float* matrix = &matrices[N * N * i];
250 for (int j = 0; j < N; ++j) {
251 memcpy(buffer, &matrix[j * N], N * sizeof(float));
252 buffer = static_cast<char*>(buffer) + 4 * sizeof(float);
253 }
254 }
255 }
256};
257
258template<> struct set_uniform_matrix<4> {
259 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) {
260 GR_STATIC_ASSERT(sizeof(float) == 4);
261 buffer = static_cast<char*>(buffer) + uniformOffset;
262 memcpy(buffer, matrices, count * 16 * sizeof(float));
263 }
264};
265
266void GrDawnProgramDataManager::uploadUniformBuffers(dawn::Buffer geometryBuffer,
267 dawn::Buffer fragmentBuffer) const {
268 if (geometryBuffer && fGeometryUniformsDirty) {
269 geometryBuffer.SetSubData(0, fGeometryUniformSize,
270 static_cast<const uint8_t*>(fGeometryUniformData.get()));
271 fGeometryUniformsDirty = false;
272 }
273 if (fragmentBuffer && fFragmentUniformsDirty) {
274 fragmentBuffer.SetSubData(0, fFragmentUniformSize,
275 static_cast<const uint8_t*>(fFragmentUniformData.get()));
276 fFragmentUniformsDirty = false;
277 }
278}