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Brian Osmanf9aabff2018-11-13 16:11:38 -05001/*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrVertexWriter_DEFINED
9#define GrVertexWriter_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/private/SkTemplates.h"
Greg Danielf91aeb22019-06-18 09:58:02 -040012#include "src/gpu/GrColor.h"
Michael Ludwigfd4f4df2019-05-29 09:51:09 -040013#include "src/gpu/geometry/GrQuad.h"
Brian Osmanf9aabff2018-11-13 16:11:38 -050014#include <type_traits>
15
16/**
17 * Helper for writing vertex data to a buffer. Usage:
18 * GrVertexWriter vertices{target->makeVertexSpace(...)};
19 * vertices.write(A0, B0, C0, ...);
20 * vertices.write(A1, B1, C1, ...);
21 *
22 * Supports any number of arguments. Each argument must be POD (plain old data), or an array
23 * thereof.
24 */
25struct GrVertexWriter {
Brian Osman4486d982018-11-15 15:56:04 -050026 void* fPtr;
27
Chris Daltona43d5832021-02-07 21:10:32 -070028 GrVertexWriter() = default;
29 GrVertexWriter(void* ptr) : fPtr(ptr) {}
30 GrVertexWriter(const GrVertexWriter&) = delete;
31 GrVertexWriter(GrVertexWriter&& that) { *this = std::move(that); }
32
33 GrVertexWriter& operator=(const GrVertexWriter&) = delete;
34 GrVertexWriter& operator=(GrVertexWriter&& that) {
35 fPtr = that.fPtr;
36 that.fPtr = nullptr;
37 return *this;
38 }
39
40 bool operator==(const GrVertexWriter& that) {
41 return fPtr == that.fPtr;
42 }
43
44 bool isValid() const { return fPtr != nullptr; }
45
46 GrVertexWriter makeOffset(size_t offsetInBytes) const {
47 return {SkTAddOffset<void>(fPtr, offsetInBytes)};
48 }
49
Brian Osmancfec9d52018-11-20 11:39:15 -050050 template <typename T>
51 class Conditional {
52 public:
53 explicit Conditional(bool condition, const T& value)
54 : fCondition(condition), fValue(value) {}
55 private:
56 friend struct GrVertexWriter;
57
58 bool fCondition;
59 T fValue;
60 };
61
62 template <typename T>
63 static Conditional<T> If(bool condition, const T& value) {
64 return Conditional<T>(condition, value);
65 }
66
Brian Osmand2fa2eb2018-12-26 16:48:40 -050067 template <typename T>
68 struct Skip {};
69
Brian Osmanf9aabff2018-11-13 16:11:38 -050070 template <typename T, typename... Args>
71 void write(const T& val, const Args&... remainder) {
72 static_assert(std::is_pod<T>::value, "");
Brian Osman0dd43022018-11-16 15:53:26 -050073 // This assert is barely related to what we're trying to check - that our vertex data
74 // matches our attribute layouts, where each attribute is aligned to four bytes. If this
75 // becomes a problem, just remove it.
76 static_assert(alignof(T) <= 4, "");
Brian Osmanf9aabff2018-11-13 16:11:38 -050077 memcpy(fPtr, &val, sizeof(T));
78 fPtr = SkTAddOffset<void>(fPtr, sizeof(T));
79 this->write(remainder...);
80 }
81
82 template <typename T, size_t N, typename... Args>
83 void write(const T(&val)[N], const Args&... remainder) {
84 static_assert(std::is_pod<T>::value, "");
Brian Osman0dd43022018-11-16 15:53:26 -050085 static_assert(alignof(T) <= 4, "");
Brian Osmanf9aabff2018-11-13 16:11:38 -050086 memcpy(fPtr, val, N * sizeof(T));
87 fPtr = SkTAddOffset<void>(fPtr, N * sizeof(T));
88 this->write(remainder...);
89 }
90
Brian Osman5c8a6b32018-11-19 11:56:57 -050091 template <typename... Args>
92 void write(const GrVertexColor& color, const Args&... remainder) {
93 this->write(color.fColor[0]);
94 if (color.fWideColor) {
95 this->write(color.fColor[1]);
Brian Osman2715bf52019-12-06 14:38:47 -050096 this->write(color.fColor[2]);
97 this->write(color.fColor[3]);
Brian Osman5c8a6b32018-11-19 11:56:57 -050098 }
99 this->write(remainder...);
100 }
101
Brian Osmancfec9d52018-11-20 11:39:15 -0500102 template <typename T, typename... Args>
103 void write(const Conditional<T>& val, const Args&... remainder) {
104 if (val.fCondition) {
105 this->write(val.fValue);
106 }
107 this->write(remainder...);
108 }
109
Brian Osmand2fa2eb2018-12-26 16:48:40 -0500110 template <typename T, typename... Args>
111 void write(const Skip<T>& val, const Args&... remainder) {
112 fPtr = SkTAddOffset<void>(fPtr, sizeof(T));
113 this->write(remainder...);
114 }
115
Michael Ludwigf995c052018-11-26 15:24:29 -0500116 template <typename... Args>
117 void write(const Sk4f& vector, const Args&... remainder) {
118 float buffer[4];
119 vector.store(buffer);
120 this->write<float, 4>(buffer);
121 this->write(remainder...);
122 }
123
Chris Daltona43d5832021-02-07 21:10:32 -0700124 template <typename T>
125 void writeArray(const T* array, int count) {
126 static_assert(std::is_pod<T>::value, "");
127 static_assert(alignof(T) <= 4, "");
128 memcpy(fPtr, array, count * sizeof(T));
129 fPtr = SkTAddOffset<void>(fPtr, count * sizeof(T));
130 }
131
132 template <typename T>
133 void fill(const T& val, int repeatCount) {
134 for (int i = 0; i < repeatCount; ++i) {
135 this->write(val);
136 }
137 }
138
Brian Osmanffd11f4a2020-03-30 09:57:53 -0400139 void writeRaw(const void* data, size_t size) {
140 memcpy(fPtr, data, size);
141 fPtr = SkTAddOffset<void>(fPtr, size);
142 }
143
Brian Osmanf9aabff2018-11-13 16:11:38 -0500144 void write() {}
145
Brian Osman4486d982018-11-15 15:56:04 -0500146 /**
147 * Specialized utility for writing a four-vertices, with some data being replicated at each
148 * vertex, and other data being the appropriate 2-components from an SkRect to construct a
149 * triangle strip.
150 *
151 * writeQuad(A, B, C, ...) is similar to write(A, B, C, ...), except that:
152 *
153 * - Four sets of data will be written
154 * - For any arguments of type TriStrip, a unique SkPoint will be written at each vertex,
155 * in this order: left-top, left-bottom, right-top, right-bottom.
156 */
Brian Osman0dd43022018-11-16 15:53:26 -0500157 template <typename T>
158 struct TriStrip { T l, t, r, b; };
159
160 static TriStrip<float> TriStripFromRect(const SkRect& r) {
161 return { r.fLeft, r.fTop, r.fRight, r.fBottom };
162 }
Brian Osman4486d982018-11-15 15:56:04 -0500163
Robert Phillips6d3bc292020-04-06 10:29:28 -0400164 static TriStrip<uint16_t> TriStripFromUVs(const std::array<uint16_t, 4>& rect) {
165 return { rect[0], rect[1], rect[2], rect[3] };
166 }
167
Brian Osmancfec9d52018-11-20 11:39:15 -0500168 template <typename T>
169 struct TriFan { T l, t, r, b; };
170
171 static TriFan<float> TriFanFromRect(const SkRect& r) {
172 return { r.fLeft, r.fTop, r.fRight, r.fBottom };
173 }
174
Brian Osman4486d982018-11-15 15:56:04 -0500175 template <typename... Args>
176 void writeQuad(const Args&... remainder) {
177 this->writeQuadVert<0>(remainder...);
178 this->writeQuadVert<1>(remainder...);
179 this->writeQuadVert<2>(remainder...);
180 this->writeQuadVert<3>(remainder...);
181 }
182
183private:
184 template <int corner, typename T, typename... Args>
185 void writeQuadVert(const T& val, const Args&... remainder) {
186 this->writeQuadValue<corner>(val);
187 this->writeQuadVert<corner>(remainder...);
188 }
189
190 template <int corner>
191 void writeQuadVert() {}
192
193 template <int corner, typename T>
194 void writeQuadValue(const T& val) {
195 this->write(val);
196 }
197
Brian Osman0dd43022018-11-16 15:53:26 -0500198 template <int corner, typename T>
199 void writeQuadValue(const TriStrip<T>& r) {
Brian Osman4486d982018-11-15 15:56:04 -0500200 switch (corner) {
Brian Osman0dd43022018-11-16 15:53:26 -0500201 case 0: this->write(r.l, r.t); break;
202 case 1: this->write(r.l, r.b); break;
203 case 2: this->write(r.r, r.t); break;
204 case 3: this->write(r.r, r.b); break;
Brian Osman4486d982018-11-15 15:56:04 -0500205 }
206 }
Brian Osman0dd43022018-11-16 15:53:26 -0500207
Brian Osmancfec9d52018-11-20 11:39:15 -0500208 template <int corner, typename T>
209 void writeQuadValue(const TriFan<T>& r) {
210 switch (corner) {
211 case 0: this->write(r.l, r.t); break;
212 case 1: this->write(r.l, r.b); break;
213 case 2: this->write(r.r, r.b); break;
214 case 3: this->write(r.r, r.t); break;
215 }
216 }
217
Brian Osman0dd43022018-11-16 15:53:26 -0500218 template <int corner>
219 void writeQuadValue(const GrQuad& q) {
220 this->write(q.point(corner));
221 }
Brian Osmanf9aabff2018-11-13 16:11:38 -0500222};
223
224#endif