Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/effects/GrTextureEffect.h" |
| 9 | |
Greg Daniel | 456f9b5 | 2020-03-05 19:14:18 +0000 | [diff] [blame] | 10 | #include "src/gpu/GrTexture.h" |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 11 | #include "src/gpu/GrTexturePriv.h" |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 12 | #include "src/gpu/effects/GrMatrixEffect.h" |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 13 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 15 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 16 | #include "src/sksl/SkSLCPP.h" |
| 17 | #include "src/sksl/SkSLUtil.h" |
| 18 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 19 | using Mode = GrSamplerState::WrapMode; |
| 20 | using Filter = GrSamplerState::Filter; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 21 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 22 | struct GrTextureEffect::Sampling { |
| 23 | GrSamplerState fHWSampler; |
| 24 | ShaderMode fShaderModes[2] = {ShaderMode::kNone, ShaderMode::kNone}; |
| 25 | SkRect fShaderSubset = {0, 0, 0, 0}; |
| 26 | SkRect fShaderClamp = {0, 0, 0, 0}; |
| 27 | float fBorder[4] = {0, 0, 0, 0}; |
| 28 | Sampling(GrSamplerState::Filter filter) : fHWSampler(filter) {} |
| 29 | Sampling(const GrSurfaceProxy& proxy, |
| 30 | GrSamplerState sampler, |
| 31 | const SkRect&, |
| 32 | const SkRect*, |
| 33 | const float border[4], |
| 34 | const GrCaps&); |
| 35 | inline bool hasBorderAlpha() const; |
| 36 | }; |
| 37 | |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 38 | GrTextureEffect::Sampling::Sampling(const GrSurfaceProxy& proxy, |
| 39 | GrSamplerState sampler, |
| 40 | const SkRect& subset, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 41 | const SkRect* domain, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 42 | const float border[4], |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 43 | const GrCaps& caps) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 44 | struct Span { |
| 45 | float fA = 0.f, fB = 0.f; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 46 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 47 | Span makeInset(float o) const { |
| 48 | Span r = {fA + o, fB - o}; |
| 49 | if (r.fA > r.fB) { |
| 50 | r.fA = r.fB = (r.fA + r.fB) / 2; |
| 51 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 52 | return r; |
| 53 | } |
| 54 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 55 | bool contains(Span r) const { return fA <= r.fA && fB >= r.fB; } |
| 56 | }; |
| 57 | struct Result1D { |
| 58 | ShaderMode fShaderMode; |
| 59 | Span fShaderSubset; |
| 60 | Span fShaderClamp; |
| 61 | Mode fHWMode; |
| 62 | }; |
| 63 | |
| 64 | auto type = proxy.asTextureProxy()->textureType(); |
| 65 | auto filter = sampler.filter(); |
| 66 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 67 | auto resolve = [type, &caps, filter, &border](int size, Mode mode, Span subset, Span domain) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 68 | Result1D r; |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 69 | bool canDoModeInHW = true; |
| 70 | // TODO: Use HW border color when available. |
| 71 | if (mode == Mode::kClampToBorder && |
| 72 | (!caps.clampToBorderSupport() || border[0] || border[1] || border[2] || border[3])) { |
| 73 | canDoModeInHW = false; |
| 74 | } else if (mode != Mode::kClamp && !caps.npotTextureTileSupport() && !SkIsPow2(size)) { |
| 75 | canDoModeInHW = false; |
| 76 | } else if (type != GrTextureType::k2D && |
| 77 | !(mode == Mode::kClamp || mode == Mode::kClampToBorder)) { |
| 78 | canDoModeInHW = false; |
| 79 | } |
| 80 | if (canDoModeInHW && size > 0 && subset.fA <= 0 && subset.fB >= size) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 81 | r.fShaderMode = ShaderMode::kNone; |
| 82 | r.fHWMode = mode; |
| 83 | r.fShaderSubset = r.fShaderClamp = {0, 0}; |
| 84 | return r; |
| 85 | } |
| 86 | |
| 87 | r.fShaderSubset = subset; |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 88 | bool domainIsSafe = false; |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 89 | if (filter == Filter::kNearest) { |
| 90 | Span isubset{sk_float_floor(subset.fA), sk_float_ceil(subset.fB)}; |
| 91 | if (domain.fA > isubset.fA && domain.fB < isubset.fB) { |
| 92 | domainIsSafe = true; |
| 93 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 94 | // This inset prevents sampling neighboring texels that could occur when |
| 95 | // texture coords fall exactly at texel boundaries (depending on precision |
| 96 | // and GPU-specific snapping at the boundary). |
| 97 | r.fShaderClamp = isubset.makeInset(0.5f); |
| 98 | } else { |
| 99 | r.fShaderClamp = subset.makeInset(0.5f); |
| 100 | if (r.fShaderClamp.contains(domain)) { |
| 101 | domainIsSafe = true; |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 102 | } |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 103 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 104 | if (domainIsSafe) { |
| 105 | // The domain of coords that will be used won't access texels outside of the subset. |
| 106 | // So the wrap mode effectively doesn't matter. We use kClamp since it is always |
| 107 | // supported. |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 108 | r.fShaderMode = ShaderMode::kNone; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 109 | r.fHWMode = Mode::kClamp; |
| 110 | r.fShaderSubset = r.fShaderClamp = {0, 0}; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 111 | return r; |
| 112 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 113 | r.fShaderMode = static_cast<ShaderMode>(mode); |
| 114 | r.fHWMode = Mode::kClamp; |
| 115 | return r; |
| 116 | }; |
| 117 | |
| 118 | SkISize dim = proxy.isFullyLazy() ? SkISize{-1, -1} : proxy.backingStoreDimensions(); |
| 119 | |
| 120 | Span subsetX{subset.fLeft, subset.fRight}; |
| 121 | auto domainX = domain ? Span{domain->fLeft, domain->fRight} |
| 122 | : Span{SK_FloatNegativeInfinity, SK_FloatInfinity}; |
| 123 | auto x = resolve(dim.width(), sampler.wrapModeX(), subsetX, domainX); |
| 124 | |
| 125 | Span subsetY{subset.fTop, subset.fBottom}; |
| 126 | auto domainY = domain ? Span{domain->fTop, domain->fBottom} |
| 127 | : Span{SK_FloatNegativeInfinity, SK_FloatInfinity}; |
| 128 | auto y = resolve(dim.height(), sampler.wrapModeY(), subsetY, domainY); |
| 129 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 130 | fHWSampler = {x.fHWMode, y.fHWMode, filter}; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 131 | fShaderModes[0] = x.fShaderMode; |
| 132 | fShaderModes[1] = y.fShaderMode; |
| 133 | fShaderSubset = {x.fShaderSubset.fA, y.fShaderSubset.fA, |
| 134 | x.fShaderSubset.fB, y.fShaderSubset.fB}; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 135 | fShaderClamp = {x.fShaderClamp.fA, y.fShaderClamp.fA, |
| 136 | x.fShaderClamp.fB, y.fShaderClamp.fB}; |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 137 | std::copy_n(border, 4, fBorder); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 138 | } |
| 139 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 140 | bool GrTextureEffect::Sampling::hasBorderAlpha() const { |
| 141 | if (fHWSampler.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder || |
| 142 | fHWSampler.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder) { |
| 143 | return true; |
| 144 | } |
| 145 | if (fShaderModes[0] == ShaderMode::kClampToBorder || |
| 146 | fShaderModes[1] == ShaderMode::kClampToBorder) { |
| 147 | return fBorder[3] < 1.f; |
| 148 | } |
| 149 | return false; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 150 | } |
| 151 | |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 152 | static void get_matrix(const SkMatrix& preMatrix, const GrSurfaceProxyView& view, |
| 153 | SkMatrix* outMatrix, bool* outLazyProxyNormalization) { |
| 154 | SkMatrix combined = preMatrix; |
| 155 | bool normalize = view.proxy()->backendFormat().textureType() != GrTextureType::kRectangle; |
| 156 | if (normalize) { |
| 157 | if (view.proxy()->isFullyLazy()) { |
| 158 | *outLazyProxyNormalization = true; |
| 159 | } else { |
| 160 | SkMatrixPriv::PostIDiv(&combined, view.proxy()->backingStoreDimensions().fWidth, |
| 161 | view.proxy()->backingStoreDimensions().fHeight); |
| 162 | *outLazyProxyNormalization = false; |
| 163 | } |
| 164 | } else { |
| 165 | *outLazyProxyNormalization = false; |
| 166 | } |
| 167 | if (view.origin() == kBottomLeft_GrSurfaceOrigin) { |
| 168 | if (normalize) { |
| 169 | // combined.postScale(1,-1); |
| 170 | // combined.postTranslate(0,1); |
| 171 | combined.set(SkMatrix::kMSkewY, |
| 172 | combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 173 | combined.set(SkMatrix::kMScaleY, |
| 174 | combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 175 | combined.set(SkMatrix::kMTransY, |
| 176 | combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 177 | } else { |
| 178 | // combined.postScale(1, -1); |
| 179 | // combined.postTranslate(0,1); |
| 180 | SkScalar h = view.proxy()->backingStoreDimensions().fHeight; |
| 181 | combined.set(SkMatrix::kMSkewY, |
| 182 | h * combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 183 | combined.set(SkMatrix::kMScaleY, |
| 184 | h * combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 185 | combined.set(SkMatrix::kMTransY, |
| 186 | h * combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 187 | } |
| 188 | } |
| 189 | *outMatrix = combined; |
| 190 | } |
| 191 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 192 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(GrSurfaceProxyView view, |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 193 | SkAlphaType alphaType, |
| 194 | const SkMatrix& matrix, |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 195 | Filter filter) { |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 196 | SkMatrix final; |
| 197 | bool lazyProxyNormalization; |
| 198 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 199 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 200 | new GrTextureEffect(std::move(view), |
| 201 | alphaType, |
| 202 | Sampling(filter), |
| 203 | lazyProxyNormalization))); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 204 | } |
| 205 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 206 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(GrSurfaceProxyView view, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 207 | SkAlphaType alphaType, |
| 208 | const SkMatrix& matrix, |
| 209 | GrSamplerState sampler, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 210 | const GrCaps& caps, |
| 211 | const float border[4]) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 212 | Sampling sampling(*view.proxy(), sampler, SkRect::Make(view.proxy()->dimensions()), nullptr, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 213 | border, caps); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 214 | SkMatrix final; |
| 215 | bool lazyProxyNormalization; |
| 216 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 217 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 218 | new GrTextureEffect(std::move(view), |
| 219 | alphaType, |
| 220 | sampling, |
| 221 | lazyProxyNormalization))); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 222 | } |
| 223 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 224 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::MakeSubset(GrSurfaceProxyView view, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 225 | SkAlphaType alphaType, |
| 226 | const SkMatrix& matrix, |
| 227 | GrSamplerState sampler, |
| 228 | const SkRect& subset, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 229 | const GrCaps& caps, |
| 230 | const float border[4]) { |
| 231 | Sampling sampling(*view.proxy(), sampler, subset, nullptr, border, caps); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 232 | SkMatrix final; |
| 233 | bool lazyProxyNormalization; |
| 234 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 235 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 236 | new GrTextureEffect(std::move(view), |
| 237 | alphaType, |
| 238 | sampling, |
| 239 | lazyProxyNormalization))); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 240 | } |
| 241 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 242 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::MakeSubset(GrSurfaceProxyView view, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 243 | SkAlphaType alphaType, |
| 244 | const SkMatrix& matrix, |
| 245 | GrSamplerState sampler, |
| 246 | const SkRect& subset, |
| 247 | const SkRect& domain, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 248 | const GrCaps& caps, |
| 249 | const float border[4]) { |
| 250 | Sampling sampling(*view.proxy(), sampler, subset, &domain, border, caps); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 251 | SkMatrix final; |
| 252 | bool lazyProxyNormalization; |
| 253 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 254 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 255 | new GrTextureEffect(std::move(view), |
| 256 | alphaType, |
| 257 | sampling, |
| 258 | lazyProxyNormalization))); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 259 | } |
| 260 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 261 | GrTextureEffect::FilterLogic GrTextureEffect::GetFilterLogic(ShaderMode mode, |
| 262 | GrSamplerState::Filter filter) { |
| 263 | switch (mode) { |
| 264 | case ShaderMode::kMirrorRepeat: |
| 265 | case ShaderMode::kNone: |
| 266 | case ShaderMode::kClamp: |
| 267 | return FilterLogic::kNone; |
| 268 | case ShaderMode::kRepeat: |
| 269 | switch (filter) { |
| 270 | case GrSamplerState::Filter::kNearest: |
| 271 | return FilterLogic::kNone; |
| 272 | case GrSamplerState::Filter::kBilerp: |
| 273 | return FilterLogic::kRepeatBilerp; |
| 274 | case GrSamplerState::Filter::kMipMap: |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 275 | return FilterLogic::kRepeatMipMap; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 276 | } |
| 277 | SkUNREACHABLE; |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 278 | case ShaderMode::kClampToBorder: |
| 279 | return filter > GrSamplerState::Filter::kNearest ? FilterLogic::kClampToBorderFilter |
| 280 | : FilterLogic::kClampToBorderNearest; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 281 | } |
| 282 | SkUNREACHABLE; |
| 283 | } |
| 284 | |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 285 | GrGLSLFragmentProcessor* GrTextureEffect::onCreateGLSLInstance() const { |
| 286 | class Impl : public GrGLSLFragmentProcessor { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 287 | UniformHandle fSubsetUni; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 288 | UniformHandle fClampUni; |
| 289 | UniformHandle fNormUni; |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 290 | UniformHandle fBorderUni; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 291 | |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 292 | public: |
| 293 | void emitCode(EmitArgs& args) override { |
Ethan Nicholas | 94996eb | 2020-04-01 13:46:10 -0400 | [diff] [blame] | 294 | auto& te = args.fFp.cast<GrTextureEffect>(); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 295 | SkString coords; |
| 296 | if (args.fFp.isSampledWithExplicitCoords()) { |
| 297 | coords = "_coords"; |
| 298 | } else { |
| 299 | coords = args.fTransformedCoords[0].fVaryingPoint.c_str(); |
| 300 | } |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 301 | auto* fb = args.fFragBuilder; |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 302 | if (te.sampleMatrix().fKind == SkSL::SampleMatrix::Kind::kMixed) { |
Michael Ludwig | 89dd4e7 | 2020-06-03 15:39:06 -0400 | [diff] [blame] | 303 | // FIXME this is very similar to the extra logic in |
| 304 | // GrGLSLFragmentShaderBuilder::ensureCoords2D |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 305 | args.fUniformHandler->writeUniformMappings(te.sampleMatrix().fOwner, fb); |
Michael Ludwig | 89dd4e7 | 2020-06-03 15:39:06 -0400 | [diff] [blame] | 306 | SkString coords2D; |
| 307 | coords2D.printf("%s_teSample", coords.c_str()); |
| 308 | |
| 309 | fb->codeAppendf("float3 %s_3d = %s * _matrix * %s.xy1;\n", |
| 310 | coords2D.c_str(), te.sampleMatrix().fExpression.c_str(), |
| 311 | coords.c_str()); |
| 312 | fb->codeAppendf("float2 %s = %s_3d.xy / %s_3d.z;\n", |
| 313 | coords2D.c_str(), coords2D.c_str(), coords2D.c_str()); |
| 314 | coords = coords2D; |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 315 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 316 | if (te.fShaderModes[0] == ShaderMode::kNone && |
| 317 | te.fShaderModes[1] == ShaderMode::kNone) { |
Ethan Nicholas | 36a3e01 | 2020-04-17 19:00:28 +0000 | [diff] [blame] | 318 | fb->codeAppendf("%s = ", args.fOutputColor); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 319 | if (te.fLazyProxyNormalization) { |
| 320 | const char* norm = nullptr; |
| 321 | fNormUni = args.fUniformHandler->addUniform(&te, kFragment_GrShaderFlag, |
| 322 | kFloat4_GrSLType, "norm", &norm); |
| 323 | fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate, |
| 324 | args.fTexSamplers[0], |
| 325 | SkStringPrintf("%s * %s.zw", coords.c_str(), |
| 326 | norm).c_str()); |
| 327 | } else { |
| 328 | fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate, |
| 329 | args.fTexSamplers[0], coords.c_str()); |
| 330 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 331 | fb->codeAppendf(";"); |
| 332 | } else { |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 333 | // Tripping this assert means we have a normalized fully lazy proxy with a |
| 334 | // non-default ShaderMode. There's nothing fundamentally wrong with doing that, but |
| 335 | // it hasn't been tested and this code path probably won't handle normalization |
| 336 | // properly in that case. |
| 337 | SkASSERT(!te.fLazyProxyNormalization); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 338 | // Here is the basic flow of the various ShaderModes are implemented in a series of |
| 339 | // steps. Not all the steps apply to all the modes. We try to emit only the steps |
| 340 | // that are necessary for the given x/y shader modes. |
| 341 | // |
| 342 | // 0) Start with interpolated coordinates (unnormalize if doing anything |
| 343 | // complicated). |
| 344 | // 1) Map the coordinates into the subset range [Repeat and MirrorRepeat], or pass |
| 345 | // through output of 0). |
| 346 | // 2) Clamp the coordinates to a 0.5 inset of the subset rect [Clamp, Repeat, and |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 347 | // MirrorRepeat always or ClampToBorder only when filtering] or pass through |
| 348 | // output of 1). The clamp rect collapses to a line or point it if the subset |
| 349 | // rect is less than one pixel wide/tall. |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 350 | // 3) Look up texture with output of 2) [All] |
| 351 | // 3) Use the difference between 1) and 2) to apply filtering at edge [Repeat or |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 352 | // ClampToBorder]. In the Repeat case this requires extra texture lookups on the |
| 353 | // other side of the subset (up to 3 more reads). Or if ClampToBorder and not |
| 354 | // filtering do a hard less than/greater than test with the subset rect. |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 355 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 356 | // Convert possible projective texture coordinates into non-homogeneous half2. |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 357 | fb->codeAppendf( |
| 358 | "float2 inCoord = %s;", |
Ethan Nicholas | 5843012 | 2020-04-14 09:54:02 -0400 | [diff] [blame] | 359 | fb->ensureCoords2D(args.fTransformedCoords[0].fVaryingPoint, |
| 360 | te.sampleMatrix()).c_str()); |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 361 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 362 | const auto& m = te.fShaderModes; |
Robert Phillips | 6eb5cb9 | 2020-03-05 12:52:45 -0500 | [diff] [blame] | 363 | GrTextureType textureType = te.fSampler.proxy()->backendFormat().textureType(); |
| 364 | bool normCoords = textureType != GrTextureType::kRectangle; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 365 | auto filter = te.fSampler.samplerState().filter(); |
| 366 | FilterLogic filterLogic[2] = {GetFilterLogic(m[0], filter), |
| 367 | GetFilterLogic(m[1], filter)}; |
| 368 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 369 | const char* borderName = nullptr; |
| 370 | if (te.fShaderModes[0] == ShaderMode::kClampToBorder || |
| 371 | te.fShaderModes[1] == ShaderMode::kClampToBorder) { |
| 372 | fBorderUni = args.fUniformHandler->addUniform( |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 373 | &te, kFragment_GrShaderFlag, kHalf4_GrSLType, "border", &borderName); |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 374 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 375 | auto modeUsesSubset = [](ShaderMode m) { |
| 376 | return m == ShaderMode::kRepeat || m == ShaderMode::kMirrorRepeat || |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 377 | m == ShaderMode::kClampToBorder; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 378 | }; |
| 379 | |
| 380 | auto modeUsesClamp = [filter](ShaderMode m) { |
| 381 | return m != ShaderMode::kNone && |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 382 | (m != ShaderMode::kClampToBorder || filter > Filter::kNearest); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 383 | }; |
| 384 | |
| 385 | bool useSubset[2] = {modeUsesSubset(m[0]), modeUsesSubset(m[1])}; |
| 386 | bool useClamp [2] = {modeUsesClamp (m[0]), modeUsesClamp (m[1])}; |
| 387 | |
| 388 | const char* subsetName = nullptr; |
| 389 | if (useSubset[0] || useSubset[1]) { |
| 390 | fSubsetUni = args.fUniformHandler->addUniform( |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 391 | &te, kFragment_GrShaderFlag, kFloat4_GrSLType, "subset", &subsetName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 392 | } |
| 393 | |
| 394 | const char* clampName = nullptr; |
| 395 | if (useClamp[0] || useClamp[1]) { |
| 396 | fClampUni = args.fUniformHandler->addUniform( |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 397 | &te, kFragment_GrShaderFlag, kFloat4_GrSLType, "clamp", &clampName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 398 | } |
| 399 | |
| 400 | // To keep things a little simpler, when we have filtering logic in the shader we |
| 401 | // operate on unnormalized texture coordinates. We add a uniform that stores |
| 402 | // {w, h, 1/w, 1/h} in a float4. |
| 403 | const char* norm = nullptr; |
| 404 | if (normCoords && (filterLogic[0] != FilterLogic::kNone || |
| 405 | filterLogic[1] != FilterLogic::kNone)) { |
| 406 | // TODO: Detect support for textureSize() or polyfill textureSize() in SkSL and |
| 407 | // always use? |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 408 | fNormUni = args.fUniformHandler->addUniform(&te, kFragment_GrShaderFlag, |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 409 | kFloat4_GrSLType, "norm", &norm); |
| 410 | // TODO: Remove the normalization from the CoordTransform to skip unnormalizing |
| 411 | // step here. |
| 412 | fb->codeAppendf("inCoord *= %s.xy;", norm); |
| 413 | } |
| 414 | |
| 415 | // Generates a string to read at a coordinate, normalizing coords if necessary. |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 416 | auto read = [&](const char* coord) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 417 | SkString result; |
| 418 | SkString normCoord; |
| 419 | if (norm) { |
| 420 | normCoord.printf("(%s) * %s.zw", coord, norm); |
| 421 | } else { |
| 422 | normCoord = coord; |
| 423 | } |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 424 | fb->appendTextureLookup(&result, args.fTexSamplers[0], normCoord.c_str()); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 425 | return result; |
| 426 | }; |
| 427 | |
| 428 | // Implements coord wrapping for kRepeat and kMirrorRepeat |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 429 | auto subsetCoord = [&](ShaderMode mode, |
| 430 | const char* coordSwizzle, |
| 431 | const char* subsetStartSwizzle, |
| 432 | const char* subsetStopSwizzle, |
| 433 | const char* extraCoord, |
| 434 | const char* coordWeight) { |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 435 | switch (mode) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 436 | // These modes either don't use the subset rect or don't need to map the |
| 437 | // coords to be within the subset. |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 438 | case ShaderMode::kNone: |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 439 | case ShaderMode::kClampToBorder: |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 440 | case ShaderMode::kClamp: |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 441 | fb->codeAppendf("subsetCoord.%s = inCoord.%s;", coordSwizzle, |
| 442 | coordSwizzle); |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 443 | break; |
| 444 | case ShaderMode::kRepeat: |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 445 | if (filter == Filter::kMipMap) { |
| 446 | // The approach here is to generate two sets of texture coords that |
| 447 | // are both "moving" at the same speed (if not direction) as |
| 448 | // inCoords. We accomplish that by using two out of phase mirror |
| 449 | // repeat coords. We will always sample using both coords but the |
| 450 | // read from the upward sloping one is selected using a weight |
| 451 | // that transitions from one set to the other near the reflection |
| 452 | // point. Like the coords, the weight is a saw-tooth function, |
| 453 | // phase-shifted, vertically translated, and then clamped to 0..1. |
| 454 | // TODO: Skip this and use textureGrad() when available. |
| 455 | SkASSERT(extraCoord); |
| 456 | SkASSERT(coordWeight); |
| 457 | fb->codeAppend("{"); |
| 458 | fb->codeAppendf("float w = %s.%s - %s.%s;", subsetName, |
| 459 | subsetStopSwizzle, subsetName, subsetStartSwizzle); |
| 460 | fb->codeAppendf("float w2 = 2 * w;"); |
| 461 | fb->codeAppendf("float d = inCoord.%s - %s.%s;", coordSwizzle, |
| 462 | subsetName, subsetStartSwizzle); |
| 463 | fb->codeAppend("float m = mod(d, w2);"); |
| 464 | fb->codeAppend("float o = mix(m, w2 - m, step(w, m));"); |
| 465 | fb->codeAppendf("subsetCoord.%s = o + %s.%s;", coordSwizzle, |
| 466 | subsetName, subsetStartSwizzle); |
| 467 | fb->codeAppendf("%s = w - o + %s.%s;", extraCoord, subsetName, |
| 468 | subsetStartSwizzle); |
| 469 | // coordWeight is used as the third param of mix() to blend between a |
| 470 | // sample taken using subsetCoord and a sample at extraCoord. |
| 471 | fb->codeAppend("float hw = w/2;"); |
| 472 | fb->codeAppend("float n = mod(d - hw, w2);"); |
| 473 | fb->codeAppendf( |
| 474 | "%s = saturate(half(mix(n, w2 - n, step(w, n)) - hw + " |
| 475 | "0.5));", |
| 476 | coordWeight); |
| 477 | fb->codeAppend("}"); |
| 478 | } else { |
| 479 | fb->codeAppendf( |
| 480 | "subsetCoord.%s = mod(inCoord.%s - %s.%s, %s.%s - %s.%s) + " |
| 481 | "%s.%s;", |
| 482 | coordSwizzle, coordSwizzle, subsetName, subsetStartSwizzle, |
| 483 | subsetName, subsetStopSwizzle, subsetName, |
| 484 | subsetStartSwizzle, subsetName, subsetStartSwizzle); |
| 485 | } |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 486 | break; |
| 487 | case ShaderMode::kMirrorRepeat: { |
| 488 | fb->codeAppend("{"); |
| 489 | fb->codeAppendf("float w = %s.%s - %s.%s;", subsetName, |
| 490 | subsetStopSwizzle, subsetName, subsetStartSwizzle); |
| 491 | fb->codeAppendf("float w2 = 2 * w;"); |
| 492 | fb->codeAppendf("float m = mod(inCoord.%s - %s.%s, w2);", coordSwizzle, |
| 493 | subsetName, subsetStartSwizzle); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 494 | fb->codeAppendf("subsetCoord.%s = mix(m, w2 - m, step(w, m)) + %s.%s;", |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 495 | coordSwizzle, subsetName, subsetStartSwizzle); |
| 496 | fb->codeAppend("}"); |
| 497 | break; |
| 498 | } |
| 499 | } |
| 500 | }; |
| 501 | |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 502 | auto clampCoord = [&](bool clamp, |
| 503 | const char* coordSwizzle, |
| 504 | const char* clampStartSwizzle, |
| 505 | const char* clampStopSwizzle) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 506 | if (clamp) { |
| 507 | fb->codeAppendf("clampedCoord.%s = clamp(subsetCoord.%s, %s.%s, %s.%s);", |
| 508 | coordSwizzle, coordSwizzle, clampName, clampStartSwizzle, |
| 509 | clampName, clampStopSwizzle); |
| 510 | } else { |
| 511 | fb->codeAppendf("clampedCoord.%s = subsetCoord.%s;", coordSwizzle, |
| 512 | coordSwizzle); |
| 513 | } |
| 514 | }; |
| 515 | |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 516 | // Insert vars for extra coords and blending weights for kRepeatMipMap. |
| 517 | const char* extraRepeatCoordX = nullptr; |
| 518 | const char* repeatCoordWeightX = nullptr; |
| 519 | const char* extraRepeatCoordY = nullptr; |
| 520 | const char* repeatCoordWeightY = nullptr; |
| 521 | if (filterLogic[0] == FilterLogic::kRepeatMipMap) { |
| 522 | fb->codeAppend("float extraRepeatCoordX; half repeatCoordWeightX;"); |
| 523 | extraRepeatCoordX = "extraRepeatCoordX"; |
| 524 | repeatCoordWeightX = "repeatCoordWeightX"; |
| 525 | } |
| 526 | if (filterLogic[1] == FilterLogic::kRepeatMipMap) { |
| 527 | fb->codeAppend("float extraRepeatCoordY; half repeatCoordWeightY;"); |
| 528 | extraRepeatCoordY = "extraRepeatCoordY"; |
| 529 | repeatCoordWeightY = "repeatCoordWeightY"; |
| 530 | } |
| 531 | |
| 532 | // Apply subset rect and clamp rect to coords. |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 533 | fb->codeAppend("float2 subsetCoord;"); |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 534 | subsetCoord(te.fShaderModes[0], "x", "x", "z", extraRepeatCoordX, |
| 535 | repeatCoordWeightX); |
| 536 | subsetCoord(te.fShaderModes[1], "y", "y", "w", extraRepeatCoordY, |
| 537 | repeatCoordWeightY); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 538 | fb->codeAppend("float2 clampedCoord;"); |
| 539 | clampCoord(useClamp[0], "x", "x", "z"); |
| 540 | clampCoord(useClamp[1], "y", "y", "w"); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 541 | |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 542 | // Additional clamping for the extra coords for kRepeatMipMap. |
| 543 | if (filterLogic[0] == FilterLogic::kRepeatMipMap) { |
| 544 | fb->codeAppendf("extraRepeatCoordX = clamp(extraRepeatCoordX, %s.x, %s.z);", |
| 545 | clampName, clampName); |
| 546 | } |
| 547 | if (filterLogic[1] == FilterLogic::kRepeatMipMap) { |
| 548 | fb->codeAppendf("extraRepeatCoordY = clamp(extraRepeatCoordY, %s.y, %s.w);", |
| 549 | clampName, clampName); |
| 550 | } |
| 551 | |
| 552 | // Do the 2 or 4 texture reads for kRepeatMipMap and then apply the weight(s) |
| 553 | // to blend between them. If neither direction is kRepeatMipMap do a single |
| 554 | // read at clampedCoord. |
| 555 | if (filterLogic[0] == FilterLogic::kRepeatMipMap && |
| 556 | filterLogic[1] == FilterLogic::kRepeatMipMap) { |
| 557 | fb->codeAppendf( |
| 558 | "half4 textureColor =" |
| 559 | " mix(mix(%s, %s, repeatCoordWeightX)," |
| 560 | " mix(%s, %s, repeatCoordWeightX)," |
| 561 | " repeatCoordWeightY);", |
| 562 | read("clampedCoord").c_str(), |
| 563 | read("float2(extraRepeatCoordX, clampedCoord.y)").c_str(), |
| 564 | read("float2(clampedCoord.x, extraRepeatCoordY)").c_str(), |
| 565 | read("float2(extraRepeatCoordX, extraRepeatCoordY)").c_str()); |
| 566 | |
| 567 | } else if (filterLogic[0] == FilterLogic::kRepeatMipMap) { |
| 568 | fb->codeAppendf("half4 textureColor = mix(%s, %s, repeatCoordWeightX);", |
| 569 | read("clampedCoord").c_str(), |
| 570 | read("float2(extraRepeatCoordX, clampedCoord.y)").c_str()); |
| 571 | } else if (filterLogic[1] == FilterLogic::kRepeatMipMap) { |
| 572 | fb->codeAppendf("half4 textureColor = mix(%s, %s, repeatCoordWeightY);", |
| 573 | read("clampedCoord").c_str(), |
| 574 | read("float2(clampedCoord.x, extraRepeatCoordY)").c_str()); |
| 575 | } else { |
| 576 | fb->codeAppendf("half4 textureColor = %s;", read("clampedCoord").c_str()); |
| 577 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 578 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 579 | // Strings for extra texture reads used only in kRepeatBilerp |
| 580 | SkString repeatBilerpReadX; |
| 581 | SkString repeatBilerpReadY; |
| 582 | |
| 583 | // Calculate the amount the coord moved for clamping. This will be used |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 584 | // to implement shader-based filtering for kClampToBorder and kRepeat. |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 585 | |
| 586 | if (filterLogic[0] == FilterLogic::kRepeatBilerp || |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 587 | filterLogic[0] == FilterLogic::kClampToBorderFilter) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 588 | fb->codeAppend("half errX = half(subsetCoord.x - clampedCoord.x);"); |
| 589 | fb->codeAppendf("float repeatCoordX = errX > 0 ? %s.x : %s.z;", clampName, |
| 590 | clampName); |
| 591 | repeatBilerpReadX = read("float2(repeatCoordX, clampedCoord.y)"); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 592 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 593 | if (filterLogic[1] == FilterLogic::kRepeatBilerp || |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 594 | filterLogic[1] == FilterLogic::kClampToBorderFilter) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 595 | fb->codeAppend("half errY = half(subsetCoord.y - clampedCoord.y);"); |
| 596 | fb->codeAppendf("float repeatCoordY = errY > 0 ? %s.y : %s.w;", clampName, |
| 597 | clampName); |
| 598 | repeatBilerpReadY = read("float2(clampedCoord.x, repeatCoordY)"); |
| 599 | } |
| 600 | |
| 601 | // Add logic for kRepeatBilerp. Do 1 or 3 more texture reads depending |
| 602 | // on whether both modes are kRepeat and whether we're near a single subset edge |
| 603 | // or a corner. Then blend the multiple reads using the err values calculated |
| 604 | // above. |
| 605 | const char* ifStr = "if"; |
| 606 | if (filterLogic[0] == FilterLogic::kRepeatBilerp && |
| 607 | filterLogic[1] == FilterLogic::kRepeatBilerp) { |
| 608 | auto repeatBilerpReadXY = read("float2(repeatCoordX, repeatCoordY)"); |
| 609 | fb->codeAppendf( |
| 610 | "if (errX != 0 && errY != 0) {" |
Brian Salomon | 3fcf83a | 2020-02-23 21:29:01 -0500 | [diff] [blame] | 611 | " errX = abs(errX);" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 612 | " textureColor = mix(mix(textureColor, %s, errX)," |
| 613 | " mix(%s, %s, errX)," |
Brian Salomon | 3fcf83a | 2020-02-23 21:29:01 -0500 | [diff] [blame] | 614 | " abs(errY));" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 615 | "}", |
| 616 | repeatBilerpReadX.c_str(), repeatBilerpReadY.c_str(), |
| 617 | repeatBilerpReadXY.c_str()); |
| 618 | ifStr = "else if"; |
| 619 | } |
| 620 | if (filterLogic[0] == FilterLogic::kRepeatBilerp) { |
| 621 | fb->codeAppendf( |
| 622 | "%s (errX != 0) {" |
| 623 | " textureColor = mix(textureColor, %s, abs(errX));" |
| 624 | "}", |
| 625 | ifStr, repeatBilerpReadX.c_str()); |
| 626 | } |
| 627 | if (filterLogic[1] == FilterLogic::kRepeatBilerp) { |
| 628 | fb->codeAppendf( |
| 629 | "%s (errY != 0) {" |
| 630 | " textureColor = mix(textureColor, %s, abs(errY));" |
| 631 | "}", |
| 632 | ifStr, repeatBilerpReadY.c_str()); |
| 633 | } |
| 634 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 635 | // Do soft edge shader filtering against border color for kClampToBorderFilter using |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 636 | // the err values calculated above. |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 637 | if (filterLogic[0] == FilterLogic::kClampToBorderFilter) { |
| 638 | fb->codeAppendf("textureColor = mix(textureColor, %s, min(abs(errX), 1));", |
| 639 | borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 640 | } |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 641 | if (filterLogic[1] == FilterLogic::kClampToBorderFilter) { |
| 642 | fb->codeAppendf("textureColor = mix(textureColor, %s, min(abs(errY), 1));", |
| 643 | borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 644 | } |
| 645 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 646 | // Do hard-edge shader transition to border color for kClampToBorderNearest at the |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 647 | // subset boundaries. |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 648 | if (filterLogic[0] == FilterLogic::kClampToBorderNearest) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 649 | fb->codeAppendf( |
| 650 | "if (inCoord.x < %s.x || inCoord.x > %s.z) {" |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 651 | " textureColor = %s;" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 652 | "}", |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 653 | subsetName, subsetName, borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 654 | } |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 655 | if (filterLogic[1] == FilterLogic::kClampToBorderNearest) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 656 | fb->codeAppendf( |
| 657 | "if (inCoord.y < %s.y || inCoord.y > %s.w) {" |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 658 | " textureColor = %s;" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 659 | "}", |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 660 | subsetName, subsetName, borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 661 | } |
| 662 | fb->codeAppendf("%s = %s * textureColor;", args.fOutputColor, args.fInputColor); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 663 | } |
| 664 | } |
| 665 | |
| 666 | protected: |
| 667 | void onSetData(const GrGLSLProgramDataManager& pdm, |
| 668 | const GrFragmentProcessor& fp) override { |
| 669 | const auto& te = fp.cast<GrTextureEffect>(); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 670 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 671 | const float w = te.fSampler.peekTexture()->width(); |
| 672 | const float h = te.fSampler.peekTexture()->height(); |
| 673 | const auto& s = te.fSubset; |
| 674 | const auto& c = te.fClamp; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 675 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 676 | auto type = te.fSampler.peekTexture()->texturePriv().textureType(); |
| 677 | |
| 678 | float norm[4] = {w, h, 1.f/w, 1.f/h}; |
| 679 | |
| 680 | if (fNormUni.isValid()) { |
| 681 | pdm.set4fv(fNormUni, 1, norm); |
| 682 | SkASSERT(type != GrTextureType::kRectangle); |
| 683 | } |
| 684 | |
| 685 | auto pushRect = [&](float rect[4], UniformHandle uni) { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 686 | if (te.fSampler.view().origin() == kBottomLeft_GrSurfaceOrigin) { |
| 687 | rect[1] = h - rect[1]; |
| 688 | rect[3] = h - rect[3]; |
| 689 | std::swap(rect[1], rect[3]); |
| 690 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 691 | if (!fNormUni.isValid() && type != GrTextureType::kRectangle) { |
| 692 | rect[0] *= norm[2]; |
| 693 | rect[2] *= norm[2]; |
| 694 | rect[1] *= norm[3]; |
| 695 | rect[3] *= norm[3]; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 696 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 697 | pdm.set4fv(uni, 1, rect); |
| 698 | }; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 699 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 700 | if (fSubsetUni.isValid()) { |
| 701 | float subset[] = {s.fLeft, s.fTop, s.fRight, s.fBottom}; |
| 702 | pushRect(subset, fSubsetUni); |
| 703 | } |
| 704 | if (fClampUni.isValid()) { |
| 705 | float subset[] = {c.fLeft, c.fTop, c.fRight, c.fBottom}; |
| 706 | pushRect(subset, fClampUni); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 707 | } |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 708 | if (fBorderUni.isValid()) { |
| 709 | pdm.set4fv(fBorderUni, 1, te.fBorder); |
| 710 | } |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 711 | } |
| 712 | }; |
| 713 | return new Impl; |
| 714 | } |
| 715 | |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 716 | void GrTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 717 | auto m0 = static_cast<uint32_t>(fShaderModes[0]); |
| 718 | auto m1 = static_cast<uint32_t>(fShaderModes[1]); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 719 | auto filter = fSampler.samplerState().filter(); |
| 720 | auto l0 = static_cast<uint32_t>(GetFilterLogic(fShaderModes[0], filter)); |
| 721 | auto l1 = static_cast<uint32_t>(GetFilterLogic(fShaderModes[1], filter)); |
| 722 | b->add32((l0 << 24) | (l1 << 16) | (m0 << 8) | m1); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 723 | } |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 724 | |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 725 | bool GrTextureEffect::onIsEqual(const GrFragmentProcessor& other) const { |
Ethan Nicholas | 94996eb | 2020-04-01 13:46:10 -0400 | [diff] [blame] | 726 | auto& that = other.cast<GrTextureEffect>(); |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 727 | if (fShaderModes[0] != that.fShaderModes[0] || fShaderModes[1] != that.fShaderModes[1]) { |
| 728 | return false; |
| 729 | } |
| 730 | if (fSubset != that.fSubset) { |
| 731 | return false; |
| 732 | } |
| 733 | if ((fShaderModes[0] == ShaderMode::kClampToBorder || |
| 734 | fShaderModes[1] == ShaderMode::kClampToBorder) && |
| 735 | !std::equal(fBorder, fBorder + 4, that.fBorder)) { |
| 736 | return false; |
| 737 | } |
| 738 | return true; |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 739 | } |
| 740 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 741 | GrTextureEffect::GrTextureEffect(GrSurfaceProxyView view, SkAlphaType alphaType, |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 742 | const Sampling& sampling, bool lazyProxyNormalization) |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 743 | : GrFragmentProcessor(kGrTextureEffect_ClassID, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 744 | ModulateForSamplerOptFlags(alphaType, sampling.hasBorderAlpha())) |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 745 | , fCoordTransform(SkMatrix::I()) |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 746 | , fSampler(std::move(view), sampling.fHWSampler) |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 747 | , fSubset(sampling.fShaderSubset) |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 748 | , fClamp(sampling.fShaderClamp) |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 749 | , fShaderModes{sampling.fShaderModes[0], sampling.fShaderModes[1]} |
| 750 | , fLazyProxyNormalization(lazyProxyNormalization) { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 751 | // We always compare the range even when it isn't used so assert we have canonical don't care |
| 752 | // values. |
| 753 | SkASSERT(fShaderModes[0] != ShaderMode::kNone || (fSubset.fLeft == 0 && fSubset.fRight == 0)); |
| 754 | SkASSERT(fShaderModes[1] != ShaderMode::kNone || (fSubset.fTop == 0 && fSubset.fBottom == 0)); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 755 | this->setTextureSamplerCnt(1); |
| 756 | this->addCoordTransform(&fCoordTransform); |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 757 | std::copy_n(sampling.fBorder, 4, fBorder); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 758 | } |
| 759 | |
| 760 | GrTextureEffect::GrTextureEffect(const GrTextureEffect& src) |
| 761 | : INHERITED(kGrTextureEffect_ClassID, src.optimizationFlags()) |
| 762 | , fCoordTransform(src.fCoordTransform) |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 763 | , fSampler(src.fSampler) |
| 764 | , fSubset(src.fSubset) |
Brian Salomon | 922496f | 2020-02-14 12:20:14 -0500 | [diff] [blame] | 765 | , fClamp(src.fClamp) |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 766 | , fShaderModes{src.fShaderModes[0], src.fShaderModes[1]} |
| 767 | , fLazyProxyNormalization(src.fLazyProxyNormalization) { |
Brian Salomon | ba90ce9 | 2020-03-04 12:38:04 -0500 | [diff] [blame] | 768 | std::copy_n(src.fBorder, 4, fBorder); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 769 | this->setTextureSamplerCnt(1); |
| 770 | this->addCoordTransform(&fCoordTransform); |
| 771 | } |
| 772 | |
| 773 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::clone() const { |
| 774 | return std::unique_ptr<GrFragmentProcessor>(new GrTextureEffect(*this)); |
| 775 | } |
| 776 | |
| 777 | const GrFragmentProcessor::TextureSampler& GrTextureEffect::onTextureSampler(int) const { |
| 778 | return fSampler; |
| 779 | } |
| 780 | |
| 781 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrTextureEffect); |
| 782 | #if GR_TEST_UTILS |
| 783 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::TestCreate(GrProcessorTestData* testData) { |
Greg Daniel | 026a60c | 2020-02-12 10:53:51 -0500 | [diff] [blame] | 784 | auto [view, ct, at] = testData->randomView(); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 785 | Mode wrapModes[2]; |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 786 | GrTest::TestWrapModes(testData->fRandom, wrapModes); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 787 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 788 | Filter filter; |
| 789 | if (view.asTextureProxy()->mipMapped() == GrMipMapped::kYes) { |
| 790 | switch (testData->fRandom->nextULessThan(3)) { |
| 791 | case 0: |
| 792 | filter = Filter::kNearest; |
| 793 | break; |
| 794 | case 1: |
| 795 | filter = Filter::kBilerp; |
| 796 | break; |
| 797 | default: |
| 798 | filter = Filter::kMipMap; |
| 799 | break; |
| 800 | } |
| 801 | } else { |
| 802 | filter = testData->fRandom->nextBool() ? Filter::kBilerp : Filter::kNearest; |
| 803 | } |
| 804 | GrSamplerState params(wrapModes, filter); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 805 | |
| 806 | const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom); |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 807 | return GrTextureEffect::Make(std::move(view), at, matrix, params, *testData->caps()); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 808 | } |
| 809 | #endif |