blob: 4110e552979d46eb0bf2810e5238b2e6db062bcb [file] [log] [blame]
Brian Salomon943ed792017-10-30 09:37:55 -04001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrDeferredUpload_DEFINED
9#define GrDeferredUpload_DEFINED
10
11#include <functional>
12#include "GrTypes.h"
13
14class GrTextureProxy;
15
16/**
17 * GrDeferredUploadToken is used to sequence the uploads relative to each other and to draws.
18 */
19class GrDeferredUploadToken {
20public:
21 static GrDeferredUploadToken AlreadyFlushedToken() { return GrDeferredUploadToken(0); }
22
23 GrDeferredUploadToken(const GrDeferredUploadToken&) = default;
24 GrDeferredUploadToken& operator=(const GrDeferredUploadToken&) = default;
25 bool operator==(const GrDeferredUploadToken& that) const {
26 return fSequenceNumber == that.fSequenceNumber;
27 }
28 bool operator!=(const GrDeferredUploadToken& that) const { return !(*this == that); }
29 bool inInterval(const GrDeferredUploadToken& start, const GrDeferredUploadToken& finish) {
30 return fSequenceNumber >= start.fSequenceNumber &&
31 fSequenceNumber <= finish.fSequenceNumber;
32 }
33
34private:
35 GrDeferredUploadToken();
36 explicit GrDeferredUploadToken(uint64_t sequenceNumber) : fSequenceNumber(sequenceNumber) {}
37 friend class GrOpFlushState;
38 uint64_t fSequenceNumber;
39};
40
41/**
42 * Passed to a deferred upload when it is executed, this method allows the deferred upload to
43 * actually write its pixel data into a texture.
44 */
45using GrDeferredTextureUploadWritePixelsFn =
46 std::function<bool(GrTextureProxy*, int left, int top, int width, int height,
47 GrPixelConfig config, const void* buffer, size_t rowBytes)>;
48
49/**
50 * A deferred texture upload is simply a std::function that takes a
51 * GrDeferredTextureUploadWritePixelsFn as a parameter. It is called when it should perform its
52 * upload as the draw/upload sequence is executed.
53 */
54using GrDeferredTextureUploadFn = std::function<void(GrDeferredTextureUploadWritePixelsFn&)>;
55
56#endif