Brian Salomon | 943ed79 | 2017-10-30 09:37:55 -0400 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrDeferredUpload_DEFINED |
| 9 | #define GrDeferredUpload_DEFINED |
| 10 | |
| 11 | #include <functional> |
| 12 | #include "GrTypes.h" |
| 13 | |
| 14 | class GrTextureProxy; |
| 15 | |
| 16 | /** |
| 17 | * GrDeferredUploadToken is used to sequence the uploads relative to each other and to draws. |
| 18 | */ |
| 19 | class GrDeferredUploadToken { |
| 20 | public: |
| 21 | static GrDeferredUploadToken AlreadyFlushedToken() { return GrDeferredUploadToken(0); } |
| 22 | |
| 23 | GrDeferredUploadToken(const GrDeferredUploadToken&) = default; |
| 24 | GrDeferredUploadToken& operator=(const GrDeferredUploadToken&) = default; |
| 25 | bool operator==(const GrDeferredUploadToken& that) const { |
| 26 | return fSequenceNumber == that.fSequenceNumber; |
| 27 | } |
| 28 | bool operator!=(const GrDeferredUploadToken& that) const { return !(*this == that); } |
| 29 | bool inInterval(const GrDeferredUploadToken& start, const GrDeferredUploadToken& finish) { |
| 30 | return fSequenceNumber >= start.fSequenceNumber && |
| 31 | fSequenceNumber <= finish.fSequenceNumber; |
| 32 | } |
| 33 | |
| 34 | private: |
| 35 | GrDeferredUploadToken(); |
| 36 | explicit GrDeferredUploadToken(uint64_t sequenceNumber) : fSequenceNumber(sequenceNumber) {} |
| 37 | friend class GrOpFlushState; |
| 38 | uint64_t fSequenceNumber; |
| 39 | }; |
| 40 | |
| 41 | /** |
| 42 | * Passed to a deferred upload when it is executed, this method allows the deferred upload to |
| 43 | * actually write its pixel data into a texture. |
| 44 | */ |
| 45 | using GrDeferredTextureUploadWritePixelsFn = |
| 46 | std::function<bool(GrTextureProxy*, int left, int top, int width, int height, |
| 47 | GrPixelConfig config, const void* buffer, size_t rowBytes)>; |
| 48 | |
| 49 | /** |
| 50 | * A deferred texture upload is simply a std::function that takes a |
| 51 | * GrDeferredTextureUploadWritePixelsFn as a parameter. It is called when it should perform its |
| 52 | * upload as the draw/upload sequence is executed. |
| 53 | */ |
| 54 | using GrDeferredTextureUploadFn = std::function<void(GrDeferredTextureUploadWritePixelsFn&)>; |
| 55 | |
| 56 | #endif |