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twiz@google.com0f31ca72011-03-18 17:38:11 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
twiz@google.com0f31ca72011-03-18 17:38:11 +00006 */
7
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
twiz@google.com0f31ca72011-03-18 17:38:11 +000010#ifndef GrGLDefines_DEFINED
11#define GrGLDefines_DEFINED
12
bsalomon@google.com1744f972013-02-26 21:46:32 +000013/* Profiles */
14#define GR_GL_CONTEXT_PROFILE_MASK 0x9126
15#define GR_GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
16#define GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
17
twiz@google.com0f31ca72011-03-18 17:38:11 +000018// The following constants consist of the intersection of GL constants
19// exported by GLES 1.0, GLES 2.0, and desktop GL required by the system.
20
21#define GR_GL_DEPTH_BUFFER_BIT 0x00000100
22#define GR_GL_STENCIL_BUFFER_BIT 0x00000400
23#define GR_GL_COLOR_BUFFER_BIT 0x00004000
24
25/* Boolean */
26#define GR_GL_FALSE 0
27#define GR_GL_TRUE 1
28
29/* BeginMode */
30#define GR_GL_POINTS 0x0000
31#define GR_GL_LINES 0x0001
32#define GR_GL_LINE_LOOP 0x0002
33#define GR_GL_LINE_STRIP 0x0003
34#define GR_GL_TRIANGLES 0x0004
35#define GR_GL_TRIANGLE_STRIP 0x0005
36#define GR_GL_TRIANGLE_FAN 0x0006
37
38/* AlphaFunction (not supported in ES20) */
39/* GL_NEVER */
40/* GL_LESS */
41/* GL_EQUAL */
42/* GL_LEQUAL */
43/* GL_GREATER */
44/* GL_NOTEQUAL */
45/* GL_GEQUAL */
46/* GL_ALWAYS */
47
cdaltonbae6f6c2015-04-22 10:39:03 -070048/* Basic OpenGL blend equations */
49#define GR_GL_FUNC_ADD 0x8006
50#define GR_GL_FUNC_SUBTRACT 0x800A
51#define GR_GL_FUNC_REVERSE_SUBTRACT 0x800B
52
53/* GL_KHR_blend_equation_advanced */
54#define GR_GL_SCREEN 0x9295
55#define GR_GL_OVERLAY 0x9296
56#define GR_GL_DARKEN 0x9297
57#define GR_GL_LIGHTEN 0x9298
58#define GR_GL_COLORDODGE 0x9299
59#define GR_GL_COLORBURN 0x929A
60#define GR_GL_HARDLIGHT 0x929B
61#define GR_GL_SOFTLIGHT 0x929C
62#define GR_GL_DIFFERENCE 0x929E
63#define GR_GL_EXCLUSION 0x92A0
64#define GR_GL_MULTIPLY 0x9294
65#define GR_GL_HSL_HUE 0x92AD
66#define GR_GL_HSL_SATURATION 0x92AE
67#define GR_GL_HSL_COLOR 0x92AF
68#define GR_GL_HSL_LUMINOSITY 0x92B0
69
twiz@google.com0f31ca72011-03-18 17:38:11 +000070/* BlendingFactorDest */
71#define GR_GL_ZERO 0
72#define GR_GL_ONE 1
73#define GR_GL_SRC_COLOR 0x0300
74#define GR_GL_ONE_MINUS_SRC_COLOR 0x0301
75#define GR_GL_SRC_ALPHA 0x0302
76#define GR_GL_ONE_MINUS_SRC_ALPHA 0x0303
77#define GR_GL_DST_ALPHA 0x0304
78#define GR_GL_ONE_MINUS_DST_ALPHA 0x0305
79
80/* BlendingFactorSrc */
81/* GL_ZERO */
82/* GL_ONE */
83#define GR_GL_DST_COLOR 0x0306
84#define GR_GL_ONE_MINUS_DST_COLOR 0x0307
85#define GR_GL_SRC_ALPHA_SATURATE 0x0308
86/* GL_SRC_ALPHA */
87/* GL_ONE_MINUS_SRC_ALPHA */
88/* GL_DST_ALPHA */
89/* GL_ONE_MINUS_DST_ALPHA */
90
bsalomon@google.com271cffc2011-05-20 14:13:56 +000091/* ExtendedBlendFactors */
92#define GR_GL_SRC1_COLOR 0x88F9
93#define GR_GL_ONE_MINUS_SRC1_COLOR 0x88FA
94/* GL_SRC1_ALPHA */
95#define GR_GL_ONE_MINUS_SRC1_ALPHA 0x88FB
96
twiz@google.com0f31ca72011-03-18 17:38:11 +000097/* Separate Blend Functions */
98#define GR_GL_BLEND_DST_RGB 0x80C8
99#define GR_GL_BLEND_SRC_RGB 0x80C9
100#define GR_GL_BLEND_DST_ALPHA 0x80CA
101#define GR_GL_BLEND_SRC_ALPHA 0x80CB
102#define GR_GL_CONSTANT_COLOR 0x8001
103#define GR_GL_ONE_MINUS_CONSTANT_COLOR 0x8002
104#define GR_GL_CONSTANT_ALPHA 0x8003
105#define GR_GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
106#define GR_GL_BLEND_COLOR 0x8005
107
108/* Buffer Objects */
109#define GR_GL_ARRAY_BUFFER 0x8892
110#define GR_GL_ELEMENT_ARRAY_BUFFER 0x8893
cdalton06604b92016-02-05 10:09:51 -0800111#define GR_GL_DRAW_INDIRECT_BUFFER 0x8F3F
cdaltonc04ce672016-03-11 14:07:38 -0800112#define GR_GL_TEXTURE_BUFFER 0x8C2A
twiz@google.com0f31ca72011-03-18 17:38:11 +0000113#define GR_GL_ARRAY_BUFFER_BINDING 0x8894
114#define GR_GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
cdalton06604b92016-02-05 10:09:51 -0800115#define GR_GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
jvanverth73063dc2015-12-03 09:15:47 -0800116#define GR_GL_PIXEL_PACK_BUFFER 0x88EB
117#define GR_GL_PIXEL_UNPACK_BUFFER 0x88EC
twiz@google.com0f31ca72011-03-18 17:38:11 +0000118
halcanary9d524f22016-03-29 09:03:52 -0700119#define GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x78EC
jvanverthd7a2c1f2015-12-07 07:36:44 -0800120#define GR_GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM 0x78ED
121
twiz@google.com0f31ca72011-03-18 17:38:11 +0000122#define GR_GL_STREAM_DRAW 0x88E0
jvanverth73063dc2015-12-03 09:15:47 -0800123#define GR_GL_STREAM_READ 0x88E1
twiz@google.com0f31ca72011-03-18 17:38:11 +0000124#define GR_GL_STATIC_DRAW 0x88E4
cdalton397536c2016-03-25 12:15:03 -0700125#define GR_GL_STATIC_READ 0x88E5
twiz@google.com0f31ca72011-03-18 17:38:11 +0000126#define GR_GL_DYNAMIC_DRAW 0x88E8
cdalton397536c2016-03-25 12:15:03 -0700127#define GR_GL_DYNAMIC_READ 0x88E9
twiz@google.com0f31ca72011-03-18 17:38:11 +0000128
129#define GR_GL_BUFFER_SIZE 0x8764
130#define GR_GL_BUFFER_USAGE 0x8765
131
132#define GR_GL_CURRENT_VERTEX_ATTRIB 0x8626
133
134/* CullFaceMode */
135#define GR_GL_FRONT 0x0404
136#define GR_GL_BACK 0x0405
137#define GR_GL_FRONT_AND_BACK 0x0408
138
139/* DepthFunction */
140/* GL_NEVER */
141/* GL_LESS */
142/* GL_EQUAL */
143/* GL_LEQUAL */
144/* GL_GREATER */
145/* GL_NOTEQUAL */
146/* GL_GEQUAL */
147/* GL_ALWAYS */
148
149/* EnableCap */
150#define GR_GL_TEXTURE_2D 0x0DE1
151#define GR_GL_CULL_FACE 0x0B44
152#define GR_GL_BLEND 0x0BE2
153#define GR_GL_DITHER 0x0BD0
154#define GR_GL_STENCIL_TEST 0x0B90
155#define GR_GL_DEPTH_TEST 0x0B71
156#define GR_GL_SCISSOR_TEST 0x0C11
157#define GR_GL_POLYGON_OFFSET_FILL 0x8037
158#define GR_GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
159#define GR_GL_SAMPLE_COVERAGE 0x80A0
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000160#define GR_GL_POLYGON_OFFSET_FILL 0x8037
161#define GR_GL_POLYGON_SMOOTH 0x0B41
162#define GR_GL_POLYGON_STIPPLE 0x0B42
163#define GR_GL_COLOR_LOGIC_OP 0x0BF2
164#define GR_GL_COLOR_TABLE 0x80D0
165#define GR_GL_INDEX_LOGIC_OP 0x0BF1
166#define GR_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
167#define GR_GL_LINE_STIPPLE 0x0B24
jvanverth99babf22015-05-22 06:06:40 -0700168#define GR_GL_FRAMEBUFFER_SRGB 0x8DB9
ethannicholas22793252016-01-30 09:59:10 -0800169#define GR_GL_SHADER_PIXEL_LOCAL_STORAGE 0x8F64
ethannicholas28ef4452016-03-25 09:26:03 -0700170#define GR_GL_SAMPLE_SHADING 0x8C36
halcanary9d524f22016-03-29 09:03:52 -0700171
twiz@google.com0f31ca72011-03-18 17:38:11 +0000172/* ErrorCode */
173#define GR_GL_NO_ERROR 0
174#define GR_GL_INVALID_ENUM 0x0500
175#define GR_GL_INVALID_VALUE 0x0501
176#define GR_GL_INVALID_OPERATION 0x0502
177#define GR_GL_OUT_OF_MEMORY 0x0505
178#define GR_GL_CONTEXT_LOST 0x300E // TODO(gman): What value?
179
180/* FrontFaceDirection */
181#define GR_GL_CW 0x0900
182#define GR_GL_CCW 0x0901
183
184/* GetPName */
185#define GR_GL_LINE_WIDTH 0x0B21
186#define GR_GL_ALIASED_POINT_SIZE_RANGE 0x846D
187#define GR_GL_ALIASED_LINE_WIDTH_RANGE 0x846E
188#define GR_GL_CULL_FACE_MODE 0x0B45
189#define GR_GL_FRONT_FACE 0x0B46
190#define GR_GL_DEPTH_RANGE 0x0B70
191#define GR_GL_DEPTH_WRITEMASK 0x0B72
192#define GR_GL_DEPTH_CLEAR_VALUE 0x0B73
193#define GR_GL_DEPTH_FUNC 0x0B74
194#define GR_GL_STENCIL_CLEAR_VALUE 0x0B91
195#define GR_GL_STENCIL_FUNC 0x0B92
196#define GR_GL_STENCIL_FAIL 0x0B94
197#define GR_GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
198#define GR_GL_STENCIL_PASS_DEPTH_PASS 0x0B96
199#define GR_GL_STENCIL_REF 0x0B97
200#define GR_GL_STENCIL_VALUE_MASK 0x0B93
201#define GR_GL_STENCIL_WRITEMASK 0x0B98
202#define GR_GL_STENCIL_BACK_FUNC 0x8800
203#define GR_GL_STENCIL_BACK_FAIL 0x8801
204#define GR_GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
205#define GR_GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
206#define GR_GL_STENCIL_BACK_REF 0x8CA3
207#define GR_GL_STENCIL_BACK_VALUE_MASK 0x8CA4
208#define GR_GL_STENCIL_BACK_WRITEMASK 0x8CA5
209#define GR_GL_VIEWPORT 0x0BA2
210#define GR_GL_SCISSOR_BOX 0x0C10
211/* GL_SCISSOR_TEST */
212#define GR_GL_COLOR_CLEAR_VALUE 0x0C22
213#define GR_GL_COLOR_WRITEMASK 0x0C23
214#define GR_GL_UNPACK_ALIGNMENT 0x0CF5
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000215#define GR_GL_UNPACK_FLIP_Y 0x9240
twiz@google.com0f31ca72011-03-18 17:38:11 +0000216#define GR_GL_PACK_ALIGNMENT 0x0D05
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000217#define GR_GL_PACK_REVERSE_ROW_ORDER 0x93A4
twiz@google.com0f31ca72011-03-18 17:38:11 +0000218#define GR_GL_MAX_TEXTURE_SIZE 0x0D33
cblume55f2d2d2016-02-26 13:20:48 -0800219#define GR_GL_TEXTURE_MIN_LOD 0x813A
220#define GR_GL_TEXTURE_MAX_LOD 0x813B
221#define GR_GL_TEXTURE_BASE_LEVEL 0x813C
222#define GR_GL_TEXTURE_MAX_LEVEL 0x813D
twiz@google.com0f31ca72011-03-18 17:38:11 +0000223#define GR_GL_MAX_VIEWPORT_DIMS 0x0D3A
224#define GR_GL_SUBPIXEL_BITS 0x0D50
225#define GR_GL_RED_BITS 0x0D52
226#define GR_GL_GREEN_BITS 0x0D53
227#define GR_GL_BLUE_BITS 0x0D54
228#define GR_GL_ALPHA_BITS 0x0D55
229#define GR_GL_DEPTH_BITS 0x0D56
230#define GR_GL_STENCIL_BITS 0x0D57
231#define GR_GL_POLYGON_OFFSET_UNITS 0x2A00
232/* GL_POLYGON_OFFSET_FILL */
233#define GR_GL_POLYGON_OFFSET_FACTOR 0x8038
234#define GR_GL_TEXTURE_BINDING_2D 0x8069
235#define GR_GL_SAMPLE_BUFFERS 0x80A8
236#define GR_GL_SAMPLES 0x80A9
237#define GR_GL_SAMPLE_COVERAGE_VALUE 0x80AA
238#define GR_GL_SAMPLE_COVERAGE_INVERT 0x80AB
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000239#define GR_GL_RENDERBUFFER_COVERAGE_SAMPLES 0x8CAB
240#define GR_GL_RENDERBUFFER_COLOR_SAMPLES 0x8E10
241#define GR_GL_MAX_MULTISAMPLE_COVERAGE_MODES 0x8E11
242#define GR_GL_MULTISAMPLE_COVERAGE_MODES 0x8E12
cdaltonc04ce672016-03-11 14:07:38 -0800243#define GR_GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
twiz@google.com0f31ca72011-03-18 17:38:11 +0000244
Brian Salomon0b63ceb2016-11-15 12:36:29 -0500245#define GR_GL_MAX_IMAGE_UNITS 0x8F38
246#define GR_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
247#define GR_GL_MAX_IMAGE_SAMPLES 0x906D
248#define GR_GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
249#define GR_GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
250#define GR_GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
251#define GR_GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
252
twiz@google.com0f31ca72011-03-18 17:38:11 +0000253/* GetTextureParameter */
254/* GL_TEXTURE_MAG_FILTER */
255/* GL_TEXTURE_MIN_FILTER */
256/* GL_TEXTURE_WRAP_S */
257/* GL_TEXTURE_WRAP_T */
258
259#define GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
260#define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
261
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000262/* Compressed Texture Formats */
egdanield588c012015-03-27 12:22:10 -0700263#define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
264#define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
265#define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
266#define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000267
egdanield588c012015-03-27 12:22:10 -0700268#define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
269#define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
270#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
271#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000272
egdanield588c012015-03-27 12:22:10 -0700273#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
274#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000275
egdanield588c012015-03-27 12:22:10 -0700276#define GR_GL_COMPRESSED_ETC1_RGB8 0x8D64
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000277
egdanield588c012015-03-27 12:22:10 -0700278#define GR_GL_COMPRESSED_R11_EAC 0x9270
279#define GR_GL_COMPRESSED_SIGNED_R11_EAC 0x9271
280#define GR_GL_COMPRESSED_RG11_EAC 0x9272
281#define GR_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000282
egdanield588c012015-03-27 12:22:10 -0700283#define GR_GL_COMPRESSED_RGB8_ETC2 0x9274
284#define GR_GL_COMPRESSED_SRGB8 0x9275
285#define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276
286#define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277
287#define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278
288#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000289
egdanield588c012015-03-27 12:22:10 -0700290#define GR_GL_COMPRESSED_LUMINANCE_LATC1 0x8C70
291#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 0x8C71
292#define GR_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 0x8C72
293#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 0x8C73
commit-bot@chromium.org6e7ddaa2014-05-30 13:55:58 +0000294
egdanield588c012015-03-27 12:22:10 -0700295#define GR_GL_COMPRESSED_RED_RGTC1 0x8DBB
296#define GR_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
297#define GR_GL_COMPRESSED_RED_GREEN_RGTC2 0x8DBD
298#define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE
commit-bot@chromium.org6e7ddaa2014-05-30 13:55:58 +0000299
egdanield588c012015-03-27 12:22:10 -0700300#define GR_GL_COMPRESSED_3DC_X 0x87F9
301#define GR_GL_COMPRESSED_3DC_XY 0x87FA
commit-bot@chromium.org6e7ddaa2014-05-30 13:55:58 +0000302
egdanield588c012015-03-27 12:22:10 -0700303#define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
304#define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
305#define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
306#define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000307
bsalomon54c6fe82015-12-16 11:51:22 -0800308#define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
309#define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
310#define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
311#define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
312#define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
313#define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
314#define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
315#define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
316#define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
317#define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
318#define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
319#define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
320#define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
321#define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000322
bsalomon54c6fe82015-12-16 11:51:22 -0800323#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
324#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
325#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
326#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
327#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
328#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
329#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
330#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
331#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
332#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
333#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
334#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
335#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
336#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
commit-bot@chromium.orgc2dbbb62014-05-27 14:35:25 +0000337
twiz@google.com0f31ca72011-03-18 17:38:11 +0000338/* HintMode */
339#define GR_GL_DONT_CARE 0x1100
340#define GR_GL_FASTEST 0x1101
341#define GR_GL_NICEST 0x1102
342
343/* HintTarget */
344#define GR_GL_GENERATE_MIPMAP_HINT 0x8192
345
346/* DataType */
347#define GR_GL_BYTE 0x1400
348#define GR_GL_UNSIGNED_BYTE 0x1401
349#define GR_GL_SHORT 0x1402
350#define GR_GL_UNSIGNED_SHORT 0x1403
351#define GR_GL_INT 0x1404
352#define GR_GL_UNSIGNED_INT 0x1405
353#define GR_GL_FLOAT 0x1406
jvanverth28f9c602014-12-05 13:06:35 -0800354#define GR_GL_HALF_FLOAT 0x140B
twiz@google.com0f31ca72011-03-18 17:38:11 +0000355#define GR_GL_FIXED 0x140C
jvanverth28f9c602014-12-05 13:06:35 -0800356#define GR_GL_HALF_FLOAT_OES 0x8D61
twiz@google.com0f31ca72011-03-18 17:38:11 +0000357
358/* Lighting */
359#define GR_GL_LIGHTING 0x0B50
360#define GR_GL_LIGHT0 0x4000
361#define GR_GL_LIGHT1 0x4001
362#define GR_GL_LIGHT2 0x4002
363#define GR_GL_LIGHT3 0x4003
364#define GR_GL_LIGHT4 0x4004
365#define GR_GL_LIGHT5 0x4005
366#define GR_GL_LIGHT6 0x4006
367#define GR_GL_LIGHT7 0x4007
368#define GR_GL_SPOT_EXPONENT 0x1205
369#define GR_GL_SPOT_CUTOFF 0x1206
370#define GR_GL_CONSTANT_ATTENUATION 0x1207
371#define GR_GL_LINEAR_ATTENUATION 0x1208
372#define GR_GL_QUADRATIC_ATTENUATION 0x1209
373#define GR_GL_AMBIENT 0x1200
374#define GR_GL_DIFFUSE 0x1201
375#define GR_GL_SPECULAR 0x1202
376#define GR_GL_SHININESS 0x1601
377#define GR_GL_EMISSION 0x1600
378#define GR_GL_POSITION 0x1203
379#define GR_GL_SPOT_DIRECTION 0x1204
380#define GR_GL_AMBIENT_AND_DIFFUSE 0x1602
381#define GR_GL_COLOR_INDEXES 0x1603
382#define GR_GL_LIGHT_MODEL_TWO_SIDE 0x0B52
383#define GR_GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
384#define GR_GL_LIGHT_MODEL_AMBIENT 0x0B53
385#define GR_GL_FRONT_AND_BACK 0x0408
386#define GR_GL_SHADE_MODEL 0x0B54
387#define GR_GL_FLAT 0x1D00
388#define GR_GL_SMOOTH 0x1D01
389#define GR_GL_COLOR_MATERIAL 0x0B57
390#define GR_GL_COLOR_MATERIAL_FACE 0x0B55
391#define GR_GL_COLOR_MATERIAL_PARAMETER 0x0B56
392#define GR_GL_NORMALIZE 0x0BA1
393
394/* Matrix Mode */
395#define GR_GL_MATRIX_MODE 0x0BA0
396#define GR_GL_MODELVIEW 0x1700
397#define GR_GL_PROJECTION 0x1701
398#define GR_GL_TEXTURE 0x1702
399
400/* multisample */
401#define GR_GL_MULTISAMPLE 0x809D
cdaltoneb79eea2016-02-26 10:39:34 -0800402#define GR_GL_SAMPLE_POSITION 0x8E50
twiz@google.com0f31ca72011-03-18 17:38:11 +0000403
404/* Points */
405#define GR_GL_POINT_SMOOTH 0x0B10
406#define GR_GL_POINT_SIZE 0x0B11
407#define GR_GL_POINT_SIZE_GRANULARITY 0x0B13
408#define GR_GL_POINT_SIZE_RANGE 0x0B12
409
410/* Lines */
411#define GR_GL_LINE_SMOOTH 0x0B20
412#define GR_GL_LINE_STIPPLE 0x0B24
413#define GR_GL_LINE_STIPPLE_PATTERN 0x0B25
414#define GR_GL_LINE_STIPPLE_REPEAT 0x0B26
415#define GR_GL_LINE_WIDTH 0x0B21
416#define GR_GL_LINE_WIDTH_GRANULARITY 0x0B23
417#define GR_GL_LINE_WIDTH_RANGE 0x0B22
418
Brian Salomonbf7b6202016-11-11 16:08:03 -0500419/* Unsized formats */
420#define GR_GL_STENCIL_INDEX 0x1901
twiz@google.com0f31ca72011-03-18 17:38:11 +0000421#define GR_GL_DEPTH_COMPONENT 0x1902
Brian Salomonbf7b6202016-11-11 16:08:03 -0500422#define GR_GL_DEPTH_STENCIL 0x84F9
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000423#define GR_GL_RED 0x1903
Brian Salomonbf7b6202016-11-11 16:08:03 -0500424#define GR_GL_RED_INTEGER 0x8D94
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000425#define GR_GL_GREEN 0x1904
426#define GR_GL_BLUE 0x1905
twiz@google.com0f31ca72011-03-18 17:38:11 +0000427#define GR_GL_ALPHA 0x1906
twiz@google.com0f31ca72011-03-18 17:38:11 +0000428#define GR_GL_LUMINANCE 0x1909
429#define GR_GL_LUMINANCE_ALPHA 0x190A
Brian Salomonbf7b6202016-11-11 16:08:03 -0500430#define GR_GL_RG_INTEGER 0x8228
431#define GR_GL_RGB 0x1907
432#define GR_GL_RGB_INTEGER 0x8D98
433#define GR_GL_SRGB 0x8C40
434#define GR_GL_RGBA 0x1908
435#define GR_GL_SRGB_ALPHA 0x8C42
436#define GR_GL_RGBA_INTEGER 0x8D99
437#define GR_GL_BGRA 0x80E1
Leon Scroggins9c7edb82016-11-10 18:31:58 +0000438
Brian Salomonbf7b6202016-11-11 16:08:03 -0500439/* Stencil index sized formats */
440#define GR_GL_STENCIL_INDEX4 0x8D47
441#define GR_GL_STENCIL_INDEX8 0x8D48
442#define GR_GL_STENCIL_INDEX16 0x8D49
443
444/* Depth component sized formats */
445#define GR_GL_DEPTH_COMPONENT16 0x81A5
446
447/* Depth stencil sized formats */
448#define GR_GL_DEPTH24_STENCIL8 0x88F0
449
450/* Red sized formats */
Leon Scroggins9c7edb82016-11-10 18:31:58 +0000451#define GR_GL_R8 0x8229
Brian Salomonbf7b6202016-11-11 16:08:03 -0500452#define GR_GL_R16 0x822A
Leon Scroggins9c7edb82016-11-10 18:31:58 +0000453#define GR_GL_R16F 0x822D
Brian Salomonbf7b6202016-11-11 16:08:03 -0500454#define GR_GL_R32F 0x822E
455
456/* Red integer sized formats */
457#define GR_GL_R8I 0x8231
458#define GR_GL_R8UI 0x8232
459#define GR_GL_R16I 0x8233
460#define GR_GL_R16UI 0x8234
461#define GR_GL_R32I 0x8235
462#define GR_GL_R32UI 0x8236
463
Brian Osman986563b2017-01-10 14:20:02 -0500464/* Luminance sized formats */
465#define GR_GL_LUMINANCE8 0x8040
466
Brian Salomonbf7b6202016-11-11 16:08:03 -0500467/* Alpha sized formats */
468#define GR_GL_ALPHA8 0x803C
469#define GR_GL_ALPHA16 0x803E
Leon Scroggins9c7edb82016-11-10 18:31:58 +0000470#define GR_GL_ALPHA16F 0x881C
Brian Salomonbf7b6202016-11-11 16:08:03 -0500471#define GR_GL_ALPHA32F 0x8816
472
473/* Alpha integer sized formats */
474#define GR_GL_ALPHA8I 0x8D90
475#define GR_GL_ALPHA8UI 0x8D7E
476#define GR_GL_ALPHA16I 0x8D8A
477#define GR_GL_ALPHA16UI 0x8D78
478#define GR_GL_ALPHA32I 0x8D84
479#define GR_GL_ALPHA32UI 0x8D72
480
481/* RG sized formats */
482#define GR_GL_RG8 0x822B
483#define GR_GL_RG16 0x822C
484#define GR_GL_R16F 0x822D
485#define GR_GL_R32F 0x822E
486
487/* RG sized integer formats */
488#define GR_GL_RG8I 0x8237
489#define GR_GL_RG8UI 0x8238
490#define GR_GL_RG16I 0x8239
491#define GR_GL_RG16UI 0x823A
492#define GR_GL_RG32I 0x823B
493#define GR_GL_RG32UI 0x823C
494
495/* RGB sized formats */
496#define GR_GL_RGB5 0x8050
497#define GR_GL_RGB565 0x8D62
498#define GR_GL_RGB8 0x8051
499#define GR_GL_SRGB8 0x8C41
500
501/* RGB integer sized formats */
502#define GR_GL_RGB8I 0x8D8F
503#define GR_GL_RGB8UI 0x8D7D
504#define GR_GL_RGB16I 0x8D89
505#define GR_GL_RGB16UI 0x8D77
506#define GR_GL_RGB32I 0x8D83
507#define GR_GL_RGB32UI 0x8D71
508
509/* RGBA sized formats */
510#define GR_GL_RGBA4 0x8056
511#define GR_GL_RGB5_A1 0x8057
512#define GR_GL_PALETTE8_RGBA8 0x8B96
513#define GR_GL_RGBA8 0x8058
514#define GR_GL_SRGB8_ALPHA8 0x8C43
515#define GR_GL_RGBA16F 0x881A
516#define GR_GL_RGBA32F 0x8814
517
518/* RGBA integer sized formats */
519#define GR_GL_RGBA8I 0x8D8E
520#define GR_GL_RGBA8UI 0x8D7C
521#define GR_GL_RGBA16I 0x8D88
522#define GR_GL_RGBA16UI 0x8D76
523#define GR_GL_RGBA32I 0x8D82
524#define GR_GL_RGBA32UI 0x8D70
525
526/* BGRA sized formats */
527#define GR_GL_BGRA8 0x93A1
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000528
twiz@google.com0f31ca72011-03-18 17:38:11 +0000529/* PixelType */
530/* GL_UNSIGNED_BYTE */
531#define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033
532#define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034
533#define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363
534
535/* Shaders */
ethannicholas22793252016-01-30 09:59:10 -0800536#define GR_GL_FRAGMENT_SHADER 0x8B30
537#define GR_GL_VERTEX_SHADER 0x8B31
538#define GR_GL_GEOMETRY_SHADER 0x8DD9
539#define GR_GL_MAX_VERTEX_ATTRIBS 0x8869
540#define GR_GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
541#define GR_GL_MAX_VARYING_VECTORS 0x8DFC
542#define GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
543#define GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
cdalton9c3f1432016-03-11 10:07:37 -0800544#define GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
ethannicholas22793252016-01-30 09:59:10 -0800545#define GR_GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
546#define GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
547#define GR_GL_SHADER_TYPE 0x8B4F
548#define GR_GL_DELETE_STATUS 0x8B80
549#define GR_GL_LINK_STATUS 0x8B82
550#define GR_GL_VALIDATE_STATUS 0x8B83
551#define GR_GL_ATTACHED_SHADERS 0x8B85
552#define GR_GL_ACTIVE_UNIFORMS 0x8B86
553#define GR_GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
554#define GR_GL_ACTIVE_ATTRIBUTES 0x8B89
555#define GR_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
556#define GR_GL_SHADING_LANGUAGE_VERSION 0x8B8C
557#define GR_GL_CURRENT_PROGRAM 0x8B8D
558#define GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
559#define GR_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
560#define GR_GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE 0x8F63
twiz@google.com0f31ca72011-03-18 17:38:11 +0000561
562/* StencilFunction */
563#define GR_GL_NEVER 0x0200
564#define GR_GL_LESS 0x0201
565#define GR_GL_EQUAL 0x0202
566#define GR_GL_LEQUAL 0x0203
567#define GR_GL_GREATER 0x0204
568#define GR_GL_NOTEQUAL 0x0205
569#define GR_GL_GEQUAL 0x0206
570#define GR_GL_ALWAYS 0x0207
571
572/* StencilOp */
573/* GL_ZERO */
574#define GR_GL_KEEP 0x1E00
575#define GR_GL_REPLACE 0x1E01
576#define GR_GL_INCR 0x1E02
577#define GR_GL_DECR 0x1E03
578#define GR_GL_INVERT 0x150A
579#define GR_GL_INCR_WRAP 0x8507
580#define GR_GL_DECR_WRAP 0x8508
581
582/* StringName */
583#define GR_GL_VENDOR 0x1F00
584#define GR_GL_RENDERER 0x1F01
585#define GR_GL_VERSION 0x1F02
586#define GR_GL_EXTENSIONS 0x1F03
587
bsalomon@google.com1744f972013-02-26 21:46:32 +0000588/* StringCounts */
589#define GR_GL_NUM_EXTENSIONS 0x821D
590
twiz@google.com0f31ca72011-03-18 17:38:11 +0000591/* Pixel Mode / Transfer */
bsalomon@google.comc6980972011-11-02 19:57:21 +0000592#define GR_GL_UNPACK_ROW_LENGTH 0x0CF2
593#define GR_GL_PACK_ROW_LENGTH 0x0D02
594
twiz@google.com0f31ca72011-03-18 17:38:11 +0000595
596/* TextureMagFilter */
597#define GR_GL_NEAREST 0x2600
598#define GR_GL_LINEAR 0x2601
599
600/* TextureMinFilter */
601/* GL_NEAREST */
602/* GL_LINEAR */
603#define GR_GL_NEAREST_MIPMAP_NEAREST 0x2700
604#define GR_GL_LINEAR_MIPMAP_NEAREST 0x2701
605#define GR_GL_NEAREST_MIPMAP_LINEAR 0x2702
606#define GR_GL_LINEAR_MIPMAP_LINEAR 0x2703
607
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000608/* TextureUsage */
609#define GR_GL_FRAMEBUFFER_ATTACHMENT 0x93A3
610
brianosmana6359362016-03-21 06:55:37 -0700611/* TextureSRGBDecode */
612#define GR_GL_DECODE_EXT 0x8A49
613#define GR_GL_SKIP_DECODE_EXT 0x8A4A
614
twiz@google.com0f31ca72011-03-18 17:38:11 +0000615/* TextureParameterName */
616#define GR_GL_TEXTURE_MAG_FILTER 0x2800
617#define GR_GL_TEXTURE_MIN_FILTER 0x2801
618#define GR_GL_TEXTURE_WRAP_S 0x2802
619#define GR_GL_TEXTURE_WRAP_T 0x2803
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000620#define GR_GL_TEXTURE_USAGE 0x93A2
brianosmana6359362016-03-21 06:55:37 -0700621#define GR_GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
twiz@google.com0f31ca72011-03-18 17:38:11 +0000622
623/* TextureTarget */
624/* GL_TEXTURE_2D */
625#define GR_GL_TEXTURE 0x1702
626#define GR_GL_TEXTURE_CUBE_MAP 0x8513
627#define GR_GL_TEXTURE_BINDING_CUBE_MAP 0x8514
628#define GR_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
629#define GR_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
630#define GR_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
631#define GR_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
632#define GR_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
633#define GR_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
634#define GR_GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
635
636/* TextureUnit */
637#define GR_GL_TEXTURE0 0x84C0
638#define GR_GL_TEXTURE1 0x84C1
639#define GR_GL_TEXTURE2 0x84C2
640#define GR_GL_TEXTURE3 0x84C3
641#define GR_GL_TEXTURE4 0x84C4
642#define GR_GL_TEXTURE5 0x84C5
643#define GR_GL_TEXTURE6 0x84C6
644#define GR_GL_TEXTURE7 0x84C7
645#define GR_GL_TEXTURE8 0x84C8
646#define GR_GL_TEXTURE9 0x84C9
647#define GR_GL_TEXTURE10 0x84CA
648#define GR_GL_TEXTURE11 0x84CB
649#define GR_GL_TEXTURE12 0x84CC
650#define GR_GL_TEXTURE13 0x84CD
651#define GR_GL_TEXTURE14 0x84CE
652#define GR_GL_TEXTURE15 0x84CF
653#define GR_GL_TEXTURE16 0x84D0
654#define GR_GL_TEXTURE17 0x84D1
655#define GR_GL_TEXTURE18 0x84D2
656#define GR_GL_TEXTURE19 0x84D3
657#define GR_GL_TEXTURE20 0x84D4
658#define GR_GL_TEXTURE21 0x84D5
659#define GR_GL_TEXTURE22 0x84D6
660#define GR_GL_TEXTURE23 0x84D7
661#define GR_GL_TEXTURE24 0x84D8
662#define GR_GL_TEXTURE25 0x84D9
663#define GR_GL_TEXTURE26 0x84DA
664#define GR_GL_TEXTURE27 0x84DB
665#define GR_GL_TEXTURE28 0x84DC
666#define GR_GL_TEXTURE29 0x84DD
667#define GR_GL_TEXTURE30 0x84DE
668#define GR_GL_TEXTURE31 0x84DF
669#define GR_GL_ACTIVE_TEXTURE 0x84E0
670#define GR_GL_MAX_TEXTURE_UNITS 0x84E2
commit-bot@chromium.org46fbfe02013-08-30 15:52:12 +0000671#define GR_GL_MAX_TEXTURE_COORDS 0x8871
twiz@google.com0f31ca72011-03-18 17:38:11 +0000672
673/* TextureWrapMode */
674#define GR_GL_REPEAT 0x2901
675#define GR_GL_CLAMP_TO_EDGE 0x812F
676#define GR_GL_MIRRORED_REPEAT 0x8370
677
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000678/* Texture Swizzle */
679#define GR_GL_TEXTURE_SWIZZLE_R 0x8E42
680#define GR_GL_TEXTURE_SWIZZLE_G 0x8E43
681#define GR_GL_TEXTURE_SWIZZLE_B 0x8E44
682#define GR_GL_TEXTURE_SWIZZLE_A 0x8E45
683#define GR_GL_TEXTURE_SWIZZLE_RGBA 0x8E46
684
twiz@google.com0f31ca72011-03-18 17:38:11 +0000685/* Texture mapping */
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000686#define GR_GL_TEXTURE_ENV 0x2300
687#define GR_GL_TEXTURE_ENV_MODE 0x2200
688#define GR_GL_TEXTURE_1D 0x0DE0
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000689/* GL_TEXTURE_2D */
690/* GL_TEXTURE_WRAP_S */
691/* GL_TEXTURE_WRAP_T */
692/* GL_TEXTURE_MAG_FILTER */
693/* GL_TEXTURE_MIN_FILTER */
twiz@google.com0f31ca72011-03-18 17:38:11 +0000694#define GR_GL_TEXTURE_ENV_COLOR 0x2201
695#define GR_GL_TEXTURE_GEN_S 0x0C60
696#define GR_GL_TEXTURE_GEN_T 0x0C61
commit-bot@chromium.org46fbfe02013-08-30 15:52:12 +0000697#define GR_GL_TEXTURE_GEN_R 0x0C62
698#define GR_GL_TEXTURE_GEN_Q 0x0C63
twiz@google.com0f31ca72011-03-18 17:38:11 +0000699#define GR_GL_TEXTURE_GEN_MODE 0x2500
700#define GR_GL_TEXTURE_BORDER_COLOR 0x1004
701#define GR_GL_TEXTURE_WIDTH 0x1000
702#define GR_GL_TEXTURE_HEIGHT 0x1001
703#define GR_GL_TEXTURE_BORDER 0x1005
704#define GR_GL_TEXTURE_COMPONENTS 0x1003
705#define GR_GL_TEXTURE_RED_SIZE 0x805C
706#define GR_GL_TEXTURE_GREEN_SIZE 0x805D
707#define GR_GL_TEXTURE_BLUE_SIZE 0x805E
708#define GR_GL_TEXTURE_ALPHA_SIZE 0x805F
709#define GR_GL_TEXTURE_LUMINANCE_SIZE 0x8060
710#define GR_GL_TEXTURE_INTENSITY_SIZE 0x8061
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000711#define GR_GL_TEXTURE_INTERNAL_FORMAT 0x1003
712/* GL_NEAREST_MIPMAP_NEAREST */
713/* GL_NEAREST_MIPMAP_LINEAR */
714/* GL_LINEAR_MIPMAP_NEAREST */
715/* GL_LINEAR_MIPMAP_LINEAR */
twiz@google.com0f31ca72011-03-18 17:38:11 +0000716#define GR_GL_OBJECT_LINEAR 0x2401
717#define GR_GL_OBJECT_PLANE 0x2501
718#define GR_GL_EYE_LINEAR 0x2400
719#define GR_GL_EYE_PLANE 0x2502
720#define GR_GL_SPHERE_MAP 0x2402
721#define GR_GL_DECAL 0x2101
722#define GR_GL_MODULATE 0x2100
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000723/* GL_NEAREST */
724/* GL_REPEAT */
twiz@google.com0f31ca72011-03-18 17:38:11 +0000725#define GR_GL_CLAMP 0x2900
726#define GR_GL_S 0x2000
727#define GR_GL_T 0x2001
728#define GR_GL_R 0x2002
729#define GR_GL_Q 0x2003
730#define GR_GL_TEXTURE_GEN_R 0x0C62
731#define GR_GL_TEXTURE_GEN_Q 0x0C63
732
733/* texture_env_combine */
734#define GR_GL_COMBINE 0x8570
735#define GR_GL_COMBINE_RGB 0x8571
736#define GR_GL_COMBINE_ALPHA 0x8572
737#define GR_GL_SOURCE0_RGB 0x8580
738#define GR_GL_SOURCE1_RGB 0x8581
739#define GR_GL_SOURCE2_RGB 0x8582
740#define GR_GL_SOURCE0_ALPHA 0x8588
741#define GR_GL_SOURCE1_ALPHA 0x8589
742#define GR_GL_SOURCE2_ALPHA 0x858A
743#define GR_GL_OPERAND0_RGB 0x8590
744#define GR_GL_OPERAND1_RGB 0x8591
745#define GR_GL_OPERAND2_RGB 0x8592
746#define GR_GL_OPERAND0_ALPHA 0x8598
747#define GR_GL_OPERAND1_ALPHA 0x8599
748#define GR_GL_OPERAND2_ALPHA 0x859A
749#define GR_GL_RGB_SCALE 0x8573
750#define GR_GL_ADD_SIGNED 0x8574
751#define GR_GL_INTERPOLATE 0x8575
752#define GR_GL_SUBTRACT 0x84E7
753#define GR_GL_CONSTANT 0x8576
754#define GR_GL_PRIMARY_COLOR 0x8577
755#define GR_GL_PREVIOUS 0x8578
756#define GR_GL_SRC0_RGB 0x8580
757#define GR_GL_SRC1_RGB 0x8581
758#define GR_GL_SRC2_RGB 0x8582
759#define GR_GL_SRC0_ALPHA 0x8588
760#define GR_GL_SRC1_ALPHA 0x8589
761#define GR_GL_SRC2_ALPHA 0x858A
762
763/* Uniform Types */
764#define GR_GL_FLOAT_VEC2 0x8B50
765#define GR_GL_FLOAT_VEC3 0x8B51
766#define GR_GL_FLOAT_VEC4 0x8B52
767#define GR_GL_INT_VEC2 0x8B53
768#define GR_GL_INT_VEC3 0x8B54
769#define GR_GL_INT_VEC4 0x8B55
770#define GR_GL_BOOL 0x8B56
771#define GR_GL_BOOL_VEC2 0x8B57
772#define GR_GL_BOOL_VEC3 0x8B58
773#define GR_GL_BOOL_VEC4 0x8B59
774#define GR_GL_FLOAT_MAT2 0x8B5A
775#define GR_GL_FLOAT_MAT3 0x8B5B
776#define GR_GL_FLOAT_MAT4 0x8B5C
777#define GR_GL_SAMPLER_2D 0x8B5E
778#define GR_GL_SAMPLER_CUBE 0x8B60
779
780/* Vertex Arrays */
781#define GR_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
782#define GR_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
783#define GR_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
784#define GR_GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
785#define GR_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
786#define GR_GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
787#define GR_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
788#define GR_GL_VERTEX_ARRAY 0x8074
789#define GR_GL_NORMAL_ARRAY 0x8075
790#define GR_GL_COLOR_ARRAY 0x8076
commit-bot@chromium.orgce6da4d2013-09-09 14:55:37 +0000791#define GR_GL_SECONDARY_COLOR_ARRAY 0x845E
twiz@google.com0f31ca72011-03-18 17:38:11 +0000792#define GR_GL_INDEX_ARRAY 0x8077
793#define GR_GL_TEXTURE_COORD_ARRAY 0x8078
794#define GR_GL_EDGE_FLAG_ARRAY 0x8079
795#define GR_GL_VERTEX_ARRAY_SIZE 0x807A
796#define GR_GL_VERTEX_ARRAY_TYPE 0x807B
797#define GR_GL_VERTEX_ARRAY_STRIDE 0x807C
798#define GR_GL_NORMAL_ARRAY_TYPE 0x807E
799#define GR_GL_NORMAL_ARRAY_STRIDE 0x807F
800#define GR_GL_COLOR_ARRAY_SIZE 0x8081
801#define GR_GL_COLOR_ARRAY_TYPE 0x8082
802#define GR_GL_COLOR_ARRAY_STRIDE 0x8083
803#define GR_GL_INDEX_ARRAY_TYPE 0x8085
804#define GR_GL_INDEX_ARRAY_STRIDE 0x8086
805#define GR_GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
806#define GR_GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
807#define GR_GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
808#define GR_GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
809#define GR_GL_VERTEX_ARRAY_POINTER 0x808E
810#define GR_GL_NORMAL_ARRAY_POINTER 0x808F
811#define GR_GL_COLOR_ARRAY_POINTER 0x8090
812#define GR_GL_INDEX_ARRAY_POINTER 0x8091
813#define GR_GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
814#define GR_GL_EDGE_FLAG_ARRAY_POINTER 0x8093
815#define GR_GL_V2F 0x2A20
816#define GR_GL_V3F 0x2A21
817#define GR_GL_C4UB_V2F 0x2A22
818#define GR_GL_C4UB_V3F 0x2A23
819#define GR_GL_C3F_V3F 0x2A24
820#define GR_GL_N3F_V3F 0x2A25
821#define GR_GL_C4F_N3F_V3F 0x2A26
822#define GR_GL_T2F_V3F 0x2A27
823#define GR_GL_T4F_V4F 0x2A28
824#define GR_GL_T2F_C4UB_V3F 0x2A29
825#define GR_GL_T2F_C3F_V3F 0x2A2A
826#define GR_GL_T2F_N3F_V3F 0x2A2B
827#define GR_GL_T2F_C4F_N3F_V3F 0x2A2C
828#define GR_GL_T4F_C4F_N3F_V4F 0x2A2D
829
jvanverthd7a2c1f2015-12-07 07:36:44 -0800830/* Buffer Object */
831#define GR_GL_READ_ONLY 0x88B8
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000832#define GR_GL_WRITE_ONLY 0x88B9
Brian Salomon0b63ceb2016-11-15 12:36:29 -0500833#define GR_GL_READ_WRITE 0x88BA
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000834#define GR_GL_BUFFER_MAPPED 0x88BC
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000835
836#define GR_GL_MAP_READ_BIT 0x0001
837#define GR_GL_MAP_WRITE_BIT 0x0002
838#define GR_GL_MAP_INVALIDATE_RANGE_BIT 0x0004
839#define GR_GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
840#define GR_GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
841#define GR_GL_MAP_UNSYNCHRONIZED_BIT 0x0020
842
twiz@google.com0f31ca72011-03-18 17:38:11 +0000843/* Read Format */
844#define GR_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
845#define GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
846
847/* Shader Source */
848#define GR_GL_COMPILE_STATUS 0x8B81
849#define GR_GL_INFO_LOG_LENGTH 0x8B84
850#define GR_GL_SHADER_SOURCE_LENGTH 0x8B88
851#define GR_GL_SHADER_COMPILER 0x8DFA
852
853/* Shader Binary */
854#define GR_GL_SHADER_BINARY_FORMATS 0x8DF8
855#define GR_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
856
857/* Shader Precision-Specified Types */
858#define GR_GL_LOW_FLOAT 0x8DF0
859#define GR_GL_MEDIUM_FLOAT 0x8DF1
860#define GR_GL_HIGH_FLOAT 0x8DF2
861#define GR_GL_LOW_INT 0x8DF3
862#define GR_GL_MEDIUM_INT 0x8DF4
863#define GR_GL_HIGH_INT 0x8DF5
864
bsalomon@google.com373a6632011-10-19 20:43:20 +0000865/* Queries */
866#define GR_GL_QUERY_COUNTER_BITS 0x8864
867#define GR_GL_CURRENT_QUERY 0x8865
868#define GR_GL_QUERY_RESULT 0x8866
869#define GR_GL_QUERY_RESULT_AVAILABLE 0x8867
870#define GR_GL_SAMPLES_PASSED 0x8914
871#define GR_GL_ANY_SAMPLES_PASSED 0x8C2F
872#define GR_GL_TIME_ELAPSED 0x88BF
873#define GR_GL_TIMESTAMP 0x8E28
874#define GR_GL_PRIMITIVES_GENERATED 0x8C87
875#define GR_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
876
877
twiz@google.com0f31ca72011-03-18 17:38:11 +0000878/* Framebuffer Object. */
879#define GR_GL_FRAMEBUFFER 0x8D40
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000880#define GR_GL_READ_FRAMEBUFFER 0x8CA8
881#define GR_GL_DRAW_FRAMEBUFFER 0x8CA9
882
twiz@google.com0f31ca72011-03-18 17:38:11 +0000883#define GR_GL_RENDERBUFFER 0x8D41
884
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000885#define GR_GL_MAX_SAMPLES 0x8D57
bsalomon@google.comf3a60c02013-03-19 19:06:09 +0000886// GL_IMG_multisampled_render_to_texture uses a different value for GL_MAX_SAMPLES
887#define GR_GL_MAX_SAMPLES_IMG 0x9135
twiz@google.com0f31ca72011-03-18 17:38:11 +0000888
889#define GR_GL_RENDERBUFFER_WIDTH 0x8D42
890#define GR_GL_RENDERBUFFER_HEIGHT 0x8D43
891#define GR_GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
892#define GR_GL_RENDERBUFFER_RED_SIZE 0x8D50
893#define GR_GL_RENDERBUFFER_GREEN_SIZE 0x8D51
894#define GR_GL_RENDERBUFFER_BLUE_SIZE 0x8D52
895#define GR_GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
896#define GR_GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
897#define GR_GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
898
899#define GR_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
900#define GR_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
901#define GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
902#define GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000903#define GR_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
jvanverthfa1e8a72014-12-22 08:31:49 -0800904#define GR_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
905#define GR_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000906#define GR_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
907#define GR_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
908#define GR_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
909#define GR_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
910#define GR_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
911#define GR_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
twiz@google.com0f31ca72011-03-18 17:38:11 +0000912
913#define GR_GL_COLOR_ATTACHMENT0 0x8CE0
914#define GR_GL_DEPTH_ATTACHMENT 0x8D00
915#define GR_GL_STENCIL_ATTACHMENT 0x8D20
twiz@google.com0f31ca72011-03-18 17:38:11 +0000916
commit-bot@chromium.org28361fa2014-03-28 16:08:05 +0000917// GL_EXT_discard_framebuffer
918#define GR_GL_COLOR 0x1800
919#define GR_GL_DEPTH 0x1801
920#define GR_GL_STENCIL 0x1802
921
twiz@google.com0f31ca72011-03-18 17:38:11 +0000922#define GR_GL_NONE 0
robertphillips7354a4b2015-12-16 05:08:27 -0800923#define GR_GL_FRAMEBUFFER_DEFAULT 0x8218
twiz@google.com0f31ca72011-03-18 17:38:11 +0000924
925#define GR_GL_FRAMEBUFFER_COMPLETE 0x8CD5
926#define GR_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
927#define GR_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
928#define GR_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
929#define GR_GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
930
931#define GR_GL_FRAMEBUFFER_BINDING 0x8CA6
932#define GR_GL_RENDERBUFFER_BINDING 0x8CA7
933#define GR_GL_MAX_RENDERBUFFER_SIZE 0x84E8
934
935#define GR_GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
936
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000937/* Path Rendering */
938// commands
939#define GR_GL_CLOSE_PATH 0x00
940#define GR_GL_MOVE_TO 0x02
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000941#define GR_GL_LINE_TO 0x04
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000942#define GR_GL_QUADRATIC_CURVE_TO 0x0A
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000943#define GR_GL_CUBIC_CURVE_TO 0x0C
kkinnunene097be52014-11-19 22:49:03 -0800944#define GR_GL_CONIC_CURVE_TO 0x1A
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000945
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000946// path parameters
947#define GR_GL_PATH_STROKE_WIDTH 0x9075
kkinnunen542ecbb2014-11-18 05:13:48 -0800948#define GR_GL_PATH_END_CAPS 0x9076
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000949#define GR_GL_PATH_JOIN_STYLE 0x9079
950#define GR_GL_PATH_MITER_LIMIT 0x907A
kkinnunen55e47832015-05-18 22:25:47 -0700951#define GR_GL_PATH_STROKE_BOUND 0x9086
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000952
953// fill modes
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000954#define GR_GL_COUNT_UP 0x9088
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000955
956// cover mode
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000957#define GR_GL_BOUNDING_BOX 0x908D
958#define GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES 0x909C
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000959
960// transform type
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000961#define GR_GL_TRANSLATE_X 0x908E
962#define GR_GL_TRANSLATE_Y 0x908F
963#define GR_GL_TRANSLATE_2D 0x9090
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000964#define GR_GL_TRANSPOSE_AFFINE_2D 0x9096
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000965
966// cap/dash values
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000967#define GR_GL_SQUARE 0x90A3
968#define GR_GL_ROUND 0x90A4
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000969
970// join values
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000971#define GR_GL_BEVEL 0x90A6
972#define GR_GL_MITER_REVERT 0x90A7
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000973
cdalton149b3ec2014-09-17 09:19:18 -0700974// glyph loading values
cdalton149b3ec2014-09-17 09:19:18 -0700975#define GR_GL_STANDARD_FONT_FORMAT 0x936C
cdalton149b3ec2014-09-17 09:19:18 -0700976#define GR_GL_FONT_GLYPHS_AVAILABLE 0x9368
cdalton149b3ec2014-09-17 09:19:18 -0700977
kkinnunen32b9a3b2014-07-02 22:56:35 -0700978// NV_path_rendering extension to ARB_program_interface_query:
979// .. corresponds to the set of active input variables used by the fragment
980// shader stage of <program> (if a fragment stage exists).
981#define GR_GL_FRAGMENT_INPUT 0x936D
bsalomon@google.comfe11cb62012-06-06 15:17:54 +0000982
kkinnunenec56e452014-08-25 22:21:16 -0700983// NV_path_rendering extension to EXT_direct_state_access:
984// [the matrix functions] must support the PATH_PROJECTION_NV and
985// PATH_MODELVIEW_NV tokens for matrixMode.
986#define GR_GL_PATH_PROJECTION 0x1701
987#define GR_GL_PATH_MODELVIEW 0x1700
988
joshualitt58162332014-08-01 06:44:53 -0700989/* ARM specific define for MSAA support on framebuffer fetch */
990#define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65
991
cdalton0edea2c2015-05-21 08:27:44 -0700992/* GL_EXT_raster_multisample */
993#define GR_GL_RASTER_MULTISAMPLE 0x9327
994#define GR_GL_RASTER_SAMPLES 0x9328
995#define GR_GL_MAX_RASTER_SAMPLES 0x9329
996#define GR_GL_RASTER_FIXED_SAMPLE_LOCATIONS 0x932A
997#define GR_GL_MULTISAMPLE_RASTERIZATION_ALLOWED 0x932B
998#define GR_GL_EFFECTIVE_RASTER_SAMPLES 0x932C
999
cdalton626e1ff2015-06-12 13:56:46 -07001000/* GL_KHR_debug */
1001#define GR_GL_DEBUG_OUTPUT 0x92E0
1002#define GR_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
1003#define GR_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
1004#define GR_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
1005#define GR_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
1006#define GR_GL_DEBUG_LOGGED_MESSAGES 0x9145
1007#define GR_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
1008#define GR_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
1009#define GR_GL_DEBUG_GROUP_STACK_DEPTH 0x826D
1010#define GR_GL_MAX_LABEL_LENGTH 0x82E8
1011#define GR_GL_DEBUG_SOURCE_API 0x8246
1012#define GR_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
1013#define GR_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
1014#define GR_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
1015#define GR_GL_DEBUG_SOURCE_APPLICATION 0x824A
1016#define GR_GL_DEBUG_SOURCE_OTHER 0x824B
1017#define GR_GL_DEBUG_TYPE_ERROR 0x824C
1018#define GR_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
1019#define GR_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
1020#define GR_GL_DEBUG_TYPE_PORTABILITY 0x824F
1021#define GR_GL_DEBUG_TYPE_PERFORMANCE 0x8250
1022#define GR_GL_DEBUG_TYPE_OTHER 0x8251
1023#define GR_GL_DEBUG_TYPE_MARKER 0x8268
1024#define GR_GL_DEBUG_TYPE_PUSH_GROUP 0x8269
1025#define GR_GL_DEBUG_TYPE_POP_GROUP 0x826A
1026#define GR_GL_DEBUG_SEVERITY_HIGH 0x9146
1027#define GR_GL_DEBUG_SEVERITY_MEDIUM 0x9147
1028#define GR_GL_DEBUG_SEVERITY_LOW 0x9148
1029#define GR_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
1030#define GR_GL_STACK_UNDERFLOW 0x0504
1031#define GR_GL_STACK_OVERFLOW 0x0503
1032#define GR_GL_BUFFER 0x82E0
1033#define GR_GL_SHADER 0x82E1
1034#define GR_GL_PROGRAM 0x82E2
1035#define GR_GL_QUERY 0x82E3
1036#define GR_GL_PROGRAM_PIPELINE 0x82E4
1037#define GR_GL_SAMPLER 0x82E6
1038
bsalomon7ea33f52015-11-22 14:51:00 -08001039/* GL_OES_EGL_image_external */
1040#define GR_GL_TEXTURE_EXTERNAL 0x8D65
1041
bsalomone5286e02016-01-14 09:24:09 -08001042/* GL_ARB_texture_rectangle */
1043#define GR_GL_TEXTURE_RECTANGLE 0x84F5
1044
csmartdalton9bc11872016-08-09 12:42:47 -07001045/* GL_EXT_window_rectangles */
1046#define GR_GL_MAX_WINDOW_RECTANGLES 0x8f14
1047#define GR_GL_INCLUSIVE 0x8f10
1048#define GR_GL_EXCLUSIVE 0x8f11
1049
jvanverth84741b32016-09-30 08:39:02 -07001050/* GL_ARB_sync */
1051#define GR_GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
1052#define GR_GL_ALREADY_SIGNALED 0x911A
1053#define GR_GL_TIMEOUT_EXPIRED 0x911B
1054#define GR_GL_CONDITION_SATISFIED 0x911C
1055#define GR_GL_WAIT_FAILED 0x911D
1056#define GR_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
1057
bsalomonb1a32ad2015-11-16 06:48:44 -08001058/* EGL Defines */
1059#define GR_EGL_NO_DISPLAY ((GrEGLDisplay)0)
1060#define GR_EGL_EXTENSIONS 0x3055
bsalomon7ea33f52015-11-22 14:51:00 -08001061#define GR_EGL_GL_TEXTURE_2D 0x30B1
1062#define GR_EGL_GL_TEXTURE_LEVEL 0x30BC
1063#define GR_EGL_IMAGE_PRESERVED 0x30D2
1064#define GR_EGL_FALSE 0x0
1065#define GR_EGL_TRUE 0x1
1066#define GR_EGL_NONE 0x3038
1067#define GR_EGL_NO_IMAGE ((GrEGLImage)0)
bsalomonb1a32ad2015-11-16 06:48:44 -08001068
reed@google.coma03ec862011-03-22 17:49:13 +00001069#endif