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Brian Osman3a004df2020-11-09 15:14:49 -05001/*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
9#include "include/core/SkCanvas.h"
10#include "include/core/SkData.h"
11#include "include/core/SkFont.h"
12#include "include/core/SkPaint.h"
13#include "include/core/SkSize.h"
14#include "include/core/SkString.h"
15#include "include/core/SkSurface.h"
16#include "include/effects/SkGradientShader.h"
17#include "include/effects/SkImageFilters.h"
18#include "include/effects/SkRuntimeEffect.h"
19#include "include/utils/SkRandom.h"
20#include "tools/Resources.h"
21#include "tools/ToolUtils.h"
22
Brian Osman240007852020-11-11 17:04:57 -050023static constexpr int kBoxSize = 100;
24static constexpr int kPadding = 5;
25static constexpr int kLabelHeight = 15;
Brian Osman3a004df2020-11-09 15:14:49 -050026
Brian Osman5160aad2020-11-11 16:49:39 -050027/*
28 Test cases are inserted into the middle of this shader. The pasted expression is expected to
29 produce a single float. It can reference:
30
31 'x' : float in [xMin, xMax]
Brian Osman9ba7a242020-11-13 16:31:37 -050032 'p' : float2 in [xMin, xMax] Lerps from (xMax, xMin) to (xMin, xMax)
33 (helpful for intrinsics with a mix of scalar/vector params)
Brian Osman5160aad2020-11-11 16:49:39 -050034 'v1' : float2(1)
35 'v2' : float2(2)
36*/
Brian Osman3a004df2020-11-09 15:14:49 -050037static SkString make_unary_sksl_1d(const char* fn) {
38 return SkStringPrintf(
39 "uniform float xScale; uniform float xBias;"
40 "uniform float yScale; uniform float yBias;"
41 "half4 main(float2 p) {"
Brian Osman5160aad2020-11-11 16:49:39 -050042 " float2 v1 = float2(1);"
43 " float2 v2 = float2(2);"
Brian Osman9ba7a242020-11-13 16:31:37 -050044 " p = float2(p.x, 1 - p.x) * xScale + xBias;"
Brian Osman5160aad2020-11-11 16:49:39 -050045 " float x = p.x;"
Brian Osman240007852020-11-11 17:04:57 -050046 " float y = %s * yScale + yBias;"
Brian Osman3a004df2020-11-09 15:14:49 -050047 " return y.xxx1;"
48 "}",
49 fn);
50}
51
52// Draws one row of boxes, then advances the canvas translation vertically
Brian Osman5035b8f2020-11-17 09:53:54 -050053static void plot(SkCanvas* canvas,
54 const char* fn,
55 float xMin,
56 float xMax,
57 float yMin,
58 float yMax,
59 const char* label = nullptr) {
Brian Osman3a004df2020-11-09 15:14:49 -050060 canvas->save();
61
62 SkFont font(ToolUtils::create_portable_typeface());
63 SkPaint p(SkColors::kBlack);
64 SkRect bounds;
Brian Osman5035b8f2020-11-17 09:53:54 -050065 if (!label) {
66 label = fn;
67 }
68 font.measureText(label, strlen(label), SkTextEncoding::kUTF8, &bounds);
Brian Osman3a004df2020-11-09 15:14:49 -050069
Brian Osman5035b8f2020-11-17 09:53:54 -050070 canvas->drawSimpleText(label, strlen(label), SkTextEncoding::kUTF8,
Brian Osman240007852020-11-11 17:04:57 -050071 (kBoxSize - bounds.width()) * 0.5f,
72 (kLabelHeight + bounds.height()) * 0.5f, font, p);
73 canvas->translate(0, kLabelHeight);
Brian Osman3a004df2020-11-09 15:14:49 -050074
75 const float xScale = xMax - xMin,
76 xBias = xMin,
77 yScale = 1.0f / (yMax - yMin),
78 yBias = -yMin / (yMax - yMin);
79
80 {
81 auto [effect, error] = SkRuntimeEffect::Make(make_unary_sksl_1d(fn));
82 if (!effect) {
83 SkDebugf("Error: %s\n", error.c_str());
84 return;
85 }
86
87 SkRuntimeShaderBuilder builder(effect);
88 builder.uniform("xScale") = xScale;
89 builder.uniform("xBias") = xBias;
90 builder.uniform("yScale") = yScale;
91 builder.uniform("yBias") = yBias;
92
93 SkPaint paint;
94 paint.setShader(builder.makeShader(nullptr, false));
95
96 SkImageInfo info = SkImageInfo::MakeN32Premul({ kBoxSize, kBoxSize});
97 auto surface = canvas->makeSurface(info);
98 if (!surface) {
99 surface = SkSurface::MakeRaster(info);
100 }
101
102 surface->getCanvas()->clear(SK_ColorWHITE);
103 surface->getCanvas()->scale(kBoxSize, kBoxSize);
104 surface->getCanvas()->drawRect({0, 0, 1, 1}, paint);
105
106 SkBitmap bitmap;
107 bitmap.allocPixels(info);
108 surface->readPixels(bitmap, 0, 0);
109
110 canvas->drawBitmap(bitmap, 0, 0);
111
112 // Plot...
113 SkPaint plotPaint({ 0.0f, 0.5f, 0.0f, 1.0f });
114 SkPoint pts[kBoxSize];
115 for (int x = 0; x < kBoxSize; ++x) {
116 SkColor c = bitmap.getColor(x, 0);
117 SkScalar y = (1 - (SkColorGetR(c) / 255.0f)) * kBoxSize;
118 pts[x].set(x + 0.5f, y);
119 }
120 canvas->drawPoints(SkCanvas::kPoints_PointMode, kBoxSize, pts, plotPaint);
Brian Osman3a004df2020-11-09 15:14:49 -0500121 }
122
123 canvas->restore();
Brian Osman240007852020-11-11 17:04:57 -0500124}
125
126static void col(SkCanvas* canvas) {
127 canvas->translate(kBoxSize + kPadding, 0);
128}
129
130static void row(SkCanvas* canvas) {
131 canvas->restore();
132 canvas->translate(0, kBoxSize + kPadding + kLabelHeight);
133 canvas->save();
134}
135
136static constexpr int columns_to_width(int columns) {
137 return (kPadding + kBoxSize) * columns + kPadding;
138}
139
140static constexpr int rows_to_height(int rows) {
141 return (kPadding + kLabelHeight + kBoxSize) * rows + kPadding;
Brian Osman3a004df2020-11-09 15:14:49 -0500142}
143
144// The OpenGL ES Shading Language, Version 1.00, Section 8.1
Brian Osman240007852020-11-11 17:04:57 -0500145DEF_SIMPLE_GM_BG(
146 runtime_intrinsics_trig, canvas, columns_to_width(3), rows_to_height(5), SK_ColorWHITE) {
Brian Osman3a004df2020-11-09 15:14:49 -0500147 const float kPI = SK_FloatPI, kTwoPI = 2 * SK_FloatPI, kPIOverTwo = SK_FloatPI / 2;
148
149 canvas->translate(kPadding, kPadding);
Brian Osman240007852020-11-11 17:04:57 -0500150 canvas->save();
Brian Osman3a004df2020-11-09 15:14:49 -0500151
Brian Osman5035b8f2020-11-17 09:53:54 -0500152 plot(canvas, "radians(x)", 0.0f, 360.0f, 0.0f, kTwoPI); col(canvas);
153 plot(canvas, "degrees(x)", 0.0f, kTwoPI, 0.0f, 360.0f); row(canvas);
Brian Osman3a004df2020-11-09 15:14:49 -0500154
Brian Osman5035b8f2020-11-17 09:53:54 -0500155 plot(canvas, "sin(x)", 0.0f, kTwoPI, -1.0f, 1.0f); col(canvas);
156 plot(canvas, "cos(x)", 0.0f, kTwoPI, -1.0f, 1.0f); col(canvas);
157 plot(canvas, "tan(x)", 0.0f, kPI, -10.0f, 10.0f); row(canvas);
Brian Osman3a004df2020-11-09 15:14:49 -0500158
Brian Osman5035b8f2020-11-17 09:53:54 -0500159 plot(canvas, "asin(x)", -1.0f, 1.0f, -kPIOverTwo, kPIOverTwo); col(canvas);
160 plot(canvas, "acos(x)", -1.0f, 1.0f, 0.0f, kPI); col(canvas);
161 plot(canvas, "atan(x)", -10.0f, 10.0f, -kPIOverTwo, kPIOverTwo); row(canvas);
Brian Osman240007852020-11-11 17:04:57 -0500162
Brian Osman5035b8f2020-11-17 09:53:54 -0500163 plot(canvas, "atan(0.1, x)", -1.0f, 1.0f, 0.0f, kPI); col(canvas);
164 plot(canvas, "atan(-0.1, x)", -1.0f, 1.0f, -kPI, 0.0f); row(canvas);
Brian Osman240007852020-11-11 17:04:57 -0500165
Brian Osman5035b8f2020-11-17 09:53:54 -0500166 plot(canvas, "atan(x, 0.1)", -1.0f, 1.0f, -kPIOverTwo, kPIOverTwo); col(canvas);
167 plot(canvas, "atan(x, -0.1)", -1.0f, 1.0f, -kPI, kPI); row(canvas);
Brian Osman3a004df2020-11-09 15:14:49 -0500168}
Brian Osman8f6d4d32020-11-11 14:44:54 -0500169
170// The OpenGL ES Shading Language, Version 1.00, Section 8.2
171DEF_SIMPLE_GM_BG(runtime_intrinsics_exponential,
172 canvas,
173 columns_to_width(2),
174 rows_to_height(5),
175 SK_ColorWHITE) {
176 canvas->translate(kPadding, kPadding);
177 canvas->save();
178
Brian Osman5035b8f2020-11-17 09:53:54 -0500179 plot(canvas, "pow(x, 3)", 0.0f, 8.0f, 0.0f, 500.0f); col(canvas);
180 plot(canvas, "pow(x, -3)", 0.0f, 4.0f, 0.0f, 10.0f); row(canvas);
Brian Osman8f6d4d32020-11-11 14:44:54 -0500181
Brian Osman5035b8f2020-11-17 09:53:54 -0500182 plot(canvas, "pow(0.9, x)", -10.0f, 10.0f, 0.0f, 3.0f); col(canvas);
183 plot(canvas, "pow(1.1, x)", -10.0f, 10.0f, 0.0f, 3.0f); row(canvas);
Brian Osman8f6d4d32020-11-11 14:44:54 -0500184
Brian Osman5035b8f2020-11-17 09:53:54 -0500185 plot(canvas, "exp(x)", -1.0f, 7.0f, 0.0f, 1000.0f); col(canvas);
186 plot(canvas, "log(x)", 0.0f, 2.5f, -4.0f, 1.0f); row(canvas);
Brian Osman8f6d4d32020-11-11 14:44:54 -0500187
Brian Osman5035b8f2020-11-17 09:53:54 -0500188 plot(canvas, "exp2(x)", -1.0f, 7.0f, 0.0f, 130.0f); col(canvas);
189 plot(canvas, "log2(x)", 0.0f, 4.0f, -4.0f, 2.0f); row(canvas);
Brian Osman8f6d4d32020-11-11 14:44:54 -0500190
Brian Osman5035b8f2020-11-17 09:53:54 -0500191 plot(canvas, "sqrt(x)", 0.0f, 25.0f, 0.0f, 5.0f); col(canvas);
192 plot(canvas, "inversesqrt(x)", 0.0f, 25.0f, 0.2f, 4.0f); row(canvas);
Brian Osman8f6d4d32020-11-11 14:44:54 -0500193}
Brian Osman5160aad2020-11-11 16:49:39 -0500194
195// The OpenGL ES Shading Language, Version 1.00, Section 8.3
196DEF_SIMPLE_GM_BG(runtime_intrinsics_common,
197 canvas,
198 columns_to_width(6),
199 rows_to_height(6),
200 SK_ColorWHITE) {
201 canvas->translate(kPadding, kPadding);
202 canvas->save();
203
Brian Osman5035b8f2020-11-17 09:53:54 -0500204 plot(canvas, "abs(x)", -10.0f, 10.0f, 0.0f, 10.0f); col(canvas);
205 plot(canvas, "sign(x)", -1.0f, 1.0f, -1.5f, 1.5f); row(canvas);
Brian Osman5160aad2020-11-11 16:49:39 -0500206
Brian Osman5035b8f2020-11-17 09:53:54 -0500207 plot(canvas, "floor(x)", -3.0f, 3.0f, -4.0f, 4.0f); col(canvas);
208 plot(canvas, "ceil(x)", -3.0f, 3.0f, -4.0f, 4.0f); col(canvas);
209 plot(canvas, "fract(x)", -3.0f, 3.0f, 0.0f, 1.0f); col(canvas);
210 plot(canvas, "mod(x, 2)", -4.0f, 4.0f, -2.0f, 2.0f, "mod(scalar)"); col(canvas);
211 plot(canvas, "mod(p, -2).x", -4.0f, 4.0f, -2.0f, 2.0f, "mod(mixed)" ); col(canvas);
212 plot(canvas, "mod(p, v2).x", -4.0f, 4.0f, -2.0f, 2.0f, "mod(vector)"); row(canvas);
Brian Osman5160aad2020-11-11 16:49:39 -0500213
Brian Osman5035b8f2020-11-17 09:53:54 -0500214 plot(canvas, "min(x, 1)", 0.0f, 2.0f, 0.0f, 2.0f, "min(scalar)"); col(canvas);
215 plot(canvas, "min(p, 1).x", 0.0f, 2.0f, 0.0f, 2.0f, "min(mixed)" ); col(canvas);
216 plot(canvas, "min(p, v1).x", 0.0f, 2.0f, 0.0f, 2.0f, "min(vector)"); col(canvas);
217 plot(canvas, "max(x, 1)", 0.0f, 2.0f, 0.0f, 2.0f, "max(scalar)"); col(canvas);
218 plot(canvas, "max(p, 1).x", 0.0f, 2.0f, 0.0f, 2.0f, "max(mixed)" ); col(canvas);
219 plot(canvas, "max(p, v1).x", 0.0f, 2.0f, 0.0f, 2.0f, "max(vector)"); row(canvas);
Brian Osman5160aad2020-11-11 16:49:39 -0500220
Brian Osman5035b8f2020-11-17 09:53:54 -0500221 plot(canvas, "clamp(x, 1, 2)", 0.0f, 3.0f, 0.0f, 3.0f, "clamp(scalar)"); col(canvas);
222 plot(canvas, "clamp(p, 1, 2).x", 0.0f, 3.0f, 0.0f, 3.0f, "clamp(mixed)" ); col(canvas);
223 plot(canvas, "clamp(p, v1, v2).x", 0.0f, 3.0f, 0.0f, 3.0f, "clamp(vector)"); col(canvas);
224 plot(canvas, "saturate(x)", -1.0f, 2.0f, -0.5f, 1.5f); row(canvas);
Brian Osman5160aad2020-11-11 16:49:39 -0500225
Brian Osman5035b8f2020-11-17 09:53:54 -0500226 plot(canvas, "mix(1, 2, x)", -1.0f, 2.0f, 0.0f, 3.0f, "mix(scalar)"); col(canvas);
227 plot(canvas, "mix(v1, v2, x).x", -1.0f, 2.0f, 0.0f, 3.0f, "mix(mixed)" ); col(canvas);
228 plot(canvas, "mix(v1, v2, p).x", -1.0f, 2.0f, 0.0f, 3.0f, "mix(vector)"); row(canvas);
Brian Osman5160aad2020-11-11 16:49:39 -0500229
Brian Osman5035b8f2020-11-17 09:53:54 -0500230 plot(canvas, "step(1, x)", 0.0f, 2.0f, -0.5f, 1.5f, "step(scalar)"); col(canvas);
231 plot(canvas, "step(1, p).x", 0.0f, 2.0f, -0.5f, 1.5f, "step(mixed)" ); col(canvas);
232 plot(canvas, "step(v1, p).x", 0.0f, 2.0f, -0.5f, 1.5f, "step(vector)"); col(canvas);
233 plot(canvas, "smoothstep(1, 2, x)", 0.5f, 2.5f, -0.5f, 1.5f, "smooth(scalar)"); col(canvas);
234 plot(canvas, "smoothstep(1, 2, p).x", 0.5f, 2.5f, -0.5f, 1.5f, "smooth(mixed)" ); col(canvas);
235 plot(canvas, "smoothstep(v1, v2, p).x", 0.5f, 2.5f, -0.5f, 1.5f, "smooth(vector)"); row(canvas);
Brian Osman5160aad2020-11-11 16:49:39 -0500236}
Brian Osman9ba7a242020-11-13 16:31:37 -0500237
238// The OpenGL ES Shading Language, Version 1.00, Section 8.4
239DEF_SIMPLE_GM_BG(runtime_intrinsics_geometric,
240 canvas,
241 columns_to_width(4),
242 rows_to_height(5),
243 SK_ColorWHITE) {
244 canvas->translate(kPadding, kPadding);
245 canvas->save();
246
247 plot(canvas, "length(x)", -1.0f, 1.0f, -0.5f, 1.5f); col(canvas);
248 plot(canvas, "length(p)", 0.0f, 1.0f, 0.5f, 1.5f); col(canvas);
249
250 plot(canvas, "distance(x, 0)", -1.0f, 1.0f, -0.5f, 1.5f); col(canvas);
251 plot(canvas, "distance(p, v1)", 0.0f, 1.0f, 0.5f, 1.5f); row(canvas);
252
253 plot(canvas, "dot(x, 2)", -1.0f, 1.0f, -2.5f, 2.5f); col(canvas);
254 plot(canvas, "dot(p, p.y1)", -1.0f, 1.0f, -2.5f, 0.5f); row(canvas);
255
256 plot(canvas, "cross(p.xy1, p.y1x).x", 0.0f, 1.0f, -1.0f, 1.0f); col(canvas);
257 plot(canvas, "cross(p.xy1, p.y1x).y", 0.0f, 1.0f, -1.0f, 1.0f); col(canvas);
258 plot(canvas, "cross(p.xy1, p.y1x).z", 0.0f, 1.0f, -1.0f, 1.0f); row(canvas);
259
260 plot(canvas, "normalize(x)", -2.0f, 2.0f, -1.5f, 1.5f); col(canvas);
261 plot(canvas, "normalize(p).x", 0.0f, 2.0f, 0.0f, 1.0f); col(canvas);
262 plot(canvas, "normalize(p).y", 0.0f, 2.0f, 0.0f, 1.0f); col(canvas);
263
264 plot(canvas, "faceforward(v1, p.x0, v1.x0).x", -1.0f, 1.0f, -1.5f, 1.5f, "faceforward"); row(canvas);
265
266 plot(canvas, "reflect(p.x1, v1.0x).x", -1.0f, 1.0f, -1.0f, 1.0f, "reflect(horiz)"); col(canvas);
267 plot(canvas, "reflect(p.x1, normalize(v1)).y", -1.0f, 1.0f, -1.0f, 1.0f, "reflect(diag)" ); col(canvas);
268
269 plot(canvas, "refract(v1.x0, v1.0x, x).x", 0.0f, 1.0f, -1.0f, 1.0f, "refract().x"); col(canvas);
270 plot(canvas, "refract(v1.x0, v1.0x, x).y", 0.0f, 1.0f, -1.0f, 1.0f, "refract().y"); row(canvas);
271}