blob: 1d7bac62b99daed2e7bffedfcaf27208874ecfc6 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#ifndef GrVkProgramBuilder_DEFINED
9#define GrVkProgramBuilder_DEFINED
10
11#include "glsl/GrGLSLProgramBuilder.h"
12
13#include "GrPipeline.h"
14#include "vk/GrVkUniformHandler.h"
15#include "vk/GrVkVaryingHandler.h"
16
17#include "shaderc/shaderc.h"
18#include "vulkan/vulkan.h"
19
20class GrVkGpu;
21class GrVkRenderPass;
22class GrVkProgram;
23
24class GrVkProgramBuilder : public GrGLSLProgramBuilder {
25public:
26 /** Generates a shader program.
27 *
28 * The program implements what is specified in the stages given as input.
29 * After successful generation, the builder result objects are available
30 * to be used.
31 * @return true if generation was successful.
32 */
33 static GrVkProgram* CreateProgram(GrVkGpu*,
34 const DrawArgs&,
35 GrPrimitiveType,
36 const GrVkRenderPass& renderPass);
37
38 const GrCaps* caps() const override;
39 const GrGLSLCaps* glslCaps() const override;
40
41 GrVkGpu* gpu() const { return fGpu; }
42
43 void finalizeFragmentOutputColor(GrGLSLShaderVar& outputColor) override;
44
45private:
46 GrVkProgramBuilder(GrVkGpu*, const DrawArgs&);
47
48 void emitSamplers(const GrProcessor&,
49 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) override;
50
51 GrVkProgram* finalize(const DrawArgs& args,
52 GrPrimitiveType primitiveType,
53 const GrVkRenderPass& renderPass);
54
55 static bool CreateVkShaderModule(const GrVkGpu* gpu,
56 VkShaderStageFlagBits stage,
57 const GrGLSLShaderBuilder& builder,
58 VkShaderModule* shaderModule,
59 VkPipelineShaderStageCreateInfo* stageInfo);
60
61 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; }
62 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; }
63 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; }
64
65 GrVkGpu* fGpu;
66 GrVkVaryingHandler fVaryingHandler;
67 GrVkUniformHandler fUniformHandler;
68
69 SkTArray<UniformHandle> fSamplerUniforms;
70
71 typedef GrGLSLProgramBuilder INHERITED;
72};
73
74#endif