| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 1 | function CanvasRenderingContext2D(skcanvas) { | 
|  | 2 | this._canvas = skcanvas; | 
|  | 3 | this._paint = new CanvasKit.SkPaint(); | 
|  | 4 | this._paint.setAntiAlias(true); | 
|  | 5 |  | 
|  | 6 | this._paint.setStrokeMiter(10); | 
|  | 7 | this._paint.setStrokeCap(CanvasKit.StrokeCap.Butt); | 
|  | 8 | this._paint.setStrokeJoin(CanvasKit.StrokeJoin.Miter); | 
| Kevin Lubick | 8e4a331 | 2018-12-14 15:03:41 -0500 | [diff] [blame] | 9 | this._paint.setTextSize(10); | 
|  | 10 | this._paint.setTypeface(null); | 
|  | 11 | this._fontString = '10px monospace'; | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 12 |  | 
|  | 13 | this._strokeStyle    = CanvasKit.BLACK; | 
|  | 14 | this._fillStyle      = CanvasKit.BLACK; | 
|  | 15 | this._shadowBlur     = 0; | 
|  | 16 | this._shadowColor    = CanvasKit.TRANSPARENT; | 
|  | 17 | this._shadowOffsetX  = 0; | 
|  | 18 | this._shadowOffsetY  = 0; | 
|  | 19 | this._globalAlpha    = 1; | 
|  | 20 | this._strokeWidth    = 1; | 
|  | 21 | this._lineDashOffset = 0; | 
|  | 22 | this._lineDashList   = []; | 
|  | 23 | // aka SkBlendMode | 
|  | 24 | this._globalCompositeOperation = CanvasKit.BlendMode.SrcOver; | 
|  | 25 | this._imageFilterQuality = CanvasKit.FilterQuality.Low; | 
|  | 26 | this._imageSmoothingEnabled = true; | 
|  | 27 |  | 
| Kevin Lubick | 8e4a331 | 2018-12-14 15:03:41 -0500 | [diff] [blame] | 28 |  | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 29 | this._paint.setStrokeWidth(this._strokeWidth); | 
|  | 30 | this._paint.setBlendMode(this._globalCompositeOperation); | 
|  | 31 |  | 
|  | 32 | this._currentPath = new CanvasKit.SkPath(); | 
|  | 33 | this._currentTransform = CanvasKit.SkMatrix.identity(); | 
|  | 34 |  | 
|  | 35 | // Use this for save/restore | 
|  | 36 | this._canvasStateStack = []; | 
|  | 37 | // Keep a reference to all the effects (e.g. gradients, patterns) | 
|  | 38 | // that were allocated for cleanup in _dispose. | 
|  | 39 | this._toCleanUp = []; | 
|  | 40 |  | 
|  | 41 | this._dispose = function() { | 
|  | 42 | this._currentPath.delete(); | 
|  | 43 | this._paint.delete(); | 
|  | 44 | this._toCleanUp.forEach(function(c) { | 
|  | 45 | c._dispose(); | 
|  | 46 | }); | 
|  | 47 | // Don't delete this._canvas as it will be disposed | 
|  | 48 | // by the surface of which it is based. | 
|  | 49 | } | 
|  | 50 |  | 
|  | 51 | // This always accepts DOMMatrix/SVGMatrix or any other | 
|  | 52 | // object that has properties a,b,c,d,e,f defined. | 
|  | 53 | // Returns a DOM-Matrix like dictionary | 
|  | 54 | Object.defineProperty(this, 'currentTransform', { | 
|  | 55 | enumerable: true, | 
|  | 56 | get: function() { | 
|  | 57 | return { | 
|  | 58 | 'a' : this._currentTransform[0], | 
|  | 59 | 'c' : this._currentTransform[1], | 
|  | 60 | 'e' : this._currentTransform[2], | 
|  | 61 | 'b' : this._currentTransform[3], | 
|  | 62 | 'd' : this._currentTransform[4], | 
|  | 63 | 'f' : this._currentTransform[5], | 
|  | 64 | }; | 
|  | 65 | }, | 
|  | 66 | // @param {DOMMatrix} matrix | 
|  | 67 | set: function(matrix) { | 
|  | 68 | if (matrix.a) { | 
|  | 69 | // if we see a property named 'a', guess that b-f will | 
|  | 70 | // also be there. | 
|  | 71 | this.setTransform(matrix.a, matrix.b, matrix.c, | 
|  | 72 | matrix.d, matrix.e, matrix.f); | 
|  | 73 | } | 
|  | 74 | } | 
|  | 75 | }); | 
|  | 76 |  | 
|  | 77 | Object.defineProperty(this, 'fillStyle', { | 
|  | 78 | enumerable: true, | 
|  | 79 | get: function() { | 
|  | 80 | if (Number.isInteger(this._fillStyle)) { | 
|  | 81 | return colorToString(this._fillStyle); | 
|  | 82 | } | 
|  | 83 | return this._fillStyle; | 
|  | 84 | }, | 
|  | 85 | set: function(newStyle) { | 
|  | 86 | if (typeof newStyle === 'string') { | 
|  | 87 | this._fillStyle = parseColor(newStyle); | 
|  | 88 | } else if (newStyle._getShader) { | 
|  | 89 | // It's an effect that has a shader. | 
|  | 90 | this._fillStyle = newStyle | 
|  | 91 | } | 
|  | 92 | } | 
|  | 93 | }); | 
|  | 94 |  | 
|  | 95 | Object.defineProperty(this, 'font', { | 
|  | 96 | enumerable: true, | 
| Kevin Lubick | 8e4a331 | 2018-12-14 15:03:41 -0500 | [diff] [blame] | 97 | get: function() { | 
|  | 98 | return this._fontString; | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 99 | }, | 
| Kevin Lubick | 8e4a331 | 2018-12-14 15:03:41 -0500 | [diff] [blame] | 100 | set: function(newFont) { | 
|  | 101 | var tf = getTypeface(newFont); | 
|  | 102 | if (tf) { | 
|  | 103 | // tf is a "dict" according to closure, that is, the field | 
|  | 104 | // names are not minified. Thus, we need to access it via | 
|  | 105 | // bracket notation to tell closure not to minify these names. | 
|  | 106 | this._paint.setTextSize(tf['sizePx']); | 
|  | 107 | this._paint.setTypeface(tf['typeface']); | 
|  | 108 | this._fontString = newFont; | 
|  | 109 | } | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 110 | } | 
|  | 111 | }); | 
|  | 112 |  | 
|  | 113 | Object.defineProperty(this, 'globalAlpha', { | 
|  | 114 | enumerable: true, | 
|  | 115 | get: function() { | 
|  | 116 | return this._globalAlpha; | 
|  | 117 | }, | 
|  | 118 | set: function(newAlpha) { | 
|  | 119 | // ignore invalid values, as per the spec | 
|  | 120 | if (!isFinite(newAlpha) || newAlpha < 0 || newAlpha > 1) { | 
|  | 121 | return; | 
|  | 122 | } | 
|  | 123 | this._globalAlpha = newAlpha; | 
|  | 124 | } | 
|  | 125 | }); | 
|  | 126 |  | 
|  | 127 | Object.defineProperty(this, 'globalCompositeOperation', { | 
|  | 128 | enumerable: true, | 
|  | 129 | get: function() { | 
|  | 130 | switch (this._globalCompositeOperation) { | 
|  | 131 | // composite-mode | 
|  | 132 | case CanvasKit.BlendMode.SrcOver: | 
|  | 133 | return 'source-over'; | 
|  | 134 | case CanvasKit.BlendMode.DstOver: | 
|  | 135 | return 'destination-over'; | 
|  | 136 | case CanvasKit.BlendMode.Src: | 
|  | 137 | return 'copy'; | 
|  | 138 | case CanvasKit.BlendMode.Dst: | 
|  | 139 | return 'destination'; | 
|  | 140 | case CanvasKit.BlendMode.Clear: | 
|  | 141 | return 'clear'; | 
|  | 142 | case CanvasKit.BlendMode.SrcIn: | 
|  | 143 | return 'source-in'; | 
|  | 144 | case CanvasKit.BlendMode.DstIn: | 
|  | 145 | return 'destination-in'; | 
|  | 146 | case CanvasKit.BlendMode.SrcOut: | 
|  | 147 | return 'source-out'; | 
|  | 148 | case CanvasKit.BlendMode.DstOut: | 
|  | 149 | return 'destination-out'; | 
|  | 150 | case CanvasKit.BlendMode.SrcATop: | 
|  | 151 | return 'source-atop'; | 
|  | 152 | case CanvasKit.BlendMode.DstATop: | 
|  | 153 | return 'destination-atop'; | 
|  | 154 | case CanvasKit.BlendMode.Xor: | 
|  | 155 | return 'xor'; | 
|  | 156 | case CanvasKit.BlendMode.Plus: | 
|  | 157 | return 'lighter'; | 
|  | 158 |  | 
|  | 159 | case CanvasKit.BlendMode.Multiply: | 
|  | 160 | return 'multiply'; | 
|  | 161 | case CanvasKit.BlendMode.Screen: | 
|  | 162 | return 'screen'; | 
|  | 163 | case CanvasKit.BlendMode.Overlay: | 
|  | 164 | return 'overlay'; | 
|  | 165 | case CanvasKit.BlendMode.Darken: | 
|  | 166 | return 'darken'; | 
|  | 167 | case CanvasKit.BlendMode.Lighten: | 
|  | 168 | return 'lighten'; | 
|  | 169 | case CanvasKit.BlendMode.ColorDodge: | 
|  | 170 | return 'color-dodge'; | 
|  | 171 | case CanvasKit.BlendMode.ColorBurn: | 
|  | 172 | return 'color-burn'; | 
|  | 173 | case CanvasKit.BlendMode.HardLight: | 
|  | 174 | return 'hard-light'; | 
|  | 175 | case CanvasKit.BlendMode.SoftLight: | 
|  | 176 | return 'soft-light'; | 
|  | 177 | case CanvasKit.BlendMode.Difference: | 
|  | 178 | return 'difference'; | 
|  | 179 | case CanvasKit.BlendMode.Exclusion: | 
|  | 180 | return 'exclusion'; | 
|  | 181 | case CanvasKit.BlendMode.Hue: | 
|  | 182 | return 'hue'; | 
|  | 183 | case CanvasKit.BlendMode.Saturation: | 
|  | 184 | return 'saturation'; | 
|  | 185 | case CanvasKit.BlendMode.Color: | 
|  | 186 | return 'color'; | 
|  | 187 | case CanvasKit.BlendMode.Luminosity: | 
|  | 188 | return 'luminosity'; | 
|  | 189 | } | 
|  | 190 | }, | 
|  | 191 | set: function(newMode) { | 
|  | 192 | switch (newMode) { | 
|  | 193 | // composite-mode | 
|  | 194 | case 'source-over': | 
|  | 195 | this._globalCompositeOperation = CanvasKit.BlendMode.SrcOver; | 
|  | 196 | break; | 
|  | 197 | case 'destination-over': | 
|  | 198 | this._globalCompositeOperation = CanvasKit.BlendMode.DstOver; | 
|  | 199 | break; | 
|  | 200 | case 'copy': | 
|  | 201 | this._globalCompositeOperation = CanvasKit.BlendMode.Src; | 
|  | 202 | break; | 
|  | 203 | case 'destination': | 
|  | 204 | this._globalCompositeOperation = CanvasKit.BlendMode.Dst; | 
|  | 205 | break; | 
|  | 206 | case 'clear': | 
|  | 207 | this._globalCompositeOperation = CanvasKit.BlendMode.Clear; | 
|  | 208 | break; | 
|  | 209 | case 'source-in': | 
|  | 210 | this._globalCompositeOperation = CanvasKit.BlendMode.SrcIn; | 
|  | 211 | break; | 
|  | 212 | case 'destination-in': | 
|  | 213 | this._globalCompositeOperation = CanvasKit.BlendMode.DstIn; | 
|  | 214 | break; | 
|  | 215 | case 'source-out': | 
|  | 216 | this._globalCompositeOperation = CanvasKit.BlendMode.SrcOut; | 
|  | 217 | break; | 
|  | 218 | case 'destination-out': | 
|  | 219 | this._globalCompositeOperation = CanvasKit.BlendMode.DstOut; | 
|  | 220 | break; | 
|  | 221 | case 'source-atop': | 
|  | 222 | this._globalCompositeOperation = CanvasKit.BlendMode.SrcATop; | 
|  | 223 | break; | 
|  | 224 | case 'destination-atop': | 
|  | 225 | this._globalCompositeOperation = CanvasKit.BlendMode.DstATop; | 
|  | 226 | break; | 
|  | 227 | case 'xor': | 
|  | 228 | this._globalCompositeOperation = CanvasKit.BlendMode.Xor; | 
|  | 229 | break; | 
|  | 230 | case 'lighter': | 
|  | 231 | this._globalCompositeOperation = CanvasKit.BlendMode.Plus; | 
|  | 232 | break; | 
|  | 233 | case 'plus-lighter': | 
|  | 234 | this._globalCompositeOperation = CanvasKit.BlendMode.Plus; | 
|  | 235 | break; | 
|  | 236 | case 'plus-darker': | 
|  | 237 | throw 'plus-darker is not supported'; | 
|  | 238 |  | 
|  | 239 | // blend-mode | 
|  | 240 | case 'multiply': | 
|  | 241 | this._globalCompositeOperation = CanvasKit.BlendMode.Multiply; | 
|  | 242 | break; | 
|  | 243 | case 'screen': | 
|  | 244 | this._globalCompositeOperation = CanvasKit.BlendMode.Screen; | 
|  | 245 | break; | 
|  | 246 | case 'overlay': | 
|  | 247 | this._globalCompositeOperation = CanvasKit.BlendMode.Overlay; | 
|  | 248 | break; | 
|  | 249 | case 'darken': | 
|  | 250 | this._globalCompositeOperation = CanvasKit.BlendMode.Darken; | 
|  | 251 | break; | 
|  | 252 | case 'lighten': | 
|  | 253 | this._globalCompositeOperation = CanvasKit.BlendMode.Lighten; | 
|  | 254 | break; | 
|  | 255 | case 'color-dodge': | 
|  | 256 | this._globalCompositeOperation = CanvasKit.BlendMode.ColorDodge; | 
|  | 257 | break; | 
|  | 258 | case 'color-burn': | 
|  | 259 | this._globalCompositeOperation = CanvasKit.BlendMode.ColorBurn; | 
|  | 260 | break; | 
|  | 261 | case 'hard-light': | 
|  | 262 | this._globalCompositeOperation = CanvasKit.BlendMode.HardLight; | 
|  | 263 | break; | 
|  | 264 | case 'soft-light': | 
|  | 265 | this._globalCompositeOperation = CanvasKit.BlendMode.SoftLight; | 
|  | 266 | break; | 
|  | 267 | case 'difference': | 
|  | 268 | this._globalCompositeOperation = CanvasKit.BlendMode.Difference; | 
|  | 269 | break; | 
|  | 270 | case 'exclusion': | 
|  | 271 | this._globalCompositeOperation = CanvasKit.BlendMode.Exclusion; | 
|  | 272 | break; | 
|  | 273 | case 'hue': | 
|  | 274 | this._globalCompositeOperation = CanvasKit.BlendMode.Hue; | 
|  | 275 | break; | 
|  | 276 | case 'saturation': | 
|  | 277 | this._globalCompositeOperation = CanvasKit.BlendMode.Saturation; | 
|  | 278 | break; | 
|  | 279 | case 'color': | 
|  | 280 | this._globalCompositeOperation = CanvasKit.BlendMode.Color; | 
|  | 281 | break; | 
|  | 282 | case 'luminosity': | 
|  | 283 | this._globalCompositeOperation = CanvasKit.BlendMode.Luminosity; | 
|  | 284 | break; | 
|  | 285 | default: | 
|  | 286 | return; | 
|  | 287 | } | 
|  | 288 | this._paint.setBlendMode(this._globalCompositeOperation); | 
|  | 289 | } | 
|  | 290 | }); | 
|  | 291 |  | 
|  | 292 | Object.defineProperty(this, 'imageSmoothingEnabled', { | 
|  | 293 | enumerable: true, | 
|  | 294 | get: function() { | 
|  | 295 | return this._imageSmoothingEnabled; | 
|  | 296 | }, | 
|  | 297 | set: function(newVal) { | 
|  | 298 | this._imageSmoothingEnabled = !!newVal; | 
|  | 299 | } | 
|  | 300 | }); | 
|  | 301 |  | 
|  | 302 | Object.defineProperty(this, 'imageSmoothingQuality', { | 
|  | 303 | enumerable: true, | 
|  | 304 | get: function() { | 
|  | 305 | switch (this._imageFilterQuality) { | 
|  | 306 | case CanvasKit.FilterQuality.Low: | 
|  | 307 | return 'low'; | 
|  | 308 | case CanvasKit.FilterQuality.Medium: | 
|  | 309 | return 'medium'; | 
|  | 310 | case CanvasKit.FilterQuality.High: | 
|  | 311 | return 'high'; | 
|  | 312 | } | 
|  | 313 | }, | 
|  | 314 | set: function(newQuality) { | 
|  | 315 | switch (newQuality) { | 
|  | 316 | case 'low': | 
|  | 317 | this._imageFilterQuality = CanvasKit.FilterQuality.Low; | 
|  | 318 | return; | 
|  | 319 | case 'medium': | 
|  | 320 | this._imageFilterQuality = CanvasKit.FilterQuality.Medium; | 
|  | 321 | return; | 
|  | 322 | case 'high': | 
|  | 323 | this._imageFilterQuality = CanvasKit.FilterQuality.High; | 
|  | 324 | return; | 
|  | 325 | } | 
|  | 326 | } | 
|  | 327 | }); | 
|  | 328 |  | 
|  | 329 | Object.defineProperty(this, 'lineCap', { | 
|  | 330 | enumerable: true, | 
|  | 331 | get: function() { | 
|  | 332 | switch (this._paint.getStrokeCap()) { | 
|  | 333 | case CanvasKit.StrokeCap.Butt: | 
|  | 334 | return 'butt'; | 
|  | 335 | case CanvasKit.StrokeCap.Round: | 
|  | 336 | return 'round'; | 
|  | 337 | case CanvasKit.StrokeCap.Square: | 
|  | 338 | return 'square'; | 
|  | 339 | } | 
|  | 340 | }, | 
|  | 341 | set: function(newCap) { | 
|  | 342 | switch (newCap) { | 
|  | 343 | case 'butt': | 
|  | 344 | this._paint.setStrokeCap(CanvasKit.StrokeCap.Butt); | 
|  | 345 | return; | 
|  | 346 | case 'round': | 
|  | 347 | this._paint.setStrokeCap(CanvasKit.StrokeCap.Round); | 
|  | 348 | return; | 
|  | 349 | case 'square': | 
|  | 350 | this._paint.setStrokeCap(CanvasKit.StrokeCap.Square); | 
|  | 351 | return; | 
|  | 352 | } | 
|  | 353 | } | 
|  | 354 | }); | 
|  | 355 |  | 
|  | 356 | Object.defineProperty(this, 'lineDashOffset', { | 
|  | 357 | enumerable: true, | 
|  | 358 | get: function() { | 
|  | 359 | return this._lineDashOffset; | 
|  | 360 | }, | 
|  | 361 | set: function(newOffset) { | 
|  | 362 | if (!isFinite(newOffset)) { | 
|  | 363 | return; | 
|  | 364 | } | 
|  | 365 | this._lineDashOffset = newOffset; | 
|  | 366 | } | 
|  | 367 | }); | 
|  | 368 |  | 
|  | 369 | Object.defineProperty(this, 'lineJoin', { | 
|  | 370 | enumerable: true, | 
|  | 371 | get: function() { | 
|  | 372 | switch (this._paint.getStrokeJoin()) { | 
|  | 373 | case CanvasKit.StrokeJoin.Miter: | 
|  | 374 | return 'miter'; | 
|  | 375 | case CanvasKit.StrokeJoin.Round: | 
|  | 376 | return 'round'; | 
|  | 377 | case CanvasKit.StrokeJoin.Bevel: | 
|  | 378 | return 'bevel'; | 
|  | 379 | } | 
|  | 380 | }, | 
|  | 381 | set: function(newJoin) { | 
|  | 382 | switch (newJoin) { | 
|  | 383 | case 'miter': | 
|  | 384 | this._paint.setStrokeJoin(CanvasKit.StrokeJoin.Miter); | 
|  | 385 | return; | 
|  | 386 | case 'round': | 
|  | 387 | this._paint.setStrokeJoin(CanvasKit.StrokeJoin.Round); | 
|  | 388 | return; | 
|  | 389 | case 'bevel': | 
|  | 390 | this._paint.setStrokeJoin(CanvasKit.StrokeJoin.Bevel); | 
|  | 391 | return; | 
|  | 392 | } | 
|  | 393 | } | 
|  | 394 | }); | 
|  | 395 |  | 
|  | 396 | Object.defineProperty(this, 'lineWidth', { | 
|  | 397 | enumerable: true, | 
|  | 398 | get: function() { | 
|  | 399 | return this._paint.getStrokeWidth(); | 
|  | 400 | }, | 
|  | 401 | set: function(newWidth) { | 
|  | 402 | if (newWidth <= 0 || !newWidth) { | 
|  | 403 | // Spec says to ignore NaN/Inf/0/negative values | 
|  | 404 | return; | 
|  | 405 | } | 
|  | 406 | this._strokeWidth = newWidth; | 
|  | 407 | this._paint.setStrokeWidth(newWidth); | 
|  | 408 | } | 
|  | 409 | }); | 
|  | 410 |  | 
|  | 411 | Object.defineProperty(this, 'miterLimit', { | 
|  | 412 | enumerable: true, | 
|  | 413 | get: function() { | 
|  | 414 | return this._paint.getStrokeMiter(); | 
|  | 415 | }, | 
|  | 416 | set: function(newLimit) { | 
|  | 417 | if (newLimit <= 0 || !newLimit) { | 
|  | 418 | // Spec says to ignore NaN/Inf/0/negative values | 
|  | 419 | return; | 
|  | 420 | } | 
|  | 421 | this._paint.setStrokeMiter(newLimit); | 
|  | 422 | } | 
|  | 423 | }); | 
|  | 424 |  | 
|  | 425 | Object.defineProperty(this, 'shadowBlur', { | 
|  | 426 | enumerable: true, | 
|  | 427 | get: function() { | 
|  | 428 | return this._shadowBlur; | 
|  | 429 | }, | 
|  | 430 | set: function(newBlur) { | 
|  | 431 | // ignore negative, inf and NAN (but not 0) as per the spec. | 
|  | 432 | if (newBlur < 0 || !isFinite(newBlur)) { | 
|  | 433 | return; | 
|  | 434 | } | 
|  | 435 | this._shadowBlur = newBlur; | 
|  | 436 | } | 
|  | 437 | }); | 
|  | 438 |  | 
|  | 439 | Object.defineProperty(this, 'shadowColor', { | 
|  | 440 | enumerable: true, | 
|  | 441 | get: function() { | 
|  | 442 | return colorToString(this._shadowColor); | 
|  | 443 | }, | 
|  | 444 | set: function(newColor) { | 
|  | 445 | this._shadowColor = parseColor(newColor); | 
|  | 446 | } | 
|  | 447 | }); | 
|  | 448 |  | 
|  | 449 | Object.defineProperty(this, 'shadowOffsetX', { | 
|  | 450 | enumerable: true, | 
|  | 451 | get: function() { | 
|  | 452 | return this._shadowOffsetX; | 
|  | 453 | }, | 
|  | 454 | set: function(newOffset) { | 
|  | 455 | if (!isFinite(newOffset)) { | 
|  | 456 | return; | 
|  | 457 | } | 
|  | 458 | this._shadowOffsetX = newOffset; | 
|  | 459 | } | 
|  | 460 | }); | 
|  | 461 |  | 
|  | 462 | Object.defineProperty(this, 'shadowOffsetY', { | 
|  | 463 | enumerable: true, | 
|  | 464 | get: function() { | 
|  | 465 | return this._shadowOffsetY; | 
|  | 466 | }, | 
|  | 467 | set: function(newOffset) { | 
|  | 468 | if (!isFinite(newOffset)) { | 
|  | 469 | return; | 
|  | 470 | } | 
|  | 471 | this._shadowOffsetY = newOffset; | 
|  | 472 | } | 
|  | 473 | }); | 
|  | 474 |  | 
|  | 475 | Object.defineProperty(this, 'strokeStyle', { | 
|  | 476 | enumerable: true, | 
|  | 477 | get: function() { | 
|  | 478 | return colorToString(this._strokeStyle); | 
|  | 479 | }, | 
|  | 480 | set: function(newStyle) { | 
|  | 481 | if (typeof newStyle === 'string') { | 
|  | 482 | this._strokeStyle = parseColor(newStyle); | 
|  | 483 | } else if (newStyle._getShader) { | 
|  | 484 | // It's probably an effect. | 
|  | 485 | this._strokeStyle = newStyle | 
|  | 486 | } | 
|  | 487 | } | 
|  | 488 | }); | 
|  | 489 |  | 
|  | 490 | this.arc = function(x, y, radius, startAngle, endAngle, ccw) { | 
|  | 491 | // As per  https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-arc | 
|  | 492 | // arc is essentially a simpler version of ellipse. | 
|  | 493 | this.ellipse(x, y, radius, radius, 0, startAngle, endAngle, ccw); | 
|  | 494 | } | 
|  | 495 |  | 
|  | 496 | this.arcTo = function(x1, y1, x2, y2, radius) { | 
|  | 497 | if (!allAreFinite(arguments)) { | 
|  | 498 | return; | 
|  | 499 | } | 
|  | 500 | if (radius < 0) { | 
|  | 501 | throw 'radii cannot be negative'; | 
|  | 502 | } | 
|  | 503 | if (this._currentPath.isEmpty()) { | 
|  | 504 | this.moveTo(x1, y1); | 
|  | 505 | } | 
|  | 506 | this._currentPath.arcTo(x1, y1, x2, y2, radius); | 
|  | 507 | } | 
|  | 508 |  | 
|  | 509 | // As per the spec this doesn't begin any paths, it only | 
|  | 510 | // clears out any previous paths. | 
|  | 511 | this.beginPath = function() { | 
|  | 512 | this._currentPath.delete(); | 
|  | 513 | this._currentPath = new CanvasKit.SkPath(); | 
|  | 514 | } | 
|  | 515 |  | 
|  | 516 | this.bezierCurveTo = function(cp1x, cp1y, cp2x, cp2y, x, y) { | 
|  | 517 | if (!allAreFinite(arguments)) { | 
|  | 518 | return; | 
|  | 519 | } | 
|  | 520 | if (this._currentPath.isEmpty()) { | 
|  | 521 | this.moveTo(cp1x, cp1y); | 
|  | 522 | } | 
|  | 523 | this._currentPath.cubicTo(cp1x, cp1y, cp2x, cp2y, x, y); | 
|  | 524 | } | 
|  | 525 |  | 
|  | 526 | this.clearRect = function(x, y, width, height) { | 
|  | 527 | this._paint.setStyle(CanvasKit.PaintStyle.Fill); | 
|  | 528 | this._paint.setBlendMode(CanvasKit.BlendMode.Clear); | 
|  | 529 | this._canvas.drawRect(CanvasKit.XYWHRect(x, y, width, height), this._paint); | 
|  | 530 | this._paint.setBlendMode(this._globalCompositeOperation); | 
|  | 531 | } | 
|  | 532 |  | 
|  | 533 | this.clip = function(fillRule) { | 
|  | 534 | var clip = this._currentPath.copy(); | 
|  | 535 | if (fillRule && fillRule.toLowerCase() === 'evenodd') { | 
|  | 536 | clip.setFillType(CanvasKit.FillType.EvenOdd); | 
|  | 537 | } else { | 
|  | 538 | clip.setFillType(CanvasKit.FillType.Winding); | 
|  | 539 | } | 
|  | 540 | this._canvas.clipPath(clip, CanvasKit.ClipOp.Intersect, true); | 
|  | 541 | } | 
|  | 542 |  | 
|  | 543 | this.closePath = function() { | 
|  | 544 | if (this._currentPath.isEmpty()) { | 
|  | 545 | return; | 
|  | 546 | } | 
|  | 547 | // Check to see if we are not just a single point | 
|  | 548 | var bounds = this._currentPath.getBounds(); | 
|  | 549 | if ((bounds.fBottom - bounds.fTop) || (bounds.fRight - bounds.fLeft)) { | 
|  | 550 | this._currentPath.close(); | 
|  | 551 | } | 
|  | 552 | } | 
|  | 553 |  | 
|  | 554 | this.createImageData = function() { | 
|  | 555 | // either takes in 1 or 2 arguments: | 
|  | 556 | //  - imagedata on which to copy *width* and *height* only | 
|  | 557 | //  - width, height | 
|  | 558 | if (arguments.length === 1) { | 
|  | 559 | var oldData = arguments[0]; | 
|  | 560 | var byteLength = 4 * oldData.width * oldData.height; | 
|  | 561 | return new ImageData(new Uint8ClampedArray(byteLength), | 
|  | 562 | oldData.width, oldData.height); | 
|  | 563 | } else if (arguments.length === 2) { | 
|  | 564 | var width = arguments[0]; | 
|  | 565 | var height = arguments[1]; | 
|  | 566 | var byteLength = 4 * width * height; | 
|  | 567 | return new ImageData(new Uint8ClampedArray(byteLength), | 
|  | 568 | width, height); | 
|  | 569 | } else { | 
|  | 570 | throw 'createImageData expects 1 or 2 arguments, got '+arguments.length; | 
|  | 571 | } | 
|  | 572 | } | 
|  | 573 |  | 
|  | 574 | this.createLinearGradient = function(x1, y1, x2, y2) { | 
|  | 575 | if (!allAreFinite(arguments)) { | 
|  | 576 | return; | 
|  | 577 | } | 
|  | 578 | var lcg = new LinearCanvasGradient(x1, y1, x2, y2); | 
|  | 579 | this._toCleanUp.push(lcg); | 
|  | 580 | return lcg; | 
|  | 581 | } | 
|  | 582 |  | 
|  | 583 | this.createPattern = function(image, repetition) { | 
|  | 584 | var cp = new CanvasPattern(image, repetition); | 
|  | 585 | this._toCleanUp.push(cp); | 
|  | 586 | return cp; | 
|  | 587 | } | 
|  | 588 |  | 
|  | 589 | this.createRadialGradient = function(x1, y1, r1, x2, y2, r2) { | 
|  | 590 | if (!allAreFinite(arguments)) { | 
|  | 591 | return; | 
|  | 592 | } | 
|  | 593 | var rcg = new RadialCanvasGradient(x1, y1, r1, x2, y2, r2); | 
|  | 594 | this._toCleanUp.push(rcg); | 
|  | 595 | return rcg; | 
|  | 596 | } | 
|  | 597 |  | 
|  | 598 | this._imagePaint = function() { | 
|  | 599 | var iPaint = this._fillPaint(); | 
|  | 600 | if (!this._imageSmoothingEnabled) { | 
|  | 601 | iPaint.setFilterQuality(CanvasKit.FilterQuality.None); | 
|  | 602 | } else { | 
|  | 603 | iPaint.setFilterQuality(this._imageFilterQuality); | 
|  | 604 | } | 
|  | 605 | return iPaint; | 
|  | 606 | } | 
|  | 607 |  | 
|  | 608 | this.drawImage = function(img) { | 
|  | 609 | // 3 potential sets of arguments | 
|  | 610 | // - image, dx, dy | 
|  | 611 | // - image, dx, dy, dWidth, dHeight | 
|  | 612 | // - image, sx, sy, sWidth, sHeight, dx, dy, dWidth, dHeight | 
|  | 613 | // use the fillPaint, which has the globalAlpha in it | 
|  | 614 | // which drawImageRect will use. | 
|  | 615 | var iPaint = this._imagePaint(); | 
|  | 616 | if (arguments.length === 3 || arguments.length === 5) { | 
|  | 617 | var destRect = CanvasKit.XYWHRect(arguments[1], arguments[2], | 
|  | 618 | arguments[3] || img.width(), arguments[4] || img.height()); | 
|  | 619 | var srcRect = CanvasKit.XYWHRect(0, 0, img.width(), img.height()); | 
|  | 620 | } else if (arguments.length === 9){ | 
|  | 621 | var destRect = CanvasKit.XYWHRect(arguments[5], arguments[6], | 
|  | 622 | arguments[7], arguments[8]); | 
|  | 623 | var srcRect = CanvasKit.XYWHRect(arguments[1], arguments[2], | 
|  | 624 | arguments[3], arguments[4]); | 
|  | 625 | } else { | 
|  | 626 | throw 'invalid number of args for drawImage, need 3, 5, or 9; got '+ arguments.length; | 
|  | 627 | } | 
|  | 628 | this._canvas.drawImageRect(img, srcRect, destRect, iPaint, false); | 
|  | 629 |  | 
|  | 630 | iPaint.dispose(); | 
|  | 631 | } | 
|  | 632 |  | 
|  | 633 | this._ellipseHelper = function(x, y, radiusX, radiusY, startAngle, endAngle) { | 
|  | 634 | var sweepDegrees = radiansToDegrees(endAngle - startAngle); | 
|  | 635 | var startDegrees = radiansToDegrees(startAngle); | 
|  | 636 |  | 
|  | 637 | var oval = CanvasKit.LTRBRect(x - radiusX, y - radiusY, x + radiusX, y + radiusY); | 
|  | 638 |  | 
|  | 639 | // draw in 2 180 degree segments because trying to draw all 360 degrees at once | 
|  | 640 | // draws nothing. | 
|  | 641 | if (almostEqual(Math.abs(sweepDegrees), 360)) { | 
|  | 642 | var halfSweep = sweepDegrees/2; | 
|  | 643 | this._currentPath.arcTo(oval, startDegrees, halfSweep, false); | 
|  | 644 | this._currentPath.arcTo(oval, startDegrees + halfSweep, halfSweep, false); | 
|  | 645 | return; | 
|  | 646 | } | 
|  | 647 | this._currentPath.arcTo(oval, startDegrees, sweepDegrees, false); | 
|  | 648 | } | 
|  | 649 |  | 
|  | 650 | this.ellipse = function(x, y, radiusX, radiusY, rotation, | 
|  | 651 | startAngle, endAngle, ccw) { | 
|  | 652 | if (!allAreFinite([x, y, radiusX, radiusY, rotation, startAngle, endAngle])) { | 
|  | 653 | return; | 
|  | 654 | } | 
|  | 655 | if (radiusX < 0 || radiusY < 0) { | 
|  | 656 | throw 'radii cannot be negative'; | 
|  | 657 | } | 
|  | 658 |  | 
|  | 659 | // based off of CanonicalizeAngle in Chrome | 
|  | 660 | var tao = 2 * Math.PI; | 
|  | 661 | var newStartAngle = startAngle % tao; | 
|  | 662 | if (newStartAngle < 0) { | 
|  | 663 | newStartAngle += tao; | 
|  | 664 | } | 
|  | 665 | var delta = newStartAngle - startAngle; | 
|  | 666 | startAngle = newStartAngle; | 
|  | 667 | endAngle += delta; | 
|  | 668 |  | 
|  | 669 | // Based off of AdjustEndAngle in Chrome. | 
|  | 670 | if (!ccw && (endAngle - startAngle) >= tao) { | 
|  | 671 | // Draw complete ellipse | 
|  | 672 | endAngle = startAngle + tao; | 
|  | 673 | } else if (ccw && (startAngle - endAngle) >= tao) { | 
|  | 674 | // Draw complete ellipse | 
|  | 675 | endAngle = startAngle - tao; | 
|  | 676 | } else if (!ccw && startAngle > endAngle) { | 
|  | 677 | endAngle = startAngle + (tao - (startAngle - endAngle) % tao); | 
|  | 678 | } else if (ccw && startAngle < endAngle) { | 
|  | 679 | endAngle = startAngle - (tao - (endAngle - startAngle) % tao); | 
|  | 680 | } | 
|  | 681 |  | 
|  | 682 |  | 
|  | 683 | // Based off of Chrome's implementation in | 
|  | 684 | // https://cs.chromium.org/chromium/src/third_party/blink/renderer/platform/graphics/path.cc | 
|  | 685 | // of note, can't use addArc or addOval because they close the arc, which | 
|  | 686 | // the spec says not to do (unless the user explicitly calls closePath). | 
|  | 687 | // This throws off points being in/out of the arc. | 
|  | 688 | if (!rotation) { | 
|  | 689 | this._ellipseHelper(x, y, radiusX, radiusY, startAngle, endAngle); | 
|  | 690 | return; | 
|  | 691 | } | 
|  | 692 | var rotated = CanvasKit.SkMatrix.rotated(rotation, x, y); | 
|  | 693 | this._currentPath.transform(CanvasKit.SkMatrix.invert(rotated)); | 
|  | 694 | this._ellipseHelper(x, y, radiusX, radiusY, startAngle, endAngle); | 
|  | 695 | this._currentPath.transform(rotated); | 
|  | 696 | } | 
|  | 697 |  | 
|  | 698 | // A helper to copy the current paint, ready for filling | 
|  | 699 | // This applies the global alpha. | 
|  | 700 | // Call dispose() after to clean up. | 
|  | 701 | this._fillPaint = function() { | 
|  | 702 | var paint = this._paint.copy(); | 
|  | 703 | paint.setStyle(CanvasKit.PaintStyle.Fill); | 
|  | 704 | if (Number.isInteger(this._fillStyle)) { | 
|  | 705 | var alphaColor = CanvasKit.multiplyByAlpha(this._fillStyle, this._globalAlpha); | 
|  | 706 | paint.setColor(alphaColor); | 
|  | 707 | } else { | 
|  | 708 | var shader = this._fillStyle._getShader(this._currentTransform); | 
|  | 709 | paint.setColor(CanvasKit.Color(0,0,0, this._globalAlpha)); | 
|  | 710 | paint.setShader(shader); | 
|  | 711 | } | 
|  | 712 |  | 
|  | 713 | paint.dispose = function() { | 
|  | 714 | // If there are some helper effects in the future, clean them up | 
|  | 715 | // here. In any case, we have .dispose() to make _fillPaint behave | 
|  | 716 | // like _strokePaint and _shadowPaint. | 
|  | 717 | this.delete(); | 
|  | 718 | } | 
|  | 719 | return paint; | 
|  | 720 | } | 
|  | 721 |  | 
|  | 722 | this.fill = function(fillRule) { | 
|  | 723 | if (fillRule === 'evenodd') { | 
|  | 724 | this._currentPath.setFillType(CanvasKit.FillType.EvenOdd); | 
|  | 725 | } else if (fillRule === 'nonzero' || !fillRule) { | 
|  | 726 | this._currentPath.setFillType(CanvasKit.FillType.Winding); | 
|  | 727 | } else { | 
|  | 728 | throw 'invalid fill rule'; | 
|  | 729 | } | 
|  | 730 | var fillPaint = this._fillPaint(); | 
|  | 731 |  | 
|  | 732 | var shadowPaint = this._shadowPaint(fillPaint); | 
|  | 733 | if (shadowPaint) { | 
|  | 734 | this._canvas.save(); | 
|  | 735 | this._canvas.concat(this._shadowOffsetMatrix()); | 
|  | 736 | this._canvas.drawPath(this._currentPath, shadowPaint); | 
|  | 737 | this._canvas.restore(); | 
|  | 738 | shadowPaint.dispose(); | 
|  | 739 | } | 
|  | 740 | this._canvas.drawPath(this._currentPath, fillPaint); | 
|  | 741 | fillPaint.dispose(); | 
|  | 742 | } | 
|  | 743 |  | 
|  | 744 | this.fillRect = function(x, y, width, height) { | 
|  | 745 | var fillPaint = this._fillPaint(); | 
|  | 746 | this._canvas.drawRect(CanvasKit.XYWHRect(x, y, width, height), fillPaint); | 
|  | 747 | fillPaint.dispose(); | 
|  | 748 | } | 
|  | 749 |  | 
|  | 750 | this.fillText = function(text, x, y, maxWidth) { | 
|  | 751 | // TODO do something with maxWidth, probably involving measure | 
|  | 752 | var fillPaint = this._fillPaint() | 
|  | 753 | var shadowPaint = this._shadowPaint(fillPaint); | 
|  | 754 | if (shadowPaint) { | 
|  | 755 | this._canvas.save(); | 
|  | 756 | this._canvas.concat(this._shadowOffsetMatrix()); | 
|  | 757 | this._canvas.drawText(text, x, y, shadowPaint); | 
|  | 758 | this._canvas.restore(); | 
|  | 759 | shadowPaint.dispose(); | 
|  | 760 | } | 
|  | 761 | this._canvas.drawText(text, x, y, fillPaint); | 
|  | 762 | fillPaint.dispose(); | 
|  | 763 | } | 
|  | 764 |  | 
|  | 765 | this.getImageData = function(x, y, w, h) { | 
|  | 766 | var pixels = this._canvas.readPixels(x, y, w, h); | 
|  | 767 | if (!pixels) { | 
|  | 768 | return null; | 
|  | 769 | } | 
|  | 770 | // This essentially re-wraps the pixels from a Uint8Array to | 
|  | 771 | // a Uint8ClampedArray (without making a copy of pixels). | 
|  | 772 | return new ImageData( | 
|  | 773 | new Uint8ClampedArray(pixels.buffer), | 
|  | 774 | w, h); | 
|  | 775 | } | 
|  | 776 |  | 
|  | 777 | this.getLineDash = function() { | 
|  | 778 | return this._lineDashList.slice(); | 
|  | 779 | } | 
|  | 780 |  | 
|  | 781 | this._mapToLocalCoordinates = function(pts) { | 
|  | 782 | var inverted = CanvasKit.SkMatrix.invert(this._currentTransform); | 
|  | 783 | CanvasKit.SkMatrix.mapPoints(inverted, pts); | 
|  | 784 | return pts; | 
|  | 785 | } | 
|  | 786 |  | 
|  | 787 | this.isPointInPath = function(x, y, fillmode) { | 
|  | 788 | if (!isFinite(x) || !isFinite(y)) { | 
|  | 789 | return false; | 
|  | 790 | } | 
|  | 791 | fillmode = fillmode || 'nonzero'; | 
|  | 792 | if (!(fillmode === 'nonzero' || fillmode === 'evenodd')) { | 
|  | 793 | return false; | 
|  | 794 | } | 
|  | 795 | // x and y are in canvas coordinates (i.e. unaffected by CTM) | 
|  | 796 | var pts = this._mapToLocalCoordinates([x, y]); | 
|  | 797 | x = pts[0]; | 
|  | 798 | y = pts[1]; | 
|  | 799 | this._currentPath.setFillType(fillmode === 'nonzero' ? | 
|  | 800 | CanvasKit.FillType.Winding : | 
|  | 801 | CanvasKit.FillType.EvenOdd); | 
|  | 802 | return this._currentPath.contains(x, y); | 
|  | 803 | } | 
|  | 804 |  | 
|  | 805 | this.isPointInStroke = function(x, y) { | 
|  | 806 | if (!isFinite(x) || !isFinite(y)) { | 
|  | 807 | return false; | 
|  | 808 | } | 
|  | 809 | var pts = this._mapToLocalCoordinates([x, y]); | 
|  | 810 | x = pts[0]; | 
|  | 811 | y = pts[1]; | 
|  | 812 | var temp = this._currentPath.copy(); | 
|  | 813 | // fillmode is always nonzero | 
|  | 814 | temp.setFillType(CanvasKit.FillType.Winding); | 
|  | 815 | temp.stroke({'width': this.lineWidth, 'miter_limit': this.miterLimit, | 
|  | 816 | 'cap': this._paint.getStrokeCap(), 'join': this._paint.getStrokeJoin(), | 
|  | 817 | 'precision': 0.3, // this is what Chrome uses to compute this | 
|  | 818 | }); | 
|  | 819 | var retVal = temp.contains(x, y); | 
|  | 820 | temp.delete(); | 
|  | 821 | return retVal; | 
|  | 822 | } | 
|  | 823 |  | 
|  | 824 | this.lineTo = function(x, y) { | 
|  | 825 | if (!allAreFinite(arguments)) { | 
|  | 826 | return; | 
|  | 827 | } | 
|  | 828 | // A lineTo without a previous point has a moveTo inserted before it | 
|  | 829 | if (this._currentPath.isEmpty()) { | 
|  | 830 | this._currentPath.moveTo(x, y); | 
|  | 831 | } | 
|  | 832 | this._currentPath.lineTo(x, y); | 
|  | 833 | } | 
|  | 834 |  | 
|  | 835 | this.measureText = function(text) { | 
|  | 836 | return { | 
|  | 837 | width: this._paint.measureText(text), | 
|  | 838 | // TODO other measurements? | 
|  | 839 | } | 
|  | 840 | } | 
|  | 841 |  | 
|  | 842 | this.moveTo = function(x, y) { | 
|  | 843 | if (!allAreFinite(arguments)) { | 
|  | 844 | return; | 
|  | 845 | } | 
|  | 846 | this._currentPath.moveTo(x, y); | 
|  | 847 | } | 
|  | 848 |  | 
|  | 849 | this.putImageData = function(imageData, x, y, dirtyX, dirtyY, dirtyWidth, dirtyHeight) { | 
|  | 850 | if (!allAreFinite([x, y, dirtyX, dirtyY, dirtyWidth, dirtyHeight])) { | 
|  | 851 | return; | 
|  | 852 | } | 
|  | 853 | if (dirtyX === undefined) { | 
|  | 854 | // fast, simple path for basic call | 
|  | 855 | this._canvas.writePixels(imageData.data, imageData.width, imageData.height, x, y); | 
|  | 856 | return; | 
|  | 857 | } | 
|  | 858 | dirtyX = dirtyX || 0; | 
|  | 859 | dirtyY = dirtyY || 0; | 
|  | 860 | dirtyWidth = dirtyWidth || imageData.width; | 
|  | 861 | dirtyHeight = dirtyHeight || imageData.height; | 
|  | 862 |  | 
|  | 863 | // as per https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-putimagedata | 
|  | 864 | if (dirtyWidth < 0) { | 
|  | 865 | dirtyX = dirtyX+dirtyWidth; | 
|  | 866 | dirtyWidth = Math.abs(dirtyWidth); | 
|  | 867 | } | 
|  | 868 | if (dirtyHeight < 0) { | 
|  | 869 | dirtyY = dirtyY+dirtyHeight; | 
|  | 870 | dirtyHeight = Math.abs(dirtyHeight); | 
|  | 871 | } | 
|  | 872 | if (dirtyX < 0) { | 
|  | 873 | dirtyWidth = dirtyWidth + dirtyX; | 
|  | 874 | dirtyX = 0; | 
|  | 875 | } | 
|  | 876 | if (dirtyY < 0) { | 
|  | 877 | dirtyHeight = dirtyHeight + dirtyY; | 
|  | 878 | dirtyY = 0; | 
|  | 879 | } | 
|  | 880 | if (dirtyWidth <= 0 || dirtyHeight <= 0) { | 
|  | 881 | return; | 
|  | 882 | } | 
|  | 883 | var img = CanvasKit.MakeImage(imageData.data, imageData.width, imageData.height, | 
|  | 884 | CanvasKit.AlphaType.Unpremul, | 
|  | 885 | CanvasKit.ColorType.RGBA_8888); | 
|  | 886 | var src = CanvasKit.XYWHRect(dirtyX, dirtyY, dirtyWidth, dirtyHeight); | 
|  | 887 | var dst = CanvasKit.XYWHRect(x+dirtyX, y+dirtyY, dirtyWidth, dirtyHeight); | 
|  | 888 | var inverted = CanvasKit.SkMatrix.invert(this._currentTransform); | 
|  | 889 | this._canvas.save(); | 
|  | 890 | // putImageData() operates in device space. | 
|  | 891 | this._canvas.concat(inverted); | 
|  | 892 | this._canvas.drawImageRect(img, src, dst, null, false); | 
|  | 893 | this._canvas.restore(); | 
|  | 894 | img.delete(); | 
|  | 895 | } | 
|  | 896 |  | 
|  | 897 | this.quadraticCurveTo = function(cpx, cpy, x, y) { | 
|  | 898 | if (!allAreFinite(arguments)) { | 
|  | 899 | return; | 
|  | 900 | } | 
|  | 901 | if (this._currentPath.isEmpty()) { | 
|  | 902 | this._currentPath.moveTo(cpx, cpy); | 
|  | 903 | } | 
|  | 904 | this._currentPath.quadTo(cpx, cpy, x, y); | 
|  | 905 | } | 
|  | 906 |  | 
|  | 907 | this.rect = function(x, y, width, height) { | 
|  | 908 | if (!allAreFinite(arguments)) { | 
|  | 909 | return; | 
|  | 910 | } | 
|  | 911 | // https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-rect | 
|  | 912 | this._currentPath.addRect(x, y, x+width, y+height); | 
|  | 913 | } | 
|  | 914 |  | 
|  | 915 | this.resetTransform = function() { | 
|  | 916 | // Apply the current transform to the path and then reset | 
|  | 917 | // to the identity. Essentially "commit" the transform. | 
|  | 918 | this._currentPath.transform(this._currentTransform); | 
|  | 919 | var inverted = CanvasKit.SkMatrix.invert(this._currentTransform); | 
|  | 920 | this._canvas.concat(inverted); | 
|  | 921 | // This should be identity, modulo floating point drift. | 
|  | 922 | this._currentTransform = this._canvas.getTotalMatrix(); | 
|  | 923 | } | 
|  | 924 |  | 
|  | 925 | this.restore = function() { | 
|  | 926 | var newState = this._canvasStateStack.pop(); | 
|  | 927 | if (!newState) { | 
|  | 928 | return; | 
|  | 929 | } | 
|  | 930 | // "commit" the current transform. We pop, then apply the inverse of the | 
|  | 931 | // popped state, which has the effect of applying just the delta of | 
|  | 932 | // transforms between old and new. | 
|  | 933 | var combined = CanvasKit.SkMatrix.multiply( | 
|  | 934 | this._currentTransform, | 
|  | 935 | CanvasKit.SkMatrix.invert(newState.ctm) | 
|  | 936 | ); | 
|  | 937 | this._currentPath.transform(combined); | 
| Kevin Lubick | 8e4a331 | 2018-12-14 15:03:41 -0500 | [diff] [blame] | 938 | this._paint.delete(); | 
|  | 939 | this._paint = newState.paint; | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 940 |  | 
|  | 941 | this._lineDashList = newState.ldl; | 
|  | 942 | this._strokeWidth = newState.sw; | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 943 | this._strokeStyle = newState.ss; | 
|  | 944 | this._fillStyle = newState.fs; | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 945 | this._shadowOffsetX = newState.sox; | 
|  | 946 | this._shadowOffsetY = newState.soy; | 
|  | 947 | this._shadowBlur = newState.sb; | 
|  | 948 | this._shadowColor = newState.shc; | 
|  | 949 | this._globalAlpha = newState.ga; | 
|  | 950 | this._globalCompositeOperation = newState.gco; | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 951 | this._lineDashOffset = newState.ldo; | 
|  | 952 | this._imageSmoothingEnabled = newState.ise; | 
|  | 953 | this._imageFilterQuality = newState.isq; | 
| Kevin Lubick | 8e4a331 | 2018-12-14 15:03:41 -0500 | [diff] [blame] | 954 | this._fontString = newState.fontstr; | 
|  | 955 |  | 
|  | 956 | //TODO: textAlign, textBaseline | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 957 |  | 
|  | 958 | // restores the clip and ctm | 
|  | 959 | this._canvas.restore(); | 
|  | 960 | this._currentTransform = this._canvas.getTotalMatrix(); | 
|  | 961 | } | 
|  | 962 |  | 
|  | 963 | this.rotate = function(radians) { | 
|  | 964 | if (!isFinite(radians)) { | 
|  | 965 | return; | 
|  | 966 | } | 
|  | 967 | // retroactively apply the inverse of this transform to the previous | 
|  | 968 | // path so it cancels out when we apply the transform at draw time. | 
|  | 969 | var inverted = CanvasKit.SkMatrix.rotated(-radians); | 
|  | 970 | this._currentPath.transform(inverted); | 
|  | 971 | this._canvas.rotate(radiansToDegrees(radians), 0, 0); | 
|  | 972 | this._currentTransform = this._canvas.getTotalMatrix(); | 
|  | 973 | } | 
|  | 974 |  | 
|  | 975 | this.save = function() { | 
|  | 976 | if (this._fillStyle._copy) { | 
|  | 977 | var fs = this._fillStyle._copy(); | 
|  | 978 | this._toCleanUp.push(fs); | 
|  | 979 | } else { | 
|  | 980 | var fs = this._fillStyle; | 
|  | 981 | } | 
|  | 982 |  | 
|  | 983 | if (this._strokeStyle._copy) { | 
|  | 984 | var ss = this._strokeStyle._copy(); | 
|  | 985 | this._toCleanUp.push(ss); | 
|  | 986 | } else { | 
|  | 987 | var ss = this._strokeStyle; | 
|  | 988 | } | 
|  | 989 |  | 
|  | 990 | this._canvasStateStack.push({ | 
| Kevin Lubick | 8e4a331 | 2018-12-14 15:03:41 -0500 | [diff] [blame] | 991 | ctm:     this._currentTransform.slice(), | 
|  | 992 | ldl:     this._lineDashList.slice(), | 
|  | 993 | sw:      this._strokeWidth, | 
|  | 994 | ss:      ss, | 
|  | 995 | fs:      fs, | 
|  | 996 | sox:     this._shadowOffsetX, | 
|  | 997 | soy:     this._shadowOffsetY, | 
|  | 998 | sb:      this._shadowBlur, | 
|  | 999 | shc:     this._shadowColor, | 
|  | 1000 | ga:      this._globalAlpha, | 
|  | 1001 | ldo:     this._lineDashOffset, | 
|  | 1002 | gco:     this._globalCompositeOperation, | 
|  | 1003 | ise:     this._imageSmoothingEnabled, | 
|  | 1004 | isq:     this._imageFilterQuality, | 
|  | 1005 | paint:   this._paint.copy(), | 
|  | 1006 | fontstr: this._fontString, | 
|  | 1007 | //TODO: textAlign, textBaseline | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 1008 | }); | 
|  | 1009 | // Saves the clip | 
|  | 1010 | this._canvas.save(); | 
|  | 1011 | } | 
|  | 1012 |  | 
|  | 1013 | this.scale = function(sx, sy) { | 
|  | 1014 | if (!allAreFinite(arguments)) { | 
|  | 1015 | return; | 
|  | 1016 | } | 
|  | 1017 | // retroactively apply the inverse of this transform to the previous | 
|  | 1018 | // path so it cancels out when we apply the transform at draw time. | 
|  | 1019 | var inverted = CanvasKit.SkMatrix.scaled(1/sx, 1/sy); | 
|  | 1020 | this._currentPath.transform(inverted); | 
|  | 1021 | this._canvas.scale(sx, sy); | 
|  | 1022 | this._currentTransform = this._canvas.getTotalMatrix(); | 
|  | 1023 | } | 
|  | 1024 |  | 
|  | 1025 | this.setLineDash = function(dashes) { | 
|  | 1026 | for (var i = 0; i < dashes.length; i++) { | 
|  | 1027 | if (!isFinite(dashes[i]) || dashes[i] < 0) { | 
|  | 1028 | SkDebug('dash list must have positive, finite values'); | 
|  | 1029 | return; | 
|  | 1030 | } | 
|  | 1031 | } | 
|  | 1032 | if (dashes.length % 2 === 1) { | 
|  | 1033 | // as per the spec, concatenate 2 copies of dashes | 
|  | 1034 | // to give it an even number of elements. | 
|  | 1035 | Array.prototype.push.apply(dashes, dashes); | 
|  | 1036 | } | 
|  | 1037 | this._lineDashList = dashes; | 
|  | 1038 | } | 
|  | 1039 |  | 
|  | 1040 | this.setTransform = function(a, b, c, d, e, f) { | 
|  | 1041 | if (!(allAreFinite(arguments))) { | 
|  | 1042 | return; | 
|  | 1043 | } | 
|  | 1044 | this.resetTransform(); | 
|  | 1045 | this.transform(a, b, c, d, e, f); | 
|  | 1046 | } | 
|  | 1047 |  | 
|  | 1048 | // Returns the matrix representing the offset of the shadows. This unapplies | 
|  | 1049 | // the effects of the scale, which should not affect the shadow offsets. | 
|  | 1050 | this._shadowOffsetMatrix = function() { | 
|  | 1051 | var sx = this._currentTransform[0]; | 
|  | 1052 | var sy = this._currentTransform[4]; | 
|  | 1053 | return CanvasKit.SkMatrix.translated(this._shadowOffsetX/sx, this._shadowOffsetY/sy); | 
|  | 1054 | } | 
|  | 1055 |  | 
|  | 1056 | // Returns the shadow paint for the current settings or null if there | 
|  | 1057 | // should be no shadow. This ends up being a copy of the given | 
|  | 1058 | // paint with a blur maskfilter and the correct color. | 
|  | 1059 | this._shadowPaint = function(basePaint) { | 
|  | 1060 | // multiply first to see if the alpha channel goes to 0 after multiplication. | 
|  | 1061 | var alphaColor = CanvasKit.multiplyByAlpha(this._shadowColor, this._globalAlpha); | 
|  | 1062 | // if alpha is zero, no shadows | 
|  | 1063 | if (!CanvasKit.getColorComponents(alphaColor)[3]) { | 
|  | 1064 | return null; | 
|  | 1065 | } | 
|  | 1066 | // one of these must also be non-zero (otherwise the shadow is | 
|  | 1067 | // completely hidden.  And the spec says so). | 
|  | 1068 | if (!(this._shadowBlur || this._shadowOffsetY || this._shadowOffsetX)) { | 
|  | 1069 | return null; | 
|  | 1070 | } | 
|  | 1071 | var shadowPaint = basePaint.copy(); | 
|  | 1072 | shadowPaint.setColor(alphaColor); | 
|  | 1073 | var blurEffect = CanvasKit.MakeBlurMaskFilter(CanvasKit.BlurStyle.Normal, | 
| Kevin Lubick | d090a70 | 2018-12-12 10:34:02 -0500 | [diff] [blame] | 1074 | SkBlurRadiusToSigma(this._shadowBlur), | 
| Kevin Lubick | 53eabf6 | 2018-12-10 12:41:26 -0500 | [diff] [blame] | 1075 | false); | 
|  | 1076 | shadowPaint.setMaskFilter(blurEffect); | 
|  | 1077 |  | 
|  | 1078 | // hack up a "destructor" which also cleans up the blurEffect. Otherwise, | 
|  | 1079 | // we leak the blurEffect (since smart pointers don't help us in JS land). | 
|  | 1080 | shadowPaint.dispose = function() { | 
|  | 1081 | blurEffect.delete(); | 
|  | 1082 | this.delete(); | 
|  | 1083 | }; | 
|  | 1084 | return shadowPaint; | 
|  | 1085 | } | 
|  | 1086 |  | 
|  | 1087 | // A helper to get a copy of the current paint, ready for stroking. | 
|  | 1088 | // This applies the global alpha and the dashedness. | 
|  | 1089 | // Call dispose() after to clean up. | 
|  | 1090 | this._strokePaint = function() { | 
|  | 1091 | var paint = this._paint.copy(); | 
|  | 1092 | paint.setStyle(CanvasKit.PaintStyle.Stroke); | 
|  | 1093 | if (Number.isInteger(this._strokeStyle)) { | 
|  | 1094 | var alphaColor = CanvasKit.multiplyByAlpha(this._strokeStyle, this._globalAlpha); | 
|  | 1095 | paint.setColor(alphaColor); | 
|  | 1096 | } else { | 
|  | 1097 | var shader = this._strokeStyle._getShader(this._currentTransform); | 
|  | 1098 | paint.setColor(CanvasKit.Color(0,0,0, this._globalAlpha)); | 
|  | 1099 | paint.setShader(shader); | 
|  | 1100 | } | 
|  | 1101 |  | 
|  | 1102 | paint.setStrokeWidth(this._strokeWidth); | 
|  | 1103 |  | 
|  | 1104 | if (this._lineDashList.length) { | 
|  | 1105 | var dashedEffect = CanvasKit.MakeSkDashPathEffect(this._lineDashList, this._lineDashOffset); | 
|  | 1106 | paint.setPathEffect(dashedEffect); | 
|  | 1107 | } | 
|  | 1108 |  | 
|  | 1109 | paint.dispose = function() { | 
|  | 1110 | dashedEffect && dashedEffect.delete(); | 
|  | 1111 | this.delete(); | 
|  | 1112 | } | 
|  | 1113 | return paint; | 
|  | 1114 | } | 
|  | 1115 |  | 
|  | 1116 | this.stroke = function() { | 
|  | 1117 | var strokePaint = this._strokePaint(); | 
|  | 1118 |  | 
|  | 1119 | var shadowPaint = this._shadowPaint(strokePaint); | 
|  | 1120 | if (shadowPaint) { | 
|  | 1121 | this._canvas.save(); | 
|  | 1122 | this._canvas.concat(this._shadowOffsetMatrix()); | 
|  | 1123 | this._canvas.drawPath(this._currentPath, shadowPaint); | 
|  | 1124 | this._canvas.restore(); | 
|  | 1125 | shadowPaint.dispose(); | 
|  | 1126 | } | 
|  | 1127 |  | 
|  | 1128 | this._canvas.drawPath(this._currentPath, strokePaint); | 
|  | 1129 | strokePaint.dispose(); | 
|  | 1130 | } | 
|  | 1131 |  | 
|  | 1132 | this.strokeRect = function(x, y, width, height) { | 
|  | 1133 | var strokePaint = this._strokePaint(); | 
|  | 1134 | this._canvas.drawRect(CanvasKit.XYWHRect(x, y, width, height), strokePaint); | 
|  | 1135 | strokePaint.dispose(); | 
|  | 1136 | } | 
|  | 1137 |  | 
|  | 1138 | this.strokeText = function(text, x, y, maxWidth) { | 
|  | 1139 | // TODO do something with maxWidth, probably involving measure | 
|  | 1140 | var strokePaint = this._strokePaint(); | 
|  | 1141 |  | 
|  | 1142 | var shadowPaint = this._shadowPaint(strokePaint); | 
|  | 1143 | if (shadowPaint) { | 
|  | 1144 | this._canvas.save(); | 
|  | 1145 | this._canvas.concat(this._shadowOffsetMatrix()); | 
|  | 1146 | this._canvas.drawText(text, x, y, shadowPaint); | 
|  | 1147 | this._canvas.restore(); | 
|  | 1148 | shadowPaint.dispose(); | 
|  | 1149 | } | 
|  | 1150 | this._canvas.drawText(text, x, y, strokePaint); | 
|  | 1151 | strokePaint.dispose(); | 
|  | 1152 | } | 
|  | 1153 |  | 
|  | 1154 | this.translate = function(dx, dy) { | 
|  | 1155 | if (!allAreFinite(arguments)) { | 
|  | 1156 | return; | 
|  | 1157 | } | 
|  | 1158 | // retroactively apply the inverse of this transform to the previous | 
|  | 1159 | // path so it cancels out when we apply the transform at draw time. | 
|  | 1160 | var inverted = CanvasKit.SkMatrix.translated(-dx, -dy); | 
|  | 1161 | this._currentPath.transform(inverted); | 
|  | 1162 | this._canvas.translate(dx, dy); | 
|  | 1163 | this._currentTransform = this._canvas.getTotalMatrix(); | 
|  | 1164 | } | 
|  | 1165 |  | 
|  | 1166 | this.transform = function(a, b, c, d, e, f) { | 
|  | 1167 | var newTransform = [a, c, e, | 
|  | 1168 | b, d, f, | 
|  | 1169 | 0, 0, 1]; | 
|  | 1170 | // retroactively apply the inverse of this transform to the previous | 
|  | 1171 | // path so it cancels out when we apply the transform at draw time. | 
|  | 1172 | var inverted = CanvasKit.SkMatrix.invert(newTransform); | 
|  | 1173 | this._currentPath.transform(inverted); | 
|  | 1174 | this._canvas.concat(newTransform); | 
|  | 1175 | this._currentTransform = this._canvas.getTotalMatrix(); | 
|  | 1176 | } | 
|  | 1177 |  | 
|  | 1178 | // Not supported operations (e.g. for Web only) | 
|  | 1179 | this.addHitRegion = function() {}; | 
|  | 1180 | this.clearHitRegions = function() {}; | 
|  | 1181 | this.drawFocusIfNeeded = function() {}; | 
|  | 1182 | this.removeHitRegion = function() {}; | 
|  | 1183 | this.scrollPathIntoView = function() {}; | 
|  | 1184 |  | 
|  | 1185 | Object.defineProperty(this, 'canvas', { | 
|  | 1186 | value: null, | 
|  | 1187 | writable: false | 
|  | 1188 | }); | 
|  | 1189 | } | 
| Kevin Lubick | d090a70 | 2018-12-12 10:34:02 -0500 | [diff] [blame] | 1190 |  | 
|  | 1191 | function SkBlurRadiusToSigma(radius) { | 
|  | 1192 | // Blink (Chrome) does the following, for legacy reasons, even though it | 
|  | 1193 | // is against the spec. https://bugs.chromium.org/p/chromium/issues/detail?id=179006 | 
|  | 1194 | // This may change in future releases. | 
|  | 1195 | // This code is staying here in case any clients are interested in using it | 
|  | 1196 | // to match Blink "exactly". | 
|  | 1197 | // if (radius <= 0) | 
|  | 1198 | //   return 0; | 
|  | 1199 | // return 0.288675 * radius + 0.5; | 
|  | 1200 | // | 
|  | 1201 | // This is what the spec says, which is how Firefox and others operate. | 
|  | 1202 | return radius/2; | 
|  | 1203 | } |