blob: 72d2f892be900a0db02e383c26cd85465c878220 [file] [log] [blame]
commit-bot@chromium.org089a7802014-05-02 21:38:22 +00001/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrGpuObject_DEFINED
9#define GrGpuObject_DEFINED
10
11#include "GrCacheable.h"
12#include "SkTInternalLList.h"
13
14class GrGpu;
15class GrContext;
16
17/**
18 * Base class for the GPU objects created by a GrContext.
19 */
20class GrGpuObject : public GrCacheable {
21public:
22 SK_DECLARE_INST_COUNT(GrGpuObject)
23
24 /**
25 * Frees the object in the underlying 3D API. It must be safe to call this
26 * when the object has been previously abandoned.
27 */
28 void release();
29
30 /**
31 * Removes references to objects in the underlying 3D API without freeing
32 * them. Used when the API context has been torn down before the GrContext.
33 */
34 void abandon();
35
36 /**
37 * Tests whether a object has been abandoned or released. All objects will
38 * be in this state after their creating GrContext is destroyed or has
39 * contextLost called. It's up to the client to test wasDestroyed() before
40 * attempting to use an object if it holds refs on objects across
41 * ~GrContext, freeResources with the force flag, or contextLost.
42 *
43 * @return true if the object has been released or abandoned,
44 * false otherwise.
45 */
46 bool wasDestroyed() const { return NULL == fGpu; }
47
48 /**
49 * Retrieves the context that owns the object. Note that it is possible for
50 * this to return NULL. When objects have been release()ed or abandon()ed
51 * they no longer have an owning context. Destroying a GrContext
52 * automatically releases all its resources.
53 */
54 const GrContext* getContext() const;
55 GrContext* getContext();
56
57 void incDeferredRefCount() const {
58 SkASSERT(fDeferredRefCount >= 0);
59 ++fDeferredRefCount;
60 }
61
62 void decDeferredRefCount() const {
63 SkASSERT(fDeferredRefCount > 0);
64 --fDeferredRefCount;
65 if (0 == fDeferredRefCount && this->needsDeferredUnref()) {
66 SkASSERT(this->getRefCnt() > 1);
67 this->unref();
68 }
69 }
70
71 int getDeferredRefCount() const { return fDeferredRefCount; }
72
73 void setNeedsDeferredUnref() { fFlags |= kDeferredUnref_FlagBit; }
74
75 virtual bool isValidOnGpu() const SK_OVERRIDE { return !this->wasDestroyed(); }
76
77protected:
78 /**
79 * isWrapped indicates we have wrapped a client-created backend object in a GrGpuObject. If it
80 * is true then the client is responsible for the lifetime of the underlying backend object.
81 * Otherwise, our onRelease() should free the object.
82 */
83 GrGpuObject(GrGpu* gpu, bool isWrapped);
84 virtual ~GrGpuObject();
85
86 GrGpu* getGpu() const { return fGpu; }
87
88 // Derived classes should always call their parent class' onRelease
89 // and onAbandon methods in their overrides.
90 virtual void onRelease() {};
91 virtual void onAbandon() {};
92
93 bool isWrapped() const { return kWrapped_FlagBit & fFlags; }
94 bool needsDeferredUnref() const { return SkToBool(kDeferredUnref_FlagBit & fFlags); }
95
96private:
97#ifdef SK_DEBUG
98 friend class GrGpu; // for assert in GrGpu to access getGpu
99#endif
100
101 // We're in an internal doubly linked list
102 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuObject);
103
104 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
105 // are still live GrGpuObjects. It will call
106 // release() on all such objects in its destructor.
107 mutable int fDeferredRefCount; // How many references in deferred drawing buffers.
108
109 enum Flags {
110 /**
111 * This object wraps a GPU object given to us by the user.
112 * Lifetime management is left up to the user (i.e., we will not
113 * free it).
114 */
115 kWrapped_FlagBit = 0x1,
116
117 /**
118 * This texture should be de-refed when the deferred ref count goes
119 * to zero. An object gets into this state when the resource cache
120 * is holding a ref-of-obligation (i.e., someone needs to own it but
121 * no one else wants to) but doesn't really want to keep it around.
122 */
123 kDeferredUnref_FlagBit = 0x2,
124 };
125 uint32_t fFlags;
126
127 typedef GrCacheable INHERITED;
128};
129
130#endif