blob: 6c014000c793d33e1814d8102eec220dea4cf128 [file] [log] [blame]
Chris Dalton46983b72017-06-06 12:27:16 -06001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkTypes.h"
9#include "Test.h"
10
11#if SK_SUPPORT_GPU
12
13#include "GrContext.h"
14#include "GrColor.h"
15#include "GrGeometryProcessor.h"
Robert Phillips009e9af2017-06-15 14:01:04 -040016#include "GrGpuCommandBuffer.h"
Chris Dalton46983b72017-06-06 12:27:16 -060017#include "GrOpFlushState.h"
18#include "GrRenderTargetContext.h"
19#include "GrRenderTargetContextPriv.h"
20#include "GrResourceProvider.h"
21#include "SkMakeUnique.h"
22#include "glsl/GrGLSLVertexShaderBuilder.h"
23#include "glsl/GrGLSLFragmentShaderBuilder.h"
24#include "glsl/GrGLSLGeometryProcessor.h"
25#include "glsl/GrGLSLVarying.h"
26
27/**
28 * This is a GPU-backend specific test for dynamic pipeline state. It draws boxes using dynamic
29 * scissor rectangles then reads back the result to verify a successful test.
30 */
31
32using ScissorState = GrPipeline::ScissorState;
33
34static constexpr int kScreenSize = 6;
35static constexpr int kNumMeshes = 4;
36static constexpr int kScreenSplitX = kScreenSize/2;
37static constexpr int kScreenSplitY = kScreenSize/2;
38
39static const GrPipeline::DynamicState kDynamicStates[kNumMeshes] = {
40 {SkIRect::MakeLTRB(0, 0, kScreenSplitX, kScreenSplitY)},
41 {SkIRect::MakeLTRB(0, kScreenSplitY, kScreenSplitX, kScreenSize)},
42 {SkIRect::MakeLTRB(kScreenSplitX, 0, kScreenSize, kScreenSplitY)},
43 {SkIRect::MakeLTRB(kScreenSplitX, kScreenSplitY, kScreenSize, kScreenSize)},
44};
45
46static const GrColor kMeshColors[kNumMeshes] {
47 GrColorPackRGBA(255, 0, 0, 255),
48 GrColorPackRGBA(0, 255, 0, 255),
49 GrColorPackRGBA(0, 0, 255, 255),
50 GrColorPackRGBA(0, 0, 0, 255)
51};
52
53struct Vertex {
54 float fX;
55 float fY;
56 GrColor fColor;
57};
58
59class GrPipelineDynamicStateTestProcessor : public GrGeometryProcessor {
60public:
61 GrPipelineDynamicStateTestProcessor()
62 : fVertex(this->addVertexAttrib("vertex", kVec2f_GrVertexAttribType))
63 , fColor(this->addVertexAttrib("color", kVec4ub_GrVertexAttribType)) {
64 this->initClassID<GrPipelineDynamicStateTestProcessor>();
65 }
66
67 const char* name() const override { return "GrPipelineDynamicStateTest Processor"; }
68
69 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final {}
70
71 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
72
73protected:
74 const Attribute& fVertex;
75 const Attribute& fColor;
76
77 friend class GLSLPipelineDynamicStateTestProcessor;
78 typedef GrGeometryProcessor INHERITED;
79};
80
81class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor {
82 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
83 FPCoordTransformIter&& transformIter) final {}
84
85 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
86 const GrPipelineDynamicStateTestProcessor& mp =
87 args.fGP.cast<GrPipelineDynamicStateTestProcessor>();
88
89 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
90 varyingHandler->emitAttributes(mp);
91 varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor);
92
93 GrGLSLVertexBuilder* v = args.fVertBuilder;
94 v->codeAppendf("vec2 vertex = %s;", mp.fVertex.fName);
95 gpArgs->fPositionVar.set(kVec2f_GrSLType, "vertex");
96
97 GrGLSLPPFragmentBuilder* f = args.fFragBuilder;
98 f->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
99 }
100};
101
102GrGLSLPrimitiveProcessor*
103GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const {
104 return new GLSLPipelineDynamicStateTestProcessor;
105}
106
107class GrPipelineDynamicStateTestOp : public GrDrawOp {
108public:
109 DEFINE_OP_CLASS_ID
110
111 GrPipelineDynamicStateTestOp(ScissorState scissorState, sk_sp<const GrBuffer> vbuff)
112 : INHERITED(ClassID())
113 , fScissorState(scissorState)
114 , fVertexBuffer(std::move(vbuff)) {
115 this->setBounds(SkRect::MakeIWH(kScreenSize, kScreenSize),
116 HasAABloat::kNo, IsZeroArea::kNo);
117 }
118
119private:
120 const char* name() const override { return "GrPipelineDynamicStateTestOp"; }
121 FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
122 bool xpRequiresDstTexture(const GrCaps&, const GrAppliedClip*) override { return false; }
123 bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
124 void onPrepare(GrOpFlushState*) override {}
125 void onExecute(GrOpFlushState* state) override {
126 GrRenderTarget* rt = state->drawOpArgs().fRenderTarget;
127 GrPipeline pipeline(rt, fScissorState, SkBlendMode::kSrc);
128 SkSTArray<kNumMeshes, GrMesh> meshes;
129 for (int i = 0; i < kNumMeshes; ++i) {
Chris Dalton3809bab2017-06-13 10:55:06 -0600130 GrMesh& mesh = meshes.emplace_back(GrPrimitiveType::kTriangleStrip);
Chris Dalton46983b72017-06-06 12:27:16 -0600131 mesh.setNonIndexedNonInstanced(4);
132 mesh.setVertexData(fVertexBuffer.get(), 4 * i);
133 }
134 state->commandBuffer()->draw(pipeline, GrPipelineDynamicStateTestProcessor(),
135 meshes.begin(), kDynamicStates, 4,
136 SkRect::MakeIWH(kScreenSize, kScreenSize));
137 }
138
139 ScissorState fScissorState;
140 const sk_sp<const GrBuffer> fVertexBuffer;
141
142 typedef GrDrawOp INHERITED;
143};
144
145DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest, reporter, ctxInfo) {
146 GrContext* const context = ctxInfo.grContext();
147 GrResourceProvider* rp = context->resourceProvider();
148
149 sk_sp<GrRenderTargetContext> rtc(
150 context->makeDeferredRenderTargetContext(SkBackingFit::kExact, kScreenSize, kScreenSize,
151 kRGBA_8888_GrPixelConfig, nullptr));
152 if (!rtc) {
153 ERRORF(reporter, "could not create render target context.");
154 return;
155 }
156
157 constexpr float d = (float) kScreenSize;
158 Vertex vdata[kNumMeshes * 4] = {
159 {0, 0, kMeshColors[0]},
160 {0, d, kMeshColors[0]},
161 {d, 0, kMeshColors[0]},
162 {d, d, kMeshColors[0]},
163
164 {0, 0, kMeshColors[1]},
165 {0, d, kMeshColors[1]},
166 {d, 0, kMeshColors[1]},
167 {d, d, kMeshColors[1]},
168
169 {0, 0, kMeshColors[2]},
170 {0, d, kMeshColors[2]},
171 {d, 0, kMeshColors[2]},
172 {d, d, kMeshColors[2]},
173
174 {0, 0, kMeshColors[3]},
175 {0, d, kMeshColors[3]},
176 {d, 0, kMeshColors[3]},
177 {d, d, kMeshColors[3]}
178 };
179
180 sk_sp<const GrBuffer> vbuff(rp->createBuffer(sizeof(vdata), kVertex_GrBufferType,
181 kDynamic_GrAccessPattern,
182 GrResourceProvider::kNoPendingIO_Flag |
183 GrResourceProvider::kRequireGpuMemory_Flag,
184 vdata));
185 if (!vbuff) {
186 ERRORF(reporter, "vbuff is null.");
187 return;
188 }
189
190 uint32_t resultPx[kScreenSize * kScreenSize];
191
192 for (ScissorState scissorState : {ScissorState::kEnabled, ScissorState::kDisabled}) {
193 rtc->clear(nullptr, 0xbaaaaaad, true);
194 rtc->priv().testingOnly_addDrawOp(
195 skstd::make_unique<GrPipelineDynamicStateTestOp>(scissorState, vbuff));
196 rtc->readPixels(SkImageInfo::Make(kScreenSize, kScreenSize,
197 kRGBA_8888_SkColorType, kPremul_SkAlphaType),
198 resultPx, 4 * kScreenSize, 0, 0, 0);
199 for (int y = 0; y < kScreenSize; ++y) {
200 for (int x = 0; x < kScreenSize; ++x) {
201 int expectedColorIdx;
202 if (ScissorState::kEnabled == scissorState) {
203 expectedColorIdx = (x < kScreenSplitX ? 0 : 2) + (y < kScreenSplitY ? 0 : 1);
204 } else {
205 expectedColorIdx = kNumMeshes - 1;
206 }
207 uint32_t expected = kMeshColors[expectedColorIdx];
208 uint32_t actual = resultPx[y * kScreenSize + x];
209 if (expected != actual) {
210 ERRORF(reporter, "[scissor=%s] pixel (%i,%i): got 0x%x expected 0x%x",
211 ScissorState::kEnabled == scissorState ? "enabled" : "disabled", x, y,
212 actual, expected);
213 return;
214 }
215 }
216 }
217 }
218}
219
220#endif